Antonio A. Sánchez Ruiz-Granados is an Associate Professor at the Complutense University of Madrid in the Department of Software Engineering and Artificial Intelligence, Faculty of Computer Science. He teaches courses on data structures, algorithms, human-computer interaction, video game programming, and artificial intelligence. Research Focus : AI in video games, knowledge representation, machine learning, user modeling, and case-based reasoning Key Projects : AI for game behavior, user modeling in games, decentralized peer review systems His recent publications span collaborative AI in games, VQA methods, diabetic retinopathy diagnosis, dynamic difficulty adjustment, and explainable CBR systems. Notable work includes flow induction in Tetris, Siamese network similarity analysis, and blockchain-based peer review ecosystems. While no explicit awards are listed, his work demonstrates leadership in game AI and open science initiatives. He has organized workshops and contributed to CBR research through proceedings editorship.







