Andres F. Arrieta is an Associate Professor of Mechanical Engineering at Purdue University's School of Mechanical Engineering in West Lafayette, Indiana. He leads the Programmable Structures Lab and holds affiliations with multiple research areas including dynamics, advanced materials, and robotics. His research focuses on adaptive structures, mechanical metamaterials, and programmable systems. Education: Mechanical Engineer, Universidad de los Andes, Bogotá, 2006 Ph.D., University of Bristol, United Kingdom, 2010 Postdoctoral Research Fellow, ETH Zurich, 2012 Research Interests: His work emphasizes multistable structures, structural nonlinearity, and elastic instabilities. He explores applications in energy harvesting, morphing wings, and mechanical metamaterials. Recent trends include bio-inspired designs and smart materials for adaptive systems. Awards: 2019 ASME Best Paper Award (Bioinspired Materials) 2018 Gary Anderson Early Achievement Award 2017 Journal Cover Feature (Chiral Metastructure) 2012 ETH Postdoctoral Fellowship Labs/Teams: Leads the Programmable Structures Lab, focusing on innovative metastructures and adaptive robotics systems.
Aykut Erdem is an Associate Professor of Computer Engineering at Koç University, affiliated with the KUIS AI Center. He earned his PhD, MSc, and BSc in Computer Engineering from Middle East Technical University (METU), with visiting researcher experiences at Virginia Tech (2004) and MIT (2007). His research focuses on learning-based approaches for visual data understanding, including image editing, visual saliency estimation, and vision-language integration. Research Interests: Vision and Graphics, Machine Learning, Artificial Intelligence, Computer Vision, Natural Language Processing, Generative Artificial Intelligence. Recent work includes text-guided image/video editing, diffusion models for object removal, and GAN-based frameworks for domain adaptation. Scientific Awards: Young Scientist Award (BAGEP 2021) by Science Academy in Computer Engineering Best Paper Award at 5th Multimodal Learning and Applications Workshop (2022) Collaborations and Funding: Principal investigator for TUBITAK 1001 project on generative AI for visual data (2021-2024), Adobe Research Gift (2023), and co-investigator for multiple TUBITAK grants. Serves as Associate Editor for IEEE Transactions on Image Processing (2022-present).
Erkut Erdem is a Professor in the Department of Computer Engineering at Hacettepe University, where he leads the Computer Vision Laboratory (HUCVL). His research focuses on computer vision and machine learning, particularly on incorporating different kinds of context (spatial, temporal and cross-modal) into visual processing across all levels from low to high-level vision. He received his Ph.D. (2008), M.Sc. (2003), and B.Sc. (2001) from Middle East Technical University. Prior to joining Hacettepe University in 2010, he completed a post-doctoral fellowship at Ecole Nationale Supérieure des Télécommunications (2009-2010) and held visiting researcher positions at UCLA (2007) and Virginia Tech (2004). His current research interests include Visual Saliency Prediction, Automatic Image Description, Video/Photoset Summarization, Image Filtering, and Image Editing. Recent work has focused on multimodal learning with video-language models, diffusion-based image editing, and event-based vision for low-light conditions. His research has been published in top venues including NeurIPS, ICLR, ICCV, SIGGRAPH, and ACL. He has received significant recognition including The Young Researcher Award from Turkish Academy of Sciences and being named a 2022 Outstanding Associate Editor of IEEE Transactions on Multimedia. He has secured multiple research projects funded by TUBITAK and received gift funds from Adobe Research for text-guided image synthesis work. Current Teaching: BBM202: Algorithms, AIN434/BBM444: Fundamentals of Computational Photography Graduate Supervision: 6 current Ph.D. students, numerous recent graduates including Burak Ercan (2024) and Aysun Kocak (2023) Professional Affiliations: Co-affiliated with Koç University and İş Bank AI Center (KUIS AI)
Chuang Gan is an Assistant Professor at the University of Massachusetts Amherst, affiliated with the College of Information and Computer Sciences and the Department of Computer Science. His work focuses on advancing artificial intelligence, robotics, computer vision, and embodied agents through interdisciplinary research combining neural networks, physical simulations, and multimodal learning. Research interests include generative models, reinforcement learning, vision-language integration, and scalable autonomous systems. He explores topics like world modeling for robots, adaptive policy learning, and physics-driven AI. His projects often involve creating systems that learn from visual, auditory, and tactile inputs to perform complex tasks such as object manipulation, navigation, and decision-making in dynamic environments. Recent research trends emphasize embodied AI systems capable of long-horizon planning, compositional reasoning, and efficient learning from limited data. His work bridges theory and practice, with applications in robotics, simulation platforms, and multimodal generation. Key contributions include frameworks for 3D scene understanding, adaptive world models, and novel training paradigms for large language models. His research has been applied to robotics platforms like RoboDreamer and UBSoft, focusing on unbounded soft environments. Collaborations involve designing benchmarks for physical scene understanding (e.g., Physion++), and creating tools like DiffTactile for tactile simulation. His work often integrates principles from differential geometry, PDE dynamics, and game theory. Chuang Gan’s research group develops open-source tools and benchmarks, such as the SoftZoo robot co-design platform and the SOK-Bench situated reasoning benchmark. His team emphasizes scalable alignment methods beyond human supervision and explores ethical AI through principles like symmetry-enhanced training.
