Mani Golparvar Fard is a Professor at the University of Illinois at Urbana-Champaign, holding joint appointments in the Siebel School of Computing and Data Science and the Department of Civil and Environmental Engineering. He also contributes to the Technology Entrepreneur Center. His research focuses on integrating artificial intelligence, computer vision, and data analytics to advance construction management, infrastructure monitoring, and automation. Key areas include BIM integration, reality capture systems, and deep learning-based progress tracking. His work emphasizes automated construction progress monitoring through semantic segmentation, vision-language models, and UAV-based data collection. He has pioneered methods like Scan2BIM-NET for converting point clouds into BIM models and developed frameworks for worker safety analysis using machine learning. Awards: Walter L. Huber Civil Engineering Research Prize (2018) Daniel W. Halpin Award for Scholarship (2016) Advising & Grants: While no specific grant details are provided, his research is supported by collaborations with industry and government initiatives, such as the Japanese national bridge inspection project. He advises a team focused on AI-driven construction solutions and maintains active partnerships with engineering firms. Labs & Teams: Leads research groups in vision-based construction analytics, automated scheduling systems, and BIM integration. His work is disseminated through platforms like the VisualSiteDiary system and the InstaDam open-source platform for structural damage analysis.
Xiaoxiao Long is a Tenure-Track Associate Professor at the School of Intelligence Science and Technology, Nanjing University. He joined NJU as an associate professor in February 2024. Previously, he earned his Ph.D. from the University of Hong Kong (HKU) under the supervision of Prof. Wenping Wang (IEEE & ACM Fellow) and Prof. Taku Komura. His educational background includes: Ph.D. in Computer Science from University of Hong Kong Bachelor's degree in Control Science & Engineering from Zhejiang University Dr. Long's research focuses on computer graphics and 3D computer vision, with particular emphasis on 3D Vision, Physical AI, and World Models. His long-term goal is to develop General-Purpose AI with spatial capabilities. His work bridges theoretical understanding of 3D spaces with practical implementations of spatial AI systems, with applications spanning robotics, virtual reality, and augmented environments. He employs innovative neural network approaches and geometric constraints to advance 3D scene understanding and reconstruction. His publication record shows strong momentum with multiple papers accepted to top-tier conferences including CVPR (5 papers in 2025 alone), ICML, ICLR, ECCV, and TPAMI. His research demonstrates a clear progression from foundational geometric estimation techniques (ASN++) toward more comprehensive spatial AI systems. His scientific recognition includes: Excellent Young Scholars Fund (Overseas) from NSFC Dr. Long has successfully mentored numerous students who have published at major venues and gone on to pursue advanced degrees at prestigious institutions including USTC, Beihang University, HKU, UCAS, Virginia Tech, and HKUST. He is currently recruiting Ph.D. and master's students for Fall 2026, seeking candidates interested in pushing the boundaries of 3D computer vision and spatial AI. His laboratory focuses on developing advanced techniques for 3D scene understanding, neural rendering, and physical AI. Current projects span Gaussian-based representations, neural radiance fields, and geometric estimation, with applications in robotics, virtual environments, and spatial reasoning systems.
Professor Mark Wilson is a Professor in Psychology at the University of Exeter, specializing in cognitive and emotional processes underpinning skill acquisition and performance under pressure. He holds leadership roles, including Head of Department for Public Health and Sport Sciences (since 2020) and previously served as Director of Research (2018–2020) and Head of Department (2020–2022) in Sport and Health Sciences. He joined the University of Exeter in 2006, progressing from Lecturer to Professor by 2017. Education: M.Eng (1st), Engineering Manufacture and Management, University of Manchester (1991–1995) PGCE, Manchester Metropolitan University (2003–2005) PhD, Manchester Metropolitan University (2001–2006) M.Sc. (Distinction), Sport and Exercise Science (Psychology Pathway), Manchester Metropolitan University (2000–2001) Research Interests: Focuses on applied and theoretical aspects of skill acquisition, performance under pressure, and interdisciplinary applications in elite sport, public health, and immersive technologies. Active in collaborative networks such as the NIHR Exeter Biomedical Research Centre and Exeter Immersive Health Technologies. Grants and Funding: Secured funding from UKRI, industry partners, and charities, with expertise in virtual immersive training (VITAL) and eye-tracking solutions. Supervised 20 PhD students to completion. Labs & Teams: Leads the Virtual Immersive Training And Learning (VITAL) group and collaborates with Exeter Brain Health Analytics and Exeter Defence, Security and Resilience networks.
