Xiaohu Guo is a Professor of Computer Science at the University of Texas at Dallas specializing in computer graphics, computer vision, and geometric modeling. His research develops algorithms for 3D/4D reconstruction, virtual reality, medical imaging, and physics-based simulations. Professor Guo has received significant recognition including a Best Paper Award at SIGGRAPH (2023) and an NSF CAREER Award (2012). His current research focuses on dynamic human capture, deformable models, and medical image computation. Education: PhD, Stony Brook University MS, Stony Brook University BS, University of Science and Technology of China Research Funding: Recently secured a $500,000 NSF grant for developing open-source 4D reconstruction frameworks for real-time dynamic human capture (2021). Editorial Roles: Serves on editorial boards of Graphical Models , Computer Animation and Virtual Worlds , and IEEE Transactions on Visualization and Computer Graphics .
Anthony Steed is a Professor in the Department of Computer Science at University College London, where he leads the Virtual Environments and Computer Graphics group and serves as deputy head of department. His work focuses on real-time interactive virtual environments and related technologies. His research interests include: Virtual Reality and Augmented Reality Real-time Graphics and Interactive Virtual Environments Networking for Tightly Synchronous Telecollaboration 3D User Interfaces and Novel Forms of Interaction Perceptual and Cognitive Issues in Mixed Reality Haptics and Telepresence Professor Steed has made significant contributions to the field through his co-authored books "Networked Graphics" (2010) and "Computer Graphics and Virtual Environments: From Realism to Real-Time". He has also contributed to puzzle design, co-authoring "The Gentle Art of Filling Space" with Michael Dowle. His notable recognition includes the IEEE VGTC Technical Achievement Award (2016). Professor Steed supervises several doctoral students and post-doctoral fellows, and teaches courses including Research Methods, Virtual Environments, and Perception and Interfaces at both undergraduate and MSc levels.
Aswin Sankaranarayanan is a Professor in the Department of Electrical and Computer Engineering at Carnegie Mellon University (CMU) , where he leads the Image Science Lab . His research focuses on computational photography , 3D shape estimation , and novel imaging system design . He earned his Ph.D. in Electrical and Computer Engineering (2009) from the University of Maryland and completed a postdoctoral fellowship at Rice University (2012) . Research Themes: Developing imaging systems that exploit low-dimensional signal models to overcome traditional sensing limitations Co-design of optics and processing algorithms for efficient sensing Application of non-linear signal models to high-dimensional data Advancing compressed sensing and big data processing techniques Scientific Recognition: SIGGRAPH 2023 Best Paper Award (Split-Lohmann Multifocal Displays) CVPR 2019 Best Paper Award (Fermat Paths for NLOS Reconstruction) NSF CAREER Award (2017) Dean’s Early Career Fellowship (2018-2021) Herschel Rich Invention Award (2016) Technical Contributions: His recent publications reveal expertise in non-line-of-sight shape reconstruction , VR/AR display systems , and biomedical imaging . Collaborations span institutions like University College London and University of Toronto.
Dr. Aniket Bera is an Associate Professor in Computer Science at Purdue University and holds an Adjunct Associate Professor role at the University of Maryland at College Park (UMIACS). He directs the IDEAS Lab at Purdue and previously served as a Research Assistant Professor at UNC Chapel Hill. His research focuses on Affective Computing, Computer Graphics (AR/VR), AI & Robotics, Social Robotics, and medical AI applications for mental health diagnostics. Affiliations: Purdue University (Primary), University of Maryland (Adjunct), UMIACS Career: Joined Purdue in 2017, extensive industry collaborations with Disney Research, Intel, and C-DAC Research Interests: Affective Computing: Emotion perception via gait analysis, speech, and facial/body expressions AR/VR: Redirected walking, virtual environments, and human motion modeling Medical AI: AI-driven mental health detection systems (e.g., VidSole dataset) in collaboration with medical schools Key Contributions: Developed Project Dost (mental health initiative) Received 2020 Brain & Behavior Seed Grant ($X) for emotion-gait research Authored 65+ papers (1,800+ citations) with awards at IEEE VR 2021 Funding & Leadership: Serves as Senior Editor for IEEE RA-L (Planning/Simulation) Conference Chair for ACM SIGGRAPH MIG 2022 Labs/Teams: IDEAS Lab (Purdue), UMD GAMMA Group
Dr. Jules Rawlinson is a Senior Lecturer in Digital Design at the Reid School of Music , University of Edinburgh. He serves as Programme Director for the MSc Sound Design and contributes to MSc Design and Digital Media, ESALA undergraduate courses, and the Reid School's MSc Digital Composition and Performance. PhD in Composition (University of Edinburgh, 2011) MSc Sound Design (University of Edinburgh, 2006) BA Combined Arts (Sunderland University) Jules investigates audiovisual composition , live electronics , and interactive performance systems , blending machine learning , virtual environments , and corpus-based sound synthesis . His work explores non-linear narrative structures , graphical scores , and political sound-art through collaborations like Raw Green Rust and projects such as Lie Still My Sleepy Fortunes and w[i]nd . His 15 most recent outputs span audiovisual installations , generative sound systems , and collaborative performances , focusing on virtual reality , spectral transformation , and digital improvisation . Jules co-founded the LLEAPP network and has secured grants from EPSRC and New Media Scotland's Alt-w Fund . He supervises PhD students Tim Bentley, Hal Xu, Benjamin Cantil, and Liam Peacock, with works showcased at festivals including Sonorities , Edinburgh International Film Festival , and Edinburgh Festival Fringe . His Requiem for Edward Snowden was featured in BBC Radio 3's Hear and Now and selected for Creative Scotland's Made In Scotland Showcase.
