Manolis Savva is an Associate Professor in the School of Computing Science at Simon Fraser University and holds the Canada Research Chair in Computer Graphics. He specializes in 3D scene analysis, generative methods for 3D content, and computer graphics for AI. His research bridges computer graphics, vision, and robotics. Education: Ph.D. (Computer Science, Stanford University, 2016), MS (Computer Science, Stanford, 2012), B.A. (Physics & Computer Science, Cornell, 2009). Research Interests: Human-centric 3D scene analysis, generative 3D content creation, AI-driven rendering, and applications in robotics. Key projects include Habitat (Embodied AI platform), ScanNet , and ShapeNet datasets. Recent Articles: Focus on articulated object modeling, 3D scene synthesis, and AI-driven visualization. Notable work includes SceneMotifCoder (generating object arrangements) and R3DS (panoramic scene understanding). Awards: CHCCS Early Career Award (2022), ICLR 2023 Outstanding Paper Award, ICCV 2019 Best Paper Nomination, and SGP 2020 Dataset Award (ScanNet). Lab/Teams: Leads research groups in 3DLG (3D Learning and Graphics) and GrUVi (Graphics and Vision). Collaborates on projects like AI Habitat and HomeRobot .
Ming Lin is a Distinguished University Professor at the University of Maryland, College Park, holding joint appointments in Computer Science (Department of Computer Science), the Institute for Advanced Computer Studies (UMIACS), Electrical and Computer Engineering (ECE), and the Maryland Robotics Center. She holds the Dr. Barry Mersky and Capital One E-Nnovate Endowed Professorships. Her research focuses on physically-based modeling, virtual environments, haptics, robotics, and AI applications in healthcare and urban computing. Education: Ph.D., M.S., and B.S. in Electrical Engineering & Computer Sciences from UC Berkeley. She previously spent 20 years at UNC Chapel Hill before joining UMD in 2018. Research interests include collision detection algorithms (e.g., Lin-Canny algorithm), real-time physics simulation, virtual/augmented reality systems, and medical imaging applications. Her work has led to over 2 million downloads of her group's software tools and licenses with 60+ companies. Notable contributions include the Oculus Rift-related VR technologies and Amazon's virtual try-on system. Awards: IEEE Fellow (2012), ACM Fellow (2011), NAI Fellow (2022), and Washington Academy of Sciences Distinguished Career Award (2020). Active in professional service, she serves on the CRA Board and chairs the Committee on Widening Participation in Computing Research. Advising: Supervises 12+ PhD/Master's students. Her lab (GAMMA Group) focuses on AI-driven robotics, autonomous systems, and physically-based simulations. Key projects include traffic simulation frameworks, medical VR applications, and 3D garment modeling.
Eshed Ohn-Bar is an Assistant Professor in the Department of Electrical & Computer Engineering at Boston University. He leads the Human-to-Everything (H2X) Lab, focused on developing intelligent systems for assistive and autonomous technologies. His research bridges machine perception, learning, and human-computer interaction, with applications in autonomous driving and accessibility for visually impaired individuals. Educated at UCLA (BS in Mathematics, 2010; MEd, 2011) and UCSD (PhD in Electrical Engineering, 2017), he holds a Humboldt Fellowship and has received the IEEE ITS Society Best PhD Dissertation Award (2017) and the 2025 BU Early Career Excellence in Research Award. His work emphasizes robust autonomy, real-time assistance, and inclusive design, collaborating with industry partners like Motional and receiving NSF grants (e.g., IIS-2152077). Research interests include autonomous systems, computer vision, and assistive technologies. Recent trends in publications highlight advancements in decision-making frameworks, neural volumetric models, and scalable learning for navigation. His lab’s projects address challenges in accessibility, such as blind motion generation and inclusive autonomous vehicle design. Awards: Humboldt Fellowship, IEEE ITS Best Dissertation, BU Early Career Award Grants: NSF IIS-2152077 Labs/Teams: H2X Lab, collaborating on projects with industry and academic partners
Calin Belta is a Professor in the College of Engineering at Boston University , with joint appointments in Mechanical Engineering, Systems Engineering, and Electrical and Computer Engineering. His research bridges control theory and formal methods, focusing on controller synthesis and automatic verification of hybrid systems with applications in robotics and systems biology . Education: Ph.D. in Control Theory, University of Pennsylvania His work emphasizes temporal logic specifications for ensuring safety and correctness in autonomous systems, particularly through control barrier functions (CBFs) , reinforcement learning , and model predictive control . Applications span from microrobotics to autonomous driving and biomolecular modeling . His recent articles (2025–2024) highlight advancements in safe control algorithms for autonomous vehicles, adaptive CBFs , temporal logic-guided learning , and microrobotics for cell manipulation. Common themes include formal verification , robustness , and human-in-the-loop safety . Scientific Awards: AFOSR Young Investigator Award (2008) NSF CAREER Award (2005) He also contributes to academia as a Senior Member of IEEE and Associate Editor for journals like SIAM Journal on Control and Optimization and IEEE Transactions on Automatic Control . His lab develops computational tools for safety-critical control in complex environments.
