Jay Henderson is an Assistant Professor in the Department of Computer Science at Memorial University of Newfoundland, leading the Human-Computer Interaction (HCI) Lab. His research focuses on quantitative HCI, measuring human performance with emerging technologies such as mixed reality and generative AI. He holds a PhD from the University of Waterloo and has held roles including Postdoctoral Fellow at Carleton University and Senior Research Scientist at Huawei Technologies Canada. Education: PhD in Computer Science, University of Waterloo (2021) BSc Hons in Computer Science (minors in Mathematics and Psychology), Mount Allison University (2016) Research Interests: Henderson’s work bridges computer science with psychology and mathematics, emphasizing objective measurement of user interactions. Key areas include mixed reality productivity, generative AI interfaces, gesture-based input, and multimodal feedback systems. His quantitative approach ensures practical insights for technology design. Key Grants & Awards: NSERC Discovery Grant ($155,000 over 5 years) NSERC Discovery Launch Supplement ($12,500) David R. Cheriton Graduate Scholarship ($20,000 over 2 years) Teaching & Supervision: Teaches courses like COMP 4303 (AI for Games) and supervises multiple graduate and undergraduate researchers. Notable supervisees include Daniel Jo (MSc) and Arunav Saha (BSc Honours). Service Contributions: Served on ACM committees including Graphics Interface and CHI Late Breaking Work. Acted as Virtual Chair for ACM ASSETS 2024 and contributed to ACM’s name change policy as a transgender advocate.
Hanbyul Joo is an Assistant Professor in the Department of Computer Science and Engineering at Seoul National University (SNU). Prior to joining SNU, he was a Research Scientist at Facebook AI Research (FAIR) in Menlo Park. He completed his Ph.D. in the Robotics Institute at Carnegie Mellon University, working with Yaser Sheikh, and received his M.S. in Electrical Engineering and B.S. in Computer Science from KAIST, Korea. Dr. Joo's educational journey began at KAIST, where he earned both his Bachelor's and Master's degrees. He then pursued his Ph.D. at Carnegie Mellon University's Robotics Institute, completing his dissertation titled "Sensing, Measuring, and Modeling Social Signals in Nonverbal Communication." His doctoral work focused on developing the Panoptic Studio, a unique sensing system with over 500 synchronized cameras for capturing social interactions. Dr. Joo's research primarily focuses on endowing machines and robots with the ability to perceive and understand human behaviors in 3D . His goal is to build "social Artificial Intelligence" that can interact with humans using social signals (body languages). He pursues this direction using data-driven methods where data is collected by measuring the wide spectrum of social signals transmitted during interpersonal social interaction. His research spans computer vision, machine learning, computer graphics, and robotics , with particular emphasis on 3D human pose estimation, human-object interaction, and social signal processing. His recent publications demonstrate a clear trend toward leveraging diffusion models for 3D reconstruction and generation tasks, with a focus on human-centric applications. His work bridges the gap between 2D image understanding and 3D scene reconstruction, often utilizing pre-trained models to overcome data limitations. The research consistently addresses fundamental challenges in understanding human behavior, interaction with objects, and social dynamics in 3D space. Dr. Joo is a recipient of several prestigious awards including the Samsung Scholarship and the CVPR Best Student Paper Award in 2018 . His paper "Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodies" received this honor at CVPR 2018. His research has been widely recognized in top computer vision and AI conferences, with multiple oral presentations at venues like CVPR, ICCV, and ECCV. Dr. Joo actively mentors a large group of students, with approximately 15 current students working toward MS/PhD degrees under his supervision. His lab, the SNU VCLab, focuses on cutting-edge research in computer vision and graphics. He has secured significant research funding through his work, though specific grant details aren't provided on his website. Dr. Joo frequently serves as an area chair for major conferences including CVPR, ICCV, and NeurIPS, demonstrating his standing in the academic community. Dr. Joo leads the SNU VCLab, which has developed several notable datasets and tools including SNU ParaHome, FrankMocap, and the CMU Panoptic Studio Dataset. His lab maintains strong industry connections, with students interning at leading companies like Meta. The lab's research focuses on building the infrastructure and algorithms needed for social AI, with an emphasis on practical applications that can be deployed in real-world settings.
