Dr. Yan Feng is an Assistant Professor at Delft University of Technology's Department of Transport and Planning and Director of the Mobility in eXtended Reality (XR) Lab. Her research focuses on using XR technologies (Virtual, Augmented, and Mixed Reality) to study human mobility behavior in urban environments, including walking, cycling, automated vehicles, and public transportation. She leads interdisciplinary research at the intersection of transportation engineering, design, architecture, and human-computer interaction, aiming to advance human-centered and inclusive mobility systems. Her research interests include mobility behavior analysis, XR-based methodologies for studying wayfinding, evacuation scenarios, human-vehicle interaction, safety training, and accessibility. Key contributions involve developing XR tools for urban mobility research and addressing diversity and inclusion in transportation systems. Recent work emphasizes validating VR simulations against real-world environments and analyzing pedestrian behavior in high-risk scenarios. Articles highlight methodologies for crowd management strategies, pedestrian choice modeling, and evacuation dynamics. No scientific awards are explicitly mentioned in the provided texts. Dr. Feng’s activities include organizing conferences (e.g., XRIA 2024), delivering keynote talks on automated driving and cycling simulator studies, and serving on editorial boards like the Delft Young Academy. The Mobility in eXtended Reality Lab is central to her work, fostering collaborations across disciplines to innovate mobility solutions.
Jeffrey P. Bigham is an Associate Professor at the Human-Computer Interaction Institute within the School of Computer Science at Carnegie Mellon University . His research spans human-computer interaction , human-AI interaction , accessibility , dialog systems , NLP , and crowdsourcing . Current PhD Students: Hamza El Alaoui, Jessica Yin Huynh, Sara Kingsley, Peya Mowar, Yi-Hao Peng, Atieh Taheri PhD Graduates: Erin Brady, Yu Zhong, Ting-Hao Huang, Anhong Guo, Cole Gleason, Prakhar Gupta, Stephanie Valencia, Kundan Krishna, Jason Wu His work is funded by Apple , Bosch , DARPA , Google , Microsoft , the National Institute of Disability Rehabilitation Research , the National Science Foundation , and Yahoo! He also holds a CMU HCII Career Development Fellowship . Selected Awards: NSF CAREER Award 2019 Best Paper at ASSETS 2021 Best Paper Nomination at CHI 2024 Best Paper Nomination at CHI 2021 Best Paper Nomination at DIS 2021
Florian 'Floyd' Mueller is a Professor of Future Interfaces at Monash University in Melbourne, Australia, where he directs the award-winning Exertion Games Lab within the Department of Human-Centred Computing (ranked among the top 20 HCI departments globally). Previously, he held positions at RMIT University, Stanford, University of Melbourne, Microsoft Research, MIT Media Lab, Fuji-Xerox Palo Alto Labs, Xerox Parc, and Australia's CSIRO. Mueller is a member of the prestigious ACM SIGCHI Academy, an honorary group recognizing leaders who have made substantial contributions to Human-Computer Interaction (HCI). Professor Mueller's research focuses on the intersections between technology, the human body, and play. He originated the concept of "Exertion Interface," arguing that we should not just design "easy-to-use" interactions when "hard-to-use" interactions can also be beneficial. His work spans movement-based interactions, whole-body interfaces, uncomfortable interactions, somaesthetics, and exertion games. Mueller's research methodology often employs research through design, design ethnography, and autoethnography to explore these novel interaction paradigms, incorporating mixed-reality, augmented reality, virtual reality, electronic muscle stimulation, biosensors, wearables, and drones. His recent publications demonstrate a continued focus on bodily interactions and human-computer integration, with particular emphasis on emerging subfields like WaterHCI and SportsHCI, brain-computer interfaces, and gustosonic (taste and sound) experiences. Mueller's work has evolved from foundational exertion game concepts to more sophisticated explorations of human-computer integration where technology becomes seamlessly woven into the fabric of human experience. Professor Mueller's contributions have been widely recognized with numerous awards including: Inaugural honouree of the Australian Design Centre's Design Honours Tall Poppy award for "intellectual and scientific excellence" 10 "Best Paper Honorable Mentions" (top 5%) from premier HCI conferences 2 "Best Paper" awards (top 1%) at CHI PLAY and CHI Shortlisted for the European Innovation Games Award (alongside Nintendo's WiiFit) Nokia Mindtrek Ubimedia Award Mueller has successfully secured some of Australia's largest and most competitive research grants, achieving a remarkable 14% success rate on Australian Research Council Discovery Project applications. He has served as General co-Chair for CHI PLAY'18 and CHI'20, becoming the first Australian-based researcher to spearhead HCI's highest-ranked publication outlet, and is currently General co-Chair for CHI'24. He is Associate Editor for tier A journals including Elsevier's IJHCS (International Journal of Human-Computer Studies) and ACM's IMWUT (Interactive, Mobile, Wearable and Ubiquitous Technologies). As director of the Exertion Games Lab, Mueller leads a research team whose innovations have been experienced by over 20,000 users across 3 continents and featured on the BBC, ABC, Discovery Science Channel, and Wired magazine. The lab has produced groundbreaking work in bodily interfaces, co-founding the CHI PLAY conference series and establishing new research directions in SportsHCI and WaterHCI through recent "Grand Challenges" papers. Mueller's lab continues to push boundaries with projects exploring brain-to-brain interfaces, lucid dreaming induction, and novel gustosonic experiences.
