Andrea Vedaldi is a Professor of Computer Vision and Machine Learning at the University of Oxford's Department of Engineering Science, affiliated with the Visual Geometry Group (VGG). He specializes in unsupervised methods for understanding images and videos, focusing on 3D geometry and semantics. His research bridges foundational AI and practical applications, with contributions to generative models, neural fields, and self-supervised learning. Education: PhD in Computer Science (2008), University of California, Los Angeles MSc in Computer Science (2005), UCLA BSc in Information Engineering (2003), University of Padua Research Interests: Unsupervised learning, 3D perception, generative AI, neural rendering, and scalable vision systems. His work emphasizes ethical, responsible AI aligned with ERC-funded projects like UNION (ERC Consolidator Grant). Key Contributions: Co-developer of VLFeat and MatConvNet libraries Leader in 3D reconstruction and diffusion models (e.g., CatFree3D) Recipient of the PAMI Thomas S. Huang Prize and multiple best paper awards Grants & Service: Principal Investigator on £2.3M ERC Consolidator Grant (UNION) Co-organizer of major conferences (ECCV 2020 Program Chair, CVPR 2023 Area Chair) Reviewer for top journals/conferences (PAMI, CVPR, NeurIPS) Labs & Teams: VGG Group at Oxford, collaborating on projects like Meta 3D Gen and Common Objects in 3D (CO3D).
Professor Andrew Davison holds the position of Professor of Robot Vision at Imperial College London's Department of Computing. He leads the Dyson Robotics Laboratory and the Robot Vision Research Group, focusing on advancing SLAM (Simultaneous Localization and Mapping) and Spatial AI. His groundbreaking work includes the MonoSLAM algorithm (2003), enabling real-time 3D vision for robotics and AR/VR. Current research emphasizes scalable, semantic-rich Spatial AI systems, as outlined in his FutureMapping papers (2018–2019). Education: BA in Physics (Oxford, 1994), D.Phil. (Oxford, 1998). Postdoctoral work at AIST, Japan (1998–2000), followed by a lectureship at Imperial (2002–present). Industrial collaborations include SLAMcore, a Spatial AI startup, and Dyson Robotics Lab. Over 18 PhD students supervised, many now leading roles at Meta, NVIDIA, SLAMcore, and academia. Notable contributions include DTAM, KinectFusion, and Event Camera SLAM. Recognized for software tools like SceneLib and contributions to robotics benchmarks (SLAMBench). Active on Twitter (@AjdDavison) for research updates.
Lourdes Agapito is a Professor of 3D Vision at the Department of Computer Science, University College London (UCL), within the Faculty of Engineering Sciences. She leads research in Non-Rigid Structure from Motion (NR-SFM) and 3D reconstruction from monocular video sequences. Her work addresses dynamic scenes, deformable objects, and articulated structures, with applications in robotics and computer vision. She holds an ERC Starting Grant (2008–2014) and led the EU Horizon 2020-funded Second Hands project (2014–2019), collaborating with institutions like EPFL and KIT to develop robots with 3D visual perception for maintenance tasks. Her research group focuses on dense optical flow estimation, video registration, and deformable tracking. Agapito’s research interests include monocular 3D reconstruction, non-rigid motion analysis, and neural approaches to 3D modeling. She has supervised multiple PhD students and postdocs, including notable researchers such as Ravi Garg and Marco Paladini (Sullivan Prize recipient). Her contributions to conferences include roles as Program Chair for CVPR 2016 and CVPR 2017, and she has authored influential papers on topics like Video-Popup (ECCV 2014) and Modal Space (CVPR 2017). Current projects involve advancing neural parametric models and real-time 3D reconstruction techniques. Awards include the ERC Starting Grant and recognition for her team’s work in non-rigid reconstruction. She actively mentors students and collaborates on grants, with recent openings for postdocs and PhD candidates in 3D vision and robotics.