Shuran Song is an Assistant Professor of Electrical Engineering at Stanford University, with a courtesy appointment in Computer Science. Previously, she was faculty at Columbia University. She holds a Ph.D. in Computer Science from Princeton University and a BEng from HKUST. Her research focuses on the intersection of computer vision and robotics, particularly in embodied AI, robot manipulation, and sensorimotor learning. Song's work emphasizes learning from physical interactions to enable robots to perform complex tasks autonomously. She leads the Robotics and Embodied AI Lab (REAL@Stanford) and has received prestigious awards, including the NSF Career Award, Sloan Fellowship, and Microsoft Faculty Fellowship. Education: Ph.D., Computer Science, Princeton University; BEng, HKUST Affiliations: Stanford School of Engineering, Department of Electrical Engineering Research interests include deformable object manipulation, visuomotor policy learning, and generalizable robot skills. Her lab develops algorithms for robots to learn through interaction, with applications in household assistance (e.g., TidyBot) and industrial automation. Notable contributions include the TossingBot and Diffusion Policy frameworks. Publications span robotics, computer vision, and AI conferences (RSS, ICRA, CVPR), focusing on policy learning, deformable object handling, and embodied intelligence. Awards highlight her impact in advancing robot learning and perception. Advises doctoral and master's students in robotics and AI, and collaborates on grants from NSF, DoD, and industry partners. Teaches courses on robot perception and embodied AI at Stanford.
Prof. Dr. Ewa Machotka is Full Professor and Chair of East Asian Art History at the University of Zurich's Institute of Art History since 2023. She leads Switzerland's only academic chair dedicated to East Asian art history, covering China, Japan, and Korea across historical periods through contemporary practices. Her educational background includes a PhD in Japanese art history from Gakushuin University, Tokyo (2008), funded by the Japanese Ministry of Education. Previous positions encompass Professor of Japanese Language and Culture at Stockholm University (2017-2023), Assistant Professor at Leiden University (2011-2017), and Curator of Japanese Art at Kraków's National Museum (1999-2008). Machotka's research centers on Japanese visual culture with dual emphasis on Edo-to-modern print traditions and contemporary socially engaged/eco-art. Methodologically, she integrates global art history, postcolonial theory, ecocriticism, gender/queer frameworks, and digital analysis to examine transnational interactions, canon formation, and socio-ecological dimensions of East Asian visual artifacts. Her work critically engages with Orientalism, collection histories, and multimodal text-image relationships. Under her leadership, the department organizes the Zurich Lectures series featuring international scholars, collaborates with Museum Rietberg on projects like the 2025 'Korean Wave(s)' symposium, and offers object-based pedagogy through seminars, museum excursions, and courses such as 'Curating Surimono'. Current initiatives include Dr. Uli Sigg's visiting professorship on Chinese cultural diplomacy and hands-on workshops exploring Hokusai's legacy.
Dr. Xiao Zhou is a Research Fellow affiliated with the Professorship for Consumer Behavior at ETH Zurich. His current position began in 2021. Prior to this, he conducted postdoctoral research at the University of Reading (2020-2021) and completed his PhD in Consumer Behavior at the University of Copenhagen (2015-2019). His research focuses on advancing consumer behavior studies through interdisciplinary approaches, combining insights from marketing, behavioral economics, and human motion analysis. Zhou’s work emphasizes understanding decision-making processes and their applications in real-world contexts. Education history includes a PhD in Consumer Behavior from the University of Copenhagen (2015-2019), followed by postdoctoral training at the University of Reading (2020-2021). His academic trajectory reflects a strong foundation in both theoretical and applied research. His research interests span consumer behavior, marketing research methodologies, and behavioral economics. Notably, his recent publications explore cutting-edge technologies in motion capture and computer vision, including real-time human motion tracking and generative models for 3D reconstruction. This reflects a unique intersection of consumer behavior studies with technical advancements in computational methods. Zhou’s research outputs demonstrate expertise in areas such as inertial sensor-based motion analysis, physics-aware tracking systems, and hierarchical modeling techniques. His contributions highlight innovative solutions for challenges in human pose estimation and 3D reconstruction. He is currently based at ETH Zurich’s Department of Consumer Behavior, contributing to both academic research and potential industrial applications of his work.
