Reyhan Durmaz is an Associate Professor of Religious Studies at the University of Pennsylvania, affiliated with the School of Arts & Sciences and multiple interdisciplinary programs. Her research focuses on Syriac Christianity, medieval religious dynamics, and the intersection of Christianity and Islam in late antiquity. She holds a Ph.D. from Brown University (2019) and has received prestigious fellowships such as the Dumbarton Oaks Junior Fellowship and the Charlotte Newcombe Dissertation Fellowship. Her seminal book Stories between Christianity and Islam (2022) examines the transmission of saints' stories between religious traditions, earning Honorable Mention from the Middle East Medievalists. Current projects include a study of rural Christianity in the medieval Middle East through soldier-monk narratives and an analysis of the 19th-century Arabic newspaper Kawkab America . She co-leads the Digital Photograph Archive project Visualizing Countryside , documenting medieval religious sites. Dr. Durmaz teaches courses on global Christianity, material culture, and late antiquity, and serves as co-chair of the Philadelphia Seminar on Christian Origins. Her work bridges historical analysis, textual scholarship, and digital humanities, addressing themes of religious identity, cultural exchange, and marginalized communities.
Jessica Lin is an Associate Professor in the Department of Computer Science at George Mason University, with a focus on data mining and time series analysis. She has published extensively on topics including motif discovery, anomaly detection, clustering, and symbolic representation of time series data. Ph.D., M.S., and B.S. in Computer Science from UC Riverside (2005, 2002, 1999) Her research spans efficient algorithms for mining massive time series datasets, extending to multimedia data like images and texts. She has developed tools such as GrammarViz and SAX for pattern visualization and symbolic analysis. Recent publications highlight advancements in variable-length motif discovery, interpretable classification frameworks, and anomaly detection. Her work appears in top conferences like AAAI, ICDM, and SDM, as well as journals including Knowledge and Information Systems and Data Mining and Knowledge Discovery . Dr. Lin has advised numerous Ph.D. students, many of whom have taken academic or industry positions. She has served on editorial boards and program committees for conferences such as KDD, ICDM, and ECML-PKDD.
Toby Jia-Jun Li is an Assistant Professor in the Department of Computer Science and Engineering at the University of Notre Dame, where he leads the SaNDwich Lab. He also serves as the Director of the Human-Centered Responsible AI Lab in the Lucy Family Institute for Data & Society and is a Faculty Fellow at the Institute for Educational Initiatives (IEI). Previously, he was affiliated with Carnegie Mellon University's Human-Computer Interaction Institute (HCII) and GroupLens Research. Dr. Li's research spans the intersection of Human-Computer Interaction (HCI), End-User Software Engineering, Machine Learning (ML), and Natural Language Processing (NLP), with recent work focusing on addressing societal challenges in the future of work through human-AI collaborative approaches. His work has resulted in over 40 publications at premier venues including CHI, UIST, CSCW, ACL, and ICSE, with 8 papers winning Best Paper or Honorable Mention awards. His recent publications demonstrate a strong focus on human-AI collaboration across various domains, including code understanding, privacy, accessibility, and creative tools. The work shows a trajectory toward increasingly sophisticated integration of human-centered design with AI capabilities, particularly using large language models to enhance human productivity and address societal challenges. Google Research Scholar Award recipient Recipient of Yahoo! Fellowship ($100,000/year) Best Paper Award at UIST 2020 Best Paper Honorable Mention Award at CHI 2021 Best Paper Award at CSCW 2024 Best Paper Award at CHI 2025 Dr. Li actively mentors Ph.D. students and has established collaborations with Google, Microsoft Research, IBM Research, Adobe, Verizon, and J.P. Morgan. His research has been supported by NSF, Google Research Scholar Program, AnalytiXIN Initiative, Yahoo! InMind project, and J.P. Morgan. He is currently recruiting Ph.D. students and undergraduate researchers for his SaNDwich Lab, which focuses on developing interactive systems to empower individuals to create, configure, and extend AI-powered computing systems.
