Ajmal Mian is a Professor of Computer Science at the University of Western Australia (UWA), affiliated with the School of Physics, Maths and Computing. He holds an Australian Research Council Future Fellowship (2022) and leads research in Artificial Intelligence, Computer Vision, and Machine Learning. His work focuses on 3D computer vision, adversarial AI defense, and explainable AI. His research interests include 3D point cloud analysis, face recognition, human action recognition, and remote sensing. He has published over 300 papers and secured major grants from ARC, NHMRC, and DARPA, totaling millions in funding. He has supervised 29 PhD students and mentored 12 postdoctoral researchers. Key projects include 3D diffusion models for scene generation, robust 3D vision systems, and defense against AI deception attacks. He serves as a fellow of IAPR, an ACM Distinguished Speaker, and has editorial roles at IEEE Transactions on Neural Networks and Pattern Recognition. Research Awards: HBF Mid-Career Scientist of the Year, West Australian Early Career Scientist of the Year, IAPR Best Scientific Paper Award. Grants: ARC Discovery Projects, National Intelligence & Security Discovery grants, DARPA grants for AI security. His teaching spans computer vision, machine learning, and programming courses. Collaborations include defense, medical, and agricultural applications.
Subhransu Maji is an Associate Professor in the Manning College of Information and Computer Sciences at the University of Massachusetts Amherst, and the co-director of the Computer Vision Lab. He is also affiliated with the Center for Data Science and holds a part-time role as an Amazon Scholar. His research focuses on high-level visual recognition algorithms and interdisciplinary applications in ecology and astronomy. He has received prestigious awards including the NSF CAREER Award (2018), Best Paper at WACV 2015, and the Google Graduate Fellowship (2008). Education: PhD in Computer Science from UC Berkeley (2011), BTech from IIT Kanpur (2006). Prior roles include Research Assistant Professor at Toyota Technological Institute at Chicago (2012-2014). Research Interests: Computer Vision Machine Learning AI Applications in Ecology and Astronomy 3D Shape Understanding Climate Science Grants and Funding: Supported by NSF, NASA, Climate Change AI, and industry grants from Facebook, NVIDIA, Adobe, and Dolby. Current projects include satellite imagery analysis for ecology and material science applications using deep learning. Labs and Teams: Leads the Computer Vision Lab, collaborates with interdisciplinary teams on ecological monitoring (e.g., bird migration tracking via radar data) and material property prediction (e.g., zeolite adsorption modeling).
Alexei A. Efros is the Howard Friesen Professor in the EECS Department at the University of California, Berkeley, and a core member of the Berkeley Artificial Intelligence Research (BAIR) Lab. Previously, he spent a decade at Carnegie Mellon University’s Robotics Institute. His research focuses on data-driven computer vision, self-supervised learning, computational photography, and generative models. He has pioneered advancements in visual representation learning, including seminal work on neural radiance fields and generative adversarial networks. Education Background: Efros holds a PhD in Computer Science from MIT, though specific details of his academic journey are not explicitly provided in the text. His career includes postdoctoral research at the University of Oxford with Andrew Zisserman and collaborative work with Team WILLOW at INRIA Paris. Research Interests: Efros explores how vast uncurated visual data can be leveraged for understanding and synthesizing the visual world. Key areas include self-supervised learning, generative models, and applications in robotics and art. His lab has contributed influential techniques such as Style Transfer, GAN-based image synthesis, and neural scene representation learning. Recent work emphasizes real-time adaptation (Test-Time Training), 3D perception models, and ethical AI implications of generative systems. Publications: Over 150+ publications span topics like Generative Adversarial Networks (GANs), unsupervised learning, and visual-linguistic models. Notable works include Unpaired Image-to-Image Translation (CUT/GAU), Style Transfer , and Swapping Autoencoder . His research has significant industry impact, with techniques adopted in Adobe’s software and generative AI applications. Grants & Collaborations: Efros has secured major funding from NSF, DARPA, and industry partnerships (e.g., Adobe, NVIDIA). He co-leads projects on scalable vision models, ethical AI, and real-world perception systems. Current collaborations include work with MIT, NYU, and INRIA Paris. Labs & Teams: Leads the BAIR Vision Group at Berkeley, fostering interdisciplinary research between computer vision, graphics, and robotics. The group emphasizes Slow Science principles, prioritizing deep exploration over rapid publication.