Aaron M. Dollar is the Frederick W. Beinecke Professor of Mechanical Engineering at Yale University, affiliated with the Yale Grab Lab. His research focuses on robotics, mechatronics, robotic grasping, and prosthetics, emphasizing adaptive mechanisms and human-robot interaction. He holds a PhD from Harvard University (2008) and degrees from UMass Amherst. Key research areas include dexterous manipulation, underactuated mechanisms, and assistive devices. His work bridges theory and practical applications, with contributions to prosthetic hands, robotic hands, and modular robotics systems. Recipient of prestigious awards: TR35 Innovator (2010), NSF CAREER Award (2010), DARPA Young Faculty Award (2013), and Air Force Young Investigator Award (2011). Developed the Yale MyoAdapt Hand, a single-actuator prosthetic with high functionality. Pioneered methods in real-to-sim transfer, modular lattice printing, and energy-aware robotic exploration. His lab, the Yale Grab Lab, explores robotics, prosthetics, and human motion analysis. Recent projects include autonomous calibration systems (ARC-Calib) and low-cost robotic hardware (RB5 Explorer).
Fernando De la Torre is a Courtesy Professor in the Department of Electrical and Computer Engineering at Carnegie Mellon University, with an affiliation to the Robotics Institute where he has been a research faculty member since 2005. He holds a Ph.D. in Electronic Engineering from Ramon Llull University (2002). His research focuses on machine learning and computer vision, with applications in human health, augmented/virtual reality, generative models, and data-centric methodologies. He directs the Human Sensing Laboratory, which explores technologies for human behavior analysis and health monitoring. Notable contributions include founding FacioMetrics LLC (acquired by Meta), advancing facial recognition and 3D human digitization, and developing frameworks for robust visual models. His work bridges theory and practice, with over 225 peer-reviewed publications and editorial roles, including Associate Editor for IEEE Transactions on Pattern Analysis and Machine Intelligence. Recent research trends emphasize generative AI applications in satellite imagery analysis, VR/AR rendering optimizations (e.g., Gaussian splatting), and clinical motion recognition for healthcare. His projects often intersect with industry, addressing challenges in wearable health monitoring and immersive technologies. His lab collaborations span academia and industry, focusing on scalable solutions for 3D human modeling, adversarial robustness, and multimodal data fusion. Key achievements include pioneering work on 3D face animation from speech and garment reconstruction from single images.
Ryo Suzuki is an Assistant Professor in the Department of Computer Science at the University of Calgary's Faculty of Science. His research focuses on Human-Computer Interaction (HCI) and robotics, particularly in tangible user interfaces, swarm robotics, and shape-changing interfaces. He holds a PhD in Computer Science from the University of Colorado Boulder (2020) and has conducted research internships at Stanford University, UC Berkeley, the University of Tokyo, and Adobe Research. His educational background includes advanced coursework in robotics and HCI, with a strong emphasis on interdisciplinary innovation. He teaches courses such as Human-Computer Interaction II, Human-Robot Interaction, and Special Topics in Mixed Reality Application Design. Research interests include designing novel interfaces for AR/VR/MR systems, haptic feedback mechanisms, and collaborative robotics. His work often bridges physical and digital spaces, such as through projects like LiftTiles (shape-changing building blocks) and RoomShift (room-scale haptic environments). Key awards include the UIST 2020 Honorable Mention Paper Award, DIS 2019 Best Paper Award, and the Ministry of Internal Affairs and Communications in Japan Innovation Award. His research has been featured in IEEE Computer Graphics and Applications, TechXplore, and Wired. He actively explores future work in symbiotic AI systems, AI-in-the-loop AR applications, and scalable shape-changing robotics. His lab emphasizes hands-on prototyping and user-centered design principles.
