Andreas Bulling is a Professor at the Institute for Visualisation and Interactive Systems , University of Stuttgart, Germany. His research focuses on Human-Computer Interaction , Eye Tracking , and Computer Vision , with applications in Machine Learning , Virtual Reality , and Information Visualization . 2025 Publications: HOIGaze (Extended Reality), ChartQC (Data Visualization), HAIFAI (Human-AI Interaction), SummAct (Behavioral Summarization), Chartist (Chart Reading). 2024 Contributions: HumanEYEze (Multimodal AI), HOIMotion (3D Object Detection), MultiMediate'24 (Engagement Estimation), Unified Model of Saliency (Scanpath Prediction). His recent work explores gaze estimation , interactive behavior modeling , and privacy-preserving eye-tracking systems . Key subfields include Extended Reality , Neural Networks , and Behavioral Biometrics . While no explicit scientific awards are mentioned, his research has been widely cited (8,003 total citations) and downloaded (132,740 times). Andreas leads projects in Interactive Systems and collaborates with institutions such as Aalto University , KU Leuven , and National University of Singapore . His lab focuses on eye movement analysis , human motion forecasting , and task-driven input modeling .
Thomas Bremer is a Professor at HTW Berlin's School of Design and Culture, Department of Game Design. He serves as Program Spokesperson for the Game Design program, Laboratory Director, and member of multiple committees including the Department Council and Examination Board. His research focuses on Game Design, Virtual Reality, Augmented Reality, and Technical System Architectures . He pioneered the GAME CHANGER research cluster in 2007 and co-founded the DE:HIVE Institute in 2016. His work emphasizes visionary game concepts and the aesthetic potential of games as 21st-century cultural expressions. Prof. Bremer initiated the Game Design degree program in 2008 and has developed it continuously since its 2009 launch. His industry collaborations span institutions like the Prussian Cultural Heritage Foundation and corporations including Volkswagen AG and Deutsche Telekom AG. He holds office hours on Tuesdays from 5:00 PM to 6:00 PM during lecture periods.
Christoph Keplinger serves as Managing Director of the Max Planck Institute for Intelligent Systems (MPI-IS) in Stuttgart, Germany, leading the Robotic Materials Department since 2020 and assuming overall institute leadership in 2023. He holds dual academic appointments as Honorary Professor at the University of Stuttgart and Eminent Visiting Professor of Soft Robotics at the University of Colorado Boulder, establishing him as a pivotal figure in bridging fundamental materials science with advanced robotics. His interdisciplinary approach integrates physics, chemistry, and engineering to pioneer breakthroughs in soft robotic systems. Keplinger's academic foundation includes a PhD in Soft Matter Physics from Johannes Kepler University Linz, Austria, followed by postdoctoral research at Harvard University focusing on mechanics and chemistry of soft materials. This unique background enabled his transition into robotics innovation, particularly in electrohydraulic actuation systems. His research program centers on three synergistic pillars: (I) soft robotics development through novel actuator technologies like HASEL artificial muscles; (II) energy capture mechanisms using soft materials; and (III) functional polymers engineered for robotic applications. This work produces transformative hardware that mimics biological functionality, with significant implications for human-robot interaction, medical devices, and sustainable robotics systems. His group employs cutting-edge materials synthesis and characterization techniques to create lifelike robotic components. Analysis of recent publications reveals dominant trends in wearable haptic interfaces, electrohydraulic actuation systems, and tremor-suppression technologies. The research consistently leverages HASEL (Hydraulically Amplified Self-healing Electrostatic) technology to achieve muscle-like performance in soft actuators, with applications spanning from fingertip haptic feedback to underwater manipulation systems. This trajectory demonstrates a clear progression from fundamental material properties toward practical implementations in medical rehabilitation and human augmentation. His exceptional contributions have earned prestigious recognition: 2017 Packard Fellowship for Science and Engineering, awarded for high-impact interdisciplinary research 2021 Alexander von Humboldt Professorship (declined to remain at MPI-IS), Germany's most valuable international research award 2013 EAPromising European Researcher Award from the European Scientific Network for Artificial Muscles As principal investigator, Keplinger leads a dynamic interdisciplinary research group while securing competitive funding for frontier projects. His entrepreneurial vision materialized in 2018 through co-founding Artimus Robotics, where he serves as Chief Science Officer to commercialize HASEL technology. This dual commitment to academic research and industry translation exemplifies his dedication to real-world impact, particularly in creating biodegradable and sustainable soft robotic solutions. The Robotic Materials Department operates state-of-the-art facilities for materials fabrication, robotic integration, and haptic interface development. The team maintains strong collaborations across MPI-IS departments and external institutions including the University of Colorado Boulder, fostering innovation in sustainable robotics through initiatives like biodegradable electrohydraulic actuators. Current projects focus on wearable tremor suppression systems, electrohydraulic locomotion platforms, and energy-autonomous soft robots that address critical challenges in medical rehabilitation and human augmentation.