Maria Gorlatova is an Associate Professor of Electrical and Computer Engineering at Duke University's Pratt School of Engineering, where she leads the Intelligent Interactive Internet of Things (I3T) Lab. She also holds a secondary affiliation as Faculty Network Member of the Duke Institute for Brain Sciences and has previously served as Assistant Professor of Computer Science. Dr. Gorlatova earned her Ph.D. in Electrical Engineering from Columbia University (2013), following M.Sc. and B.Sc. (Summa Cum Laude) degrees in Electrical Engineering from University of Ottawa, Canada. Prior to joining Duke, she was an Associate Research Scholar in the Electrical Engineering Department and Associate Director of the Princeton EDGE Lab at Princeton University (2016-2018). She also has industry experience with Telcordia Technologies, IBM, and D. E. Shaw Research. Her research focuses on advancing intelligent behavior in Internet of Things systems and applications, particularly in mobile pervasive systems and the Internet of Things. Her work crosses traditional discipline boundaries, requiring thinking across multiple layers of system and protocol stacks. Current research themes include breaking barriers for technologies that enable fundamentally new deployments and experiences, such as energy harvesting, artificial intelligence adapted to IoT constraints, and augmented reality. Her lab specifically develops edge- and IoT-enabled intelligent augmented reality platforms, with applications in healthcare and human-robot collaboration. Analyzing her recent publications reveals a strong focus on augmented reality systems, particularly for medical applications. Her work spans computer vision for AR, spatial tracking, SLAM systems, vision-language models for AR security, and VR/AR applications in neurosurgery and rehabilitation. A significant portion of her recent work addresses challenges in mixed reality for medical procedures, demonstrating the translational impact of her research. Google Anita Borg USA Fellowship Canadian Graduate Scholar CGS NSERC Fellowships Columbia University Presidential Fellowship Columbia University Jury Award for Outstanding Achievement in Communications ACM SenSys Best Student Demonstration Award IEEE Communications Society Young Author Best Paper Award IEEE Communications Society Award for Advances in Communications Best Research Artifact Award, IEEE IPSN (2020) N2 Women Rising Star, Networking Networking Women (N2Women) (2019) Dr. Gorlatova's research has been supported by various funding sources that enable her work on edge computing for augmented reality, IoT systems, and medical applications. She actively mentors graduate students who frequently appear as first authors on her publications, indicating strong student involvement in her research. Her I3T Lab at Duke focuses on creating human-facing pervasive mobile computing platforms that enable transformative applications, with recent emphasis on creating advanced augmented reality platforms that integrate edge computing and IoT technologies. The I3T Lab is developing next-generation AR systems with capabilities in edge AI, collaborative spatial awareness, AR user cognitive context sensing, and AR QoS/QoE evaluation. Current projects include applications in healthcare (particularly neurosurgery guidance and rehabilitation) and human-robot collaboration scenarios, demonstrating the lab's focus on real-world impact of pervasive computing technologies.
Dinesh Jayaraman is an Assistant Professor at the University of Pennsylvania, with primary and secondary appointments in the Department of Computer and Information Science (CIS) and Electrical and Systems Engineering (ESE), respectively. He leads the Perception, Action, and Learning (PennPAL) Research Group at the GRASP Laboratory, focusing on interdisciplinary research at the intersection of robotics, machine learning, and computer vision. Research Interests: Robotics, computer vision, reinforcement learning, and autonomous systems. Recent Publications: His work explores vision-language models for robotic tool use, symmetry-based control acceleration, articulated object modeling, and in-context learning frameworks. Awards: Recipient of the 2022 NSF CAREER Award for innovative contributions to robotics and AI. Teaching: Co-teaching a robot-learning seminar (CIS 7000/ESE 6800) with Antonio Loquercio in Spring 2025. Students: Advising PhD candidates including Edward Hu, Arjun Krishna, and co-advised students with Osbert Bastani, Vijay Kumar, and Rajeev Alur.
Prof. Dr. Otmar Hilliges is a Full Professor at the Department of Computer Science at ETH Zurich. He leads the AIT lab and serves as the head of the Institute of Intelligent Interactive Systems. His research focuses on spatio-temporal understanding of human movement and interaction, leveraging algorithms and representations from videos, images, and sensor data for applications in Augmented Reality (AR), Virtual Reality (VR), and Human-Robot Interaction. Education: Diplom (MSc) in Computer Science, Technical University of Munich (TUM), Germany PhD in Computer Science, Ludwig Maximilian University of Munich (LMU), Germany (2009) Research Interests: Hilliges' work spans computer vision, robotics, and human-computer interaction. He develops methods for 3D human pose estimation, generative models for realistic avatar creation, and physically plausible simulation of human-object interactions. His research emphasizes practical applications in AR/VR and assistive robotics, aiming to bridge the gap between perception and action. Grants & Contributions: ERC Consolidator Grant (2022-2027): 'AI-Perceive: Robust Human-Centric Computer Vision for Advanced AI-Agents' Google Research Agreement (2020-2025): 'Generative Modelling of Humans' Microsoft Research Grants: Focus on human-centric robotics and interactive technologies Labs & Teams: Leads the AIT Lab at ETH Zurich, which pioneers research in intelligent interactive systems, emphasizing human-centric AI and robotics. The lab collaborates on projects ranging from drone cinematography to haptic feedback systems.