Dr. Yar Muhammad is a Principal Lecturer in Computer Science at the University of Hertfordshire's School of Physics, Engineering & Computer Science. His research develops Brain-Computer Interface applications using AI/ML techniques for healthcare. He holds a PhD in ICT (Tallinn University of Technology) and dual master's degrees. Research Leadership: Supervised PhD students: Nimra Memon (fault-tolerance in web services), Dmytro Zabolotnii (agent behavior prediction), Mahir Gulzar (context-aware modeling) Accepts self-funded PhD candidates in BCI/AI applications Awards: Young Investigator Award (Springer/IFMBE, 2014) Best Paper Award Runner-up (26th ISSC 2015) Professional Recognition: Fellow of Higher Education Academy IEEE Senior Member Editorial board member for multiple journals
Ziyu Yao is an Assistant Professor in the Department of Computer Science at George Mason University , co-leading the George Mason NLP Group . He is affiliated with the C4I & Cyber Center , Center for Advancing Human-Machine Partnership , and Institute for Digital InnovAtion at GMU. PhD in Computer Science and Engineering from Ohio State University (2021) Internships: Microsoft Semantic Machines, Carnegie Mellon University, Microsoft Research, Fujitsu Lab of America, Tsinghua University Research Interests: Focus on Natural Language Processing (NLP) and Artificial Intelligence (AI) , particularly advancing LLM systems through knowledge grounding , reasoning , and planning . Key areas include: Mechanistic Interpretability for LLMs Interactive Semantic Parsing/Code Generation Responsible and Trustworthy NLP Interfaces Interdisciplinary Applications in Mathematics Education and Network Communication Recent Articles (2024-2025) explore trends in LLM cascading for cost efficiency, mechanistic interpretability surveys, vision-language model reasoning, and interdisciplinary educational technology. Collaborations span institutions like Microsoft Research , William & Mary , and University of Cambridge . Scientific Awards: Presidential Fellowship (OSU Graduate School, 2020) Graduate Student Research Award (OSU CSE, 2021) Top Reviewer at NeurIPS 2023 Advising & Grants: Mentors PhD students like Murong Yue , Hao Yan , and Mohamed Aghzal . Leads NSF projects on AI-driven Mathematics Education and LLM Interpretability , alongside grants from Commonwealth Cyber Initiative and Microsoft Accelerate Foundation Models Research . Organized workshops at COLM 2025 and ICML 2025 . Labs & Teams: Co-leads the NLP Lab at GMU and collaborates with the MathVC NSF Project team (w/ Jennifer Suh, William & Mary). Develops platforms like Gentopia for tool-augmented LLMs and IntelliExplain for non-professional programmers.
