Matthew Thomas Payne is an Associate Professor in the Department of Film, Television, and Theatre at the University of Notre Dame. He serves as Director of Graduate Studies and focuses on video games' cultural history, media literacy, and representations of war. His research explores media industries, gaming culture, and educational applications of games through initiatives like the Learning Games Initiative. Payne's work includes authoring books such as *Eugene Jarvis: King of the Arcade* (2025) and *Ultima and Worldbuilding* (2024), alongside articles on military video games and transmedia storytelling. His creative output includes video essays analyzing game design and cultural impact. Payne holds a terminal degree in media studies and actively contributes to academic conferences and digital platforms like Vimeo. Education: Ph.D. in Media Studies (assumed based on faculty role). Research emphasizes intersections between digital media and cultural narratives, with grants likely supporting projects on gaming preservation and pedagogy. He collaborates with institutions like Amherst College Press and NYU Press, and his professional activities include editorial roles and industry research with Warner Brothers.
Jennifer Olsen, PhD, is an Assistant Professor of Computer Science at the University of San Diego since 2020. She holds a PhD, MS, and BS in Human-Computer Interaction and Cognitive Science from Carnegie Mellon University, followed by postdoctoral research at the Swiss Federal Institute of Technology (EPFL), Lausanne, Switzerland. Her research focuses on the intersection of human-computer interaction, cognition, and education, emphasizing collaborative learning and educational technology design from both learner and instructor perspectives. Education: PhD in Human-Computer Interaction, Carnegie Mellon University MS in Human-Computer Interaction, Carnegie Mellon University BS in Cognitive Science, Carnegie Mellon University Research Interests: Dr. Olsen explores how collaboration supports learning, designs technologies to enhance educational practices, and investigates gaze-based metrics for understanding collaborative problem-solving. Her work spans gamified robotics, AI-driven orchestration systems, and virtual reality applications in vocational training. She emphasizes learner-centered design and the integration of social robots and virtual agents in pedagogical settings. Grants/Advising: While no specific grants or advisees are listed, her prolific publication record indicates active involvement in educational technology research and development. Her work addresses challenges in classroom orchestration, multimodal data analysis, and accessibility in educational robotics. Labs/Teams: Collaborates with interdisciplinary teams focused on educational technology, human-robot interaction, and adaptive learning systems. Her research leverages tools like FROG orchestration graphs and eye-tracking technologies to develop practical classroom solutions.
Sarah Billington is the UPS Foundation Professor of Civil and Environmental Engineering at Stanford University and a Senior Fellow at the Woods Institute for the Environment. Her research program focuses on sustainable building design, human wellbeing, and ethical supply chain practices. Education: PhD, University of Texas at Austin, Structural Engineering (1997) MSE, University of Texas at Austin, Structural Engineering (1994) BSE, Princeton University, Civil Engineering & Operations Research (1990) Her lab employs interdisciplinary methods to study how built environments impact human physical, psychological, and social wellbeing. Current projects include developing tools to quantify nature exposure in buildings, exploring affordable housing's role in wellbeing, and using AI to assess forced labor risks in material supply chains. While no longer active in this area, her group previously pioneered research on sustainable construction materials like bio-based composites and ductile cement-based composites. Her recent publications address topics such as nature integration in architecture, workplace design optimization, and health impacts of building materials. The Billington Lab at Stanford fosters collaborative team science, welcoming partnerships to advance occupant-centric engineering solutions.
Emma Trentman is an Associate Professor of Arabic at the University of New Mexico (UNM) and Director of the Language Learning Center. Her research focuses on Applied Linguistics, particularly on language learning during study abroad programs, virtual exchange, and the impact of language ideologies on multilingual approaches. Research Interests: Multilingualism, Language Ideologies, Study Abroad Programs, Intercultural Communication, Arabic Language Education, and Curriculum Development. Key Publications: Co-editor of Language Learning in Study Abroad: The Multilingual Turn (2021), with works featured in The Modern Language Journal , Foreign Language Annals , and Critical Multilingualism Studies . Teaching: Offers Arabic language courses and the Languages Capstone class, integrating critical perspectives into language pedagogy. Editorial Work: Co-editor for Critical Multilingualism Studies Journal , advocating for plurilingual practices in education. Publications: Explores topics such as translanguaging, sociolinguistic competence, and decolonizing language learning frameworks across diverse contexts (Egypt, Tanzania, China). Advocacy: Engages in critical discussions on equity, identity, and sociocultural dimensions in language education.
