Robert Rohling is a Professor at the University of British Columbia's Faculty of Applied Science, affiliated with the Department of Mechanical Engineering and holding a joint appointment with the Department of Electrical and Computer Engineering. As Director of the Institute of Computing, Information and Cognitive Systems (ICICS), his research focuses on biomedical engineering, medical imaging, robotics, and computational methods. B.A.Sc. (UBC) M.Eng. (McGill) Ph.D. (Cambridge) Rohling's work spans three primary research areas: medical imaging (3D ultrasound, spatial compounding, elasticity reconstruction), medical information systems (radiologist navigation tools for large image datasets), and robotic calibration for surgical applications. His multidisciplinary approach integrates mechanical and electrical engineering principles with clinical needs. Rohling's publications (2020-2022) reveal trends in advanced ultrasound techniques (e.g., shear wave vibro-elastography), AI-driven image processing (cycleGAN translation), and computational optimization for diagnostic accuracy. Keywords across his work include Medical Imaging, Biomedical Engineering, Robotics, and Computational Modeling. As director of the Robotics and Control Laboratory , Rohling leads interdisciplinary collaborations with industry and clinical partners to address practical challenges in medical diagnostics and surgical robotics. His research emphasizes translating engineering innovations into clinical practice.
Rong Zheng is a Professor in the Department of Computing and Software and a member of the School of Biomedical Engineering at McMaster University, Canada. She holds a Tier-1 Canada Research Chair in Mobile Computing and serves as Acting Chair of the Computing and Software department from July to December 2025. She is also an Associate Member of the Electrical & Computer Engineering department. Education: Ph.D. in Computer Science, University of Illinois, Urbana-Champaign, USA Master of Engineering (thesis) in Electrical Engineering, Tsinghua University, Beijing, China Bachelor of Engineering in Electrical Engineering, Tsinghua University, Beijing, China Dr. Zheng's research lies at the intersection of mobile computing, wireless networking, and machine learning, with a strong focus on applications for aging populations. She directs the NSERC Smart Mobility for the Aging Population CREATE program. Her work encompasses sensor development, wireless network design, and mobile data analytics to address real-world challenges in healthcare, mobility, and data center monitoring. She has developed innovative solutions like the MacQuest campus navigation app and has captured first prize in indoor localization competitions. Her recent publications demonstrate a clear trajectory toward applying wireless sensing technologies (particularly acoustic, Wi-Fi, and mmWave) to health monitoring and mobility assessment for older adults. There's a strong emphasis on developing efficient edge computing solutions that can process data in real-time on resource-constrained devices, as exemplified by her TeamNet framework for collaborative inference on the edge. Her work bridges theoretical advances with practical applications that have social impact. Scientific Awards: Tier-1 Canada Research Chair in Mobile Computing US National Science Foundation CAREER Award (2006) Joseph Ip Distinguished Engineering Fellow (2015-2018) Dr. Zheng leads the Wireless System Research Group (WiSeR) at McMaster University, which has secured significant funding including a $1.65M NSERC CREATE grant for smart mobility research for older adults. Her research has been supported by multiple funding agencies including NSERC, NSF, UH GEAR, and DURIP. She actively mentors graduate students and has developed specialized courses including CAS 772 (Mobile Data Analytics) and CAS 781 (Mobility in the Aging Population). The WiSeR group conducts impactful research on communication, networking, and data analytics issues in Cyber Physical Systems, with applications spanning healthcare, smart infrastructure, and data center monitoring. Their work on data center infrastructure monitoring networks has been featured in EurekAlert and Data Center Dynamics, and they've made significant contributions to indoor localization technology.
