Joanna Emilia Bergström serves as an Associate Professor in the Department of Computer Science at the University of Copenhagen, specializing within the Human-Centred Computing research section. Her academic work focuses on advancing human-computer interaction through innovative research in virtual reality and body-based user interfaces, where she applies rigorous experimental methods, investigates human perception and motor skills, and develops statistical models for interaction techniques. Dr. Bergström holds a D.Sc. (technology) degree, establishing her technical expertise in the field. Her educational background has prepared her for interdisciplinary research that bridges computer science with cognitive psychology and sensory science. Her primary research interests encompass human-computer interaction with particular emphasis on virtual reality systems and embodied interaction techniques. Bergström's work investigates how humans perceive and interact with digital environments, examining the intersection of cognitive psychology, motor control, and interface design. She employs experimental methodologies to study sensory illusions, haptic feedback systems, and the cognitive aspects of virtual environments. Her research often explores how virtual reality can create compelling illusions of presence and movement, with applications ranging from consumer VR to specialized training environments. This work has significant implications for designing more intuitive and effective virtual interfaces that align with human perceptual and motor capabilities. Analysis of her recent publication record (2024-2025) reveals a strong thematic focus on virtual reality interaction techniques, particularly examining presence phenomena, selection methods, haptic feedback mechanisms, and the cognitive aspects of virtual navigation. Her research demonstrates consistent interdisciplinary collaboration, as evidenced by co-authorship with researchers across different institutions and disciplines. The work spans theoretical contributions to HCI models and practical applications for consumer VR technologies, showing how academic research translates into real-world implementations. Bergström's publications appear in top-tier venues including CHI and IEEE Transactions on Haptics, indicating recognition within the international HCI community. Dr. Bergström actively collaborates with industry partners and academic institutions globally, as reflected in her international research projects and publications. Her work has gained significant attention beyond academia, with mentions in 12 news outlets and engagement across social media platforms including X (formerly Twitter), Facebook, and Bluesky. This broader impact demonstrates the relevance of her research to both technical communities and the general public. She is embedded within the Human-Centred Computing section at the University of Copenhagen's Department of Computer Science, contributing to both research and teaching activities. Her work connects with other research areas within the department including machine learning, image analysis, and software development, creating opportunities for cross-disciplinary innovation in human-centered technologies.