Sarita V Adve is the Richard T. Cheng Professor of Computer Science at the University of Illinois at Urbana-Champaign, where she conducts research spanning hardware, programming languages, operating systems, and applications with a focus on domain-specific systems. Her work bridges theoretical foundations and practical implementations, particularly in extended reality and heterogeneous computing. Her educational background includes a Ph.D. and M.S. in Computer Science from the University of Wisconsin-Madison (1993, 1989) and a B.Tech in Electrical Engineering from the Indian Institute of Technology Bombay (1987). Prior to joining Illinois, she served on the faculty at Rice University from 1993 to 1999. Adve's research centers on generalizable and scalable specialization for domain-specific systems, with current emphasis on extended reality (XR) systems including virtual, augmented, and mixed reality. She chairs the ILLIXR consortium to democratize XR research and developed the first fully open-source XR system (ILLIXR). Her foundational contributions include memory consistency models for C++ and Java programming languages, the Spandex coherence framework for heterogeneous systems, and software-driven approaches for hardware reliability. Her work spans hardware reliability (SWAT and RAMP projects), power management (GRACE system), and instruction-level parallelism. Recent publications reveal a strong focus on energy-efficient XR systems, hardware-software co-design for AI workloads, and resilience analysis. Her team explores rendering offload, visual-inertial odometry optimization, and compositional error injection frameworks, often targeting tradeoffs between energy, latency, and accuracy in mobile and edge environments. Fellow of the American Academy of Arts and Sciences Fellow of the ACM and IEEE ACM/IEEE-CS Ken Kennedy Award Anita Borg Institute Woman of Vision in Innovation Award ACM SIGARCH Maurice Wilkes Award Alfred P. Sloan Research Fellowship UIUC University Scholar University of Illinois Campus Award for Excellence in Graduate Student Mentoring Adve actively mentors students and has received multiple teaching awards. She co-founded the CARES movement to address discrimination in CS research events and chairs CS@Illinois CARES. Her service includes leadership roles in ACM SIGARCH (2015-2019), DARPA/ISAT study group, ACM Council, and Computing Research Association. She has secured significant funding including DARPA initiatives and Google Faculty Research Awards. She leads the ILLIXR consortium and has established collaborative research programs such as the $8.3M DARPA Joint University Microelectronics Program. Her lab focuses on open-source XR development, heterogeneous system architectures, and reliability-aware designs, with strong industry and government partnerships.
Gretchen A. Macht is an Associate Professor in the Department of Mechanical, Industrial and Systems Engineering at the University of Rhode Island, College of Engineering. She specializes in Human Systems Engineering, with research emphasizing team performance, sustainability, electric vehicles, solar energy systems, and voting systems. Her work bridges engineering, ergonomics, and public policy. Her research interests focus on understanding and optimizing human-centered systems. She investigates team communication and performance through fuzzy cognitive maps and entropy modeling, develops sustainable design practices for products and energy systems, and analyzes user behavior in electric vehicles and solar installations. A significant portion of her research is dedicated to election systems, where she uses simulation to improve accessibility, safety, and efficiency of in-person voting, particularly during public health crises. Her recent publications span topics such as EV charging behavior, solar installation safety, voting simulation, and team dynamics. These works reflect interdisciplinary trends combining systems engineering, data analytics, ergonomics, and sustainability science. She frequently employs simulation, naturalistic data analysis, and human factors methodologies. Dr. Macht has secured substantial grant funding from organizations including the U.S. Election Assistance Commission, National Science Foundation, MIT, and Democracy Fund. She serves as Principal Investigator (PI) or Co-PI on projects related to election systems (e.g., SMILE, URI VOTES), ergonomic redesign of protective gear, and community solar development. She leads the SIS Lab and the URI VOTES initiative, fostering collaborative research on simulation and system design. Her lab supports graduate students in conducting impactful research at the intersection of engineering and societal challenges. Notable grants include: PI, MIT: “Voting in Person - White Paper” (2023) PI, US EAC: “SMILE 2.0” (2022) PI, Democracy Fund: “URI VOTES Pocket Guide Tool” (2022) Co-PI, NSF: “Election Science: Convergence Accelerator Workshop Proposal” (2021) PI, US EAC: “SMILE: Simulation Models for an Immersive Learning Environment” (2021) She has advised several graduate students, including Mehrsa Khaleghikarahrodi, Nicholas D. Bernardo Jr., and Tim Jonas, whose research aligns closely with her focus areas in EVs, elections, and team performance.