Patrick Slade is an Assistant Professor of Bioengineering at Harvard University's School of Engineering and Applied Sciences (SEAS). His lab, the Slade Lab, focuses on developing assistive devices to enhance mobility through the integration of biomechanics, robotics, and human-centered artificial intelligence. Key research areas include exoskeletons, prosthetics, wearable sensors for health tracking, and navigation aids for visually impaired individuals. Research Interests: The lab emphasizes translating research into practical solutions, such as personalized exoskeletons and robotic systems to improve mobility. Recent work includes optimizing human-robot interaction algorithms and publishing in high-impact journals like Nature . Collaborations with labs like the Biodesign Lab and BIONICs Lab highlight cross-disciplinary efforts. Publications: Over 15 articles since 2017 span topics like exoskeleton design, energy expenditure modeling, and Bayesian reinforcement learning. Notable contributions include a 2022 Nature paper on personalized exoskeleton assistance and a 2021 study on navigation aids for impaired vision. Awards & Grants: Students in his group have received prestigious NSF GRFP fellowships and conference awards, reflecting the lab's emphasis on innovation. The lab actively engages in grant-funded projects to advance assistive technology. Lab & Team: The Slade Lab opened at Harvard in 2023 and includes PhD students and postdocs working on devices like robotic exoskeletons and health-tracking systems. Future work focuses on scalable solutions for mobility challenges through interdisciplinary approaches.
Alexander Mathis is an Assistant Professor at the École Polytechnique Fédérale de Lausanne (EPFL) in the Brain Mind Institute (School of Life Sciences). His research bridges computational neuroscience and machine learning to decode sensorimotor behaviors and develop AI tools for behavioral analysis. Pure Mathematics MSc, Ludwig Maximilians University Munich PhD in Computational Neuroscience, Ludwig Maximilians University Munich His work focuses on understanding how the brain generates behavior through computational models and algorithms. Key contributions include the DeepLabCut toolbox, hBehaveMAE , and other frameworks for pose estimation, action segmentation, and brain-inspired AI. His group also explores proprioception, motor control, and neural coding theories. Recent publications include unsupervised hierarchical behavior modeling via masked autoencoders (ECCV 2024), synthetic basketball benchmarks (Shot7M2), and extensions of BABEL into hBABEL. These works highlight his interest in temporal hierarchies in behavior and scalable AI solutions for neuroscience. Scientific Honors Robert Bing Prize (2024) Eric Kandel Young Neuroscientists Prize (2023) Frontiers of Science Award (2023) Marie Skłodowska-Curie Postdoctoral Fellowship Studienstiftung des deutschen Volkes scholarship He advises PhD candidates in neuroscience and life sciences, leads courses on brain-like computation and software engineering for life sciences , and collaborates across AI4Science initiatives. His group actively participates in competitions, such as NeurIPS' MyoChallenge, where brain-inspired reinforcement learning algorithms have won awards.