Floyd Mueller is a Full Professor of Future Interfaces in the Department of Human Centred Computing at Monash University, where he also directs the award-winning Exertion Games Lab. His work bridges human-computer interaction, interaction design, and game and play design, with a focus on bodily engagement and physical activity through technology. He has held prior academic and research positions at RMIT University, the University of Melbourne, and CSIRO, and has been affiliated with elite institutions such as Stanford University, MIT Media Lab, and Microsoft Research Asia. PhD in Interaction Design – University of Melbourne (2011) MS in Media Arts and Sciences – Massachusetts Institute of Technology (2002) Diplom-Informatiker (Medieninformatik) – Hochschule Furtwangen (2000) BSc in Multimedia – Griffith University (1999) Floyd Mueller’s research centers on human-computer interaction with a strong emphasis on bodily interactions, exertion interfaces, and playful technologies. His work explores how digital systems can support physical activity, human values, and novel forms of expression through games, wearables, augmented reality, and immersive experiences. He employs methodologies such as design ethnography, autoethnography, and Research Through Design to investigate the phenomenology of human-computer integration. His recent publications (2024–2025) reflect a continued focus on the future of bodily interfaces, including lucid dream mediation, extended reality for fear reduction in water, sonic gastronomy, and shared bodily control in augmented human systems. These works are published in top-tier venues like CHI and Human-Computer Interaction journal, highlighting trends toward immersive, sensory-rich, and human-centered computing that challenge traditional boundaries between body and machine. His scientific awards include being an inaugural honouree of the Australian Design Honours, receiving 9 Best Paper Honorable Mentions and 2 Best Papers at CHI and CHI PLAY, and being recognized as a Fulbright Visiting Scholar and Microsoft Research Asia Fellow. His games have been featured by BBC, ABC, Discovery Science Channel, and New Scientist, and won a Media Star Award. Floyd Mueller actively supervises PhD students through the Exertion Games Lab and Supervisor Connect platform. He has secured major research grants, including Australian Research Council Discovery and Linkage Projects. His current projects include Advancing Australia’s hospitality industry through interactive food and Designing digital aquatic play to foster Australians' engagement with water . He also serves as associate editor for IMWUT and IJHCS, co-founded the CHI PLAY conference series, and was general co-chair for CHI PLAY’18 and CHI’20. He leads the Exertion Games Lab, an interdisciplinary research team focused on inventing the future of bodily play. The lab investigates how technology can support active lifestyles through exertion games, wearables, drones, and immersive environments. The lab’s work spans design, prototyping, user studies, and real-world deployment, often in collaboration with chefs, athletes, and underwater explorers.
Michael Nebeling is an Associate Professor at the University of Michigan's School of Information (UMSI), leading the Information Interaction Lab. His research focuses on Augmented, Virtual, and Mixed Reality (XR) interfaces, emphasizing usability, accessibility, and privacy. He co-directs the HCI seminar series in the Michigan Interactive and Social Computing (MISC) group and teaches AR/VR courses (SI 559/659). Nebeling has held roles such as UIST 2026 General Co-Chair and CHI 2026 Subcommittee Co-Chair. He pioneered the Extended Reality for Everybody Coursera specialization and the XR MOOC series . His work includes projects like XRDirector , MRAT , and 360proto , addressing challenges in XR design and tool development. Awards include the Disney Research Faculty Award, Mozilla Research Award, and Epic MegaGrant. He advises the student-led Alternate Reality Initiative (ARI) and collaborates with industry partners like Meta, Epic, and Disney. Education: PhD in Computer Science from ETH Zurich (2015), Postdoc at Carnegie Mellon University's Human-Computer Interaction Institute (2016). Research Themes: XR toolkits, privacy/security in AR/VR, inclusive design, educational applications, and ethical considerations in mixed reality. Over 90 publications in venues like CHI, UIST, and ACM Transactions on CHI. Awards: Disney Research Faculty Award (2018), Mozilla Research Award (2018), Epic MegaGrant (2019), Meta Reality Labs Gift (2020). Recognized with Best Paper Awards at CHI and UIST.