Professor Gabriel Brostow is a faculty member in the Department of Computer Science at University College London (UCL), where he leads research in Computer Vision and Human-Computer Interaction. He also serves as Chief Research Scientist and Senior Director of the R&D Team at Niantic, the company behind Pokémon GO. His work bridges academic research and industry applications, focusing on developing AI systems that enhance human capabilities through what he terms 'Human in the Loop AI'—now commonly referred to as Human-Centered AI. Brostow completed his BS in Electrical Engineering at UT Austin, followed by a PhD with Irfan Essa at Georgia Tech. He then pursued postdoctoral research with Roberto Cipolla's Computer Vision & Robotics Group at Cambridge University as a Marshall Sherfield Fellow, and with Marc Pollefeys in ETH Zurich's CVG Group. His research explores how AI, particularly Computer Vision, can serve as 'super-tools' for professionals across various domains including filmmaking, architecture, robotics, and scientific research. Specific interests include assistive technology for everyday life, authoring systems that maximize user effort, 3D reconstruction, depth estimation, and vision-language models. His work often involves creating systems that are validated through real-world human interaction to ensure practical utility. Analysis of his recent publications reveals a strong focus on practical applications of Computer Vision that directly interact with humans. His research spans 3D scene understanding, depth estimation, sketch-based interfaces, and multimodal AI systems. There's a clear emphasis on creating benchmarks and tools that facilitate human-AI collaboration, with applications in assistive technology, urban planning, filmmaking, and biodiversity monitoring. His work frequently appears at top conferences including CVPR, NeurIPS, ECCV, and CHI. Marshall Sherfield Fellowship Brostow actively mentors PhD students, with current advisees including Ross Murphy, Skanda Koppula, Gizem Unlu, Omiros Pantazis, and Jamie Watson. His alumni include numerous PhD graduates and MSc students who have gone on to successful careers in academia and industry. He emphasizes selecting students based on passion and potential rather than just academic credentials, valuing traits like helpfulness, drive, and hunger to learn. His research is supported through collaborations with major institutions and companies including DeepMind, MIT, and the University of Edinburgh. He leads a research group at UCL that collaborates closely with Niantic's R&D team, creating a unique bridge between academic research and industry application. His team's work frequently involves developing novel Computer Vision techniques that are validated through real-world human interaction, ensuring practical utility alongside technical innovation. The group explores blue-sky research problems with applications ranging from assistive technology to professional tools for filmmakers, architects, and scientists studying diverse environments.
Professor Daniel Rueckert is a leading academic in Artificial Intelligence and Medical Imaging, holding dual positions at Imperial College London (as Professor of Visual Information Processing) and Technical University of Munich (Alexander von Humboldt Professor for AI in Medicine and Healthcare). He obtained his MSc from Technical University Berlin (1993) and PhD from Imperial College London (1997), followed by postdoctoral work at King’s College London. At Imperial, he led the Department of Computing (2016–2020) and founded the Biomedical Image Analysis group. His research focuses on AI-driven medical image analysis, including algorithms for image reconstruction, registration, and clinical decision support. His research interests span AI applications in healthcare, machine learning for medical imaging, and computational methods for clinical diagnostics. Notable contributions include over 500 publications and 60+ PhD graduates, with key works in federated learning, cardiac motion analysis, and biomarker development. Awards include the Leibniz Prize (2025), Royal Academy of Engineering Fellowship (2015), and multiple ERC grants. He leads the BioMedIA research group and is an editorial board member of Medical Image Analysis . Recent publications highlight advancements in AI-driven medical imaging, such as secure federated learning frameworks and deep learning models for disease prediction. His work bridges academic and industrial sectors through initiatives like IXICO, an Imperial spin-out. Current affiliations include roles at both Imperial and TUM, emphasizing interdisciplinary collaboration in healthcare technology. Advising and grants: Supervised over 60 PhD students and 40 post-docs. Secured grants including ERC Synergy (2013) and ERC Advanced (2020). Active in labs focused on biomedical image computing and AI in healthcare systems. Collaborative efforts include the BioMedIA group and TUM’s AI initiatives. Labs/teams: Leads the Biomedical Image Analysis group at Imperial and the TUM AI in Medicine team. Collaborates extensively on projects like cardiac imaging analysis and federated learning for healthcare.