Professor Gabriel Brostow is a faculty member in the Department of Computer Science at University College London (UCL), where he leads research in Computer Vision and Human-Computer Interaction. He also serves as Chief Research Scientist and Senior Director of the R&D Team at Niantic, the company behind Pokémon GO. His work bridges academic research and industry applications, focusing on developing AI systems that enhance human capabilities through what he terms 'Human in the Loop AI'—now commonly referred to as Human-Centered AI. Brostow completed his BS in Electrical Engineering at UT Austin, followed by a PhD with Irfan Essa at Georgia Tech. He then pursued postdoctoral research with Roberto Cipolla's Computer Vision & Robotics Group at Cambridge University as a Marshall Sherfield Fellow, and with Marc Pollefeys in ETH Zurich's CVG Group. His research explores how AI, particularly Computer Vision, can serve as 'super-tools' for professionals across various domains including filmmaking, architecture, robotics, and scientific research. Specific interests include assistive technology for everyday life, authoring systems that maximize user effort, 3D reconstruction, depth estimation, and vision-language models. His work often involves creating systems that are validated through real-world human interaction to ensure practical utility. Analysis of his recent publications reveals a strong focus on practical applications of Computer Vision that directly interact with humans. His research spans 3D scene understanding, depth estimation, sketch-based interfaces, and multimodal AI systems. There's a clear emphasis on creating benchmarks and tools that facilitate human-AI collaboration, with applications in assistive technology, urban planning, filmmaking, and biodiversity monitoring. His work frequently appears at top conferences including CVPR, NeurIPS, ECCV, and CHI. Marshall Sherfield Fellowship Brostow actively mentors PhD students, with current advisees including Ross Murphy, Skanda Koppula, Gizem Unlu, Omiros Pantazis, and Jamie Watson. His alumni include numerous PhD graduates and MSc students who have gone on to successful careers in academia and industry. He emphasizes selecting students based on passion and potential rather than just academic credentials, valuing traits like helpfulness, drive, and hunger to learn. His research is supported through collaborations with major institutions and companies including DeepMind, MIT, and the University of Edinburgh. He leads a research group at UCL that collaborates closely with Niantic's R&D team, creating a unique bridge between academic research and industry application. His team's work frequently involves developing novel Computer Vision techniques that are validated through real-world human interaction, ensuring practical utility alongside technical innovation. The group explores blue-sky research problems with applications ranging from assistive technology to professional tools for filmmakers, architects, and scientists studying diverse environments.
Chris Harrison is an Associate Professor at Carnegie Mellon University's School of Computer Science, directing the Future Interfaces Group . His research focuses on novel human-computer interaction technologies, including haptics, AR/VR/XR, and ubiquitous computing. Research Interests: Ubiquitous Computing, Human-Centered AI, Physical Interfaces (Sensing, Haptics, Fabrication), AR/VR/XR, Social Computing Advisees: Daehwa Kim, Nathan DeVrio, Vimal Mollyn, Vivian Shen Scientific Recognition: Forbes 30 Under 30 (Science), MIT Technology Review 35 Innovators Under 35, Smithsonian Innovator (2013), Google/Microsoft/Qualcomm Fellows Contact: chris.harrison@cs.cmu.edu His recent publications explore advanced haptic systems (Reel Feel, Fluid Reality), body-centric sensing (SkinTrack), and environment-embedded interfaces (Wall++). Current work integrates UWB/IMU fusion for pose estimation and synthetic jet haptics.
Xiaoming Liu is the Anil K. and Nandita Jain Endowed Professor of Engineering and MSU Foundation Professor in the Department of Computer Science and Engineering at Michigan State University . Holding a Ph.D. from Carnegie Mellon University (2004), he leads cutting-edge research in computer vision and machine learning. Research Interests : Computer Vision Pattern Recognition Image and Video Processing Machine Learning Medical Image Analysis Multimedia Retrieval Recent Research Trends : Focus on 3D object detection and depth estimation Development of robust biometric recognition systems Integration of radar-camera fusion for autonomous systems Advancements in self-supervised and multimodal learning Exploration of adversarial AI security Creation of interpretable forgery detection frameworks Teaching : Spring 2013: CSE891-006 Computer Vision Seminar Fall 2012-2015: CSE803 Computer Vision Spring 2014-2017: CSE 471 Media Processing and Multimedia Contact Information : Email: liuxm@cse.msu.edu Office: EB 3137, Michigan State University Phone: +1 (517) 355-2359
Mr. Richardo Khonasty is a Senior Research Engineer at the School of Mechanical and Mechatronic Engineering, part of the Faculty of Engineering and Information Technology at the University of Technology Sydney (UTS). He has held appointments at UTS since 2019, including roles at the Centre for Autonomous Systems and Robotics Institute. He also serves as a Tutor since 2016. PhD in Robotics (2020), UTS B.Eng. in Mechanical and Mechatronic Engineering (2014), UTS Khonasty's research focuses on robotics and human-robot collaboration, with applications in surgical robotics (total hip replacement), industrial automation (abrasive blasting), and green wall inspection systems. His work emphasizes kinematic accuracy, adaptive control schemes, and cost-effective robotic solutions. His recent publications explore robotic-assisted burring for orthopedic surgery, damping strategies for singularity management, and exoskeleton design frameworks. Khonasty is currently involved in funded research related to hydraulic tooling safety under the BTP - Stage 2 - IntelliForce Tooling grant.