Andrea Cavallaro is a Full Professor at the École Polytechnique Fédérale de Lausanne (EPFL) and Director of the Idiap Research Institute. He holds dual appointments in the School of Engineering (STI) within the Institute of Electrical Engineering and Measurements (IEM) and the School of Engineering's Education Unit (SEL-ENS). His research focuses on machine learning for multimodal perception, privacy-preserving AI, and autonomous systems. Cavallaro earned his PhD in Electrical Engineering from EPFL in 2002 and has held leadership roles including Director of Research at Queen Mary University of London and Turing Fellow at The Alan Turing Institute. Education: PhD in Electrical Engineering (EPFL, 2002) Leadership: Idiap Director, Affiliate at ELLIS Society Editorial Roles: Editor-in-Chief of Signal Processing: Image Communication (2020–2023), Senior Area Editor for IEEE Transactions on Image Processing Research Interests: Machine learning for audio-visual sensing, privacy in AI, autonomous systems perception, and ethical AI frameworks. Key projects include AlignAI (trustworthy AI alignment) and CORSMAL (multimodal object manipulation). Recent articles explore privacy-aware AI models, adversarial attacks, and multimodal perception systems. His work bridges theoretical advancements with practical applications in robotics, healthcare, and education. Awards include the Royal Academy of Engineering Teaching Prize and IAPR Fellowship. Teaching: Leads courses on deep learning ethics and multimodal AI at EPFL. Advising: Supervises 11 PhD students in areas like privacy-preserving algorithms and autonomous systems. Labs/Teams: Coordinates Idiap’s Audiovisual Intelligence and Learning Lab (LIDIAP) and collaborates on projects like GraphNEx (explainable AI via graph neural networks).
Shih-Fu Chang is the Dean of Columbia Engineering and holds the Morris A. and Alma Schapiro Professorship at Columbia University. His research focuses on computer vision, machine learning, and multimedia information retrieval. He is recognized as a foundational figure in the field of content-based visual search and has pioneered innovations in image/video search engines, crime prevention systems, and brain-machine interfaces. His leadership roles include Chair of Columbia's Electrical Engineering Department (2007-2010), Editor-in-Chief of the IEEE Signal Processing Magazine (2006-2008), and Senior Executive Vice Dean at Columbia Engineering, where he drives strategic planning and international collaboration. Dr. Chang has received prestigious awards including the ACM Multimedia Technical Achievement Award, IEEE Signal Processing Technical Achievement Award, and IEEE Kiyo Tomiyasu Award. He is a Fellow of AAAS, ACM, and IEEE, and an Academician of Academia Sinica. His recent work emphasizes multimodal reasoning, few-shot learning, and vision-language systems, with applications in healthcare diagnostics and multimedia benchmarking. His research spans cross-modal understanding, event extraction, and adaptive AI systems. Key contributions include systems like Ferret-v2 for multimodal grounding and RESIN for schema-guided event tracking. He has advised multiple startups and actively contributes to curriculum development in AI and engineering education.
Prof. Dr. Nicole Ondrusch is a Professor at Heilbronn University (HHN) within the Faculty of Computer Science. She specializes in teaching methodological fundamentals of software engineering, including ERP systems, Design Thinking, Change Management, and digital transformation. Her research focuses on educational concepts for computer science technologies and future-relevant skills. Key Roles and Projects: Member of BW-CAR doctoral center Organizer of Barcamp Heilbronn, an unconference teaching project fostering student teamwork Principal investigator in funded projects like DigiTrans (digital transformation education) and DEV:GAMES (educational game development) SAP Academic Board DACH spokesperson since 2021 Research Interests: Her work emphasizes innovative teaching methods such as Design Thinking, agile project implementation, and digital experimentation. She explores ethical AI education, interdisciplinary collaboration, and the societal impact of digital transformation. Nicole also develops practical teaching tools like virtual escape rooms and game-based learning frameworks. Grants & Partnerships: Funded by DAAD (DigiTrans), Stiftung Innovation, and others Collaborates with industry partners like SAP and local IT organizations (ConnectIT) Labs & Teams: She leads the Lab:D initiative, developing digital teaching platforms, and co-organizes the Barcamp, a student-led event integrating real-world project management and community building.
