Anthony Constantinou is a Senior Lecturer at Queen Mary University of London, part of the School of Electronic Engineering and Computer Science. He leads the MInDS Research Group and the Bayesian AI Lab, focusing on causal machine learning for decision-making under uncertainty. His research spans healthcare, defense, sports, economics, and gaming, with a strong emphasis on Bayesian networks and causal inference. Research Interests: Causal machine learning, decision systems, Bayesian networks, uncertainty quantification, and their applications in healthcare, military defense, sports analytics, and economics. He collaborates with academia and industry to advance AI-driven decision-making systems. Grants: Noted for securing funding such as the Engineering and Physical Sciences Research Council grant (EP/S001646/1) for Bayesian AI research. His work emphasizes practical applications in diverse fields through collaborative projects. Labs & Teams: Head of the MInDS Research Group and Bayesian AI Lab, fostering interdisciplinary research in AI and decision systems.
Sergej Stoppel is currently a researcher (PostDoc) in the visualization group at the University of Bergen. His academic background includes a Mathematics master's degree (2014) and a PhD in 2018, both from the University of Bergen. His research focuses on visual data science, with an emphasis on interactive visualization techniques, human-computer interaction, and physical visualization systems. He has authored/co-authored numerous papers on topics such as hexagonal map enhancements, spatio-temporal data interaction, and low-cost physical art generation. Education: M.Sc. Mathematics (2014), University of Bergen PhD in Visualization (2018), University of Bergen Research Interests: His work spans data visualization, scientific visualization, and interactive techniques. Notable contributions include Vol²velle (printable interactive volume visualization widgets), Firefly (virtual illumination drones), and LinesLab (low-cost art generation systems). He explores methods to bridge the gap between virtual and physical visual representations, emphasizing user-centric design. Publications: His recent work includes advancements in hexagonal map visualization (2022), spatio-temporal selection techniques (2020), and illumination automation (2019). These contributions highlight his focus on enhancing data interpretation through novel interaction paradigms. Labs/Teams: Active member of the VisGroup at the University of Bergen, collaborating on projects like MetaVis and VIDI. His work is supported by grants involving visualization and medical imaging applications.
Eric Mörth is a PhD Scientist in Multimodal Medical Visualization at the University of Bergen's Department of Informatics, collaborating with the Mohm Medical Imaging and Visualization Center (MMIV). His research focuses on innovative medical data visualization techniques, such as MuSIC and ICEVis, which enhance clinical decision-making. Currently on a research stay at Harvard University's VCG Group, he holds a Master's in Medical Informatics from the Medical University of Vienna and a degree in Biomedical Engineering from the Technical University of Vienna. His awards include the Best Paper Honorable Mention (VCBM2022) and Best Short Paper (VINCI2022). Mörth's work spans cancer imaging, scrollytelling narratives, and interactive visualization tools, supported by grants from Trond Mohn Stiftelse. He advises through Team Smit and has contributed to projects like RadEx and ParaGlyder, advancing medical data exploration and communication.
Dr. Sabin Tabirca is a Senior Lecturer at the School of Computer Science and Information Technology, University College Cork (UCC). He holds a BSc from Bucharest University and a PhD from Brunel University. His research focuses on Artificial Intelligence, Data Analytics, Algorithmics, Interactive Media, and HCI, with applications in computational cancer modeling, mobile health (mHealth), and parallel computing. He coordinates MPT Activities and is affiliated with the CRR Group and BCRI Centre. Notable awards include UCC's President Award for Innovation in Teaching (2007), IT@Cork Leader Award (2008), and UCC Staff Recognition Award (2013). His teaching includes modules like Parallel and Grid Computing, Mobile Application Design, and Graphics for Interactive Media. Dr. Tabirca has supervised over 70 MSc students and numerous PhD candidates, many of whom now hold academic and industry roles globally. His research includes developing mHealth apps for cystic fibrosis patients, 3D cancer visualization tools, and frameworks for mobile parallel computing. Publications span mHealth design pipelines, cancer prediction models, and mobile gaming for health education. He actively engages in interdisciplinary projects, blending computer science with medical and biological applications.