Dr. Frederick Li is an Associate Professor in the Department of Computer Science at Durham University, UK. He holds editorial roles as Associate Editor of Frontiers in Education (Digital Education) and Editorial Board Member of Virtual Reality & Intelligent Hardware. His research focuses on Computer Graphics, Machine Learning, Geometric Modelling, Collaborative Virtual Environments, Visual Aesthetics, and Educational Technologies. He earned his B.A. (Hons) and M.Phil. from The Hong Kong Polytechnic University and his Ph.D. in Computer Graphics from City University of Hong Kong. Prior roles include Assistant Professor at HK PolyU and project manager of a Hong Kong Government ITF-funded project. **Education**: B.A. (Computing Studies) and M.Phil. from HK PolyU; Ph.D. in Computer Graphics (CityU Hong Kong). **Research Interests**: His work spans mesh saliency detection, human-object interaction recognition, cloud modeling, face beautification, and educational technology. Recent achievements include awards for papers (e.g., Best Paper at ITiCSE 2014) and recognition such as EPSRC Peer Review College membership. He leads Durham's Undergraduate Board of Examiners and has been an external examiner at Northumbria University. **Awards**: Best Paper (ACM ITiCSE 2014), Outstanding Paper (ICALT 2013), EPSRC Peer Review College (2024), Outstanding BMVC 2024 Reviewer. **Grants & Labs**: His research is supported by grants from EPSRC and others. He collaborates with the Centre for Vision and Visual Cognition, VIViD, and AIHS group at Durham.
Niko Troje is a Professor at York University, affiliated with the Departments of Psychology, Biology, and Electrical Engineering & Computer Science. He holds cross-appointments and leadership roles, including Director of the BioMotion Lab. His research focuses on perceptual representations, biological motion, and vision science. Education: Ph.D. in Biology (1994) - Albert-Ludwigs Universität B.Sc. in Biology (1990), Physics & Mathematics (1987) - Albert-Ludwigs Universität Research Interests: Troje investigates how the brain processes biological motion, perception of human and animal movement, and applications in virtual reality. His work bridges neuroscience, psychology, and computer science. Key Contributions: Pioneered point-light displays for motion perception, explored gait analysis in mental health, and developed tools for motion capture and analysis (e.g., bmlTUX). Awards: Humboldt Research Prize (2014) NSERC Steacie Fellowship (2008-2009) Canada Research Chair (2003-2013) Grants & Labs: Led funded projects on movement perception, collaborated with institutions like the Max Planck Institute, and directs the BioMotion Lab at York University.