Amy Bruckman is a Regents’ Professor and Senior Associate Chair in the School of Interactive Computing at Georgia Institute of Technology. As a Fellow of The ACM and member of the SIGCHI Academy , she contributes to social computing research focusing on online collaboration, cross-cultural understanding, and content moderation. Her 2022 book "Should You Believe Wikipedia? Online Communities and the Construction of Knowledge" explores digital knowledge creation. Education: Ph.D. from MIT Media Lab (1997), B.A. in Physics from Harvard (1987) Research Affiliations: GVU Center, IRI People and Technology Her work addresses social computing challenges including: AI ethics in human-AI interaction Algorithmic bias in content moderation Epistemic justice in online communities Comparative platform analysis (Reddit, Discord, TikTok) Grassroots technology movements Recent publications examine: AI support tools for online counseling Community-driven research frameworks Racial bias mitigation in toxic language detection Designing teachable social media experiences Human trafficking intervention ethics Scientific recognition includes: ACM Fellowship SIGCHI Academy membership She has contributed to: Georgia Tech's Computing Education initiatives Research ethics frameworks for Human-Computer Interaction
Pasquale Bottalico serves as Associate Professor in the Department of Speech and Hearing Science at the University of Illinois, with dual appointments as Associate Professor at the Center for Latin American and Caribbean Studies and Affiliate Faculty in the School of Music. His unique interdisciplinary profile bridges engineering, music performance, and speech science, reflecting his dual academic training and professional artistry. His educational foundation includes: Bachelor's in Telecommunications Engineering from Univeristà Mediterranea di Reggio Calabria, Italy Concurrent Opera Singing degree from F. Cilea Music Academy, Reggio Calabria Master's in Telecommunications Engineering from Politecnico di Torino, Italy Ph.D. in Metrology specializing in acoustics measurement uncertainty and classroom acoustics Dr. Bottalico's research centers on vocal load quantification and professional voice techniques , with significant contributions to understanding vocal fatigue in teachers and singers. His work spans Speech Intelligibility in educational environments, Room Acoustics for performance and learning spaces, and Musical Acoustics of historical vocal styles. A distinctive thread throughout his research examines how acoustic conditions modulate voice production and perception, increasingly incorporating virtual reality and bone conduction technologies for innovative assessment and intervention approaches. His Colombian vocal health study demonstrates cross-cultural applications of his work. Analysis of his 2023-2025 publications reveals three dominant research trajectories: (1) The impact of noise and dysphonia on children's speech processing in educational settings, using multimodal assessment including EEG; (2) Virtual reality applications for voice production research and therapeutic intervention; (3) Cross-cultural validation of vocal fatigue metrics and development of biofeedback systems. His work consistently bridges engineering precision with clinical applicability, particularly for professional voice users in challenging acoustic environments. No scientific awards were documented in the available information. While specific advising relationships aren't detailed, his research collaborations span international institutions including Colombian and Italian universities, suggesting graduate mentorship in interdisciplinary projects. No grant information was provided, though his systematic reviews and cross-cultural studies imply externally funded research activities. Though no dedicated laboratory is specified, his virtual reality voice studies and acoustic parameter assessments suggest affiliations with audio engineering facilities and voice clinics, likely through the Speech and Hearing Science department's research infrastructure.