Jon McCormack is a Professor jointly appointed in Monash University's Faculty of Art, Design & Architecture (MADA) and Faculty of Information Technology. He founded and directs SensiLab, a research facility focusing on computational creativity, human-machine interfaces, and generative systems. His work spans electronic media art, evolutionary music, and artificial life. McCormack holds a PhD in Computer Science from Monash University, along with degrees in Computer Science, Applied Mathematics, and Film/Television. Research interests include computational creativity, tangible interfaces, and cybernetic systems. Notable projects include 'Explainable Artificial Creativity' (ARC-funded) and 'Building 4.0 CRC,' addressing architectural innovation through AI. He has been recognized with awards for collaborative projects like the Blundstone Intelligent Footwear for Healthcare. McCormack's recent articles explore AI-driven art, generative systems, and interdisciplinary design. His work bridges artistic practice with technical innovation, emphasizing ethical and creative dimensions of human-AI collaboration. SensiLab serves as a hub for practice-based research in digital media and interactive systems. Education: PhD in Computer Science, Monash University (2004) Bachelor of Science (Honours), Computer Science/Applied Mathematics, Monash University (1987) Graduate Diploma in Film/TV, Swinburne University (1986) Bachelor of Science, Computer Science/Applied Mathematics, Monash University (1985) Key Projects: Lead investigator on 'Explainable Artificial Creativity' (2022–2026) Co-investigator in 'Building 4.0 CRC' (2020–2027), exploring AI-driven architectural design Awards: 2022 Designers Australia Award for Blundstone Footwear 2020 'On the Machine Condition' Prize McCormack's lab, SensiLab, fosters collaborations across disciplines, producing exhibitions, software, and theoretical frameworks for computational creativity. He actively supervises PhD students in practice-based research, emphasizing the intersection of art and technology.
Jun Li is a Full Professor in the Department of Applied and Computational Mathematics and Statistics at the University of Notre Dame's College of Science. He specializes in developing statistical and computational methods for big data, with a focus on interdisciplinary applications in bioinformatics, machine learning, and data mining. His career includes tenure as an Assistant Professor (2012–2017) and promotion to Associate Professor (2017) before becoming Full Professor (2020). Dr. Li holds a Ph.D. in Statistics from Stanford University (2012), supervised by Robert Tibshirani, and earlier degrees from Tsinghua University: a B.E. in Automation (2004) and an M.S. in Pattern Recognition and Intelligent Systems (2007). Research Interests : Dr. Li’s work centers on advancing computational frameworks for handling large-scale datasets, integrating statistical rigor with algorithmic innovation. Recent themes include AI-driven code improvement, ethical LLM applications in HCI, and GUI automation. His methodologies emphasize human-AI collaboration and transparency in algorithmic systems. Publications : His 2025 work explores LLM vulnerabilities in GUI agents, AI-assisted education tools like GLITTER, and ethical challenges in HCI research. Earlier studies (2024–2023) address topics such as natural language database queries, privacy-preserving app promotion analysis, and multimodal task learning. Lab/Teams : Affiliated with Notre Dame’s computational statistics research groups, focusing on interdisciplinary projects bridging statistics, computer science, and applied mathematics. His work often involves collaborations with industry and academic partners to translate theoretical advancements into practical applications.
Professor Marios C. Angelides is a full-time faculty member at Brunel University London , serving as Professor of Computing and Divisional Lead within the College of Engineering, Design and Physical Sciences . He leads the Creative Computing Research Group under the Institute of Digital Futures and contributes to the Digital Media department at Brunel Design School. BSc (First Class Honours) and PhD in Computing from the London School of Economics (LSE) Chartered Engineer (CEng) and Chartered Fellow of the British Computer Society (FBCS CITP) His research focuses on Creative Computing , specifically applying Machine Learning , Serious Gaming , and Cognitive Modeling to develop Smart IoT Applications . His work spans autonomous drone fleets for environmental monitoring, cybersecurity middleware for Android systems, wearable technology for lifestyle recommendations, and historical analysis of Alan Turing’s legacy in modern AI. Recent publications highlight trends in deploying Machine Learning for: IoT systems optimization Autonomous aerial/underwater vehicle coordination Deepfake detection using Turing’s Imitation Game Energy allocation in CubeSats via gaming mechanics Scientific recognition includes being Deputy Editor of The Computer Journal and runner-up for the 2016 Oxford University Press Wilkes Award . He has supervised PhD students in topics like Smart Android Middleware for Cybersecurity and Wearable Recommendation Systems , with active involvement in editorial boards and international conferences.