Angel Xuan Chang is an Associate Professor at Simon Fraser University's School of Computing Science, where she leads research at the intersection of natural language processing, computer vision, and 3D scene understanding. She holds the prestigious Canada CIFAR AI Chair position and is affiliated with multiple research groups including 3DLG, GrUVi, SFU NatLang, SFU AI/ML, and VINCI. PhD in Computer Science, Stanford University MSc in Computer Science, Stanford University M.Eng in Electrical Engineering and Computer Science, MIT BSc in Computer Science and Engineering, MIT Professor Chang's research primarily focuses on connecting language to 3D representations of shapes and scenes, with particular emphasis on grounding language for embodied agents in indoor environments. Her work spans natural language processing and understanding, linking natural language with visual and 3D representations, multimodal grounding of language, embodied AI, and machine learning applications for biodiversity monitoring through the BIOSCAN project. She has developed methods for synthesizing 3D scenes and shapes from natural language and created various datasets for 3D scene understanding. Her recent publications reveal a strong trend toward integrating language understanding with 3D scene generation and manipulation, with increasing focus on practical applications in embodied AI and biodiversity monitoring. The research shows progression from foundational work on text-to-3D scene generation to more sophisticated approaches for evaluating semantic coherence in generated scenes and developing efficient methods for zero-shot scene modeling. Canada CIFAR AI Chair TUM-IAS Hans Fischer Fellow (2018-2022) Best paper award at 3DV 2025 for 'An Object is Worth 64x64 Pixels: Generating 3D Object via Image Diffusion' Professor Chang actively advises numerous graduate students who appear as first authors on her publications, indicating a strong mentoring program. Her research is supported through multiple channels including the CIFAR AI Chair position and likely various research grants supporting her BIOSCAN-related work and 3D scene understanding projects. She has been involved in organizing multiple workshops at major conferences including ICML, CVPR, and ICLR. Her research is conducted through several interconnected groups: 3DLG (3D Language and Graphics), GrUVi (Graphics, Vision, and Interaction), SFU NatLang (Natural Language Processing), SFU AI/ML, and VINCI. These groups work collaboratively on problems spanning language grounding, 3D scene understanding, embodied AI, and biodiversity applications, creating a rich interdisciplinary research environment.
Javad Dargahi is a Professor of Mechanical, Industrial and Aerospace Engineering at Concordia University, Montreal. His research focuses on haptic sensors, robotic systems for minimally invasive surgery, and smart sensor fabrication using micromachining and piezoelectric polymers. He leads projects in teletaction, embedded force sensing for soft robots, and medical device innovation. Research interests include tactile sensor design for robots and endoscopes, nonlinear impedance matching in surgical robotics, and deep learning-driven force estimation for catheters. His work bridges mechanical engineering with biomedical applications, emphasizing safety and precision in interventional surgeries. Recent publications explore multitask neural architectures for intracardiac catheters, real-time force control algorithms, and biomimetic soft robotics. His lab develops miniature optical sensors and stiffness-adaptive systems for surgical tools, with applications in cardiac ablation and vascular navigation.
Soo Jeon is a Professor in the Department of Mechanical and Mechatronics Engineering at the University of Waterloo, part of the Faculty of Engineering. He holds a PhD from the University of California at Berkeley (2007) and prior degrees from Seoul National University. His research focuses on mechatronics, dynamic systems, and control, with applications in robotics, autonomous systems, and precision motion control. He has held roles as Assistant Professor (2009–2015), Associate Professor (2015–2024), and Full Professor (2024–present). Professor Jeon’s expertise includes intelligent sensing and control for mechatronic systems, nonlinear dynamics, and autonomous systems. He has received notable awards such as the 2022 Engineer of the Year Award (AKCSE/KOFST), 2015 NSERC Discovery Accelerator Supplement, and 2010 ASME Rudolf Kalman Best Paper Award. He serves as an Associate Editor for several journals, including the ASME Journal of Dynamic Systems and IEEE Transactions on Automation Science and Engineering. His research interests span robotics, control systems, and automation, with recent work on autonomous navigation, tactile exploration, and model predictive control. He supervises graduate students in MASc and PhD programs and teaches courses like ME 649 (Control of Machines and Processes) and ME 360 (Introduction to Control Systems). Jeon holds patents in areas like low-power magnetic locks and remote plasma source seasoning. His lab, the Waterloo Mechanical Systems & Control Laboratory (WMSCL), focuses on advanced mechatronics and robotics projects, including collaborations with international institutions such as the Korea Institute of Machinery & Materials (KIMM).