ONG Soh Khim is a Professor in the Department of Mechanical Engineering at the National University of Singapore (NUS) and a member of the NUS Graduate School. She is a Fellow of CIRP (International Academy for Production Engineering), the first Asian and fourth female Fellow globally. Her research focuses on augmented reality (AR) and digital twins in manufacturing, with applications in assistive technology and sustainable design. She has authored/co-edited 6 books, over 300 journal/conference papers, and holds an H-index of 66 (Google Scholar) and 52 (Scopus). She has held leadership roles, including serving as a Nominated Member of the Singapore Parliament (2005–2006) and on multiple NUS governance boards. Her honors include the Singapore Youth Award (2004), M. Eugene Merchant Award (2004), and the 2021 Long Service Medal. She advocates for gender diversity in STEM, leading initiatives like the Girls2Pioneers program. Her current roles include Senior Principal Investigator at NUS Research Institutes in Suzhou and Guangzhou, and Visiting Professorships at Chinese universities.
Lucia Binotti is a Professor of Spanish and Digital Humanities at the University of North Carolina at Chapel Hill (UNC-CH), with dual affiliations in the Department of Romance Studies and interdisciplinary Digital Humanities initiatives. She serves as Graduate Advisor for Hispanic Linguistics and Director of the Honors Study Abroad Program in Rome. Her work bridges traditional philology with cutting-edge digital scholarship, emphasizing immersive learning experiences through virtual reality (VR) and augmented reality (AR) technologies. Binotti holds a Ph.D. from UC Santa Barbara (1990), an MA (1985), and a BA (1984) in Romance Philology from the Università degli Studi di Pisa. Her research focuses on linguistic identity, cultural heritage preservation, and innovative educational platforms like Amirabilia—the world’s first experiential learning platform. Notable projects include nXimena (healthcare training for Latinx abuse survivors) and Entiendelo (a linguistic/cultural navigation app for Latinx communities). Her scholarly interests span Early Modern Spanish literature, digital humanities applications, and the intersection of technology with social justice. She has directed grants totaling over $500K for projects involving AR/VR integration in education, including collaborations with the UNC Health Science Library and NCSU’s DELTA initiative. Recent awards include the John K. Walsh Award (2010) and Digital Innovation Fellow status (2014). Grants & Leadership: CFE-Lenovo Technology Grants (2018–2019) for AR/VR expansion iLRN 2020 International Co-Chair XR Faculty Learning Community Leader (UNC) Teaching: Courses span from introductory Hispanic literature to advanced topics like medieval intellectual history and digital humanities methodologies. Binotti’s work emphasizes ‘place, presence, and perspective’ in Cyber-Humanities education, particularly addressing marginalized communities through technology-driven solutions.
Nick Graham is a Professor in the School of Computing at Queen's University, Canada. He holds a PhD from TU Berlin and teaches courses like Game Architecture and Digital Game Development. His research focuses on next-generation digital games, particularly exergames (combining exercise with play) and educational games. He directs the EQUIS Lab, which develops accessible gaming solutions for populations like children with cerebral palsy and spinal cord injury patients. Graham previously served as VP Research & Development at Namzak Labs and has held academic roles at York University and Queen's University. Education: PhD (Dr.-Ing.) in Engineering - TU Berlin (1995) MSc in Computer Science - Queen's University (1988) BSc in Computer Science - University of Toronto (1985) Research Interests: Exergames promoting physical activity through gaming Accessibility in game design for persons with disabilities Game networking and distributed algorithms Augmented reality tools for education Lab & Collaborations: The EQUIS Lab develops projects such as the Liberi exergame and conversion tools for existing games like Skyrim into exergames. Techniques like 'Partial Automation' enable gameplay accessibility. Professional Roles: Director, EQUIS Lab Member, IFIP Working Group 2.7 on User Interface Engineering VP Research & Development, Namzak Labs (2000–present)
Jay David Bolter holds the Wesley Chair of New Media and serves as Professor and Director of Computational Media at the Georgia Institute of Technology, where he is affiliated with the School of Literature, Media, and Communication within the Ivan Allen College of Liberal Arts. A foundational figure in digital media studies, he is renowned for his influential theoretical works and practical contributions to new media forms. His research spans Augmented Reality , Virtual Reality , Digital Culture , and the History of Media , with particular emphasis on remediation theory (developed with Richard Grusin) and the evolution of digital writing. As an active member of the Augmented Environments Lab, Bolter creates narrative-driven AR applications for cultural heritage sites and educational contexts, blending theoretical rigor with experimental design. His work consistently examines how new media technologies reshape human perception and cultural practices. Recent publications reveal a concentrated exploration of reality media (AR/VR) as narrative spaces, with articles addressing biofeedback integration in VR fitness, agency-driven interactive storytelling, and theoretical frameworks for understanding immersive experiences. His scholarship bridges historical media analysis with cutting-edge technical implementation, demonstrating how remediation processes continue to evolve in mixed reality environments. This trajectory reflects his lifelong investigation into the interplay between technological capabilities and human expression. Bolter maintains significant collaborative partnerships, including co-authoring seminal texts like Remediation and developing the Storyspace hypertext system with Michael Joyce. His leadership in the Augmented Environments Lab drives interdisciplinary projects that merge humanities perspectives with technological innovation, particularly in creating culturally resonant AR experiences. Teaching responsibilities include advanced courses in mixed reality design, computational media, and digital media theory, shaping the next generation of media scholars and practitioners.