Tim Van de Cruys is a Senior Lecturer at the Faculty of Arts, KU Leuven, serving as Head of the Centre for Computational Linguistics (CCL). He maintains significant affiliations with LECTIO (KU Leuven Institute for the Study of the Transmission of Texts, Ideas and Images), Leuven.AI (KU Leuven Institute for Artificial Intelligence), and LILI (KU Leuven Interdisciplinary Language Institute). His work bridges computational linguistics, artificial intelligence, and humanities research with practical applications across multiple disciplines. Dr. Van de Cruys specializes in computational semantics and creative language generation, with particular expertise in applying NLP techniques to historical and classical texts. His research spans multiple domains including: Natural Language Processing for ancient languages (Latin, Ancient Greek) Computational approaches to lexical and compositional semantics Large language models and their applications in humanities research Creative language generation and human-AI collaboration Named entity recognition and disambiguation in historical contexts Non-autoregressive modeling for sequential generation tasks His recent publications demonstrate a strong focus on applying cutting-edge NLP techniques to humanities challenges, particularly in processing ancient languages. He frequently employs transformer models to address named entity recognition, word sense discrimination, and semantic analysis in low-resource language contexts. His work consistently bridges formal linguistic theory with practical computational applications, creating valuable tools for digital humanities scholars. As promotor and co-promotor on numerous research projects extending through 2029, Dr. Van de Cruys supervises PhD students working at the AI-humanities intersection. His current major projects include "Living Corpora" (exploring human-AI collaboration in digital humanities), "Stochastic processes and non-autoregressive models for sequential generation," and "NIKAW" (exploring knowledge networks from classical antiquity). These projects demonstrate his commitment to advancing both theoretical understanding and practical applications of computational linguistics. He teaches various courses including Computational Linguistics, Scripting Languages, Programming for Humanities, Computational Creativity, and AI for Humanities, training students to work at this critical interdisciplinary crossroads. His leadership of the Centre for Computational Linguistics positions him at the forefront of computational linguistics research in Belgium, where he continues to expand the boundaries of what's possible at the intersection of language, computation, and humanistic inquiry.
Andres Arrieta is an Associate Professor in the School of Mechanical Engineering at Purdue University. His research focuses on adaptive structures, mechanical metamaterials, and programmable systems. He holds a PhD from the University of Bristol and conducted postdoctoral research at ETH Zurich. Education: Mechanical Engineer, Universidad de los Andes, 2006 PhD in Mechanical Engineering, University of Bristol, 2010 Postdoctoral Research Fellow, ETH Zurich, 2012 Research Interests: Adaptive Structures Multistable Systems Structural Nonlinearity Robotics & Mechanosensing Origami Engineering Awards: 2019 ASME Best Paper Award 2018 Gary Anderson Early Achievement Award 2012 ETH Postdoctoral Fellowship Labs: Directs the Programmable Structures Lab , exploring smart materials and morphing systems.