Matei Ciocarlie is an Associate Professor of Mechanical Engineering at Columbia University, focusing on robotics research spanning hardware design, control systems, and human-robot interaction. His work emphasizes robots operating in dynamic, unstructured environments, with applications in manufacturing, logistics, and healthcare. He holds affiliations with Columbia's School of Engineering and Applied Science and the Robotics Department. Education: Ph.D. in Mechanical Engineering from Columbia University (2010), with a doctoral dissertation on dexterous robotic grasping awarded the 2010 Robotdalen Scientific Award. Research Interests: Robotic hand design/control, human-in-the-loop manipulation, assistive robotics, tactile sensing, and rehabilitation technologies. His lab develops systems like wearable robotic orthoses for stroke patients and teleoperated robots with autonomous decision-making capabilities. Awards: IEEE Early Career Award (2015), ONR Young Investigator Award (2016), NSF CAREER Award (2016), Sloan Fellowship (2017). Grants & Collaborations: Led projects at Willow Garage and Google, contributing to ROS development. Current work includes NSF-funded tactile sensing research and NIH-sponsored assistive robotics initiatives. Labs: Active projects in Columbia's Robotics Lab and collaboration with medical institutions for clinical trials of robotic orthoses.
Prof. Torsten Wolfgang Kuhlen serves as a Universitätsprofessor at RWTH Aachen University, leading the Teaching and Research Area for Virtual Reality and Immersive Visualization within the Department of Computer Science. He is affiliated with Chair of Computer Science 12 (High Performance Computing), the Visual Computing Institute, and remains an integral part of the RWTH IT Center where his research group operates one of the world's largest Virtual Reality laboratories including the 30 sqm aixCAVE visualization chamber. The group maintains strong connections with Computational Science & Engineering Division, National High Performance Computing Center for Computational Engineering Science (NHR4CES), and VR in Science and Industry Network NRW e.V. Prof. Kuhlen's research spans virtual reality, immersive visualization, and multimodal 3D user interfaces with applications across simulation science, production technology, neuroscience, and medicine. His work combines basic research on advanced methods and algorithms with interdisciplinary collaborations involving RWTH Aachen institutes, Forschungszentrum Jülich, and industry partners. Recent publications demonstrate strong focus on audiovisual perception, immersive analytics, collaborative virtual environments, and practical VR applications in education and manufacturing. His research group has produced significant work on listening effort in virtual environments, immersive authoring techniques, and VR applications for scientific visualization. Notable projects include VRScenarioBuilder for automated vehicle testing and applications in monitoring additive manufacturing processes. The group actively participates in major conferences including IEEE VIS and EuroVis, with several award-winning contributions. Prof. Kuhlen has advised PhD students including Martin Bellgardt who recently completed his doctoral degree on "Increasing Immersion in Machine Learning Pipelines for Mechanical Engineering". The research group maintains state-of-the-art VR infrastructure including the aixCAVE facility which is open to all RWTH research groups.
Véronique Perdereau is a Full Professor at Sorbonne Université's Institute of Intelligent Systems and Robotics (ISIR) , specializing in robotics and dexterous manipulation. She leads the ASIMOV research team and serves as a principal investigator for multiple European projects, including SOFTMANBOT, INDEX, and CORSMAL, focusing on tactile feedback, multimodal control, and human-robot interaction. Role: Full Professor (2024) Email: veronique.perdereau@sorbonne-universite.fr Office: H13, Campus Pierre et Marie Curie, Paris Research Focus Perdereau's work centers on tactile-driven robotic control systems, human-inspired manipulation strategies, and multimodal fusion for industrial automation. Her research bridges theoretical modeling (e.g., Cosserat mechanics, dual quaternions) with practical applications in manufacturing sectors. Key Themes: Tactile Feedback Systems Dexterous In-Hand Manipulation Human Motion Data Integration Autonomous Grasp Stability Flexible Object Handling Reproducibility in Robotic Experiments Notable Projects She has spearheaded projects like: SOFTMANBOT (2019–2023): Advanced robotic technology for handling soft materials in manufacturing. INDEX (2019–2022): Developing motor action dictionaries for robotic hands. CORSMAL (2019–2022): Multimodal fusion for collaborative object recognition. Scientific Leadership Perdereau has led work packages in 10+ international collaborations with institutions across Europe, including Decathlon, IIT, and Queen Mary University. Her research emphasizes safety, ethics, and industry 4.0 applications.