Maarten Hornikx is a Full Professor in Building Acoustics at the Department of the Built Environment , Eindhoven University of Technology. He serves as Vice-Dean of the department, leads the Building Acoustics Chair of Unit Building Physics and Services (BPS), and coordinates the Science of Sound and Music course series since 2013. His research focuses on computational modeling of sound propagation in built environments, with applications in mixed reality platforms and numerical analysis of outdoor/indoor propagation effects like vegetation and meteorological influences. Education : PhD in Applied Acoustics (Chalmers University of Technology, 2009); MSc in Architecture, Building and Planning (2004) Hornikx promotes open research software in acoustics and has received multiple grants, including Marie Curie Individual and Career Integration Grants. His recent publications explore AI-driven diffusion equation modeling, acoustic absorber optimization, and advanced numerical methods like the discontinuous Galerkin technique. He has held international leadership roles, including chairing the Computational Acoustics Technical Committee of the European Acoustics Association and serving as Associate Editor for Acta Acustica . Scientific Awards : Marie Curie Fellowship (2009-2011); Marie Curie Career Integration Grant (2012); 4TU.Built Environment Center Scientific Director (2020-2021); eScience Center Fellow (2022) As a research leader, Hornikx guided the H2020-ITN Acoutect project and conducted sabbaticals at Aalto University, Stockholm University (2018), and Politecnico Torino (2022). His group emphasizes computational acoustics and open-source tools to enhance reproducibility and collaboration.
Pourang Irani is a Professor and Principal’s Research Chair in Ubiquitous Analytics at the University of British Columbia (Okanagan campus), within the Irving K. Barber Faculty of Science’s Department of Computer Science, Mathematics, Physics and Statistics. Previously, he served at the University of Manitoba for 19 years as a faculty member and Acting Associate Dean of Science. His research focuses on Human-Computer Interaction (HCI), Wearable Computing, and Information Visualization, with an emphasis on designing interactive systems for 'anytime, anywhere' sensemaking using emerging technologies like mixed reality and smart devices. He leads interdisciplinary projects such as the NSERC CREATE grant on Visual and Automated Disease Analytics, training data scientists in health analytics. Education: PhD in Computer Science (University of New Brunswick, 2002), supervised by Dr. Colin Ware. Research Interests: Wearable interfaces (smartwatches, smartrings, and AR/VR) Data visualization for health and pervasive systems Persuasive health technologies and data storytelling Mid-air and hands-free interaction techniques Embodied interaction through social robots Recent Work Trends: Articles emphasize innovations in smartwatch interaction (e.g., bezel-to-bezel gestures), tactile visualizations via skin-dragging, and voice assistant-driven health data queries. Projects like Databiting explore transient personal data exploration, while Data Videos focus on narrative-driven health communication. Grants & Leadership: Principal Investigator of NSERC CREATE Visual and Automated Disease Analytics program. Co-leads UBCO’s Digital Transparency cluster. Active in interdisciplinary teams addressing health informatics and HCI challenges. Labs & Teams: Leads a lab developing prototypes in wearable computing, spatial analytics, and immersive technologies. Collaborates with researchers in medicine, engineering, and data science to translate HCI innovations into practical solutions.