Dr James Lamb is a Lecturer in Digital Education at the Moray House School of Education and Sport, University of Edinburgh, where he is affiliated with the Institute for Education, Community and Society (IECS) and Edinburgh Futures Institute. He teaches on the MSc in Digital Education and MSc in Education Futures programs, and serves as course organiser for several key courses including 'Learning Spaces and Digital Technologies', 'The Future of Learning Organisations', and 'Education and Digital Cultures'. As an active researcher, he contributes to the Centre for Research in Digital Education and leads the Hybrid Pioneers research group. Dr Lamb's educational background includes a PhD from the University of Edinburgh (funded by ESRC), an MSc with distinction from the University of Edinburgh, and a BA degree with distinction from Edinburgh Napier University. His doctoral research focused on 'Space, Sociomateriality, Sound: the Learning Spaces of Higher Education,' reflecting his longstanding interest in the relationship between physical environments and educational experiences. Dr Lamb's research primarily investigates the relationship between learning spaces and digital technologies, with particular attention to how sound features within educational contexts and how multimodal approaches can enhance teaching and assessment. His work bridges theoretical frameworks from postdigital studies, sociomaterial theory, and spatial analysis to examine how digital technologies transform physical and conceptual learning environments. He has developed innovative methodologies for studying learning spaces, including the use of 'digital multimodal postcards' that capture both visual and auditory dimensions of educational experiences. His research is characterized by a strong commitment to practical applications that can inform educational design and improve student learning experiences in both physical and digital settings. Dr Lamb's extensive publication record demonstrates a clear evolution toward increasingly sophisticated explorations of postdigital learning spaces. His recent work integrates concepts from architecture, music, and mobility studies to create a more holistic understanding of how learners inhabit and transform educational environments. A notable trend is his growing focus on sustainability, equity, and well-being within learning space design, reflecting broader shifts in educational priorities toward more humane and socially responsible approaches to technology integration. Dr Lamb actively supervises PhD students Edward Martin and Nick Hood, and is open to supervising projects related to learning spaces, sound in education, and multimodal teaching and assessment in higher education. His supervision approach emphasizes connecting theoretical frameworks with practical educational applications, encouraging students to develop innovative methodologies for investigating complex educational phenomena. Dr Lamb leads the Elektronisches Lernen Muzik project, which explores the relationship between music and learning, and is a co-author of the influential Manifesto for Teaching Online. He is also a key member of the Hybrid Pioneers research group, which investigates the challenges and opportunities of hybrid teaching and learning environments. These initiatives reflect his commitment to exploring the intersections between traditional educational practices and emerging digital possibilities.
Angel Xuan Chang is an Associate Professor at Simon Fraser University's School of Computing Science, where she leads research at the intersection of natural language processing, computer vision, and 3D scene understanding. She holds the prestigious Canada CIFAR AI Chair position and is affiliated with multiple research groups including 3DLG, GrUVi, SFU NatLang, SFU AI/ML, and VINCI. PhD in Computer Science, Stanford University MSc in Computer Science, Stanford University M.Eng in Electrical Engineering and Computer Science, MIT BSc in Computer Science and Engineering, MIT Professor Chang's research primarily focuses on connecting language to 3D representations of shapes and scenes, with particular emphasis on grounding language for embodied agents in indoor environments. Her work spans natural language processing and understanding, linking natural language with visual and 3D representations, multimodal grounding of language, embodied AI, and machine learning applications for biodiversity monitoring through the BIOSCAN project. She has developed methods for synthesizing 3D scenes and shapes from natural language and created various datasets for 3D scene understanding. Her recent publications reveal a strong trend toward integrating language understanding with 3D scene generation and manipulation, with increasing focus on practical applications in embodied AI and biodiversity monitoring. The research shows progression from foundational work on text-to-3D scene generation to more sophisticated approaches for evaluating semantic coherence in generated scenes and developing efficient methods for zero-shot scene modeling. Canada CIFAR AI Chair TUM-IAS Hans Fischer Fellow (2018-2022) Best paper award at 3DV 2025 for 'An Object is Worth 64x64 Pixels: Generating 3D Object via Image Diffusion' Professor Chang actively advises numerous graduate students who appear as first authors on her publications, indicating a strong mentoring program. Her research is supported through multiple channels including the CIFAR AI Chair position and likely various research grants supporting her BIOSCAN-related work and 3D scene understanding projects. She has been involved in organizing multiple workshops at major conferences including ICML, CVPR, and ICLR. Her research is conducted through several interconnected groups: 3DLG (3D Language and Graphics), GrUVi (Graphics, Vision, and Interaction), SFU NatLang (Natural Language Processing), SFU AI/ML, and VINCI. These groups work collaboratively on problems spanning language grounding, 3D scene understanding, embodied AI, and biodiversity applications, creating a rich interdisciplinary research environment.