Dr. Robert J. Teather is an Associate Professor and the Director of the School of Information Technology at Carleton University in Ottawa, Canada. He previously served as an interim Director of the School of Information Technology during the 2022-23 academic year. His academic journey includes a PhD in Computer Science from York University (2013) and a postdoctoral fellowship at McMaster University (2015). Dr. Teather's educational background includes: PhD in Computer Science from York University (2013) Master's Thesis: "Comparing 2D and 3D Direct Manipulation Interfaces" from York University (2008), which was awarded the Joseph Liu Thesis Award Dr. Teather's research broadly falls under the field of human-computer interaction, with specialization in 3D user interfaces, virtual reality, and user interfaces for computer games. His work establishes methods for direct comparison of 2D and 3D interfaces for conceptually equivalent tasks, such as selection and manipulation interfaces. He investigates factors influencing human performance in VR, including stereo 3D graphics, haptic feedback, and head-tracking. His research also evaluates novel user interfaces like tilt control or touchscreens, and examines human performance with game input devices in complex tasks involving navigation, selection, and manipulation of objects in game environments. His research has been published extensively in top venues including IEEE VR, ACM SUI, and Graphics Interface. Among his notable scientific achievements are: NSERC Postgraduate Scholarship during his PhD studies Ontario Graduate Scholarship during his PhD studies Best Paper Honourable Mention at the ACM Symposium on Applied Perception 2020 Best Demo Award for SUI 2017 Joseph Liu Thesis Award (2008) Dr. Teather actively supervises graduate students at Carleton University, currently overseeing multiple PhD and Master's students in the areas of human-computer interaction and interactive digital media. His research is supported by NSERC and the Canada Foundation for Innovation, providing funding for his students and laboratory equipment. His students have produced research spanning VR as a persuasive tool to improve vaccine confidence, selection performance using smartphones in VR, and text entry methods in virtual reality environments. Dr. Teather leads a well-equipped CFI-supported lab focused on virtual and augmented reality research. His team works collaboratively on projects related to interactive virtual reality systems, computer game user interfaces, and input devices for 3D interaction. The lab environment fosters interdisciplinary research with opportunities for students to work on cutting-edge VR/AR technologies and contribute to the growing field of spatial computing.
Steven Swanson is a Professor in the Department of Computer Science and Engineering at the University of California, San Diego, within the Jacobs School of Engineering. He is the Director of the Non-Volatile Systems Laboratory (NVSL), where he leads cutting-edge research in non-volatile memory, storage systems, and hardware-software co-design. His work bridges computer architecture, systems, and software to develop efficient, reliable, and secure computing platforms. Ph.D., University of Washington, 2006 B.S., University of Puget Sound, 1999 Dr. Swanson's research centers on non-volatile and persistent memory systems , exploring how next-generation storage technologies can transform computing. His lab develops full-stack solutions including file systems like NOVA and Orion , programming models such as NV-Heaps , and hardware prototypes like Moneta and Onyx . The team also works on low-power co-processors (e.g., GreenDroid ) and tools for debugging and verifying persistent memory programs. Research spans system reliability, security, energy efficiency, and performance optimization. His recent publications reveal a strong focus on persistent memory safety , zero-copy I/O , RDMA-based distributed file systems , and real-world characterization of Intel Optane . These works appear in top venues including ASPLOS, FAST, MICRO, and USENIX ATC, demonstrating sustained innovation in storage and systems research. Scientific honors include: NSF CAREER Award Google Faculty Award Facebook Faculty Award NetApp Faculty Fellow Dr. Swanson has advised 15 PhD students and 4 postdocs , many now faculty or senior engineers at Google, Microsoft, Intel, and other leading tech firms. He has secured significant research funding and leads major community initiatives such as the annual Non-Volatile Memories Workshop and Persistent Programming In Real Life (PIRL) . His educational efforts include innovative courses on robotic system design, quadcopter building, and modern storage systems, emphasizing hands-on learning and real-world implementation. The Non-Volatile Systems Laboratory (NVSL) under his leadership fosters a collaborative, international research environment, hosting visitors and postdocs from around the world. The lab is recognized globally as a pioneer in storage systems research and a key contributor to the adoption of persistent memory technologies in industry.