Stephen H. Lane is a Teaching Professor at the University of Pennsylvania's School of Engineering and Applied Science, Department of Computer and Information Science. He serves as Director of the Computer Graphics and Game Technology (CGGT) Master's Program and teaches courses such as Computer Animation (CIS462/562), Advanced Topics in Computer Graphics and Animation (CIS660), and Game Design and Development (CIS564). He also supervises the Game Design Practicum (CIS568) capstone course. Education: B.S. in Mechanical and Aerospace Engineering from Cornell University (1980) M.S. in Systems Engineering from UCLA (1982) Ph.D. in Mechanical and Aerospace Engineering from Princeton University (1988) Dr. Lane's research focuses on the intersection of robotics, physically-based character animation, embodied intelligent agents, and virtual reality user interfaces. His work integrates control theory, artificial intelligence, and computer animation techniques to develop advanced simulation and training systems. His publications since 1987 cover topics such as inverse kinematics, neural networks for motion control, B-spline receptive fields, robotic skill acquisition, and gesture recognition systems. His recent work (2010-2011) emphasizes sensor fusion for gesture recognition and immersive training interfaces. Scientific Awards: Co-inventor of four US patents related to robotic animation and motion control systems Contributions to hybrid controller hierarchies and neural network training methods As founder of soVoz, Inc., Dr. Lane commercializes behavioral animation technology for virtual environments. His academic-industry collaboration includes contracts with Microsoft, Disney, and the US Army. He has developed tools like ProScena™ to integrate interactive 3D simulation capabilities into gaming and training applications.
Jeppe Revall Frisvad is an Associate Professor in the Department of Applied Mathematics and Computer Science at the Technical University of Denmark (DTU), within the Visual Computing group. His work bridges computer graphics, material science, and applied optics, focusing on realistic rendering and material appearance modeling. Ph.D. in Computer Graphics, DTU Informatics (2008) M.Sc. in Engineering (Applied Mathematics), DTU (2004) Education in University Teaching, LearningLab DTU (2008–2009) His research centers on computing material appearance from physical and chemical properties, developing faster and more accurate physically based rendering methods. Key areas include light scattering, bidirectional reflectance distribution functions (BRDF), anisotropy, and translucency modeling. Applications span computer games, movies, digital prototyping, architectural visualization, and training simulators. His recent publications (2024–2025) reflect a strong trend in digitizing material appearance, especially for 3D printing and food science, using spectrophotometry and optical validation. The work combines computer graphics with interdisciplinary applications in food structure and biological imaging, emphasizing measurement, modeling, and simulation. Scientific Awards: Research travel prize from AEG Elektronfonden (2006) IGDA scholarship for GDCE 2005 DTU Ph.D. scholarship (2004) He actively supervises Ph.D. students and leads multiple research projects, including those on organ-on-chip imaging, cheese quality analysis, and optical modeling of teeth. He collaborates across disciplines and institutions, with external research stays at UC San Diego and the University of Otago. He is involved in projects integrating AI with 3D imaging and material digitization. Jeppe is a key member of the Visual Computing research environment at DTU, contributing to both fundamental rendering algorithms and practical applications in industry and science.
Dr Katie McGown is a Senior Lecturer in Curatorial Practices and Head of Arts and Culture at Canterbury Christ Church University's Faculty of Arts, Humanities and Education. Her research focuses on practice-based ethnographic studies of counternarratives, culture, and codes through art, activism, aesthetics, and AI. Senior Lecturer in Curatorial Practices Head of Arts and Culture She supervises postgraduate research projects on topics including: Graphic language and methodology in painting Residents' perspectives on Changzhou's cultural sites Visualizing historical sites like Canterbury Castle Contact: katie.mcgown@canterbury.ac.uk | Office: Coleridge House (CHg05)
Simon McCallum is an Associate Professor at NTNU’s Faculty of Information Technology and Electrical Engineering. Born in New Zealand, he transitioned from commercial game development in Norway to academia in 2009. His research focuses on Serious Games, particularly in healthcare contexts, gamification, and virtual reality applications. He holds a PhD from the University of Otago (2007), where he studied Computer Science, Mathematics, Psychology, and Philosophy. McCallum has contributed to over 30 publications, including works on cognitive health gaming, software engineering education, and AR applications. He teaches courses such as IMT4307 (Serious Games Research) and IMT3603 (Game Programming). His key projects include the Smartkuber AR game for cognitive screening and the Traction Trebuchet historical engineering study. McCallum has collaborated with institutions like the University of Otago and has engaged in outreach through conferences and media appearances, promoting game technology in healthcare and education.
