
About
Daniel Moss is a Lecturer in Future Media Production at the School of Digital Arts (SODA), Manchester Metropolitan University. He specializes in digital content creation and virtual production using Unreal Engine, preparing students to develop cutting-edge real-time 3D content by merging game engine software with traditional cinematic techniques.
- BA in Photography
- MA in Television Production
With nearly 20 years in the creative digital industry, he has held roles such as Production Development Manager, Film Editor, Camera Operator, and Technical Officer. His research focuses on applications in Augmented Reality (AR), Virtual Reality (VR), and 3D Pre-Visualization, emphasizing the intersection of technology and storytelling.
Contact: d.moss@mmu.ac.uk
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