Dr. Todd D. Murphey is a Professor of Mechanical Engineering at Northwestern University's Robert R. McCormick School of Engineering and Applied Science. He serves as Director of Transformative Research and Director of the Master of Science in Robotics Program at Northwestern, leading initiatives in computational dynamics, control systems, and robotics. His work bridges engineering, neuroscience, and biomedical applications, with a focus on developing systems that interact effectively with humans and their environments. Dr. Murphey received his Ph.D. in Control and Dynamical Systems from the California Institute of Technology in 2002, with a thesis titled "Control of Multiple Model Systems." Prior to that, he earned a B.S. in Mathematics, summa cum laude, from the University of Arizona in 1997. Dr. Murphey's research centers on computational methods in dynamics and control, with applications spanning neuroscience, health science, robotics, and automation. His work in the Interactive & Emergent Autonomy Lab focuses on computational models of embedded control, biomechanical simulation, dynamic exploration, and hybrid control. The group develops mathematical approaches that lead to orders of magnitude improvement in computational efficiency for real-time implementation. Key application areas include assistive exoskeleton control, stabilization of energy networks, bio-inspired active sensing, entertainment robots, robotic exploration, and software-enabled stroke rehabilitation. Analysis of Dr. Murphey's recent publications reveals a strong emphasis on human-swarm interaction, algorithmic matter, and control of cyber-physical systems in uncertain environments. His work increasingly integrates information theory with physical systems, exploring how both autonomous and biological systems interact with environments to learn and improve behaviors. Recent trends show growing applications in rehabilitation technology, with particular focus on human-machine interaction in biomedical devices and embodied intelligence. Dr. Murphey has received numerous honors and awards for his contributions to robotics and engineering: Named Director of Transformative Research at Northwestern University (2025) Appointed IEEE Robotics and Automation Society Vice President of Publication Activities (2022) Co-recipient of Best Paper Award for IEEE Transactions on Robotics (2020) Appointed to Air Force Scientific Advisory Board (2019) Recipient of ABB Best Student Paper Award for CPL-SLAM research (2019) Cole-Higgins Award from Northwestern Engineering (2015) Dr. Murphey has supervised numerous graduate students including Taosha Fan, Giorgos Mamakoukas, and Ian Abraham, with research spanning robotic exploration using electrosense and mechanical contact, human-in-the-loop control, and shared control for rehabilitation devices. His lab has secured significant funding from the National Science Foundation, DARPA, and industry partners including Siemens and Ekso Bionics, supporting research in algorithmic matter, emergent behavior, and human-swarm collaboration. The Interactive & Emergent Autonomy Lab, led by Dr. Murphey, investigates how both autonomous systems and biological systems interact with their environments to learn and improve behaviors. Current projects include active learning and data-driven control, active perception in human-swarm collaboration, algorithmic matter and emergent computation, control for nonlinear and hybrid systems, cyber physical systems in uncertain environments, harmonious navigation in human crowds, information maximizing clinical diagnostics, reactive learning in underwater exploration, robot-assisted rehabilitation, and software-enabled biomedical devices. The lab collaborates with researchers across Northwestern and institutions including Georgia Tech, MIT, and industry partners.