Chita R. Das is a Professor at Pennsylvania State University, known for extensive contributions in computer architecture, machine learning, and high-performance computing. Their research focuses on optimizing hardware-software co-design for edge computing, cloud infrastructure, and energy-efficient systems. Key areas include FPGA acceleration, GPU optimization, and serverless computing frameworks. Das collaborates frequently with institutions like AMD and Intel, addressing challenges in parallel computing and distributed systems. Their work bridges theoretical advancements with practical applications in recommendation systems, bioinformatics, and real-time video processing. Research interests span across hardware acceleration techniques, cloud resource management, and sustainable computing. Notable projects include adaptive training frameworks for intermittent power environments and neural-augmented game streaming for mobile platforms. Das's publications often address performance bottlenecks in modern architectures and propose novel solutions for latency and energy efficiency. Recent articles highlight innovations in serverless computing cost optimization, low-bandwidth VR streaming, and FPGA-based bioinformatics tools. Their contributions are characterized by interdisciplinary approaches combining computer architecture with machine learning and embedded systems.
Judy Kay is a Professor at the University of Sydney, Australia , renowned for her contributions to Artificial Intelligence in Education , User Modeling , and Ubiquitous Computing . Her work focuses on creating scrutable open learner models , enhancing collaborative learning analytics , and applying machine learning to education and health. Current research includes AI-driven misinformation detection and human-AI teaming for education. Recent projects involve virtual reality exergames and long-term physical activity tracking . Key publication trends span AI in education , data-driven learning design , and privacy-aware personalized systems . She actively collaborates with researchers in human-computer interaction and health informatics , emphasizing user control and ethical data use .
Prof. Dr. Andreas Butz is a Full Professor and Chair for Human-Computer Interaction at the Department for Informatics, Ludwig-Maximilians-Universität München (LMU Munich). He leads the Media Informatics Group, focusing on innovative interaction techniques and interfaces in immersive environments like VR/AR, automotive systems, and smart spaces. His research emphasizes perceptual user interfaces, social robotics, and designing systems that balance invisibility with transparency. Key research areas include: Virtual/Augmented Reality interfaces for productivity and social interaction AI-driven decision support in safety-critical domains (aviation, healthcare) Haptic and wearable interaction technologies Automotive UI design for driver assistance systems Principles of explainable AI and human-AI collaboration His work bridges theory and practice through projects like: VR-based movement training systems AI trust calibration mechanisms Multi-modal interaction frameworks for automotive environments Systems for analyzing long-term music listening behavior Recent articles explore topics ranging from AI support in pilot decision-making to haptic wearables and creative writing interfaces. His team collaborates with industry partners on electric vehicle information systems and in-car interaction challenges.