Luisa Arango is an Associate Professor at the Institute of Ethnology, Faculty of Social Sciences, University of Strasbourg, where she also serves as Director of Studies for the Bachelor's program in Anthropology and Ethnology in Distance Learning (EàD). She is based at the MISHA building and is affiliated with the SAGE Laboratory (UMR 7363). Her academic work spans research, teaching, and interdisciplinary collaboration, with a strong focus on urban anthropology and environmental issues. Her research centers on urban environments, water and land resource management, identity dynamics in cities, and the anthropology of techniques, with fieldwork conducted in the Nile Valley (Sudan) and the Colombian Caribbean. She explores themes such as urbanization processes, spatiality and power, local perceptions of climate change, and alternative ethnographic methods. Her work often engages with political ecology, interdisciplinary environmental research, and the social dimensions of nature and resources. Luisa Arango’s recent publications (2013–2024) reflect a consistent focus on hydrosocial systems, urban water governance, land appropriation, and knowledge production in Africa and Latin America. Her articles appear in journals such as Canadian Journal of African Studies , Espaces et Sociétés , Autrepart , and Sources . She has also contributed to interdisciplinary dialogues on climate change, artistic ethnography, and field drawing as research tools. Knowledge about nature in Africa Urban water management in Khartoum and Cartagena Land rights and ethnic identity in Colombia Interdisciplinary approaches to climate and urban planning Ethnographic and artistic methodologies Luisa Arango is actively involved in research networks such as WATERLAT-GOBACIT and GAIA (University of Antioquia, Colombia). She has supervised academic projects and contributed to methodological innovations in ethnographic research. She teaches courses on ethnographic methods, urban anthropology, and research forums for distance-learning students. Her work emphasizes the political dimensions of resource access, the transformative power of collective action, and the importance of integrating social and material realities in understanding urban and environmental change. She has no listed scientific awards in the provided text, but her sustained publication record and leadership roles indicate significant scholarly impact. She is also engaged in public-facing research, including graphic works and documentaries on anthropological practice.
Zoe Taylor is a Senior Lecturer in Illustration at the University of Northampton, School of Art & Design, where she has been teaching since 2013. She has also served as a visiting lecturer at the Royal College of Art. Her work bridges academic research and professional illustration, with international exhibitions and publications. Education: MA in Communication Art and Design, Royal College of Art (2007–2009) BA in Illustration, University of the Arts London (2004–2007) BA in Ancient History and Archaeology, University College London (1999–2002) Zoe’s research focuses on visual narrative, cinematic drawing, lo-fi aesthetics in graphic art, fashion illustration, and the migration of icons across avant-garde and pop cultures. Her work interrogates themes of wonder, myth, romanticism, and the enduring relevance of the printed book. She explores narrative fragmentation and emotional resonance in both personal and commercial contexts. Her recent creative and scholarly outputs span comics, editorial illustrations, exhibitions, and digital media. The articles reflect a consistent engagement with experimental storytelling, fashion illustration, and critical analysis of contemporary graphic artists. Her work often blends autobiography with cultural critique, particularly in the realms of comics and fashion. Scientific and Professional Recognition: Contributing Editor, Varoom! The Illustration Report (2014–2020) Exhibitions at Angoulême International Comics Festival, New York Art Book Fair, Somerset House, and World Design Capital Taipei Published by Breakdown Press and featured in The Guardian , New York Times , Paris Review Collaborations with Chanel, Marc by Marc Jacobs, Luella, and Gucci campaigns Zoe Taylor advises on visual culture and illustration trends through her editorial work and public lectures. She has received no explicitly mentioned grants, but her externally funded activities include international exhibitions and media features. Her professional network includes institutions like the Royal College of Art, University of the Arts London, and Centre Pompidou. She is actively involved in creative teams and collectives through anthology contributions (Landfill Editions, Otto Press, Lagon) and collaborative projects. Her future work continues to explore the boundaries of drawing as a narrative and critical medium.