Jeffrey L. Krichmar is a Professor in the Department of Cognitive Sciences and Department of Computer Science at the University of California, Irvine. His academic journey includes a B.S. in Computer Science from the University of Massachusetts Amherst (1983), an M.S. in Computer Science from The George Washington University (1991), and a Ph.D. in Computational Sciences and Informatics from George Mason University (1997). Prior to UCI, he served as Assistant Professor at George Mason University (1997-1999) and Senior Fellow at The Neurosciences Institute (1999-2007). University of California, Irvine (2007-present) George Mason University (1997-1999) The Neurosciences Institute (1999-2007) His research focuses on neurorobotics , exploring how embodied cognition and biologically plausible neural models can enhance robotic systems. Key areas include spiking neural networks , neuromodulation , path planning , and interactive tactile robots for therapeutic applications. His work bridges neuroscience , robotics , and cognitive science , with applications in autonomous vehicles , neuroprosthetics , and AI explainability . Recent publications emphasize spiking neural networks for navigation , neuromodulated attention , and neuromorphic hardware integration. The development of CARLsim, a GPU-accelerated spiking neural network simulator now in version 6.0, represents a major technical contribution. His team's work on socially assistive robots like CARL-SJR targets therapeutic applications for autism and ADHD. Scientific Awards IJCNN 2020 Best Paper Award Finalist for Best Student Paper at IJCNN 2018 Best Paper Award at IEEE IJCNN 2009 Grants include National Science Foundation funding for neural models of decision-making (2009). His lab (Cognitive Anteater Robotics Laboratory) develops systems that use large-scale brain simulations for autonomous behavior , with applications in adaptive robotics , sensorimotor learning , and neuroethology . Current projects explore neuromodulatory influences on attention systems and cognitive flexibility .
Mark D. Gross is a Professor of Computer Science and Director of the ATLAS Institute at the University of Colorado Boulder. His research focuses on modular robotics, tangible interaction design, digital fabrication, and computational design. He co-founded Modular Robotics and Blank Slate Systems, leveraging his expertise in educational technology and maker culture. Education: PhD in Design Theory & Methods from MIT. Academic history includes roles at Carnegie Mellon University and University of Washington Seattle. His work spans architecture, robotics, and human-computer interaction. Research Interests: Modular robotics and computationally enhanced construction kits Tangible interaction and e-textiles Shape-changing interfaces and swarm robotics Sketch-based interaction and digital fabrication Publications highlight advancements in collaborative AR systems, shape-changing interfaces (e.g., LiftTiles, ShapeBots), and accessible technologies like FluxMarker. His work bridges computational tools and creative design processes. Advising: Guided students such as Ryo Suzuki (PhD '20). Entrepreneurial ventures include companies spun off from research. Labs/Teams: Leads projects at the ATLAS Institute, emphasizing interdisciplinary collaboration in robotics, design, and human-centered computing.
Stéphane Doncieux is a University Professor in Computer Science at Sorbonne University, where he is affiliated with the Institute of Intelligent Systems and Robotics (ISIR), a joint research laboratory with CNRS. Since January 2024, he has served as Director of ISIR, following a term as Deputy Director from 2019 to 2023. He leads the ASIMOV research team and is based at the Pierre and Marie Curie Campus in Paris. His primary research interests lie in cognitive and developmental robotics, with a strong focus on open-ended learning, evolutionary algorithms, and adaptive systems. He investigates how robots can autonomously learn diverse skills through mechanisms such as novelty search, quality-diversity optimization, and intrinsic motivation. His work bridges theoretical foundations in artificial life and practical applications in robotic manipulation, perception, and control. The recent publications highlight a consistent trend in advancing robotic learning under sparse rewards and in open-ended environments. Key themes include quality-diversity optimization for grasping, state representation learning, sim-to-real transfer, and the development of behavioral repertoires. These works are published in high-impact journals such as IEEE Transactions on Robotics, Evolutionary Computation, and Frontiers in Robotics and AI. Coordinator, DREAM FET H2020 project (2015–2018) Principal Investigator, ANR projects on Creative Adaptation by Evolution, Learning Movement Skills, and Grasping with Multimodal Feedback Involved in European initiatives including VeriDREAM and HumanE-AI-Net He has supervised numerous PhD and Master’s students, including Leni Le Goff, Giuseppe Paolo, Alban Laflaquière, and Achkan Salehi, often in collaboration with leading researchers like Olivier Sigaud and Jean-Baptiste Mouret. He teaches computer science and robotics at both undergraduate and graduate levels at Sorbonne University. Doncieux has been instrumental in shaping research directions in evolutionary and developmental robotics, notably through his leadership in the IEEE Task Force on Evo-Devo-Robotics and his editorial contributions. His lab, ASIMOV, fosters interdisciplinary research integrating computer science, neuroscience, and engineering to create more autonomous and intelligent robotic systems.