Marc Erich Latoschik is a Professor in the Department of Human-Computer Interaction at the University of Würzburg, Germany. He previously held roles at Bayreuth University, Bielefeld University, and FHTW Berlin. His research focuses on virtual and augmented reality, embodiment, human-computer interaction, and applications in health, education, and social systems. Education: Completed his PhD in 2001 at Bielefeld University with a thesis on multimodal interaction in virtual reality. Research Interests: Embodied interaction, virtual embodiment, presence and plausibility in VR/AR, avatar design, social virtual reality, health applications (e.g., VR therapy for body image issues), and XR security/privacy. Active in developing frameworks like Reality Stack I/O and MAIL for VR/AR research. Key Projects: ViTraS study on body image exercises in VR, avatars for mass use via smartphone reconstruction, and motion-based biometrics in XR. Collaborates with medical teams on cybersickness detection and emergency training simulations. Labs/Teams: Leads research groups on immersive technologies and social VR applications. Involved in interdisciplinary projects combining HCI, AI, and healthcare.
Gerd Bruder is an Associate Professor at the University of Central Florida , affiliated with the Department of Computer Science . He previously held positions as a Research Associate Professor at UCF's Institute for Simulation and Training (2016-2022), Post-Doc at University of Hamburg (2014-2016), and Post-Doc at University of Würzburg (2011-2014). Habilitation : Computer Science, University of Hamburg (2017) Ph.D. : Computer Science, University of Münster (2011) M.Sc. : Computer Science (minor in Mathematics), University of Münster (2009) Research Interests : Gerd Bruder's work focuses on Extended Reality (XR) systems, spanning Virtual Reality (VR) , Augmented Reality (AR) , and Mixed Reality (MR) . Key areas include human factors , digital twins , 3D user interfaces , and perceptual modeling , with applications in healthcare, military operations, architecture, and smart environments. Recent Publications highlight innovations in XR locomotion , trust calibration with autonomous agents, spatial cognition , and haptic-visual integration . His 2025 articles address task-switching efficiency in XR and collaborative mixed reality design. Scientific Awards : Best Paper at ACM VRST 2023 2021 TechConnect Innovation Award Best Demo at ACM SUI 2021 Multiple Best Paper Awards (2016-2023) Best Poster & Demo Awards (2015-2020) Patents include systems for medical simulation , smart environment interruption management , and adaptive AR interfaces . His work bridges academic research and practical applications across VR, AR, and MR domains.
Professor Emily S. Cross is a cognitive and social neuroscientist holding dual appointments at the University of Glasgow's School of Psychology & Neuroscience (UK) and Western Sydney University's MARCS Institute (Australia). She directs the Social Brain in Action Laboratory (SoBA), specializing in how embodied experiences shape social perception. Cross earned a BA in psychology and dance from Pomona College, MSc from University of Otago as a Fulbright Fellow, and PhD in cognitive neuroscience from Dartmouth College, followed by postdoctoral training at University of Nottingham and Max Planck Institute. Her research explores experience-dependent plasticity through dance, robotics, and neuroimaging techniques (fMRI, TMS), focusing on four key areas: neural signatures of embodied expertise, neuroaesthetics, visual learning across lifespan, and social engagement with robots. This interdisciplinary work bridges neuroscience, performing arts, and robotics. Cross's research shows strong focus on human-robot interaction dynamics, cultural perceptions of robotics, and the neural correlates of aesthetic experiences. Recent work investigates how social experience shapes human-robot interaction, cross-cultural differences in robot acceptance, and computational approaches to movement analysis. Publications consistently demonstrate methodological innovation through VR, economic games, and large-scale motion capture libraries. Honors & Awards: Jacob Brownowski Award (British Science Association, 2017) Philip Leverhulme Prize in Psychology (2018) World's 50 Most Renowned Women in Robotics (2020) Elected member: Young Academy of Europe Elected member: Royal Society of Edinburgh's Young Academy of Scotland Her ERC Starting Grant funds groundbreaking work on human-robot interaction. Cross leads the Social Brain in Action Lab with focus on mentoring next-generation scientists and research ethics training. The lab employs neuroimaging, training paradigms, and diverse methodologies to study action observation across dance, music, and robotics domains.