Professor Moncef Gabbouj is a distinguished academic and researcher currently serving as Professor of Signal Processing at the Department of Computing Sciences, Faculty of Information Technology and Communication Sciences, Tampere University, Finland. Previously, he held the same position at Tampere University of Technology before the merger in 2019. He has also held visiting professorships at prestigious institutions including Hong Kong University of Technology and Science, University of Southern California, and Purdue University. Ph.D. and MSc. in Electrical Engineering from Purdue University, USA (1989 and 1986) B.Sc. in Electrical Engineering from Oklahoma State University, USA (1985) Prof. Gabbouj's research spans multiple domains within signal and image processing, with a strong focus on machine learning applications. His primary research interests include artificial intelligence, machine learning, Big Data analytics, multimedia content-based analysis, indexing and retrieval, nonlinear signal and image processing, voice conversion, and video processing and coding. His work bridges theoretical advancements with practical applications across various industries, particularly in multimedia communications and biomedical applications. His extensive publication record demonstrates a clear evolution from traditional signal processing techniques toward more sophisticated machine learning and deep learning approaches. Recent work shows increasing focus on convolutional neural networks for various applications including ECG classification, video processing, financial time-series analysis, and image recognition tasks, reflecting the broader trend in the field toward deep learning methodologies while maintaining strong foundations in signal processing theory. IEEE Fellow (2011) Member, Finnish Academy of Science and Letters (2014) Knight, First Class, of the Order of the White Rose of Finland (2006) Nokia Foundation Recognition Award (2005) Nokia Foundation Visiting Professor Award (2012) Finnish Cultural Foundation for Art and Science Award (2017) TUT Foundation Grand Award (2015) Prof. Gabbouj has supervised 64 doctoral and 72 Master's theses, demonstrating his significant contribution to academic mentoring. His research has been supported by substantial funding, including research grants totaling 8.5 million Euro (2001-2015). He has served as Academy of Finland Professor during 2011-2015 and has been involved in numerous EU research projects including Horizon, ESPRIT, HCM, IST, COST, Tempus and Erasmus programs. As Editor, Guest Editor or member of the Editorial Board of 6 international scientific journals, he has significantly influenced the academic discourse in his field. He leads the Signal Analysis and Machine Intelligence (SAMI) research group at Tampere University and serves as the Finland Site Director of the NSF IUCRC funded Center for Visual and Decision Informatics. His research unit focuses on applying advanced machine learning techniques to solve complex problems in signal processing, computer vision, and multimedia analytics, with applications ranging from healthcare to multimedia communications and financial analysis.
Dongwook Yoon is an Associate Professor at the Department of Computer Science , University of British Columbia , and serves as Director of the SOCIUS Lab . He actively contributes to research in Human-Computer Interaction, Human-AI Interaction, and Virtual/Augmented Reality as a member of the Designing for People (DFP) and CAIDA research clusters. Education : PhD in Computer Science from Cornell University (2017), MS (2009) and BS (2007) in Computer Science from Seoul National University Research Focus : Designing socio-technical systems that bridge the gap between technology and human social processes, with innovations in AR/VR, multimodal interaction, and inclusive design Article Trends show his work spans: Temporal and bichronous learning environments AI self-clones and ethical implications Income inequality in virtual platforms Enhanced multimodal collaboration in VR Eyes-reduced interfaces for situational impairments Speculative participatory design for gig economy challenges Scientific Awards include: Google Academic Research Award (2024) Best Paper Award at CHI 2024 High Impact Award in Educational Technology (2024) CHCCS/SCDHM Graphics Interface Early Career Award (2023) Multiple Honorable Mentions at CHI, DIS, and CSCW Students & Collaborators range from active PhD candidates (Anika Sayara, Yuri Kim) to notable alumni (Thitaree Tanprasert, Ashish Chopra) across his SOCIUS Lab projects. His research receives funding from NSERC , KIST , Adobe , Microsoft , and Google grants.
Dimitris N. Metaxas is a Professor in the Department of Computer Science within the School of Arts and Sciences at Rutgers University. His research spans computer vision, medical image analysis, and artificial intelligence, with a particular focus on medical applications including cardiac MRI analysis and foundation models for healthcare. Dr. Metaxas's research interests encompass medical image analysis, computer vision, deep learning, and artificial intelligence. His work demonstrates a strong emphasis on applying advanced machine learning techniques to medical imaging problems, particularly in cardiac analysis. He has made significant contributions to diffusion models, multimodal learning, and efficient AI techniques for medical applications. His research bridges the gap between theoretical computer vision and practical healthcare solutions, with numerous publications in top-tier conferences and journals. His recent publications show a clear trend toward foundation models for medical image analysis, with significant contributions to cardiac MRI segmentation, diffusion models, and multimodal learning. The research spans both theoretical advancements in AI techniques and practical applications in healthcare, particularly focused on improving medical diagnostics through computer vision. His work demonstrates expertise in adapting cutting-edge AI techniques like diffusion models and large language models for specialized medical applications. Dr. Metaxas has mentored numerous students and researchers, as evidenced by his extensive publication record with multiple co-authors across various institutions. His work has received significant attention in the research community, with numerous publications in top venues including CVPR, ICCV, MICCAI, and Medical Image Analysis. His research group focuses on medical image computing, computer vision, and machine learning applications in healthcare. The team works extensively with cardiac MRI data, developing advanced techniques for segmentation, reconstruction, and analysis of 4D cardiac imaging. They are particularly known for their contributions to foundation models in medical imaging and efficient adaptation techniques for specialized medical tasks.