Takeshi Ikenaga is a Professor at Waseda University’s School of Fundamental Science and Engineering and Graduate School of Information, Production and Systems . He earned his Ph.D. in Information & Computer Science from Waseda University in 2001, following B.E. and M.E. degrees in Electrical Engineering (1988–1990). His career spans roles at NTT LSI Laboratories (1990–2002), Kitakyushu Foundation for Advancement of Industry, Science and Technology (FAIS) (1999–2002), and visiting researcher at the University of Massachusetts (1999–2000). Research Interests : Application-specific SoCs for video/image processing, including compression (H.264/AVC, H.265/HEVC), filters (super-resolution, noise reduction), recognition systems (feature detection, object tracking), and communication (UWB, LDPC). He also works on many-core processor design, ultra-low-delay vision systems, and sports analytics (volleyball, figure skating) with real-time 3D pose estimation and ball tracking. Awards : Recipient of the Furukawa Sansui Award (Waseda University, 1988) IEICE Research Encouragement Award (1992) Multiple Best Paper/Presentation Awards (2006–2022) at conferences including DAC/ISSCC, LSI IP Design, ISOCC, ISPACS, and CVIT APSIPA Distinguished Lecturer Certificate (2015) Waseda University Presidential Teaching Award (2020)
Michael J. Black is a Professor and Honorarprofessor at the University of Tübingen's Faculty of Science, Department of Computer Science, and a founding Director of the Max Planck Institute for Intelligent Systems, leading the Perceiving Systems department. He holds a B.Sc. from the University of British Columbia (1985), M.S. from Stanford (1989), and Ph.D. in Computer Science from Yale (1992). His research focuses on computer vision, 3D human modeling, motion capture, and AI-driven digital humans. Key contributions include the SMPL body model, optical flow algorithms, and datasets like Middlebury Flow and Sintel. He has received major awards such as the PAMI Distinguished Researcher Award, multiple Koenderink and Longuet-Higgins Prizes, and is a member of the German National Academy of Sciences Leopoldina and Royal Swedish Academy of Sciences. His commercial ventures include co-founding Body Labs (acquired by Amazon) and Meshcapade, advancing 3D human generation and interaction technologies. Recent work includes markerless motion capture systems (e.g., MAMMA, PICO), 3D hair and garment synthesis, and AI tools like ChatHuman for 3D human interaction analysis. His research bridges vision, graphics, and robotics, with applications in animation, healthcare, and robotics.
Rong Zheng is a Professor in the Department of Computing and Software and a member of the School of Biomedical Engineering at McMaster University, Canada. She holds a Tier-1 Canada Research Chair in Mobile Computing and serves as Acting Chair of the Computing and Software department from July to December 2025. She is also an Associate Member of the Electrical & Computer Engineering department. Education: Ph.D. in Computer Science, University of Illinois, Urbana-Champaign, USA Master of Engineering (thesis) in Electrical Engineering, Tsinghua University, Beijing, China Bachelor of Engineering in Electrical Engineering, Tsinghua University, Beijing, China Dr. Zheng's research lies at the intersection of mobile computing, wireless networking, and machine learning, with a strong focus on applications for aging populations. She directs the NSERC Smart Mobility for the Aging Population CREATE program. Her work encompasses sensor development, wireless network design, and mobile data analytics to address real-world challenges in healthcare, mobility, and data center monitoring. She has developed innovative solutions like the MacQuest campus navigation app and has captured first prize in indoor localization competitions. Her recent publications demonstrate a clear trajectory toward applying wireless sensing technologies (particularly acoustic, Wi-Fi, and mmWave) to health monitoring and mobility assessment for older adults. There's a strong emphasis on developing efficient edge computing solutions that can process data in real-time on resource-constrained devices, as exemplified by her TeamNet framework for collaborative inference on the edge. Her work bridges theoretical advances with practical applications that have social impact. Scientific Awards: Tier-1 Canada Research Chair in Mobile Computing US National Science Foundation CAREER Award (2006) Joseph Ip Distinguished Engineering Fellow (2015-2018) Dr. Zheng leads the Wireless System Research Group (WiSeR) at McMaster University, which has secured significant funding including a $1.65M NSERC CREATE grant for smart mobility research for older adults. Her research has been supported by multiple funding agencies including NSERC, NSF, UH GEAR, and DURIP. She actively mentors graduate students and has developed specialized courses including CAS 772 (Mobile Data Analytics) and CAS 781 (Mobility in the Aging Population). The WiSeR group conducts impactful research on communication, networking, and data analytics issues in Cyber Physical Systems, with applications spanning healthcare, smart infrastructure, and data center monitoring. Their work on data center infrastructure monitoring networks has been featured in EurekAlert and Data Center Dynamics, and they've made significant contributions to indoor localization technology.