Jaakko Timo Henrik Järvi is a Professor in the Department of Informatics at the University of Bergen, Norway, with additional affiliations at the University of Turku, Finland. His research focuses on programming language design, generic programming, and human-computer interaction, particularly in GUI frameworks and software reuse. His research interests include generic programming, programming language design (especially the Magnolia language), high-performance computing, array programming, and GUI engineering. He emphasizes formal methods and algebraic specifications to build reusable and efficient software systems. His work bridges theoretical foundations with practical applications in software development and education. The recent publications highlight a strong trend in declarative GUI frameworks, multi-selection models, and generic programming. His work explores domain-specific languages for GUI structure manipulation, reusable selection semantics across platforms, and optimizing array computations using the Mathematics of Arrays. These efforts reflect a consistent focus on software abstraction, correctness, and reusability. Jaakko Järvi has supervised doctoral students, including Tetiana Yarygina, whose dissertation explored microservice security. While no specific grants are detailed, his work on VisAST was supported by the Research Council of Norway (Project 250683), indicating active external funding. He frequently collaborates with researchers like Magne Haveraaen, Knut Anders Stokke, and Sean Parent. He contributes to tools and frameworks such as the MultiselectJS library and the VisAST educational tool. These are outcomes of collaborative research teams focused on improving software development practices and computer science education.
Lucienne Roberts is a Professor in Communication Design at ABK, Stuttgart, and a leading figure in ethical graphic design, education, and curation. She co-founded GraphicDesign& and is a member of the Alliance Graphique Internationale (AGI), with a career dedicated to cultural and social sectors. 2019–2022: Visiting Professor, Royal Academy of Engineering, University of Southampton 2020–2021: International Fellow, Hoffmitz Milken Center for Typography (HMCT), ArtCenter College of Design 2022–Present: Professor in Communication Design, ABK Stuttgart Her research focuses on the societal impact of graphic design, particularly in ethical design , climate change advocacy , and political communication . Her practice integrates 2D and 3D design to challenge norms and engage non-specialist audiences. Recent projects include Wonderlab (2023) at the National Railway Museum, emphasizing engineering education, and the Non-Pavilion (2019) for London Design Festival, using AR for climate awareness. She co-curated Hope to Nope: Graphics and Politics (2018), exploring political graphics from 2008–18. Scientific Awards: Honorary Fellow of the ISTD (2021) Alliance Graphique Internationale (AGI) membership Signatory of the First Things First 2000 manifesto Her academic contributions include books on design ethics and education, and advising on exhibition identities for institutions like the Wellcome Collection and the Design Museum.