Karyn Moffatt is an Associate Professor in the School of Information Studies at McGill University and holds the Canada Research Chair in Inclusive Social Computing. As Graduate Program Director for the PhD program, she leads the Accessible Computing Technologies Research Group (ACT Lab), focusing on designing inclusive computing applications that support social engagement across diverse lifespans and abilities. Her work bridges human-computer interaction, accessibility research, and real-world community impact. Educational background: PhD in Computer Science, University of British Columbia MSc in Computer Science, University of British Columbia BASc in Computer Engineering, University of British Columbia Research Interests: Dr. Moffatt's work centers on inclusive social computing with emphases on aging populations , disability access , and intergenerational communication . She investigates how technology can overcome barriers to social participation through co-design methodologies, particularly for older adults and individuals with cognitive or physical disabilities. Current projects explore AI-enhanced aging support, dementia-friendly social platforms, accessible financial technology, and respite care coordination systems. Her approach integrates participatory design with rigorous usability testing to create solutions that address real-world challenges in healthcare, finance, and community engagement. Publication Trends: Analysis of her 15 most recent publications reveals consistent focus on aging and accessibility (60% of works), with growing emphasis on AI ethics (2025), dementia support systems (30% of 2023-2024 works), and accessible financial technology (2024). Methodologically, 75% employ co-design or participatory approaches, while 40% involve longitudinal field studies. Key venues include CHI (33%), ASSETS (20%), and ACM Transactions on Accessible Computing (27%), demonstrating leadership in top-tier HCI and accessibility forums. Scientific Awards: Multiple Best Paper Awards from ASSETS, CHI, and CSCW conferences Canada Research Chair in Inclusive Social Computing Advising and Grants: Dr. Moffatt currently supervises PhD candidates Chong Hu and Muhe Yang, having graduated four students since 2022 including Maurício Fontana De Vargas (2023) and Carrie Dai (2023). Her active grants include: NSERC Discovery Grant (2024-2029) as PI: Ethical AI for active aging Canada Research Chair renewal (2022-2027) as PI McGill Nursing Collaborative grant (2023-2025) as Co-I: iRespite mHealth app for palliative care Labs and Teams: She directs the ACT Lab, which partners with healthcare providers, public libraries, and community organizations to develop and deploy inclusive technologies. Current initiatives include the QuickPic AAC system for speech therapy, dementia-focused social programs with Montreal libraries, and Quebec-wide respite care coordination tools, all developed through interdisciplinary collaboration with clinicians, caregivers, and end-users.
James Tung is an Associate Professor at the University of Waterloo’s Faculty of Engineering, Department of Mechanical and Mechatronics Engineering. His research focuses on assistive technology, rehabilitation engineering, and mobility solutions for individuals with disabilities. He leads the Neural and Rehabilitation Engineering (NRE) Lab, which develops wearable sensors, robotics, and machine learning tools to enhance mobility and monitor motor rehabilitation. He teaches courses including BME 355 (Physiological Systems Modelling), BME 540 (Neural and Rehabilitation Engineering), and ME/MTE engineering modules. The lab collaborates with clinical and industry partners to translate research into practical solutions, addressing real-world mobility challenges and aging demographics. His research spans real-world gait analysis, fall risk assessment, and prosthetic design, with a focus on pediatric neurodevelopmental disorders and elderly mobility. The NRE Lab emphasizes interdisciplinary work, combining biomechanics, robotics, and data science to improve healthcare outcomes. Lab Alumni: Includes researchers like Robin Murdock (Myant Inc.), Andrew Hart, and Raj Senthilkumar, contributing to prosthetics and gait analysis. Partnerships: Engages clinical and industry stakeholders for knowledge translation and commercialization. Current projects include developing smart rollators, biofeedback prosthetics, and sensor-based assessment tools to address mobility limitations in aging populations and individuals with disabilities.