Niels Henze is a Professor at the Chair of Media Informatics within the Faculty of Languages, Literature and Cultural Studies at the University of Regensburg, where he has been serving since May 2018. His research centers on human-computer interaction, with a strong focus on predictive models in interactive systems, mobile interaction, augmented and virtual reality, and attention-aware computing. His research interests include: Human-Computer Interaction (HCI) Predictive modeling for runtime adaptation Mobile and wearable interaction Augmented and Virtual Reality (AR/VR) Attention-aware and context-sensitive systems Sociocognitive aspects of interactive technologies The analysis of his recent publications reveals a consistent focus on leveraging user behavior and contextual cues to build intelligent, adaptive interfaces. His work integrates machine learning with interaction design, emphasizing real-time model updates, implicit feedback, and cognitive load awareness to improve usability and user experience across mobile and immersive platforms. Scientific awards: No awards mentioned in the provided text. Niels Henze leads research in adaptive interactive systems and advises students in the field of media informatics. He has previously held a junior professorship at the University of Stuttgart and completed his doctorate at the University of Oldenburg under Susanne Boll. He is actively involved in advancing the theoretical and practical foundations of predictive and attention-aware computing. Grants and funding sources are not specified in the text. He is associated with the Institute for Information and Media, Language and Culture (I:IMSK) at the University of Regensburg, contributing to a multidisciplinary environment that bridges informatics with cultural and linguistic studies.
Franziska Mueller is a Research Scientist at Google Zurich , specializing in Augmented Perception . Prior to joining Google, she earned her Ph.D. in Computer Science at Saarland University under the supervision of Prof. Dr. Christian Theobalt, focusing on real-time hand reconstruction from RGB and depth images. Ph.D. in Computer Science (2016-2020) at Saarland University Master’s and Bachelor’s in Computer Science at Saarland University Research visits at Stanford University (2018) and Reality Labs Research (2019) Her research emphasizes the integration of model-based techniques and machine learning components for real-time 3D hand pose estimation, occlusion handling, and hand-object interaction tracking. Key contributions include methods for single-camera reconstruction and datasets like HandSeg. Scientific Awards : Dr. Eduard Martin Award (2021) Google PhD Fellowship (2017) Günter-Hotz-Medal (2016) Bachelor Award (2015) Völklinger Abiturpreis (2012)
Ulrik Schroeder is a Universitätsprofessor (Full Professor) at RWTH Aachen University, leading the Chair of Learning Technologies within the Faculty of Computer Science. His research focuses on the intersection of educational technology, learning analytics, and immersive technologies with particular emphasis on practical implementations in higher education settings. Professor Schroeder's research spans multiple interconnected domains in educational technology. His primary interests include Learning Analytics implementation (particularly using xAPI standards), Virtual Reality applications for education, Open Educational Resources development and conversion, and gamification approaches for programming education. He has developed several notable tools including convOERter for OER conversion, WebWriter for creating explorable explanations, and various xAPI-based learning analytics infrastructures. His work consistently bridges theoretical frameworks with practical educational applications, often focusing on computer science education contexts. Analysis of his recent publications reveals a strong trend toward integrating Learning Analytics with immersive technologies, particularly Virtual Reality environments. His research demonstrates a systematic approach to educational technology development, with emphasis on scalability, interoperability through standards like xAPI, and practical implementation in real educational settings. The work increasingly focuses on personalized learning paths, quality assurance for educational resources, and privacy-conscious data collection. Co-editor of 21. Fachtagung Bildungstechnologien (DELFI) (2023) Co-editor of Hochschuldidaktik der Informatik HDI 2018 Co-editor of DeLFI 2018 conference proceedings Professor Schroeder has supervised numerous doctoral and postdoctoral researchers who frequently appear as co-authors on his publications, indicating an active research group. His projects often involve interdisciplinary collaborations across computer science, education, and psychology. Current major initiatives include the AIStudyBuddy project for study path analysis and the development of VR classroom simulations for teacher training. His research group, the Learning Technologies Innovation Lab, develops open research tools that support various aspects of educational technology research and implementation.