Ming Lin is a Distinguished University Professor at the University of Maryland, College Park, holding joint appointments in Computer Science (Department of Computer Science), the Institute for Advanced Computer Studies (UMIACS), Electrical and Computer Engineering (ECE), and the Maryland Robotics Center. She holds the Dr. Barry Mersky and Capital One E-Nnovate Endowed Professorships. Her research focuses on physically-based modeling, virtual environments, haptics, robotics, and AI applications in healthcare and urban computing. Education: Ph.D., M.S., and B.S. in Electrical Engineering & Computer Sciences from UC Berkeley. She previously spent 20 years at UNC Chapel Hill before joining UMD in 2018. Research interests include collision detection algorithms (e.g., Lin-Canny algorithm), real-time physics simulation, virtual/augmented reality systems, and medical imaging applications. Her work has led to over 2 million downloads of her group's software tools and licenses with 60+ companies. Notable contributions include the Oculus Rift-related VR technologies and Amazon's virtual try-on system. Awards: IEEE Fellow (2012), ACM Fellow (2011), NAI Fellow (2022), and Washington Academy of Sciences Distinguished Career Award (2020). Active in professional service, she serves on the CRA Board and chairs the Committee on Widening Participation in Computing Research. Advising: Supervises 12+ PhD/Master's students. Her lab (GAMMA Group) focuses on AI-driven robotics, autonomous systems, and physically-based simulations. Key projects include traffic simulation frameworks, medical VR applications, and 3D garment modeling.
Christos Gatzidis serves as Executive Dean of Bournemouth University's Faculty of Science and Technology since October 2023, overseeing six departments including Computing and Informatics, Creative Technology, and Psychology. Previously Deputy Dean (2021-2023) and Head of Creative Technology Department (2016-2021), he was appointed Professor in Creative Technology in November 2019. The Faculty leads five REF Units of Assessment and secures funding from AHRC, NIHR, and Innovate UK for research spanning digital healthcare, gaming technologies, and cultural heritage applications. His educational qualifications include: PhD in Information Science, City University London (2010) PG Cert in Research Degree Supervision, Bournemouth University (2010) MA in Computer Animation, Teesside University (2003) BSc (Hons) in Computer Studies (Visualisation), University of Derby (2002) Professor Gatzidis specializes in computer graphics with research spanning virtual reality, serious games, and digital healthcare applications. His work bridges technical innovation and practical implementation, particularly in mindfulness prototypes for healthcare and stroke rehabilitation systems. Current projects focus on the multidisciplinary application of gaming technologies in medical contexts, emphasizing user experience and therapeutic outcomes through collaborations with industry partners. His publication record (2014-2025) demonstrates evolving expertise from foundational computer graphics research in terrain generation and deformation to applied work in healthcare, cultural heritage, and music education. Key trends include virtual reality for therapeutic mindfulness, usability studies in mobile gaming, and digital cultural presentation techniques, reflecting a trajectory toward socially impactful technological solutions with strong industry translation. No scientific awards are documented in the provided information. He has supervised PhD students and secured competitive research funding, including two Innovate UK Knowledge Transfer Partnerships. His principal investigator role in a virtual reality mindfulness prototype project exemplifies his approach to translating academic research into practical industry solutions, with current focus on expanding knowledge exchange activities to support the University's civic engagement mission. As Executive Dean, he leads faculty-wide research strategy across six departments, fostering interdisciplinary collaborations particularly in digital healthcare and cultural heritage. His personal research integrates computer graphics expertise with clinical applications through partnerships with healthcare providers and technology companies, driving innovation in therapeutic VR systems and educational gaming platforms.