Dr. Robert J. Teather is an Associate Professor and the Director of the School of Information Technology at Carleton University in Ottawa, Canada. He previously served as an interim Director of the School of Information Technology during the 2022-23 academic year. His academic journey includes a PhD in Computer Science from York University (2013) and a postdoctoral fellowship at McMaster University (2015). Dr. Teather's educational background includes: PhD in Computer Science from York University (2013) Master's Thesis: "Comparing 2D and 3D Direct Manipulation Interfaces" from York University (2008), which was awarded the Joseph Liu Thesis Award Dr. Teather's research broadly falls under the field of human-computer interaction, with specialization in 3D user interfaces, virtual reality, and user interfaces for computer games. His work establishes methods for direct comparison of 2D and 3D interfaces for conceptually equivalent tasks, such as selection and manipulation interfaces. He investigates factors influencing human performance in VR, including stereo 3D graphics, haptic feedback, and head-tracking. His research also evaluates novel user interfaces like tilt control or touchscreens, and examines human performance with game input devices in complex tasks involving navigation, selection, and manipulation of objects in game environments. His research has been published extensively in top venues including IEEE VR, ACM SUI, and Graphics Interface. Among his notable scientific achievements are: NSERC Postgraduate Scholarship during his PhD studies Ontario Graduate Scholarship during his PhD studies Best Paper Honourable Mention at the ACM Symposium on Applied Perception 2020 Best Demo Award for SUI 2017 Joseph Liu Thesis Award (2008) Dr. Teather actively supervises graduate students at Carleton University, currently overseeing multiple PhD and Master's students in the areas of human-computer interaction and interactive digital media. His research is supported by NSERC and the Canada Foundation for Innovation, providing funding for his students and laboratory equipment. His students have produced research spanning VR as a persuasive tool to improve vaccine confidence, selection performance using smartphones in VR, and text entry methods in virtual reality environments. Dr. Teather leads a well-equipped CFI-supported lab focused on virtual and augmented reality research. His team works collaboratively on projects related to interactive virtual reality systems, computer game user interfaces, and input devices for 3D interaction. The lab environment fosters interdisciplinary research with opportunities for students to work on cutting-edge VR/AR technologies and contribute to the growing field of spatial computing.
Mahmoud El-Sakka is an Associate Professor at the Department of Computer Science, University of Western Ontario since 1999. Previously, he was a faculty member at the University of Waterloo (1997–1999). He holds a B.Sc. and M.Sc. from Alexandria University (Egypt) and a Ph.D. in Systems Design Engineering from the University of Waterloo. His research focuses on medical imaging, image processing, and computer-aided diagnostics. He has served as Chair of the graduate program (2002–2007) and undergraduate program (2017–present) in Computer Science at Western Ontario. El-Sakka is a Senior Member of the IEEE and a licensed Professional Engineer in Ontario. His work spans grants from NSERC, internal university funding, and industry collaborations. Major research areas include image compression, segmentation, and medical applications like vascular analysis and echocardiography. He has led over 20 funded projects since 1999, emphasizing interdisciplinary approaches in healthcare technology. Academic contributions include advisory roles in summer programs, thesis evaluations, and conference participation. His service includes roles as Pro-Chancellor at convocations and involvement in equipment purchasing committees. Collaborations include consulting with NCR Canada and VRP Web Technology.
Manolis Savva is an Associate Professor in the School of Computing Science at Simon Fraser University and holds the Canada Research Chair in Computer Graphics. He specializes in 3D scene analysis, generative methods for 3D content, and computer graphics for AI. His research bridges computer graphics, vision, and robotics. Education: Ph.D. (Computer Science, Stanford University, 2016), MS (Computer Science, Stanford, 2012), B.A. (Physics & Computer Science, Cornell, 2009). Research Interests: Human-centric 3D scene analysis, generative 3D content creation, AI-driven rendering, and applications in robotics. Key projects include Habitat (Embodied AI platform), ScanNet , and ShapeNet datasets. Recent Articles: Focus on articulated object modeling, 3D scene synthesis, and AI-driven visualization. Notable work includes SceneMotifCoder (generating object arrangements) and R3DS (panoramic scene understanding). Awards: CHCCS Early Career Award (2022), ICLR 2023 Outstanding Paper Award, ICCV 2019 Best Paper Nomination, and SGP 2020 Dataset Award (ScanNet). Lab/Teams: Leads research groups in 3DLG (3D Learning and Graphics) and GrUVi (Graphics and Vision). Collaborates on projects like AI Habitat and HomeRobot .