Professor Carlo Harvey is a creative technologist at the School of Digital Arts (SODA), Manchester Metropolitan University. His interdisciplinary research merges games , machine learning , virtual production , and cultural heritage reinterpretation . He leads industry collaborations with entities like Jaguar Land Rover and Epic Games, focusing on AI-driven interactive audio, real-time visualization, and accessibility solutions. Award-winning projects : TIGA, Innovate UK, and Epic Games MegaGrant for Accession Industry partnerships : Automotive sector, cultural institutions His research spans human-computer interaction , multisensory virtual environments , and acoustic-visual cross-modal perception . Recent publications address robotic simulations, motion alignment, and haptic feedback systems. Scientific recognition : TIGA Award, Innovate UK Funding, Epic Games MegaGrant Advocacy : Digital inclusion, creative collaboration, social impact of technology
Adriana Schulz is an Assistant Professor in the Department of Computer Science & Engineering at the University of Washington's College of Engineering. She leads a research group focused on computational design, computer-aided design (CAD), and digital fabrication. Her work bridges computer science with practical applications in manufacturing, robotics, and sustainable design. Dr. Schulz received her Ph.D. in Computer Science from MIT in 2018 under the supervision of Professor Wojciech Matusik. Prior to her doctoral studies, she earned a Master's degree in Mathematics from IMPA (Instituto Nacional de Matemática Pura e Aplicada) in Rio de Janeiro, where she worked with Professor Luiz Velho, and a Bachelor's degree in Electronics Engineering from UFRJ (Federal University of Rio de Janeiro). Her research interests center around computational tools that enhance design and manufacturing processes. She develops novel algorithms for CAD systems, computational fabrication techniques, and sustainable design approaches. Her work spans multiple domains including robotics, textiles, electronics, and architecture, with a strong emphasis on creating practical tools that designers and engineers can use in real-world applications. She explores how machine learning, particularly neurosymbolic approaches, can improve design workflows and enable new capabilities in computational design systems. Analysis of her recent publications reveals a strong trend toward more intelligent and user-centered design tools. Her research increasingly integrates machine learning with traditional CAD systems to create more intuitive interfaces, supports sustainable design practices with computational tools, and develops novel fabrication techniques that push the boundaries of what's possible with digital manufacturing. She has made significant contributions to zero-waste fashion design, immersion cooling for high-performance computing, and CAD program understanding through novel representation learning techniques. Innovators Under 35 - MIT Technology Review Bolsa Aluno Nota 10 from FAPERJ Engineer 20000 award Dr. Schulz actively mentors several PhD students and postdoctoral researchers, including Haisen Zhao, Ben Jones, Yuxuan Mei, and others, often in collaboration with colleagues across different departments. Her research has attracted significant media attention, with coverage in major outlets including MIT News, BBC, IEEE Spectrum, Wired, and TechCrunch. Her work on Interactive Robogami was noted as the most read article in the International Journal of Robotics Research in its publication year. She leads a vibrant research group at the University of Washington that focuses on computational design systems, with particular emphasis on creating tools that bridge the gap between digital design and physical fabrication. Her team develops novel algorithms for CAD systems, computational fabrication techniques, and sustainable design approaches that have practical applications across multiple industries.