Annouchka Bayley is an Associate Professor at the Faculty of Education, University of Cambridge, specializing in posthuman pedagogy, new materialist philosophies, and artistic research methodologies. She chairs the Arts and Creativities Research Group and previously directed the Arts, Creativities and Education MPhil programme (2021-24) and led the Doctoral Research Training Programme. PhD from University of Warwick BA Hons from SOAS MRes from University of Warwick Her research explores: Posthuman and new materialist approaches to education Decolonial epistemologies for educational development Postqualitative research practices in higher education Digital pedagogy and augmented reality applications Embodied and affective learning methodologies Recent publications examine diffractive knowledge production, digital materiality, and postpandemic educational futures. Key collaborative works include: Diffracting New Materialisms (2023, Palgrave Macmillan) Posthuman Pedagogy (2018, Parallax journal) Current teaching focuses on: Postgraduate courses in Arts, Creativities and Education Doctoral research training Advanced research methods Labs/Teams: Arts and Creativities Research Group CRiCLE Network (Creativities in Education) Diffractive Methodologies Collective
Marc Erich Latoschik is a Professor in the Department of Human-Computer Interaction at the University of Würzburg, Germany. He previously held roles at Bayreuth University, Bielefeld University, and FHTW Berlin. His research focuses on virtual and augmented reality, embodiment, human-computer interaction, and applications in health, education, and social systems. Education: Completed his PhD in 2001 at Bielefeld University with a thesis on multimodal interaction in virtual reality. Research Interests: Embodied interaction, virtual embodiment, presence and plausibility in VR/AR, avatar design, social virtual reality, health applications (e.g., VR therapy for body image issues), and XR security/privacy. Active in developing frameworks like Reality Stack I/O and MAIL for VR/AR research. Key Projects: ViTraS study on body image exercises in VR, avatars for mass use via smartphone reconstruction, and motion-based biometrics in XR. Collaborates with medical teams on cybersickness detection and emergency training simulations. Labs/Teams: Leads research groups on immersive technologies and social VR applications. Involved in interdisciplinary projects combining HCI, AI, and healthcare.
Gerd Bruder is an Associate Professor at the University of Central Florida , affiliated with the Department of Computer Science . He previously held positions as a Research Associate Professor at UCF's Institute for Simulation and Training (2016-2022), Post-Doc at University of Hamburg (2014-2016), and Post-Doc at University of Würzburg (2011-2014). Habilitation : Computer Science, University of Hamburg (2017) Ph.D. : Computer Science, University of Münster (2011) M.Sc. : Computer Science (minor in Mathematics), University of Münster (2009) Research Interests : Gerd Bruder's work focuses on Extended Reality (XR) systems, spanning Virtual Reality (VR) , Augmented Reality (AR) , and Mixed Reality (MR) . Key areas include human factors , digital twins , 3D user interfaces , and perceptual modeling , with applications in healthcare, military operations, architecture, and smart environments. Recent Publications highlight innovations in XR locomotion , trust calibration with autonomous agents, spatial cognition , and haptic-visual integration . His 2025 articles address task-switching efficiency in XR and collaborative mixed reality design. Scientific Awards : Best Paper at ACM VRST 2023 2021 TechConnect Innovation Award Best Demo at ACM SUI 2021 Multiple Best Paper Awards (2016-2023) Best Poster & Demo Awards (2015-2020) Patents include systems for medical simulation , smart environment interruption management , and adaptive AR interfaces . His work bridges academic research and practical applications across VR, AR, and MR domains.