René Jr Landry is a full Professor in the Department of Electrical Engineering at École de technologie supérieure (ETS), Université du Québec, specializing in Global Navigation Satellite Systems (GNSS), avionics, and wireless communication technologies. His academic journey includes a B.Ing. from Polytechnique Montréal, M.Sc. from University of Surrey (UK), and Ph.D. from SupAréo in Toulouse. He maintains active research leadership through two key laboratories: LASSENA (Laboratory of Space Technologies, Embedded Systems, Navigation and Avionics) and LACIME (Communications and Microelectronic Integration Laboratory). His research spans critical aerospace navigation domains including GNSS signal processing, inertial navigation systems, software-defined radio for avionics, radio frequency interference mitigation, and indoor positioning technologies. Landry's work addresses real-world challenges in satellite navigation robustness, precision positioning in urban/denied environments, and next-generation avionic system security. His current projects focus on blockchain-enhanced IoT security, AI-driven GNSS disruption analysis, and adaptive RF front-ends for multi-band avionics applications. Analysis of his recent publications reveals strong emphasis on resilient positioning systems through multi-constellation integration (particularly Iridium-NEXT), blockchain applications for navigation security, and explainable AI techniques for GNSS signal quality assessment. His work increasingly bridges traditional navigation engineering with cutting-edge security and machine learning paradigms. 2014 Prix d'excellence du c.a. pour les services à la collectivité Landry has supervised over 100 graduate students across doctoral, master's, and research projects since 2005, with current supervision extending through Summer 2025. His research funding supports multiple industry partnerships focused on avionics certification, software-defined radio implementations, and next-generation navigation systems. The LASSENA laboratory under his leadership develops certified avionic products from open-source SDR platforms and advances multi-sensor fusion techniques for challenging navigation environments. His research infrastructure includes specialized facilities for GNSS signal simulation, avionics hardware testing, and multi-sensor integration. Current work emphasizes flight-tested validation of RF front-end technologies, blockchain-secured navigation data, and real-time interference mitigation systems for aviation applications.
Dongwook Yoon is an Associate Professor at the Department of Computer Science , University of British Columbia , and serves as Director of the SOCIUS Lab . He actively contributes to research in Human-Computer Interaction, Human-AI Interaction, and Virtual/Augmented Reality as a member of the Designing for People (DFP) and CAIDA research clusters. Education : PhD in Computer Science from Cornell University (2017), MS (2009) and BS (2007) in Computer Science from Seoul National University Research Focus : Designing socio-technical systems that bridge the gap between technology and human social processes, with innovations in AR/VR, multimodal interaction, and inclusive design Article Trends show his work spans: Temporal and bichronous learning environments AI self-clones and ethical implications Income inequality in virtual platforms Enhanced multimodal collaboration in VR Eyes-reduced interfaces for situational impairments Speculative participatory design for gig economy challenges Scientific Awards include: Google Academic Research Award (2024) Best Paper Award at CHI 2024 High Impact Award in Educational Technology (2024) CHCCS/SCDHM Graphics Interface Early Career Award (2023) Multiple Honorable Mentions at CHI, DIS, and CSCW Students & Collaborators range from active PhD candidates (Anika Sayara, Yuri Kim) to notable alumni (Thitaree Tanprasert, Ashish Chopra) across his SOCIUS Lab projects. His research receives funding from NSERC , KIST , Adobe , Microsoft , and Google grants.
David Churchill is an Associate Professor in the Department of Computer Science at Memorial University of Newfoundland (MUN), specializing in Artificial Intelligence and Real-Time Strategy (RTS) Game AI. He holds a PhD from the University of Alberta and has been actively involved in AI research since 2009. His work focuses on AI for RTS games like StarCraft, emphasizing heuristic search, combat simulation, and build order optimization. He organizes the annual AIIDE StarCraft AI Competition and maintains open-source projects like UAlbertaBot and SparCraft. Education: BSc in Pure Mathematics and Computer Science (MUN) MSc in Computer Science (MUN, 2009) PhD in Computing Science (University of Alberta, 2016) Research Interests: AI in video games, heuristic search algorithms, RTS game strategies, multi-agent systems, and robotics. His work bridges theoretical AI with practical applications in competitive gaming and robotics. Publications & Awards: Notable contributions include Search Ordering for StarCraft Build Order Optimization (2024) and Hierarchical Portfolio Search in Prismata (2017, Best Student Paper Award). His research has advanced combat simulation (SparCraft) and build-order planning (BOSS) in RTS games. Awards: Best Student Paper Award (2017) Best Paper Award (2013, 2022) Advising & Labs: Supervised over 20 graduate and undergraduate theses at MUN. Leads the StarCraft AI Competition and contributes to open-source projects like UAlbertaBot and STARTcraft. Currently not accepting new graduate students due to funding constraints.
