Patrik Koncz is a Lecturer at the Department of Clinical Psychology and Addiction, Eötvös Loránd University. His work focuses on the psychological and behavioral aspects of gaming, including gaming disorder, ADHD correlations, and esports psychology. He contributes to the Addiction Research Group, exploring topics such as video game motivations, mental health impacts, and policy recommendations for safer gaming environments. Key research interests include the interplay between ADHD symptoms and gaming behaviors, gender-specific psychological pathways, and the development of assessment tools like the Gaming Motivation Inventory (GMI). His studies address both recreational and competitive gaming contexts, emphasizing empirical analysis and policy implications. Publications span comparative analyses of player groups, meta-analyses on ADHD-gaming disorder links, and examinations of gambling streams' risks to minors. Koncz’s work bridges clinical psychology with digital-age behavioral challenges, advocating for evidence-based interventions and protective measures in gaming ecosystems.
Dr. C. Shawn Green is a Professor in the Department of Psychology at the University of Wisconsin–Madison , where he leads the Learning and Transfer Lab . His research investigates human learning across perceptual, cognitive, and motor domains, with a focus on transfer, rate, and depth of learning. He frequently employs video games, psychophysics, and cognitive training paradigms to explore general learning principles. University: University of Wisconsin–Madison School: College of Letters and Science Department: Department of Psychology Position: Professor Lab: Learning and Transfer Lab Dr. Green’s research centers on cognitive and perceptual learning , particularly how action video game experience enhances attention, perception, and cognitive control. His work explores transfer of learning —why some training generalizes while other skills remain task-specific—and investigates individual differences in learning rates. He also studies motivation to learn , linking exploration-exploitation dynamics to real-world decision-making. His lab uses behavioral experiments, psychophysics, and collaborations with neuroscientists to uncover the mechanisms behind learning enhancement. Analysis of his recent publications (2023–2025) reveals a strong focus on video games and cognition , transfer of learning , educational applications , and methodological innovation (e.g., PLFest platform). There is also growing interest in esports , planning assessment , and expectancy effects in training. His work bridges cognitive science, education, and public policy. Dr. Green actively mentors graduate and undergraduate students and collaborates widely. He values holistic admissions and encourages co-mentorship across psychology subfields. He has served as Editor-in-Chief of the Journal of Cognitive Enhancement and contributes to policy discussions on digital media and learning. Learning and Transfer Lab: Investigates general learning principles using video games and psychophysics PLFest: Open platform for perceptual learning research Collaborations: Extensive work with Daphne Bavelier, Adam Gazzaley, and others Policy Engagement: Contributed to reports on video games, education, and cognitive training