Dr. Heather Culbertson is an Assistant Professor in the Department of Computer Science at the University of Southern California, leading the HaRVI (Haptics Robotics and Virtual Interaction) Laboratory. Her research focuses on designing haptic hardware and algorithms to create intuitive human-robot interactions through touch, emphasizing realism in virtual environments and social connectedness. Key areas include mediated touch, wearable haptic systems, and multisensory integration in VR/AR applications. The lab's work spans robotics, human perception modeling, and cross-disciplinary solutions for healthcare and immersive technologies. Research interests revolve around tactile feedback systems, social robotics, and the psychological impact of haptic interfaces. Recent work explores real-time haptic texture rendering, affective communication via touch, and motion platforms for VR. Culbertson's projects often integrate human factors early in design to ensure usability and immersion. Publications highlight advancements in haptics coding standards, drone-human interaction, and emotion regulation systems. Her contributions bridge engineering and cognitive sciences, addressing challenges in wearable tech, surgical training simulations, and assistive robotics. The HaRVI Lab collaborates across disciplines to advance tactile interfaces for virtual reality, social robotics, and medical applications.
Professor Peter F. Driessen is a faculty member in the Department of Electrical and Computer Engineering at the University of Victoria, with a cross-appointment in the School of Music. He holds a BSc and PhD from the University of Victoria and is a Professional Engineer (PEng). His research focuses on communication systems, signal processing, control, and interdisciplinary projects in computer music and wireless technologies. Key areas include audio/video signal processing, radio propagation, sound recording, and multimedia systems. He leads the University of Victoria Propagation Laboratory, which explores radio wave propagation and Amateur radio integration with engineering education. His work spans theoretical research and applied projects like ECOSat satellite systems, software-defined radio (SDR), and innovative musical instruments such as the Radio Drum. He supervises undergraduate and graduate projects in these domains through ELEC 499 courses. Notable contributions include the APEGBC Editorial Board Award for Best Paper (2002) and patents in wireless networking and signal processing. His teaching includes courses in signal analysis and electromagnetics, and he collaborates on interdisciplinary programs like the Music/Computer Science degree. Education: BSc in Electrical Engineering, University of Victoria PhD in Electrical Engineering, University of Victoria Research Interests: Audio and video signal processing for music and media Software-defined radio and Amateur radio technologies Satellite communication and ground station development Gesture-based interfaces and musical instrument design Error mitigation in streaming audio/video Optical and microwave-photonic systems Labs & Collaborations: Propagation Laboratory (radio wave research) UVic Experimental Radio Group (Amateur radio club) UVic Satellite Design Team (ECOSat projects) UVic Centre for Aerospace Research Grants & Awards: APEGBC Editorial Board Award (2002) Multiple US patents in wireless systems and signal processing
Prof Lee Kwan Min is a Professor and the inaugural Korea Foundation Professor in Contemporary Korean Society and New Media at Nanyang Technological University’s Wee Kim Wee School of Communication and Information (WKWSCI), where he directs the UX Lab. He holds a Ph.D. from Stanford University and has held leadership roles, including founding director of Interaction Science Research Center at Sungkyunkwan University and Vice President at Samsung Electronics, overseeing UX strategy and innovation. His research focuses on user experience (UX), human-machine interaction (HCI/HRI/HAI), digital culture, and Korean society’s technological evolution. He has secured over $12M in research grants and holds patents in display interfaces and gesture control. Notable awards include ICA Fellowship and USC Mellon Teaching Award. Education: Ph.D. (Stanford University), M.A./B.A. (implied from career timeline). Previous affiliations include Sungkyunkwan University (SKKU) and the University of Southern California (USC), where he was tenured at 40. His work bridges academia and industry, advising startups in fintech, smart mobility, and UX design. Research Interests: UX design and evaluation Social/psychological impacts of ICT Human-robot/vehicle interaction Smart cities and disruptive technologies Korean digital society studies Recent work trends emphasize conversational interfaces in vehicles, metaverse analysis, and Fintech agents. His articles explore topics like autonomous vehicle trust, cross-cultural gaming psychology, and VR advertising. Awards include ICA Fellow status and multiple top-paper recognitions. Grants and Patents: Over $12M funding from NSF, Samsung, and Korean/US governments. Patents span smart displays, gesture control, and multimedia systems. Advises global firms on UX strategies and innovation. Labs/Teams: Director of UX Lab at NTU, leading interdisciplinary research. Collaborates with MIT Cognet and editorial boards of top journals like Journal of Communication and Human Communication Research .