Andrew Markham is a Professor of Computer Science at the University of Oxford , affiliated with Kellogg College . He leads a research group focusing on Cyber Physical Systems (CPS) , specializing in sensors, signal processing, and machine learning to enable machines to better perceive the physical world. His work emphasizes cross-disciplinary collaboration, notably in wildlife tracking and indoor positioning systems. He has held roles as a Postdoctoral Fellow (2008-2012), Associate Professor (2013), and Full Professor (2021). Education : PhD in Electrical Engineering (University of Cape Town, 2008), BSc (Hons) in Electrical Engineering (2004). Research Interests : Tracking and localization in GPS-denied environments (e.g., underground, indoors), magneto-inductive systems, physics-informed machine learning, and data-driven approaches for noisy sensor data. His projects include wildlife monitoring via wireless sensor networks and mmWave radar for human motion capture. Key Projects : CARACAL acoustic monitoring system, mmPoint dense human tracking, and RandLA-Net for large-scale point cloud segmentation. His work spans robotics, environmental sensing, and biomedical applications. Advising & Grants : Supervises over 30 students and collaborates with industrial partners. Research teams include Cyber Physical Systems, Autonomous Ubiquitous Sensing, and Wildlife Monitoring initiatives. Labs/Teams : Leads the CPS research group, focusing on sensor networks, inertial navigation, and multimodal fusion systems. Collaborates with zoology and earth science disciplines on applied projects.
Zhongying Deng is a Research Fellow in the Department of Applied Mathematics and Theoretical Physics (DAMTP) at the University of Cambridge, affiliated with the Cambridge Image Analysis research group. His work focuses on advancing medical imaging technologies and computer vision through deep learning and domain adaptation techniques. Key contributions include developing benchmark datasets like TrafficCAM and TrafficMOT for traffic analysis, A-Eval for abdominal organ segmentation, and foundational models for medical AI such as GMAI-VL. His research bridges theoretical advancements in neural networks and practical applications in healthcare and transportation. His research interests span image segmentation, domain adaptation, neural network architectures, and multimodal data integration. Notable projects include FCN+ for enhanced convolutional networks and Brain Foundation Models for neurodegenerative disease analysis. Deng collaborates extensively on interdisciplinary projects, combining mathematical modeling with computational tools to address real-world challenges in medical diagnosis and autonomous systems. Publications emphasize scalable medical image analysis frameworks (e.g., STU-Net, Sa-med2d-20m) and robust domain adaptation methods for cross-dataset performance. His datasets and models are widely recognized for enabling reproducible research and advancing state-of-the-art performance in critical areas like MRI reconstruction and multi-organ segmentation.
Dr. Frederick Li is an Associate Professor in the Department of Computer Science at Durham University, UK. He holds editorial roles as Associate Editor of Frontiers in Education (Digital Education) and Editorial Board Member of Virtual Reality & Intelligent Hardware. His research focuses on Computer Graphics, Machine Learning, Geometric Modelling, Collaborative Virtual Environments, Visual Aesthetics, and Educational Technologies. He earned his B.A. (Hons) and M.Phil. from The Hong Kong Polytechnic University and his Ph.D. in Computer Graphics from City University of Hong Kong. Prior roles include Assistant Professor at HK PolyU and project manager of a Hong Kong Government ITF-funded project. **Education**: B.A. (Computing Studies) and M.Phil. from HK PolyU; Ph.D. in Computer Graphics (CityU Hong Kong). **Research Interests**: His work spans mesh saliency detection, human-object interaction recognition, cloud modeling, face beautification, and educational technology. Recent achievements include awards for papers (e.g., Best Paper at ITiCSE 2014) and recognition such as EPSRC Peer Review College membership. He leads Durham's Undergraduate Board of Examiners and has been an external examiner at Northumbria University. **Awards**: Best Paper (ACM ITiCSE 2014), Outstanding Paper (ICALT 2013), EPSRC Peer Review College (2024), Outstanding BMVC 2024 Reviewer. **Grants & Labs**: His research is supported by grants from EPSRC and others. He collaborates with the Centre for Vision and Visual Cognition, VIViD, and AIHS group at Durham.