Professor David Abbink is a Full Professor of Haptic Human-Robot Interaction at Delft University of Technology, holding a joint appointment between the Department of Cognitive Robotics in the Faculty of Mechanical Engineering and Industrial Design Engineering since November 2023. He founded the Delft Haptics Lab and co-founded the Cognitive Robotics Department in 2017. Abbink leads the transdisciplinary research and innovation centre FRAIM, which was awarded the prestigious NWO Stevin Premie (Dutch Nobel Prize equivalent) in June 2024. Trained as a mechanical engineer specializing in biomechanics, Abbink's research focuses on human behavior adaptations when interacting with autonomous systems. He has published over a hundred scientific articles on human-robot interaction, haptics, shared control, tele-operation, driver assistance systems, and sensorimotor control. His research has been funded by industry partners (Nissan, Boeing, Renault), RVO (Brightsky project 2022-2026), and the Dutch Science Foundation NWO through personal grants (VENI 2010-2014, VIDI 2015-2019). Abbink's recent work centers on worker-robot relations as an academic focus, collaborating with organizations like Erasmus Medical Centre for nursing work, Schiphol and KLM for baggage handling, and KLM Engine Repair Services for maintenance work. He also serves as scientific director for the Centre for Meaningful Human Control, launched in October 2024. His work bridges engineering, social sciences, and practical applications to responsibly shape the future of work with emerging robotic capabilities. NWO Stevin Premie (2024) Best IEEE SMC journal paper on Cybernetics (2019) Top 25 scientific talents according to New Scientist (2015) Best teacher of Faculty 3mE (2013, 2014) Best teacher of Department of BioMechanical Engineering (seven consecutive years) Abbink has supervised over 110 MSc students and 11 PhD students. His educational contributions include developing the Master Programme in Robotics at TU Delft and receiving international recognition for his course 'The Human Controller.' He is also a prominent science communicator, featured on national television, radio, and major Dutch newspapers, and has delivered lectures at venues like The Royal Institution and Lowlands Festival. Despite his academic commitments, Abbink maintains a drummer persona, having recorded four albums and performed over 400 shows across three continents between 1999-2014.
David Churchill is an Associate Professor in the Department of Computer Science at Memorial University of Newfoundland (MUN), specializing in Artificial Intelligence and Real-Time Strategy (RTS) Game AI. He holds a PhD from the University of Alberta and has been actively involved in AI research since 2009. His work focuses on AI for RTS games like StarCraft, emphasizing heuristic search, combat simulation, and build order optimization. He organizes the annual AIIDE StarCraft AI Competition and maintains open-source projects like UAlbertaBot and SparCraft. Education: BSc in Pure Mathematics and Computer Science (MUN) MSc in Computer Science (MUN, 2009) PhD in Computing Science (University of Alberta, 2016) Research Interests: AI in video games, heuristic search algorithms, RTS game strategies, multi-agent systems, and robotics. His work bridges theoretical AI with practical applications in competitive gaming and robotics. Publications & Awards: Notable contributions include Search Ordering for StarCraft Build Order Optimization (2024) and Hierarchical Portfolio Search in Prismata (2017, Best Student Paper Award). His research has advanced combat simulation (SparCraft) and build-order planning (BOSS) in RTS games. Awards: Best Student Paper Award (2017) Best Paper Award (2013, 2022) Advising & Labs: Supervised over 20 graduate and undergraduate theses at MUN. Leads the StarCraft AI Competition and contributes to open-source projects like UAlbertaBot and STARTcraft. Currently not accepting new graduate students due to funding constraints.