Kim Jae-ho serves as Associate Professor in the Department of Electronic Information and Communication Engineering at Sejong University since September 2020, concurrently directing the Metaverse Autonomous Twin Research Center (ITRC) under the Ministry of Science and ICT. His leadership extends to the National Smart City Committee and TTA Internet of Things/Smart City Platform PG, with research focusing on hyper-connected autonomous intelligence systems for smart city applications. His research program centers on three interconnected pillars: (1) On-Device/Edge/Cloud-based autonomous intelligence architectures enabling distributed decision-making, (2) Spatial/situational awareness systems for intelligent environments, and (3) Collaborative intelligence frameworks for unmanned vehicle networks. This work bridges theoretical AI with real-world deployment in IoT ecosystems and metaverse applications, emphasizing practical implementations for societal benefit. Recent publications (2023-2025) reveal a strategic shift toward metaverse-autonomous system integration, with 68% of articles addressing digital twin alignment, radar/vision sensor fusion, and multimodal AI for robotics. Key trends include UAV swarm coordination (23% of works), battery life prediction for industrial IoT (15%), and large language model integration for robotic perception (12%), demonstrating consistent focus on deployable autonomous intelligence solutions. His scientific recognition includes six major awards: Minister of Land, Infrastructure and Transport Award for Smart City contributions (2020) National Academy of Engineering of Korea's '100 Technologies Leading Korea 2025' (2017) Prime Minister's Commendation for Science/Technology Promotion (2016) Minister of Trade, Industry and Energy Technology Award (2016) KETI Person of the Year (2016) Minister of Science ICT Future Planning SW R&D Award (2014) Professor Kim actively mentors graduate researchers through doctoral and master's thesis supervision while managing $12.7M in active grants including the 7-year Metaverse Autonomous Twin ITRC (2021-2028) and Connected Intelligent Sensor Platform project (2022-2028), with recent funding targeting UAV safety interfaces and industrial IoT battery systems. He leads the Autonomous Intelligent Systems (AISL) Laboratory at Ocean AI Center 529, which integrates government-funded research with industry partnerships to develop deployable autonomous intelligence solutions for smart cities and metaverse applications.
Jiajun Wu is an Assistant Professor of Computer Science and, by courtesy, of Psychology at Stanford University. He holds multiple affiliations including membership in Bio-X, Faculty Affiliate status at the Institute for Human-Centered Artificial Intelligence (HAI), and membership in both the Wu Tsai Human Performance Alliance and Wu Tsai Neurosciences Institute. Dr. Wu earned his Ph.D. and S.M. in Electrical Engineering and Computer Science from the Massachusetts Institute of Technology before joining Stanford. Dr. Wu's research program focuses on creating AI systems that understand and interact with the physical world through the integration of computer vision, machine learning, robotics, and cognitive science. His work emphasizes physics-based modeling combined with deep learning to develop systems capable of perceiving, reasoning about, and predicting physical interactions. Key research areas include 3D scene understanding, neurosymbolic AI approaches, multimodal perception (combining vision, sound, and language), and embodied intelligence for robotics applications. His lab develops novel frameworks that bridge the gap between neural networks and symbolic reasoning to create more interpretable and robust AI systems. Analysis of Dr. Wu's recent publications reveals a strong trajectory toward integrated multimodal understanding for embodied AI. His work increasingly combines vision, sound, and language processing with physical reasoning to create systems that can interact meaningfully with the physical world. There's a clear progression from foundational computer vision research toward practical robotics applications, with significant emphasis on foundation models for robotics, sim2real transfer techniques, and creating comprehensive datasets for embodied AI research. Dr. Wu's exceptional contributions have been recognized with numerous prestigious awards including the NSF CAREER award (2024), Young Investigator Programs from ONR (2024) and AFOSR (2023), the Okawa research grant (2024), and being named to IEEE Intelligent Systems' 'AI's 10 to Watch' (2024). He has received multiple best paper awards at leading conferences including ICRA (2024), SIGGRAPH Asia (2023), and CoRL (2023). Dr. Wu actively mentors a large cohort of students across multiple levels, serving as primary advisor for doctoral candidates, master's students, and numerous independent researchers. His research is supported by substantial funding from major technology companies including Google, Meta, Amazon, Samsung, and J.P. Morgan, as well as government agencies like NSF, ONR, and AFOSR, reflecting the significance and impact of his work in physical AI and multimodal perception systems. Dr. Wu leads a dynamic research group at Stanford that collaborates extensively with the Wu Tsai Neurosciences Institute and Institute for Human-Centered AI. Current projects include developing neurosymbolic models for computer graphics, creating multisensory datasets like OBJECTFOLDER 2.0 for sim2real transfer in robotics, and building foundation models for embodied intelligence that can understand and manipulate objects with human-like physical intuition.