Dr. Hyung Jin Chang is an Associate Professor at the School of Computer Science, University of Birmingham, and a Turing Fellow at the Alan Turing Institute. He holds a Ph.D. and B.S. from Seoul National University. His research focuses on human-centered visual learning, particularly in human-robot interaction, with expertise in computer vision, machine learning, and deep learning. He has been involved in organizing conferences like ECCV and ICCV workshops (e.g., VOTS Challenge, HANDS Workshop) and serves on program committees including AAAI and CVPR. His work spans areas like gaze estimation, domain adaptation, 3D pose estimation, and robotic perception for assistive technologies. Key achievements include receiving the Royal Society Research Grant (2019–2020) and Wellcome Trust funding. Notable contributions include frameworks for unsupervised domain adaptation, gaze estimation models (e.g., RT-Gene), and collaborative learning methods for hand-object reconstruction. He has led projects in medical robotics, personalized dressing assistance, and safety-critical systems like driver attention prediction. His 15 most recent articles (2024–2025) emphasize advancements in diffusion models, domain adaptation, 3D reconstruction, gaze-controllable systems, and generative AI for motion and interaction modeling. These reflect a trend toward integrating multimodal data (vision + language) and bridging theoretical foundations with applied robotics. Awards: Royal Society Grant, Wellcome Trust, Turing Fellowship Grants: Active in securing funding for robotics, vision, and healthcare applications He leads the Personal Robotics Lab and collaborates on projects like the VOTS Challenge for visual object tracking. His research bridges academia and real-world applications in healthcare robotics and human-technology interaction.
Christos Gatzidis serves as Executive Dean of Bournemouth University's Faculty of Science and Technology since October 2023, overseeing six departments including Computing and Informatics, Creative Technology, and Psychology. Previously Deputy Dean (2021-2023) and Head of Creative Technology Department (2016-2021), he was appointed Professor in Creative Technology in November 2019. The Faculty leads five REF Units of Assessment and secures funding from AHRC, NIHR, and Innovate UK for research spanning digital healthcare, gaming technologies, and cultural heritage applications. His educational qualifications include: PhD in Information Science, City University London (2010) PG Cert in Research Degree Supervision, Bournemouth University (2010) MA in Computer Animation, Teesside University (2003) BSc (Hons) in Computer Studies (Visualisation), University of Derby (2002) Professor Gatzidis specializes in computer graphics with research spanning virtual reality, serious games, and digital healthcare applications. His work bridges technical innovation and practical implementation, particularly in mindfulness prototypes for healthcare and stroke rehabilitation systems. Current projects focus on the multidisciplinary application of gaming technologies in medical contexts, emphasizing user experience and therapeutic outcomes through collaborations with industry partners. His publication record (2014-2025) demonstrates evolving expertise from foundational computer graphics research in terrain generation and deformation to applied work in healthcare, cultural heritage, and music education. Key trends include virtual reality for therapeutic mindfulness, usability studies in mobile gaming, and digital cultural presentation techniques, reflecting a trajectory toward socially impactful technological solutions with strong industry translation. No scientific awards are documented in the provided information. He has supervised PhD students and secured competitive research funding, including two Innovate UK Knowledge Transfer Partnerships. His principal investigator role in a virtual reality mindfulness prototype project exemplifies his approach to translating academic research into practical industry solutions, with current focus on expanding knowledge exchange activities to support the University's civic engagement mission. As Executive Dean, he leads faculty-wide research strategy across six departments, fostering interdisciplinary collaborations particularly in digital healthcare and cultural heritage. His personal research integrates computer graphics expertise with clinical applications through partnerships with healthcare providers and technology companies, driving innovation in therapeutic VR systems and educational gaming platforms.