Dr. Kening Zhu (Ken) is an Associate Professor jointly appointed by the School of Creative Media and the Department of Computer Science at City University of Hong Kong (CityU). His work focuses on innovative human-computer interaction techniques, with particular emphasis on creating novel interfaces that bridge digital and physical worlds. Dr. Zhu received his PhD degree from the National University of Singapore, where he was supervised by Professor Ryohei Nakatsu and Dr. Shengdong Zhao. He completed his Bachelor's degree in Computer Science at Huazhong University of Science and Technology in China. Dr. Zhu's research spans multiple areas within Human-Computer Interaction, with particular expertise in: Multimodal and Embodied Interaction (MEI) Mobile gesture interaction and tangible/wearable user interfaces Multimodal VR/AR systems Interactive digital fabrication and rapid prototyping Interaction design for children and educational technology His work often combines technical innovation with practical applications, focusing on making technology more accessible and intuitive for users across different contexts. Dr. Zhu has received numerous prestigious awards for his research contributions: Silver Medal at the 50th International Exhibition of Inventions Geneva (2025) Bronze Medal at the 48th International Exhibition of Inventions Geneva (2023) Bronze Medal at 2022 Inventions Geneva Evaluation Days First prize of Nokia Ubimedia MindTrek Awards (2011) He has also served as a jury member for the Nokia Ubimedia MindTrek Awards and as a reviewer for top-tier conferences and journals including SIGCHI, SIGGRAPH, and MobileHCI. As an active researcher and mentor, Dr. Zhu currently supervises multiple PhD students and research assistants. His research is supported by significant grants including ITF projects on Mixed Reality Assisted Preoperative Neurosurgical Planning and Development of Attention-Aware, Immersive, Collaborative Video Teleconferencing System. He also serves as Co-Principal Investigator for the TDG(CityU) START project focusing on interdisciplinary approaches in digital fabrication. Dr. Zhu established the MEI Lab (Multimodal and Embodied Interaction Laboratory) in 2017, which has become a hub for innovative HCI research at CityU. The lab focuses on creating next-generation interaction techniques that combine physical and digital elements, with applications ranging from healthcare to education and entertainment.
Theo Arentze is a Full Professor at Eindhoven University of Technology (TU/e) in the Department of the Built Environment, leading the Real Estate Management and Development group. He is affiliated with EAISI Health and EAISI Mobility research institutes. Education: MSc in Psychology (Cognitive Psychology & AI) from Groningen University, PhD from TU/e Urban Planning Research: Spatial choice behavior, decision support systems, activity-based modeling, agent-based simulation His research integrates bounded rationality into spatial choice models to enhance behavioral realism, with applications in real-estate management , neighborhood development , healthy cities , and hybrid work environments . Recent work includes child-friendly urban planning and energy-efficient housing impacts . Prominent article themes include: Hybrid work location decisions Urban public space affective experiences Child friendliness in residential choices Sustainable energy preferences Spatial decision support systems Social network modeling Scientific recognition includes: Best Poster Award (2025) - Computational Urban Planning Conference Long Paper of Distinction (2021) - Healthy Buildings Europe EuroFM Best Paper Award (2017) Pyke Johnson Award (2016) As an educator, he teaches courses in Urban Planning , Housing Economics , and Quantitative Research Methods . His multidisciplinary team combines expertise from psychology, sociology, and urban economics to create high-quality built environments through behavioral research.
Robert Likamwa is an Associate Professor at Arizona State University, affiliated with the School of Arts, Media and Engineering and the School of Electrical, Computer and Energy Engineering. His research focuses on the intersection of mobile computing, augmented reality, and sensor design through Meteor Studio. Ph.D., Rice University M.S., Rice University B.S., Rice University His work spans three core research arcs: (i) advanced visual capture systems, (ii) hybrid virtual-physical immersion through sensory augmentation, and (iii) data-driven frameworks for AR/VR storytelling. He explores mobile operating systems, low-power architectures, computational imaging, and holographic computing. Recent publications analyze multi-resolution visual sensing, geospatial cross-virtuality collaboration, planetary data visualization, spatial audio optimization, and multi-sensory virtual environments. His 2013 paper on energy-proportional image sensors received the Best Paper Award at ACM MobiSys. Best Paper Award, ACM MobiSys 2013 LiKamWa advises graduate students through research and thesis courses and leads grants related to mobile vision systems, haptic interfaces, and energy-efficient sensor design. He directs Meteor Studio, a research group focused on immersive technology innovation.
