Christopher Batty is an Associate Professor and Director of Infrastructure at the University of Waterloo's Department of Computer Science. His research focuses on computer graphics and scientific computing, with an emphasis on physics-based numerical simulation of fluids and solids for applications in animation, visual effects, and interactive environments. He holds a Ph.D. from the University of British Columbia (2010) and a B.C.Sc. from the University of Manitoba (2004). His work spans fluid dynamics, solid mechanics, and geometry processing, addressing challenges like surface reconstruction, multi-scale simulations, and efficient solvers for complex fluid-solid interactions. Recent contributions include novel methods for divergence-free fluid editing, discrete elastic rod optimization, and Monte Carlo-based approaches for PDEs on surfaces. Batty’s research integrates computational geometry, numerical analysis, and optimization to create scalable and accurate tools for procedural fluid and solid simulation. His articles emphasize robustness in handling thin obstacles, narrow gaps, and intricate boundary conditions, often leveraging advanced techniques like closest point methods and monolithic solvers. No scientific awards are listed, though his extensive publication record reflects significant contributions to the field. He leads projects on adaptive liquid simulations, surface-only deformable models, and high-resolution embedded fluid surfaces.