Iro Laina is a Departmental Lecturer in Computer Vision at the University of Oxford's Visual Geometry Group. She holds a PhD (Dr. rer. nat.) from the Technical University of Munich (TUM), where her dissertation earned the ECVA PhD Award. Her research focuses on unsupervised and language-supervised learning for 3D scene understanding, image/video perception systems, and geometric reconstruction. Education: PhD in Computer Science (TUM), MSc in Biomedical Computing (TUM), Diploma in Electrical & Computer Engineering (NTUA). Research Interests: 3D Reconstruction and Generation Unsupervised Learning Multi-View and Video Analysis Generative Diffusion Models Geometry-Aware Networks Her recent work emphasizes scalable 3D scene synthesis, training-free methods, and cross-modal fusion with LLMs. Over 15+ publications since 2021 reflect her leadership in geometric deep learning. Awards: ECVA PhD Award (2020), Recognized in multiple international conferences. Advising: Mentors DPhil students in creative AI applications (e.g., gameplay design). Active in Oxford's Robotics and Biomedical Engineering networks. Labs/Tech: Core member of the Visual Geometry Group, collaborating on projects like IMAD2025 with the ZERO Institute.
Nabil Aouf is a Professor of Robotics and Autonomous Systems in the Department of Electrical and Electronic Engineering at City, University of London, a position he has held since January 2019. Previously, from 2006 to 2018, he was Professor of Autonomous Systems at Cranfield University’s Defence and Security campus, where he also served as Head of the System and Autonomy Group and Research Lead of the Centre of Electronic Warfare, Information and Cyber. He earned his PhD in Electrical Engineering from McGill University Faculty of Engineering between 1999 and 2002. His research focuses on Robotics, Autonomous Systems, UAV Navigation, Computer Vision, and Fault-Tolerant Control . Key areas include visual odometry, sensor fusion (vision/IMU, RGBD, thermal-visible), robust control for UAVs, fault diagnosis in inertial systems, 3D perception, and autonomous landing. His work integrates theoretical control methods with real-time implementation in aerospace and defense contexts. His recent publications reflect a strong emphasis on robust optimization, multispectral vision, and real-time autonomous navigation. Trends indicate a focus on enhancing autonomy under uncertainty—through illumination-invariant stereo matching, L∞ optimization, and robust feature matching—particularly for UAVs operating in challenging environments. Nabil Aouf has collaborated extensively with researchers such as M. Richardson, O. Araar, T. Mouats, and M. Boulekchour across numerous projects in UAV control, sensor fusion, and autonomy. While no scientific awards are listed in the provided text, his leadership roles and sustained publication record in high-impact journals and conferences underscore his academic contributions. He has supervised or collaborated with several advisees including S.H. Almutairi, L. Chermak, I. Vitanov, and D. Nam, contributing to both theoretical developments and practical implementations in autonomous systems. His work has applications in aerospace, defense, planetary exploration, and critical infrastructure inspection.
Professor Hossein Rahmani serves at the School of Computing and Communications , Lancaster University , with a focus on Computer Vision and Machine Learning . His career spans institutions like the University of Western Australia (PhD), Shahid Beheshti University (MSc), and Isfahan University of Technology (BSc). Research Interests : Computer Vision, Machine Learning, Video Analysis, Action Recognition/Detection, Object/Human Pose Estimation, 3D Reconstruction, Diffusion Models, Human-Object Interaction Editorial Roles : Associate Editor for IEEE Transactions on Neural Networks and Learning Systems , Pattern Recognition , ACM Computing Surveys ; Area Chair for CVPR 2025, ICLR 2025, ECCV 2024, IJCAI 2024 His recent work leverages diffusion models for domain-generalized object pose estimation, 3D scene editing, and human mesh recovery, published in top venues like TPAMI , CVPR , ICCV , and ECCV . He received the Best Scientific Paper Award from the International Conference on Pattern Recognition and actively supervises 5 PhD students with interdisciplinary projects in digital health and data science.