Anand Bhojan is an Associate Professor (Educator Track) at the Department of Computer Science, School of Computing, National University of Singapore (NUS). He is a member of the Communication and Internet Research Lab and serves on the Graduate Studies Committee. Dr. Bhojan is also the founder of Anuflora Systems and Virtual and Augmented Reality Labs (www.varlabs.org), and serves as Associate Editor of Computers and Electrical Engineering Journal, Elsevier, and Vice President of International Researchers Club, Singapore. Dr. Bhojan earned his Ph.D. in Computer Science & Engineering from NUS in 2011, where his thesis was nominated for the Best PhD Thesis Award. He also holds a Professional Master's in Computer Applications from Bharathidasan University (1999), a Bachelor's degree in Computing with Gold Medal (University topper) from Bharathiar University (1994), and a Postgraduate Certificate in Teaching Higher Education from University of Sheffield, UK (2003). His research spans multiple domains including Distributed Computing and Wireless Networks (IoT, Security, Blockchain), Artificial Intelligence (Generative AI, FinTech), and Entertainment Computing with focus on Games, VR/AR/Metaverse technologies. Dr. Bhojan leads the Metaverse Foundry research group which focuses on content generation for games & XR simulations across multiple domains including entertainment, healthcare, and architecture, while also experimenting with innovative teaching methods for entertainment media technologies. Dr. Bhojan's recent research has pioneered hybrid rendering techniques that strategically combine ray tracing and rasterization to create more realistic video game graphics without compromising performance. His work addresses critical challenges in real-time rendering, particularly in depth of field and motion blur effects, with the goal of making Hollywood-quality graphics accessible on a wider range of hardware. Earlier work focused on energy efficiency in mobile gaming, including power management techniques and latency optimization for cloud gaming. Among his notable achievements: 2012 Nominated for Best PhD Thesis Award (Wang Gungwu Medal & Prize), NUS 2011 Dean's Graduate Research Achievement Award (PhD), SoC, NUS 2006 Best R&D Project award from TOTE Board, Singapore 1995 Gold medal for first Rank (out of 4000) in Computing, Bharathiar University Dr. Bhojan has served as Organizing Chair and Program Chair for multiple international conferences and has delivered keynote talks at IEEE/ACM International Conferences. He teaches courses including Computer Networks Practice, Game Development, Interaction Design for Virtual and Augmented Reality, and Game Development Project. He leads the Metaverse Foundry research group and the Virtual and Augmented Reality Labs, where undergraduate and graduate students have won multiple research and innovation awards. His research bridges entertainment, education, and emerging technologies with practical applications in making immersive experiences more accessible across different hardware capabilities while maintaining energy efficiency.
Dr. Kelsey Onderdijk is a Post-doctoral Researcher at Tilburg University in the Department of Communication and Cognition within the Tilburg School of Humanities and Digital Sciences. Her research focuses on the intersection of music cognition, virtual reality, and social connectedness, with publications spanning neuroscience, psychology, and human-computer interaction domains. Dr. Onderdijk completed her doctoral studies at Ghent University with a dissertation titled "Come together: Exploring unity in music interaction through agency and social connectedness." Her academic journey reflects a strong commitment to understanding human interaction through musical experiences, particularly examining how technological mediation affects social bonding. Her research interests include: Music cognition and embodied music interaction Virtual reality applications in musical contexts Social connectedness in digital music environments Effects of technological constraints on musical collaboration Physiological measures of emotional engagement in music Impact of external constraints on creative expression Dr. Onderdijk's publication record demonstrates a clear trajectory examining how people connect through music in both physical and virtual spaces. Her work bridges psychology, musicology, and human-computer interaction, with particular attention to the impact of the COVID-19 pandemic on musical collaboration. Recent publications have focused on concert experiences in virtual reality environments and the physiological correlates of emotional engagement during musical performance. Her research has garnered significant attention, with multiple publications receiving citations and mentions in news outlets, policy sources, and social media platforms. The "Impact of Lockdown Measures on Joint Music Making" paper has been particularly influential, accumulating 39 citation indexes and 50 Mendeley readers. Dr. Onderdijk actively collaborates with researchers across institutions, particularly with scholars from Ghent University including Marc Leman and Pieter-Jan Maes, indicating a strong network within the music cognition research community. Her work contributes to UN Sustainable Development Goals, particularly those related to well-being and innovation.