WonSook Lee is a tenured Full Professor in the School of Electrical Engineering and Computer Science at the University of Ottawa’s Faculty of Engineering. Her expertise spans medical imaging, machine/deep learning, computer graphics, and computer vision. She earned her Ph.D. in Computer Science from the University of Geneva (Switzerland) and holds degrees from POSTECH (Korea) and NUS (Singapore). Before academia, she worked at Korea Telecom, Samsung Advanced Institute of Technology, and Eyematic Interfaces Inc. (USA). Her research focuses on applications such as virtual/augmented reality, MRI/CT/Ultrasound analysis, and 3D mesh modeling. She has authored over 130 publications, including 30+ journal papers, and serves on conference committees and editorial boards. Lee has secured major grants (NSERC, CFI, ORF) as Principal Investigator and contributed to global initiatives like South Korea’s National Research Foundation. Her lab explores cutting-edge techniques in medical imaging, AI-driven object detection, and multimodal systems. Notable projects include adversarial perturbation analysis for model robustness, cross-domain GANs for semantic segmentation, and real-time ultrasound-enhanced pronunciation training. She actively promotes interdisciplinary research in healthcare technology and autonomous systems.
Sohmyung Ha is an Associate Professor of Electrical Engineering and Bioengineering at NYU Abu Dhabi and holds a Global Network position at NYU Tandon School of Engineering. He leads the Integrated BioElectronics Laboratory, focusing on advancing silicon integrated technologies for biomedical applications such as implantable devices and wearable sensors. His expertise spans biomedical circuits, neural interfaces, and wireless power systems. Education: MS (2004, KAIST), PhD (2016, UC San Diego) with a Best Thesis Award. Prior industry experience includes analog circuit design at Samsung Electronics (2006-2010). Academic affiliations include NYU Abu Dhabi, NYU Tandon, and global collaborations. Research interests include high-performance biomedical sensors, neural prosthetics, and energy-efficient bioelectronic systems. Notable achievements include a Best Paper Award (ISCAS 2024) and innovations in impedance spectroscopy and neural interface ICs. Current projects emphasize closed-loop neural interfaces, subcutaneous glucose monitoring, and retinal prostheses. His lab develops miniaturized, power-autonomous systems for healthcare applications.
Ryo Suzuki is an Assistant Professor in the Department of Computer Science at the University of Calgary's Faculty of Science. His research focuses on Human-Computer Interaction (HCI) and robotics, particularly in tangible user interfaces, swarm robotics, and shape-changing interfaces. He holds a PhD in Computer Science from the University of Colorado Boulder (2020) and has conducted research internships at Stanford University, UC Berkeley, the University of Tokyo, and Adobe Research. His educational background includes advanced coursework in robotics and HCI, with a strong emphasis on interdisciplinary innovation. He teaches courses such as Human-Computer Interaction II, Human-Robot Interaction, and Special Topics in Mixed Reality Application Design. Research interests include designing novel interfaces for AR/VR/MR systems, haptic feedback mechanisms, and collaborative robotics. His work often bridges physical and digital spaces, such as through projects like LiftTiles (shape-changing building blocks) and RoomShift (room-scale haptic environments). Key awards include the UIST 2020 Honorable Mention Paper Award, DIS 2019 Best Paper Award, and the Ministry of Internal Affairs and Communications in Japan Innovation Award. His research has been featured in IEEE Computer Graphics and Applications, TechXplore, and Wired. He actively explores future work in symbiotic AI systems, AI-in-the-loop AR applications, and scalable shape-changing robotics. His lab emphasizes hands-on prototyping and user-centered design principles.
Steve Whittaker is Professor of Human-Computer Interaction at the University of California at Santa Cruz. He conducts interdisciplinary research at the intersection of social science and computer science, focusing on how technology affects human memory, communication, and personal information management. His current research explores human-centric AI systems, mental health technologies, and digital identity. His research interests center on designing interactive systems that support human needs in digital environments. He investigates how people manage digital information, remember personal experiences through lifelogging, and interact with conversational agents and social robots. His work emphasizes computational well-being, affective computing, and the social implications of technology use. He has made foundational contributions to the fields of personal information management (PIM), computer-mediated communication (CMC), and human-robot interaction. The recent publications reflect a strong trend toward mental health technology, human-AI interaction, and digital well-being. His work spans from theoretical models of emotion and memory to practical systems for mental health apps, chatbots, and immersive visualization. He frequently publishes in top-tier venues such as CHI, CSCW, and IUI, often in collaboration with researchers across disciplines. Lifetime Research Achievement Award from SIGCHI Fellow of the Association for Computational Machinery (ACM) Member of the CHI Academy Lasting Impact Award from ACM CSCW Best Paper Award at CSCW10 Best Paper Award at CHI07 Honourable Mention at ACM CHI 2020 Multiple best paper nominations at CHI, CSCW, and IUI MIT Siegel Prize Steve Whittaker has supervised numerous PhD and Master’s students, though specific names are not listed in the provided text. His research has been funded by major grants from NSF, NIH, and industry partners, enabling long-term studies on digital behavior and system development. He is Editor of the journal Human Computer Interaction and has authored over 200 peer-reviewed publications. His most recent book, The Science of Managing Our Digital Stuff (MIT Press), co-authored with Ofer Bergman, synthesizes decades of research on personal information management. He leads a vibrant research lab at UC Santa Cruz that focuses on human-centered computing, where students and collaborators work on projects involving AI, mental health, digital memory, and social interaction. The lab has produced influential work on lifelogging, email management, telepresence robots, and algorithmic transparency. The team employs mixed methods, combining qualitative studies with system design and evaluation.