Michelle Borkin is an Assistant Professor in the Khoury College of Computer Sciences at Northeastern University’s Boston campus, where she co-leads the Visualization @ Khoury Lab and co-directs the Northeastern Visualization Consortium (NUVis). She additionally serves as Affiliated Faculty with the NULab for Text, Maps, and Networks and with the Information Design & Data Visualization Program in the College of Arts, Media, and Design. Education PhD, Applied Physics, Harvard University School of Engineering and Applied Sciences (2014) MS, Applied Physics, Harvard University BS, Astronomy & Astrophysics and Physics, Harvard University Research Interests Borkin’s research integrates data visualization and human-computer interaction to create novel techniques that enable discovery across disciplines. Her work spans: Multidimensional brushing-and-linking methodologies 3D data visualization and selection techniques Tree and network visualization Visualization evaluation methodologies and perception/cognition theory Accessibility and visualization for social good Medical and astrophysical visualization applications Publication Trends Across more than 50 peer-reviewed papers, Borkin’s research exhibits three dominant threads: (1) foundational studies on visualization perception and memorability, (2) design and evaluation of novel interactive tools for complex data (medical, astronomical, political, and social media), and (3) methodological contributions such as the Design Study “Lite” Methodology that accelerate visualization pedagogy and community-engaged research. Awards & Honors CHI 2020 Best Paper Award IEEE VIS 2020 Best Poster Honorable Mention IEEE VIS 2018 Best Poster Award NSF Graduate Research Fellowship NDSEG Graduate Fellowship TED Fellow Advising & Grants Borkin currently advises five PhD students—Jane Adams, Mackenzie Creamer, Franc O, Aditeya Pandey, and Laura South—and has previously mentored Michail Schwab and Uzma Haque Syeda. Her research has been supported by NSF, NDSEG, and TED fellowships, as well as internal Northeastern awards. Labs & Teams Co-Lead, Visualization @ Khoury Lab Co-Director & Co-Founder, Northeastern Visualization Consortium (NUVis) Affiliated Faculty, NULab for Text, Maps, and Networks Affiliated Faculty, Information Design & Data Visualization Program, CAMD
Göksmen Durmuş is an Assistant Professor at Gaziantep University within the Faculty of Economics and Administrative Sciences and Department of Business Administration . Holding a PhD from University of Leicester (2021) , an MSc from University of Pennsylvania (2012) , and a BSc from Selçuk University (2006) , he specializes in Management and Organization , Organizational Behavior , and Entrepreneurship . He teaches courses ranging from Qualitative Research Methods to Healthcare Management at both graduate and undergraduate levels. Education PhD: University of Leicester (2014-2021) MSc: University of Pennsylvania (2010-2012) BSc: Selçuk University (2000-2006) His research explores the intersections of Islamic Banking , Corporate Social Responsibility , and Organizational Resilience . Recent work includes bibliometric analyses of business history and studies on gratitude in Islamic financial institutions. He has published in journals like Social Responsibility Journal and Journal of Erciyes Communication , with a focus on Scopus and TR DİZİN indexed publications. Key scientific awards include the 2013 Academic Fellowship at University of London and the 2008 Public Postgraduate Education Scholarship from the Ministry of National Education. His work spans 14 international seminars at institutions like MIT and UPenn, with editorial contributions to books on Leadership Dynamics and Entrepreneurship .
Maria dos Santos Lonsdale serves as Professor of Information and Communication Design at the University of Leeds School of Design, where she also directs PACE (Professional Academy for Creative Enterprise) and previously served as Head of School from 2020 until her current sabbatical through September 2026. With academic credentials including a PhD from the University of Reading (2006) and extensive teaching experience since 1997 across Portugal and the UK, she brings significant expertise to her roles. Her research demonstrates remarkable interdisciplinary breadth, spanning healthcare communication, cybersecurity awareness, educational technology, and sustainable fashion. Lonsdale employs rigorous user-centered methodologies including focus groups, co-design sessions, usability testing, and eye-tracking studies to validate design solutions that improve user performance and wellbeing. Her work consistently bridges theoretical research with practical applications across multiple sectors. Lonsdale holds influential editorial positions as Editor-in-Chief for Visible Language journal (starting January 2025) and former Editor-in-Chief (2020-2024) for the Information Design Journal. She actively contributes to the academic community as an Academic Advisor for Luto (a global health communications company) and as a reviewer for major publishers including Sage and Routledge. Senior Fellow of the Higher Education Academy (SFHEA) Member of the International Society of Typographic Designers (MISTD) Regular contributor to design research societies Her research output reveals consistent focus on making information accessible and usable across diverse contexts, from virtual learning environments to public health communications. Lonsdale's work demonstrates how thoughtful application of design principles can solve complex real-world problems while enhancing user experience and information comprehension.