Courtney Rivard is an Assistant Professor in English & Comparative Literature at the University of North Carolina, Chapel Hill, with a secondary appointment at the School of Data Science & Society. She directs the Digital Literacy and Communications (DLC) Lab, focusing on digital humanities, critical game studies, and archival rhetorics. Her research bridges rhetoric, digital methods, and social justice, examining how archives and digital tools shape narratives around race, gender, and national identity. Dr. Rivard holds a Ph.D. from the University of California, Santa Cruz (2012). Her book Layered Lives (2022) combines archival and computational methods to analyze Depression-era life histories. She has secured grants from NEH, ACLS, and UNC initiatives, supporting projects like the Critical Gaming Initiative and oral history archives on PFAS contamination. Her teaching emphasizes digital literacy and public engagement, including courses on data rhetoric, game studies, and multimodal composition. The DLC Lab hosts the Greenlaw Gameroom, a game-based classroom funded by Lenovo, fostering critical pedagogies through play. Research Labs: Digital Literacy and Communications Lab, Greenlaw Gameroom Grants: NEH, ACLS Digital Extension Grant, UNC Arts & Humanities Fellowships Key Projects: Critical Gaming Initiative, Photogrammar collaboration, “Forever Chemicals” oral history archive
Hedvig Kjellström is a Professor at the Division of Robotics, Perception and Learning within the School of Electrical Engineering and Computer Science at KTH Royal Institute of Technology. She holds significant affiliations with the Swedish e-Science Research Centre and the Max Planck Institute for Intelligent Systems in Germany. Her work spans multiple interdisciplinary domains and she serves as Editor-in-Chief for CVIU and was Program Chair for CVPR 2025. Her research centers on Computer Vision as a sub-field of AI, with three interconnected themes: Computational Aesthetics (exploring aesthetic aspects of human communicative behavior), Communicative Behavior (developing models of how humans and animals perceive and produce non-verbal communication), and Embodied Artificial Intelligence (creating methodologies for robots and autonomous agents to perceive the world through sensors, primarily vision). Her work has significant applications in medical diagnostics, animal welfare, human-robot interaction, and creative arts. Analysis of her recent publications reveals a strong trend toward multimodal AI systems that integrate vision, language, and action understanding. Her research increasingly focuses on animal-centered applications, particularly equine pain detection and behavior analysis, while maintaining strong foundations in human communication modeling, gesture recognition, and 3D reconstruction techniques. The interdisciplinary nature of her work bridges computer science with veterinary medicine, neuroscience, and performing arts. Hedvig Kjellström actively supervises numerous PhD and Master's students across various projects and maintains extensive collaborations with institutions including Karolinska Institutet, Swedish University of Agricultural Sciences, and international partners. Her research is supported by major funding bodies including WASP, VR, and SeRC. She leads or participates in several notable projects including OrchestrAI (communication between conductor and orchestra), ANITA (Animal Translator), MARTHA (3D horse motion analysis), and STING (synthesis and analysis with transducers and invertible neural generators). Her work with ACAI (Animal Centered Artificial Intelligence), which she co-founded and directs, demonstrates her commitment to applying AI for animal welfare.
Stephen Bach is an Assistant Professor in the Computer Science Department at Brown University, where he leads the BATS (Bach's Awesome Team of Students) research group. His research focuses on improving how humans teach computers through programmatic weak supervision and methods for learning from fewer examples like zero-shot and few-shot learning. His primary research interests include weak supervision, data programming, probabilistic soft logic (PSL), statistical relational learning (SRL), information extraction, zero-shot learning, and few-shot learning. Bach's work often focuses on exploiting high-level, symbolic or semantically meaningful domain knowledge, with applications in information extraction, image understanding, scientific discovery, and data science. Bach's recent publications show a strong focus on language models, weak supervision techniques, and multimodal learning, particularly examining the capabilities and limitations of models like CLIP. His research has increasingly emphasized practical applications in low-resource settings and cross-lingual scenarios. Best Paper Award at NeurIPS Workshop on Socially Responsible Language Modelling Research (SoLaR) 2023 Larry S. Davis Doctoral Dissertation Award Selected for oral presentation at ICLR 2024 Best of VLDB 2018 paper selection Bach advises numerous Ph.D., Master's, and undergraduate students, many of whom have gone on to positions at leading tech companies, research institutions, and graduate programs. His research group has developed several influential frameworks including Snorkel (for weak supervision), PSL (Probabilistic Soft Logic), T0 (for zero-shot task generalization), ZSL-KG (for zero-shot learning with knowledge graphs), TAGLETS (for semi-supervised learning with auxiliary data), and WISER (for programmatic weak supervision in sequence tagging).