Robert Laganière is a Professor at the School of Electrical Engineering and Computer Science at the University of Ottawa, where he has been actively contributing to the fields of computer vision and image analysis. He is a member of the VIVA research laboratory and holds a Ph.D. and M.Sc. from INRS-Telecommunications in Montreal, as well as a bachelor's degree in Electrical Engineering from École Polytechnique de Montréal. Bachelor's in Electrical Engineering: École Polytechnique de Montréal (1987) Master's Degree: INRS-Telecommunications (1990) Doctorate: INRS-Telecommunications (1996) Professor Laganière's research focuses on computer vision, with particular expertise in image and video analysis, visual surveillance, embedded vision systems, and deep learning applications. His work spans fundamental research in feature detection and matching to practical applications in autonomous driving, human recognition, and real-time object tracking. He has made significant contributions to the development of algorithms for pedestrian detection, age and gender recognition, and 3D object localization. His publication trends reveal a consistent focus on practical computer vision applications with a strong emphasis on real-time performance and embedded implementation. Over the past decade, his research has evolved from foundational work in feature matching and homography estimation toward more complex applications in action recognition, human-computer interaction, and intelligent surveillance systems. His work consistently bridges theoretical computer vision with practical engineering constraints, particularly for mobile and embedded platforms. Best Paper Award, IEEE International Conference on Computer and Robot Vision (CRV 2014) Best Paper Award, CVPR Embedded Vision Workshop, Providence, RI, June 2012 Best Real-time Tracker, IEEE International Conference on Computer Vision (ICCV) Workshop on Visual Object Tracking (VOT2015) Professor Laganière has supervised numerous graduate students through the years, with a particular focus on practical applications of computer vision in surveillance, human recognition, and embedded systems. His research has been supported through industry partnerships with companies including CogniVue Corp, NXP, iWatchLife.com, Solink Corp, CBSA Canada, Ross Video, Thales, Habitat Seven, and YouI Labs. He has successfully translated his research into commercial applications through his founding of Visual Cortek (acquired by iWatchLife in 2009) and Tempo Analytics (founded in 2016). As a member of the VIVA research laboratory, Professor Laganière collaborates with colleagues on advanced computer vision projects, particularly those involving intelligent video analytics for security and commerce applications. His work on NAVIRE (Virtual Navigation in Remote Environments) demonstrates his commitment to developing practical solutions for real-world navigation challenges using image-based representations of real environments.
Professor Brian Surgenor is a faculty member at Queen's University's Department of Mechanical and Materials Engineering, part of the Smith Engineering faculty. He holds a B.Sc. (1977), M.Eng. (AECL/Whiteshell), and Ph.D. (1983) in Mechanical Engineering from Queen's University. His research focuses on machine vision systems for automation, autonomous vehicle navigation, and mechatronic system design education. He has held key administrative roles including Department Head (1993-2002), Associate Dean (2008-2013), and Vice-Dean (2013-2016). His work emphasizes interdisciplinary innovation, such as the Mitchell Hall design project and contributions to Ingenuity Labs. Education: B.Sc. Mechanical Engineering, Queen's University (1977) M.Eng. Engineering Physics, McMaster University (AECL/Whiteshell) Ph.D. Mechanical Engineering, Queen's University (1983) Research interests include: - Pneumatic servosystems - Intelligent algorithms for machine vision - Off-road autonomous vehicle systems - Mechatronics education methodologies - Hybrid powertrain systems for vehicles His recent publications (2017–2024) explore autonomous systems, machine vision applications, and fuel cell hybrid technologies. Notable trends include advancements in UAV-based infrastructure inspection, terrain-adaptive autonomous driving, and low-cost machine vision solutions for small part sorting. His work bridges theoretical control systems with practical industrial automation challenges. He has contributed to laboratory design for CDIO curricula and pioneered mechatronics education through problem-based learning. His administrative leadership has shaped Queen's engineering graduate programs and research infrastructure. Currently involved in Ingenuity Labs, fostering cross-disciplinary innovation.