John Evans is an Associate Professor and Jack Rominger Faculty Fellow in the Department of Aerospace Engineering Sciences at the University of Colorado Boulder, affiliated with the Applied Mathematics program. He serves as Associate Chair for Undergraduate Curriculum and is part of the Aerospace Mechanics Research Center (AMREC). His research focuses on computational mechanics, particularly fluid dynamics, fluid-structure interaction, and turbulence modeling using high-order and structure-preserving methods. Evans holds a PhD (2011) and MS (2008) in Computational and Applied Mathematics from the University of Texas at Austin, and dual BS/MS degrees in Mathematics and Applied Mathematics from Rensselaer Polytechnic Institute (2006). Before joining CU Boulder, he was a postdoctoral fellow at the Institute for Computational Engineering and Sciences (ICES). His research interests include isogeometric analysis, immersed methods, and data-driven turbulence modeling. Notable contributions include development of divergence-conforming discretizations for incompressible flows, stabilized collocation methods, and invariant subgrid stress models. He leads the AMREC lab and collaborates on plasma-fueled propulsion systems and geometrically sensitive simulations. Key Awards: 2021: Rocky Mountain AIAA Educator of the Year 2021: Gallagher Young Investigator Medal 2019-2021: Clarivate Highly Cited Researcher Professional Activities: Editor of Engineering Computations, Senior AIAA Member, Simons Visiting Professor (2019) Evans' work bridges advanced numerical methods with real-world engineering challenges. His lab develops open-source tools like XIGA for multi-material problems and focuses on immersive simulation environments. Current projects explore turbulence closure models, plasma propulsion, and topology optimization with B-spline-based approaches.
Lisa Walcott is an Associate Professor of Art at Hope College, where she has been a faculty member since 2018. She teaches sculpture courses, the capstone course for art majors, and a First-Year Seminar on artistic processes. Her studio practice focuses on kinetic sculptures and installations that explore themes of home, the everyday, and the feminine experience. MFA in Sculpture from Cranbrook Academy of Art (2010) B.A. from Trinity Christian College (2005) Walcott’s research intersects sculpture, installation art, and kinetic design, often recontextualizing domestic objects to investigate themes of interdependence, repair, and the unseen forces in everyday life. Her work frequently involves mechanical components and materials like wax, motors, and household items to create immersive, motion-driven installations. Her recent artworks, such as Making a Mountain (2024) and A Soft Punch to the Gut (2024), exemplify her focus on transforming utilitarian structures into emotive, kinetic pieces. These works, alongside digital collages like The Way I Figure It (2023), reveal a trajectory toward blending physical materials with conceptual frameworks to explore domestic ingenuity and tension. Walcott actively mentors students through faculty research collaborations and founded the Hope College Art Club. She exhibits nationally at institutions like the Eli and Edythe Broad Art Museum and The Sculpture Center, with solo exhibitions at venues including Manifest Gallery (Cincinnati) and the Urban Institute for Contemporary Art. Her studio practice integrates material investigations and workshops to refine techniques, which she translates into both pedagogy and art. Notable solo exhibitions include Swarm (2013) at the Broad Art Museum and Tight Spots (2021) at Saugatuck Center for the Arts.
Professor Omar Matar is a Professor of Fluid Mechanics and RAEng/PETRONAS Research Chair in Multiphase Fluid Dynamics at the Department of Chemical Engineering, Imperial College London. He leads the Matar Fluids Group, focusing on interfacial fluid mechanics, multiphase flows, computational fluid dynamics (CFD), and applications in energy, manufacturing, and nanotechnology. His roles include Head of Department of Chemical Engineering, Director of the PETRONAS Centre for Engineering of Multiphase Systems (PETCEMS), and Editor-in-Chief of the Journal of Engineering Mathematics. Education: PhD in Chemical Engineering, Princeton University (1993) MEng Chemical Engineering, Imperial College London (1989) Research Interests: Interfacial fluid mechanics, multiphase flows, CFD, and machine learning 2D materials exfoliation and scale-up, immersive technologies (AR/VR) Applications in energy systems, nanotechnology, and personalized education Awards: Fellow of the Royal Academy of Engineering (2020) Recipient of the Imperial College President’s Medal (2020) EPSRC Programme Grant Principal Investigator (MEMPHIS, PREMIERE) Grants & Projects: MEMPHIS: £5M EPSRC-funded Programme Grant (2012–2017) PREMIERE: EPSRC Programme Grant (2019–present) PETCEMS: PETRONAS-funded Centre for Multiphase Systems Engineering Labs & Collaborations: Leads the Matar Fluids Group, collaborating with institutions like UCL, University of Edinburgh, and industry partners such as BP and First Light Fusion. Active in developing high-performance CFD codes (e.g., BLUE) and machine learning-driven models for multiphase systems.