Shang-Tse Chen is an Associate Professor at the Department of Computer Science and Information Engineering and Graduate Institute of Networking and Multimedia , National Taiwan University . He leads the NTU AI Security Lab , focusing on applied and theoretical machine learning with emphasis on cybersecurity, adversarial ML, and ML privacy/fairness. Education: PhD in Computer Science (Georgia Tech, 2019), BSc in CSIE (NTU, 2010) Awards: K. T. Li Young Researcher Award (2025), IBM PhD Fellowship (2018), KDD Best Student Paper Runner-Up (2016), NSF SaTC Grant (2017-2021) His research spans adversarial ML, certified defenses, model inversion attacks, and intersection with differential privacy/fairness. Recent work includes physical adversarial attacks on object detectors and practical defenses using JPEG compression. He teaches courses like Security and Privacy of Machine Learning and Introduction to Medical Informatics . Key publication trends show focus on adversarial robustness (ICML/NeurIPS/ICLR), cybersecurity applications (ACSAC), and ML fairness (ACL/EMNLP). Collaborations include industry partnerships with Intel Labs and Symantec. Scientific Awards: K. T. Li Young Researcher Award (2025) ACM TiiS Best Paper Honorable Mention (2020) IBM PhD Fellowship (2018) KDD Audience Appreciation Award Runner-Up (2018) Symantec Fellowship Runner-Up (2016) KDD Best Student Paper Runner-Up (2016) NSF Grant (2017) He advises 13 current students (PhD/MS/Undergrad) and has mentored alumni now at CMU/UC Berkeley. The lab actively recruits postdocs and students across levels.
Oswald Lanz is a tenured full professor at the Faculty of Engineering of the Free University of Bozen-Bolzano , leading the Visual Computing Lab . He holds a Ph.D. in Computer Science and a Mathematics degree from the University of Trento. Prior to his current role, he was a researcher and head of research at FBK Trento. He is an endowed professor collaborating with Covision Lab , an AI hub in Bressanone, and coordinates the board of professors for the PhD in Computer Science program since 2025. His research focuses on Computer Vision, Deep Learning, and Video Analytics , with applications in sports technology, medical imaging, and industrial automation. Key achievements include the Amazon AWS Machine Learning Research Award (2020) , ACM Multimedia Best Paper (2015) , and Best Student Paper at ICIAP (2007) . He co-organized the ELLIS-VISMAC Winter School (2025) and chaired ICIAP 2019 . His work spans novel view synthesis, action recognition, and anomaly detection, supported by patents in video tracking and detection. He teaches courses like Deep Learning and Artificial Intelligence in undergraduate and graduate programs. Recent projects such as 5VREAL integrate 5G, edge computing, and AI for sports analysis. His collaborations bridge academia and industry, exemplified by his role in Covision Lab and multidisciplinary initiatives like DSS4LCO for food supply chains. Lanz’s publications emphasize spatiotemporal modeling, neural architecture search, and hybrid machine vision systems.