Pascal Mettes is a tenured Assistant Professor at the University of Amsterdam within the Informatics Institute, specializing in Artificial Intelligence. He leads groundbreaking research in hyperbolic deep learning, a field he has significantly advanced through theoretical developments and practical applications in computer vision and multimodal learning. His research focuses on three primary domains: hyperbolic vision-language models that address the hierarchical nature of language-vision relationships; hierarchical deep learning using hyperbolic embeddings that naturally accommodate exponential growth patterns; and robust deep learning in hyperbolic space that improves out-of-distribution detection and network resilience. Mettes has established himself as a leading figure in this emerging field through numerous publications at top-tier conferences including CVPR, ICCV, ICML, NeurIPS, and ICLR. His recent work demonstrates how hyperbolic geometry provides natural solutions to fundamental limitations in modern deep learning, particularly regarding hierarchical data structures that cannot be adequately represented in Euclidean space. The publication trends show increasing impact and recognition in the computer vision and machine learning communities, with multiple papers receiving oral presentations and best paper nominations. Best paper nomination ESWC25 for 'Designing Hierarchies for Optimal Hyperbolic Embedding' Finalist MM 2023 Best Open-Source Software Competition (for HypLL) Multiple reviewer awards across major conferences including CVPR, ICLR, ECCV, ICML, and NeurIPS MM 2016 Best Doctoral Student Award TRECVID 2015 Winner Multimedia Event Detection Benchmark Mettes actively mentors eight PhD students working on hyperbolic learning and related topics, while also securing significant research funding including ELLIs PhD Award, NWO ClickNL, Google Perception Academic Funding, and Data Science Centre PhD Grants. He serves in prominent academic roles as Program Chair for International Conference on Multimedia Retrieval 2026 and has organized multiple workshops on hyperbolic learning at major conferences. His leadership in establishing hyperbolic deep learning as a recognized research direction is evident through his survey paper in IJCV 2024 and the development of the HypLL library for hyperbolic learning.
Noah A. Smith is an Adjunct Professor of Computer Science and Engineering at the University of Washington. His work focuses on computational linguistics, machine learning, and natural language processing. He holds a Ph.D. in Computer Science from Johns Hopkins University (2006). His research explores ethical AI applications, multimodal systems, and foundational aspects of language models. Key research areas include: Ethical considerations in NLP, such as detecting rights abuses through text analysis Efficient decoding and alignment strategies for large language models Large-scale evaluation frameworks for multitask and multimodal generation Understanding pretraining dynamics and data composition effects Recent work emphasizes transparency in language models (e.g., tracing outputs to training data) and improving alignment through human feedback. He has contributed to open-source projects like OLMo and Dolma, advancing reproducibility in NLP research. No awards explicitly listed in provided texts. No specific advising or grant details available, though extensive publication output indicates active research involvement.
Ellie Pavlick is an Assistant Professor of Computer Science and Linguistics at Brown University, where she leads the Language Understanding and Representation (LUNAR) Lab . Her work bridges computational linguistics and cognitive science, focusing on grounded language learning and the structural dynamics of neural language models. PhD from University of Pennsylvania (2017), specializing in paraphrasing and lexical semantics Collaborates with Brown's Robotics, Visual Computing labs, and Cognitive, Linguistic, and Psychological Sciences department Research interests center on cognitively-inspired approaches to language acquisition, analyzing how LLMs and humans encode abstract reasoning and compositional structures. Her lab explores: Grounded language learning in multimodal systems Emergence of compositional behavior in neural networks Interpretability frameworks for black-box AI Key publication areas include: Transformer mechanisms and cognitive modeling Formality and complexity in language systems Relational reasoning and multimodal integration Ellie teaches courses on computational linguistics and human-machine language processing, with a focus on synergies between AI and psychological science.
Paul Pu Liang is an Assistant Professor at the Massachusetts Institute of Technology (MIT) Media Lab and Department of Electrical Engineering and Computer Science (EECS). He directs the Multisensory Intelligence research group, focusing on building AI systems that integrate diverse sensory inputs to enhance human-AI symbiosis. His work spans theoretical foundations, large-scale resources, and neural architectures for multisensory learning. Education: PhD in Machine Learning (Carnegie Mellon University), MS in Machine Learning (Carnegie Mellon), BS with University Honors in Computer Science and Neural Computation (Carnegie Mellon) Research Interests: Multimodal machine learning, human-AI interaction, clinical AI, generative models, and responsible deployment of AI systems Key Contributions: MultiBench, HEMM evaluation framework, CLIMB clinical data foundations, and multimodal transformer architectures Recent publications emphasize multimodal foundation models , clinical applications , and socially responsible AI . His work has been recognized with multiple best paper awards and fellowships from Siebel, Facebook, and other institutions. Scientific Awards Siebel Scholars Award Waibel Presidential Fellowship Facebook PhD Fellowship Center for ML and Health Fellowship Rising Stars in Data Science Four best paper awards Paul teaches courses on machine learning and multimodal AI at MIT and CMU. He mentors students across multiple programs including Media Arts & Sciences, EECS, and IDSS, with former advisees now at institutions like OpenAI, UC Berkeley, and Princeton.