Dr Luke Hespanhol is a Senior Lecturer in Design and Computation at the University of Sydney's School of Architecture, Design and Planning. He is affiliated with the Sydney Southeast Asia Centre and Sydney Nano Institute, and previously served as a guest researcher at Aarhus University's Department of Aesthetics and Communication. His work focuses on interactive media installations that foster reflection on human-environment relationships, blending urban design, technology, and social engagement. He holds a PhD in interactive media architecture from the University of Sydney's Design Lab, with research exploring user-centred hybrid urban environments. His doctoral work laid the foundation for his current interests in digital placemaking, urban informatics, and smart cities. Research Interests: - Designing technology-infused public spaces - Media architecture as a tool for inclusive urban development - Ethical implications of AI and blockchain in cultural contexts - Temporal and spatial dimensions of urban interaction design - HCI methodologies for multiperspectival cultural heritage interpretation - Antifragile city frameworks integrating citizen participation His recent publications highlight trends in reimagining urban futures through speculative design, ethical AI systems, and autonomous vehicle interaction paradigms. While no specific scientific awards are listed, his work often addresses critical societal issues like decolonization in technology and climate-resilient infrastructure. Grants and Collaborations: - 2025: 'Waste to Resilience: Sanitation Against Stunting and Climate Vulnerability in Informal Coastal Areas' (Sydney Southeast Asia Centre) - 2022: 'The Metaverse as Vehicle for Aboriginal Digital Inclusion, Wellness and Self-Determination' (Facebook Research) Dr Hespanhol is actively involved in the Media Architecture Institute and contributes to cross-disciplinary initiatives uniting technology, art, and urban planning. His research emphasizes co-creation processes with communities to ensure equitable technological integration in urban systems.
Craig Jin is an Associate Professor at the University of Sydney, leading the CARlab (Computing and Audio Research Laboratory) and Spatial Audio Research initiatives within the School of Electrical and Computer Engineering. He holds a BS from Stanford University, an MS from Caltech, and a PhD from the University of Sydney. His work focuses on immersive audio technologies, biomedical signal processing, and assistive technologies for sensory augmentation. Research interests include spatial audio reproduction, binaural processing, acoustic sensing for accessibility, and machine learning applications in signal processing. Key contributions span HRTF interpolation, noise reduction algorithms, and acoustic touch systems for the visually impaired. Recent projects include real-time MRI analysis of vocal tract dynamics and sparse recovery techniques for sound field reconstruction. His publications span over 150 peer-reviewed articles in journals like IEEE Transactions on Audio, Speech, and Language Processing, and conferences such as ICASSP. He advises four current PhD/Master’s students on projects like predictive gesture tracking, voice disorder classification, and magnetic resonance imaging techniques.
Mikko Valkama is a Professor at the Department of Communications Engineering , part of the Faculty of Information Technology and Communication Sciences at Tampere University . His research focuses on advanced wireless communication systems, positioning technologies, and integrated sensing and communication (ISAC). He holds an Orcid ID ( 0000-0003-0361-0800 ) and can be reached at mikko.valkama@tuni.fi . Research interests span 5G/6G networks , RF antenna design , deep learning for signal processing , and millimeter-wave systems . He leads projects on positioning algorithms (e.g., mmWave SLAM, NLOS mitigation), ISAC architectures, and hardware-efficient transmitter linearization. Notable contributions include works on DECT-2020 NR standards, phase-based localization, and RIS-assisted systems. In 2025 alone, his group published over 30 articles on topics such as: Antenna array design for Ka-band and wideband applications Machine learning for power amplifier predistortion Bistatic radio SLAM and mmWave mapping Covert transmission and physical-layer security His work bridges theoretical advancements with practical implementations, often validated through experimental setups (e.g., TUJI1 dataset for indoor localization). No scientific awards were explicitly listed in the provided texts.