Sky Lo Tian Tian is an Assistant Professor at the School of Design, Hong Kong Polytechnic University. His research focuses on "Spatial Phygital Interaction", integrating technologies like XR (Extended Reality), BIM (Building Information Modeling), and gamification to bridge virtual and physical environments through human-centred architectural design. Key expertise includes computational architecture, digital fabrication, and interactive design Developed novel concepts like Human-Virtual Reality Interaction (HVRI) and phygital-aided construction systems His notable projects include the Green Weaved Corridor bamboo pavilion in Chaozhou, China, and the Meta Archive platform for 3D model archiving. He actively organizes workshops at international venues like DigitalFuture, CCD-ASC, and POLAR. Scientific Awards : Full Doctoral Scholarship recipient from The Chinese University of Hong Kong and Victoria University of Wellington
Dr. Stewart Worrall is a Senior Research Fellow at the Australian Centre for Field Robotics (ACFR) within the University of Sydney. His research focuses on autonomous systems, robotics, and intelligent transportation systems, particularly in the areas of autonomous vehicle perception, human-robot interaction, and sensor fusion. He has contributed to numerous high-impact publications on topics such as edge case testing for autonomous vehicles, collaborative perception frameworks, and context-aware human-robot interaction design. His work integrates robotics hardware, computer vision, and machine learning to address challenges in autonomous driving, crowd dynamics, and urban mobility scenarios. Current research students under his supervision explore topics ranging from light field imaging for autonomous driving to human-machine interfaces for vehicles. Worrall has pioneered datasets like the University of Sydney Campus Dataset and the ACFR Five Roundabouts Dataset, which are critical for evaluating autonomous systems. His contributions span academic conferences (e.g., IEEE IV, ICRA) and journals, emphasizing both technical innovation and societal impacts of autonomous technologies. Key labs/teams: Core member of the ACFR, collaborating across disciplines including robotics, computer science, and urban design.
David Lindlbauer is an Assistant Professor at the Human-Computer Interaction Institute (HCII) within Carnegie Mellon University's School of Computer Science. He leads the Augmented Perception Lab and co-directs the CMU Extended Reality Technology Center (XRTC) . His research bridges Human-Computer Interaction, Computer Graphics, and Computer Vision to create adaptive interfaces that enhance human-digital interaction. Education : PhD (summa cum laude) from Technische Universität Berlin , MSc and BSc from University of Applied Sciences Upper Austria Previous Affiliation : Postdoctoral Researcher at ETH Zurich (2018-2020) David's research focuses on understanding human perception of digital information and developing computational approaches to optimize AR/VR interface usability. Key areas include: Context-aware adaptive interfaces Visual saliency and attention modeling Spatial audio-haptic systems Optimal placement algorithms Object manipulation in Remixed Reality Diminished/ambient MR interfaces His 15 most recent publications (2024-2025) span topics in adaptive XR interfaces, multimodal notifications, haptic systems, and spatial cognition. These works appear at venues like ACM CHI, ACM UIST, IEEE VR, and Frontiers in VR. Common themes include: Machine learning for interface adaptation Human factors in XR design Real-time environment analysis Privacy-aware display systems Collaborative MR interfaces Accessibility enhancements Scientific Recognition : Best Paper Honorable Mention Award (ACM CHI 2024) Best Paper Award (ACM ISS 2023) ETH Zurich Postdoctoral Fellowship Multiple best paper recognitions at CHI, UIST, and IEEE VR Teaching & Leadership : Course developer for CMU's "Interactive Extended Reality" Mentor for NASA SUITS Challenge team Co-chair roles at CHI and UIST Overseeing PhD students and research interns