Prof. Gisela Detrell is a Professor of Human Spaceflight Technology at the TUM School of Engineering and Design, Technical University of Munich. She specializes in developing technologies for astronautical spaceflight, including life support systems (e.g., microalgae photobioreactors), mission simulations (e.g., Mars/Moon concepts), and virtual reality tools for astronaut training. Her work bridges engineering, biotechnology, and interdisciplinary collaboration. Education: Bachelor/Master in Aerospace Engineering at the Polytechnic University of Catalonia (UPC) PhD from the University of Stuttgart and UPC (2015), focusing on reliability analysis of life support systems for long-duration space missions Research Interests: Prof. Detrell’s research emphasizes sustainable life support systems for extraterrestrial habitats, VR-driven astronaut training, and interdisciplinary design approaches for space stations. Her photobioreactor studies explore algae-based solutions for oxygen and food production on lunar/mars bases, while simulations address mission realism and team performance under extreme conditions. Articles Overview: Her publications span VR docking simulators, ISS-based photobioreactor experiments, and biofiltration systems for closed-loop life support. These reflect a focus on practical, scalable technologies for long-term space habitation. Awards/Grants: No specific honors or grants listed in the text. Her academic contributions are highlighted through her professorship and research group leadership. Labs/Teams: She previously led the research group at the Institute of Space Systems in Stuttgart and currently heads the Human Spaceflight Technology group at TUM.
Prof. Dr.-Ing. Ahmad Osman is a Professor at the Saarland University of Applied Sciences (htw saar), specializing in Test Technologies and Test Methods within the Faculty of Engineering. He also holds an Adjunct Professor position at Laval University in Quebec, Canada, in the Department of Electrical Engineering and Computer Science. His research focuses on Artificial Intelligence applications in Signal and Image Processing for Non-destructive Testing (NDT) , with extensive work on Deep Learning , 3D Ultrasound Tomography , and Sensor Data Fusion in industrial contexts. Engineering Artificial Intelligence Signal Processing Image Processing Non-destructive Testing Quality Control Augmented Reality Osman leads the AutomaTiQ research group and serves as Head of the Algorithms/Signal and Data Processing Department at Fraunhofer IZFP . His recent publications (2017–2022) emphasize Deep Learning for defect detection in CFRP , Terahertz Imaging for artwork diagnostics, and Acoustic Sensors for agricultural quality control. He has organized international conferences on Structural Health Monitoring and contributed to Springer books on NDT technologies. His projects include ComforTex-AI (2024) and development of 3D positioners for ultrasound measurements. Collaborations span institutions in Germany, Canada, Italy, and Brazil, with advisory roles in the German Society for NDT and technical committees for conferences in Montreal and Egypt.
Katy Börner is a Professor affiliated with Indiana University, Bloomington, USA. Her research focuses on data visualization, scientometrics, and the science of science, with contributions to tools like Network Workbench (NWB) and Sci2. She leads interdisciplinary projects such as the Human Reference Atlas and explores visualization literacy in education and public health. Her work spans virtual reality applications, biomedical knowledge networks, and AI-driven scientific discovery. Key research interests include mapping scientific collaboration networks, analyzing scholarly publications, and developing visualization frameworks for big data. She collaborates widely with institutions like NIH and VIVO, advancing open science and interdisciplinary research. Her projects often bridge computational methods with human-centric design, enhancing understanding of complex systems in health, technology, and social sciences. Publications highlight innovations in interactive visualization tools (e.g., opioid crisis research networks), data integration (Human Reference Atlas), and AI applications in biomedical research. She emphasizes translating data into actionable insights through visual analytics, impacting policy, education, and healthcare.