Ana Serrano is an Associate Professor at Universidad de Zaragoza, Spain, where she is affiliated with the Graphics & Imaging Lab in the EINA (Edificio Ada Byron) school. She earned her PhD at the same institution under the supervision of Prof. Diego Gutierrez and Prof. Belen Masia, and completed a postdoctoral fellowship at the Max-Planck-Institute for Informatics under Prof. Karol Myszkowski. Her research focuses on visual computing , particularly in computational imaging , material appearance perception and editing , and virtual reality . She is especially interested in developing perceptually-driven methods that leverage knowledge of the human perceptual system to enhance user experiences and assist content creation in immersive environments. Her recent publications (2023–2025) span top-tier venues such as SIGGRAPH, CVPR, IEEE TVCG, and Eurographics. These works explore topics like saliency prediction in 3D and 360° video, crossmodal perception in VR, gloss modeling, radiance fields, and perceptual evaluation of immersive content. The research demonstrates a strong integration of machine learning, human perception, and computer graphics to solve real-world problems in visual computing. She has received several prestigious awards, including: Eurographics 2023 Young Researcher Award VGTC VR 2024 Significant New Researcher Award Eurographics 2020 PhD Award Adobe Research Fellowship (honorable mention, 2017) NVIDIA Graduate Fellowship (2018) Ana Serrano actively supervises PhD and Master’s students and has taught courses such as Virtual Reality, Computational Imaging, and Deep Learning applications. She serves as an Associate Editor for Computer Graphics Forum , ACM Transactions on Applied Perception , and Computers and Graphics , and has held leadership roles in major conferences including Eurographics (Tutorials co-chair, 2023), ACM SAP (Program co-chair, 2022), and CEIG (Program co-chair, 2022). Her professional service includes extensive program committee and reviewer roles for SIGGRAPH, IEEE VR, ISMAR, and others. She leads a vibrant research group focused on human perception in virtual environments, with current projects on computational models of attention and perception, integrated with physiological signals. Her lab, the Graphics & Imaging Lab, fosters interdisciplinary collaboration and innovation in visual computing.
Jason Smith is a Postdoctoral Scholar at Northwestern University , affiliated with the Interactive Audio Lab . He earned his PhD in Music Technology from the Georgia Institute of Technology . Research Focus Human-AI collaboration in creative domains Interactive music systems AI-driven accessibility solutions Creative autonomy and neural audio generation Recommender systems for music libraries Publication Trends His work spans 2019–2025, emphasizing AI applications in music education, accessibility (especially for blind/visually impaired users), and immersive environments like AI holodecks. Key methodologies include co-design, hybrid recommendation algorithms, and automated creativity assessment. Lab Affiliation He contributes to the Interactive Audio Lab, exploring intersections of sound, code, and AI.
Christopher G. Healey is the Goodnight Distinguished Professor of Analytics in the Institute for Advanced Analytics and a Professor in the Department of Computer Science at North Carolina State University. His research spans visualization, data analytics, text analytics, sentiment analysis, machine learning, cognitive psychology, computer graphics, and social media analytics. He has graduated 15 Ph.D. and 26 master's students and secured over $6 million in research funding from agencies including the National Science Foundation, Department of Defense, National Security Agency, Army Research Office, and various industry partners. He has published over 100 peer-reviewed articles and is a senior member of both IEEE and ACM, as well as a member of the NC State Academy of Outstanding Teachers. His research focuses on developing visualization techniques that leverage visual perception to support rapid, accurate, and effective analysis of large, complex datasets. More recently, he has been investigating machine learning for natural language processing and text analytics. His work includes projects on visualizing election results, sentiment estimation for social media, and wildfire narratives using large-scale social media data. His publications demonstrate a strong trend toward integrating machine learning with visualization, particularly for text analytics and social media analysis. He has made significant contributions to visualizing deep neural networks, cyber situation awareness, and pandemic response analytics, showing how visualization can enhance understanding of complex systems and large datasets across multiple domains. IBM Faculty Award (2007, 2008, 2010, 2011, 2012) Senior member, Association of Computing Machinery (ACM) (2007) Senior member, Institute of Electrical and Electronics Engineers (IEEE) (2007) NC State Academy of Outstanding Teachers inductee (2003) National Science Foundation Faculty Early CAREER Award (2001) He has successfully mentored numerous graduate students and secured significant research funding across multiple projects. His work with the Laboratory for Analytic Sciences, National Science Foundation, and Department of Defense demonstrates strong industry and government partnerships. His recent projects focus on visualizing social media narratives, deep neural networks for text understanding, and predictive analytics for large document collections. He leads research groups focused on visualization and analytics, working with teams to develop innovative approaches for data exploration and analysis. His current work continues to push the boundaries of how visualization can be used to enhance understanding of complex data across domains including public health, cybersecurity, and social media analysis.