Chang S. (CS) Nam is a Professor of Industrial and Systems Engineering at North Carolina State University, with affiliations in the UNC/NCSU Joint Department of Biomedical Engineering and the Department of Psychology. He holds editorial roles as Editor-in-Chief of Brain-Computer Interfaces journal and is a Fellow of the Human Factors and Ergonomics Society. His research focuses on advancing human-centered technologies through neuroergonomics, brain-computer interfaces (BCIs), and rehabilitation engineering, supported by grants from NSF, AFRL, AFOSR, and the Laboratory for Analytic Sciences. Education: Ph.D. in Industrial Engineering, Virginia Tech (2003) MSIE in Industrial Engineering, State University of New York at Buffalo (2000) Research Interests: His work spans neurorehabilitation, haptic interaction design, and BCI applications, aiming to bridge human cognitive and neural processes with technological systems. Key areas include adaptive human-computer interaction, EEG-based emotion recognition, and spatial augmented reality for skill training. Grants & Awards: Recipient of NSF CAREER Award (2010), Air Force Summer Faculty Fellowship (2018), and the Leland S. Kollmorgen Spirit of Innovation Award (2019) Editor of Brain-Computer Interfaces Handbook: Technological and Theoretical Advances (CRC Press) Advising & Labs: Advises students like Lingchao Mao and Priscille Koutouan Leads the Brain-Computer Interface and Neuroergonomics Lab, developing BCI systems for communication in vegetative states and neurorehabilitation
Habib Ullah is an Associate Professor in Data Science at the Norwegian University of Life Sciences (NMBU), Norway, where he conducts research at the intersection of computer vision and machine learning. He is affiliated with the Institute of Data Science under the Faculty of Science and Technology. He has previously held academic positions at COMSATS University Islamabad, Pakistan, and the University of Ha'il, Saudi Arabia, and served as a postdoctoral researcher at The Arctic University of Norway. Educational Background: PhD in Information and Communication Technology (Computer Vision), University of Trento, Italy (2011–2015) MSc in Electronics and Computer Engineering, Hanyang University, South Korea (2007–2009) BSc in Computer Systems Engineering, NWFP University of Engineering and Technology, Pakistan (2002–2006) Habib Ullah's research is primarily focused on computer vision and machine learning, with applications in aquaculture, agriculture, and human behavior analysis. He investigates underwater fish feeding sounds using audio classification, develops zero-shot learning models for recognizing unseen classes, and applies deep learning to detect stress in salmon via skin dot patterns. He also explores AI-driven controlled environment agriculture, leveraging sensors and automation for optimal crop growth. His work emphasizes practical AI solutions for real-world challenges in environmental and biological domains. The recent publications highlight a strong trend in leveraging deep learning for zero-shot and semi-supervised learning, particularly in computer vision tasks such as sea ice classification, crowd anomaly detection, and agricultural monitoring. His research spans remote sensing, biomedical signal processing, and human activity recognition, demonstrating interdisciplinary versatility. The keywords reflect a focus on robust feature representation, knowledge transfer, and model generalization. Scientific Awards and Funding: Industrial PhD grant 'Advancing Controlled Environment Agriculture AI' from The Research Council of Norway (Project number 354125, 2 million NOK, 2024) Team member (Coordinator-Participant) in the Battery Cell Assembly Twin (BatCAT) project funded by Horizon Europe (7 mEuro, 2023–2027) Development of an AI-Based Image Analysis System for Monitoring Plant Status (Funding: 1.8 mNOK, starting 2025) Habib Ullah actively supervises PhD projects and contributes to academic service through editorial and organizational roles. He has served as an Associate Editor for IEEE Access, Guest Editor for MDPI Remote Sensing, and Editor of the Springer book Machine Learning Techniques and Sensor Applications for Human Emotion, Activity Recognition, and Support (ML-SHEARS) . He has also been a Track Chair and Program Committee Member for several international conferences, reflecting his leadership in the academic community. His research is supported by significant grants and collaborative projects, indicating strong institutional and international engagement. He is involved in multiple research teams and projects, including the BatCAT project on battery manufacturing and AI applications in controlled environment agriculture with RIFT LABS AS. His lab work integrates deep learning, sensor fusion, and data analytics for environmental and biological monitoring systems.