Manolis Savvaمشاهده پروفایل
دانشیار
- Computer Graphics
- Computer Vision
- Robotics
- +۴ مورد دیگر
Roles & Affiliations: Manolis Savva is an Associate Professor at Simon Fraser University's School of Computing Science and holds a Canada Research Chair in Computer Graphics. He leads research in 3D scene understanding, with applications in graphics, vision, and robotics. Previously, he was a researcher at Facebook AI and Princeton University. Education: Ph.D. in Computer Science (2016), Stanford University, advised by Pat Hanrahan B.A. in Physics and Computer Science (2009), Cornell University Research Interests: His work focuses on analyzing, organizing, and generating 3D content, particularly for holistic scene understanding. Key areas include articulated objects, embodied AI, and datasets like ScanNet , Matterport3D , and Habitat . His methods drive applications in robotics, autonomous agents, and virtual environments. Publications Trends: Recent work emphasizes generative models (e.g., SINGAPO for articulated object parts), embodied AI benchmarks (Habitat), and multimodal scene analysis. His papers often address challenges in scalability, realism, and cross-modal fusion for 3D environments. Awards: CHCCS Early Career Researcher Award (2022) ICLR 2023 Outstanding Paper Award ICCV 2019 Best Paper Nomination (Habitat) Advising & Grants: Supervised over 15 graduate students, many advancing to top PhD programs and tech companies. Active in grants for embodied AI, scene understanding, and robotics. Labs/Teams: Leads the 3DLG (3D Learning Group) and GrUVi (Graphics and Vision) groups at SFU. Collaborates extensively with industry (e.g., Meta, NVIDIA) on AI-driven 3D research.