Xiaohu Guo is a Professor of Computer Science at the University of Texas at Dallas specializing in computer graphics, computer vision, and geometric modeling. His research develops algorithms for 3D/4D reconstruction, virtual reality, medical imaging, and physics-based simulations. Professor Guo has received significant recognition including a Best Paper Award at SIGGRAPH (2023) and an NSF CAREER Award (2012). His current research focuses on dynamic human capture, deformable models, and medical image computation. Education: PhD, Stony Brook University MS, Stony Brook University BS, University of Science and Technology of China Research Funding: Recently secured a $500,000 NSF grant for developing open-source 4D reconstruction frameworks for real-time dynamic human capture (2021). Editorial Roles: Serves on editorial boards of Graphical Models , Computer Animation and Virtual Worlds , and IEEE Transactions on Visualization and Computer Graphics .
Prof. Dr. Johanna Heitzer is a University Professor for Mathematics Education at RWTH Aachen University since 2011. She leads the Teaching and Research Area of Mathematics Education within the university's mathematics department. Her office is located in Room 352 of the Kreuzherrenstraße 2 building in Aachen. She serves as co-editor of the journal 'mathematik lehren,' co-author of the 'Mathematics - New Ways' textbook series, and holds numerous committee positions including membership in the Faculty Advisory Board and Structural Commission of the Center Council. 1989: High school diploma 1989-1994: Mathematics and Physics Teacher Training at RWTH Aachen 1994-1996: Traineeship at Aachen Teacher Training College 1997: Research assistant at University of Münster 1998-2007: Mathematics and Physics teacher at Korschenbroich Gymnasium 2007-2010: Scientific assistant and doctorate at RWTH Aachen 2011-present: University Professor at RWTH Aachen Professor Heitzer's research focuses on the training and further education of mathematics teachers, development of contemporary teaching materials, applied and interdisciplinary mathematics, and the transition from school to university. Her work emphasizes concept formation, linguistic communication in mathematics, and the historical development of mathematical ideas as teaching resources. She investigates mathematics-specific learning and cognitive processes through multiple research projects including the Aachen school-university project iMPACt. Her recent scholarly output demonstrates a strong trend toward integrating digital technologies in mathematics education, particularly 3D printing and e-learning tools. She has increasingly focused on the social relevance of mathematics, exploring concepts of fairness, sustainability, and citizen empowerment through mathematical modeling. Her work bridges theoretical mathematics education with practical classroom applications, maintaining a strong connection to both historical perspectives and contemporary educational challenges. Special prize from Sparkasse Bad Hersfeld-Rotenburg for best mathematics Abitur (1989) Borchers Plaque for doctoral examinations passed with distinction (2011) DMV honor as Mathemaker of the Month (2013) Brigitte Gilles Prize 2013 for the MINT-L4 Center Professor Heitzer has supervised numerous doctoral students, serving as primary or secondary advisor for at least nine PhD dissertations between 2016-2021. Her research projects include the School-University Project MathePlus Aachen (iMPACt), e-Learning 'Mathematics for Civil Engineers,' and the development of mathematics items for StudiChecks NRW. She has secured funding through the Quality Initiative for Teacher Education (both phases) and participates in the ComeIn project focused on digitalization in teacher training. Her grants consistently emphasize practical applications of mathematics education research with direct impact on classroom practice. As a founding member of the MINT-L4@RWTH center and initiator of the working group Mathematical Education for Sustainable Development, Professor Heitzer has established significant collaborative structures. She participates in the Subject Didactics Forum at the Teacher Training Center of RWTH Aachen and has served in leadership roles including Chair of the Center Council (2014-2016) and Board member of the Teacher Training Center (2014-2017). Her work connects with national and international networks through her membership in the Society for Mathematics Education (GDM), the German Association for Mathematics and Science Education (MNU), and the German Mathematical Society (DMV).