Sophie Seita is a London-based artist, researcher, and Lecturer in Fine Art & History of Art at Goldsmiths, University of London, where she also serves as Director of Critical Studies for the BA Fine Art Extension Degree and Deputy Director of Research for the Department of Art. Her interdisciplinary practice spans performance, video, sound, textiles, books, and installations, with language as a central material. Previously, she was a tenure-track Assistant Professor at Boston University (2019-2022) and a Junior Research Fellow at Queens' College, University of Cambridge (2016-2019). Seita's research interests encompass lecture-performances, poetic essays, video essays, practice-based research, queer studies, trans studies, affect theory, disability studies, deaf studies, creative access, experimental captions and audio descriptions, speculative approaches to archives, fictional collectives, concepts of play, difficulty, opacity, absurdity, ornamentation, deep listening, histories of avant-garde group formation, translation studies, multilingualism, queer ecology, decolonial ecology, and experimental pedagogy. Her creative curiosities include opacity, playfulness, difficulty, artifice, queer abstraction, minor genres, ornamentation, materiality beyond objects, the materiality of language, listening beyond hearing, ambiguity, non-linear narratives, and provisional ideas. Her recent publications demonstrate strong trends in examining the intersections of performance, language, and experimental publishing, particularly focusing on lecture-performances as critical knowledge production, the materiality of language, and speculative approaches to archives. Her work consistently engages with queer and feminist perspectives on avant-garde practices while exploring experimental forms of documentation and presentation. Werner Düttmann Fellowship at Akademie der Künste Berlin (2024) Vice-Chancellor's Public Engagement Award (University of Cambridge) Eccles Centre Fellowship (British Library) PEN/Heim Translation Award Wonder Book Prize Dorothea Schlegel Artist in Residence Seita supervises and examines PhD projects at Goldsmiths and has secured numerous research grants, including funding from the British Academy, Arts Council England, Canada Council for the Arts, and the Early Career Research Fund Award from Goldsmiths. She is co-founder of The Hildegard von Bingen Society for Gardening Companions, an ongoing queer collaborative project with musician Naomi Woo that explores speculative archives and queer ecology through sound, performance, and publications. Her artistic practice often involves collaborative work across disciplines, particularly with The Hildegard von Bingen Society for Gardening Companions, which creates experimental pedagogical frameworks and community-based environmental projects.
Professor Adrian Hilton is a distinguished faculty member at the University of Surrey, serving as Director of the Centre for Vision, Speech and Signal Processing (CVSSP) and Director of the Surrey Institute for People-Centred AI. He is affiliated with the School of Computer Science and Electronic Engineering and leads the Visual Media Research Lab (V-Lab). His research focuses on pioneering next-generation 4D computer vision technologies that enable machines to understand and model dynamic real-world scenes. Key areas include 3D/4D shape capture, computer vision, machine learning, graphics, and animation for applications in sports analysis, film/TV production, virtual reality, and medical imaging. His work bridges the gap between real and computer-generated imagery, with notable contributions in volumetric capture, motion capture, and free-viewpoint video. Hilton's recent publications demonstrate a strong trend toward multimodal integration, particularly combining audio and visual processing for spatial audio applications, while advancing 4D reconstruction techniques for human performance capture. His work increasingly incorporates transformer architectures and neural rendering techniques for improved illumination estimation, shadow modeling, and multi-view consistency. Scientific Awards and Recognition Two EU IST Innovation Prizes Manufacturing Industry Achievement Award Royal Society Industry Fellowship (2008-2011) Royal Society Wolfson Research Merit Award in 4D Vision (2013-2018) Fellow of the Royal Academy of Engineering (FREng) Fellow of the International Association for Pattern Recognition (FIAPR) Fellow of the Institution of Engineering and Technology (FIET) Hilton actively mentors PhD and post-doctoral researchers through his leadership of CVSSP, which has a grant portfolio exceeding £31M and comprises 170 researchers. He has successfully commercialized several technologies, including systems used by the BBC for sports commentary visualization. His research collaborations span major industry partners including BBC, BT, Sony, Framestore, and The Foundry. He co-founded the G3 Games forum and the CVMP Conference on Visual Media Production, demonstrating strong engagement with the creative industries. Current research projects include the S3A Programme Grant in Future Spatial Audio and InnovateUK's ALIVE project for 360 video reconstruction.