Yohan PETETIN is an Associate Professor at Telecom SudParis (Institut polytechnique de Paris) in the CITI Department. His research focuses on Bayesian filtering, Monte Carlo methods, hidden Markov models, and multi-object tracking. He has authored over 20 peer-reviewed articles since 2011, with notable contributions in IEEE Transactions on Signal Processing and other top venues. His work bridges statistical signal processing with machine learning applications. PhD: Algorithmes de restauration bayésienne mono- et multi-objets dans des modèles Markoviens (2013, Telecom SudParis) HDR: Generative models for time series data (2023, Institut polytechnique de Paris) Research interests emphasize sequential Monte Carlo algorithms, particle filtering optimizations, and deep learning integration for time-series analysis. Recent work explores expressivity comparisons between recurrent neural networks and hidden Markov models. Teaching includes courses on probabilistic graphical models, Bayesian filtering, and deep learning across undergraduate and graduate programs at Telecom SudParis and affiliated institutions.
Prof. Dr.-Ing. Philipp Lensing serves as a Professor in the Faculty of Engineering and Computer Science at Osnabrück University of Applied Sciences. His academic work focuses on cutting-edge developments in virtual and augmented reality systems, computer graphics, and game programming. His research interests span Virtual Reality , Augmented Reality , Mixed Reality , Game Programming , Computer Graphics , and Natural User Interfaces . Prof. Lensing has pioneered work in real-time global illumination techniques, avatar calibration systems, and the integration of virtual content with real environments. His research has been applied across diverse domains including landscape planning, physics education, medical rehabilitation, and industrial engineering. Prof. Lensing's recent publications reveal a strong trend toward practical applications of VR/AR technologies in scientific, educational, and industrial contexts. His work increasingly focuses on multimodal interaction, haptic feedback systems, and the integration of VR with complex scientific instrumentation like scanning probe microscopy. He has supervised numerous student projects focused on VR/AR applications, game development, and 3D modeling. His teaching includes courses on Computer Graphics, 3D Game Programming, Virtual and Augmented Realities, and 3D Modeling and Animation. Prof. Lensing leads several research projects including GROWTH (funded by BMBF), VRnano (BMBF), VRFlow Suite, VR-Physio-BOX, and MoDal-MR, all exploring innovative applications of immersive technologies in various practical contexts.
Y. Charlie Hu is the Michael and Katherine Birck Professor of Electrical and Computer Engineering and Professor of Computer Science (by courtesy) at Purdue University, where he leads the PurNET Lab and contributes to the Systems and Networking Group. His research spans Mobile Systems, Distributed Systems, Operating Systems, and Computer Networks , with a focus on energy-efficient AI systems and edge computing. His groundbreaking work on smartphone energy management has been widely adopted by the mobile industry and recognized with multiple test-of-time awards , including from ACM SIGOPS and ACM SIGMOBILE . He has received prestigious honors like the NSF CAREER Award , Honda Initiation Grant , and industry accolades from Google Research and Qualcomm . Notable Funded Projects: NSF's NeTS: Black-box Optimization of White-box Networks (2023-2026) Intel -NSF's SPLICE initiative His research has produced 15+ PhD graduates now in academia (University of Arizona, Virginia Tech) and industry (Google, Apple, Qualcomm). The articles reflect a career-long focus on edge computing , 5G network optimization , and energy-aware systems , with recurring themes in mobile AR/VR , video analytics , and network protocol design . Scientific Awards Honda Initiation Grant NSF CAREER Award Purdue Early Career Research Award Google Research Award Qualcomm Faculty Award ACM SIGOPS EuroSys Best Student Paper Award ACM MobiCom Best Community Paper Award IEEE Fellow ACM Distinguished Scientist Purdue PRF Innovator Hall of Fame
Engin Erzin is a Professor at Koç University's College of Engineering, leading the KUIS AI Lab and Multimedia, Vision and Graphics Lab . His research focuses on AI-driven human-centric systems, affective computing, and multimodal interaction analysis. He has contributed extensively to robotics, speech processing, and human-robot interaction through over 70 peer-reviewed publications since 2008. Research interests include: Affective computing and emotion recognition from speech/gestures Human-robot interaction and socially engaging agents Speech-driven animation and gesture synthesis Multimodal data fusion for interaction analysis Deep learning applications in robotics and biomedical engineering Recent work emphasizes: Developing adaptive pHRI controllers for manufacturing tasks Creating engagement measurement frameworks for human-machine interfaces Advancing Turkish speech recognition through self-supervised learning Designing multimodal databases for interaction studies Labs: KUIS AI Lab : Focuses on AI applications in robotics and human-computer interaction Multimedia Lab : Specializes in vision, graphics, and audiovisual analysis
Prof. Helmut Grabner is a Professor at the Zurich University of Applied Sciences (ZHAW), leading the Visual Intelligence and Applications Group and the Entrepreneurship initiatives within the School of Engineering. His work bridges computer science, medical technology, and visual communication, with a focus on Extended Reality (XR), surgical training simulations, and AI-driven decision making. Education: PhD in Computer Science (Graz University of Technology, 2008), Master's in Computer Science (2008), and a Certificate of Advanced Studies in Higher Education (ZHAW, 2021). Prior to academia, he held roles including CTO at Logitech and co-founder of upicto, applying computer vision in industry and startups. Research spans augmented reality medical training tools, NMR spectrum analysis via deep learning, and understanding visual engagement in advertising. Awards include the prestigious Koenderink Prize (2018) for contributions to computer vision. Projects include Immersive Education frameworks, bias-mitigation in venture capital algorithms, and surgical proficiency measurement systems. Teaching includes courses on Visual Computing, Machine Learning, and Deep Learning. His work integrates academic research with practical applications in healthcare, education, and entrepreneurship.
Siamak Ravanbakhsh is an Associate Professor at McGill University's School of Computer Science and a Canada CIFAR AI Chair at Mila. His research focuses on machine learning, particularly representation learning with an emphasis on geometry, symmetry, and probabilistic inference. He has held academic positions at the University of British Columbia and was a postdoctoral fellow at Carnegie Mellon University. Education: B.Sc. in Computer Science, Sharif University of Technology M.Sc. and Ph.D. in Computer Science, University of Alberta (supervised by Russ Greiner) Postdoctoral Fellowship at Carnegie Mellon University (with Barnabás Póczos and Jeff Schneider) His research interests span geometric deep learning, equivariant networks, reinforcement learning, and AI for scientific applications. Notable contributions include work on symmetry-aware models, diffusion processes, and equivariant representation learning. Publications highlight advancements in causal abstraction, diffusion-based anomaly detection, and equivariant architectures for crystals and hierarchical structures. His work often bridges theory and application, emphasizing symmetry principles. Advising & Grants: Supervised over 20 graduate students and postdocs, including recent PhD graduates Daniel Levy and Mehran Shakerinava Active in mentoring M.Sc. and internship students He contributes to academic leadership roles at Mila and McGill, fostering interdisciplinary collaborations in AI research.
MICHEL SANNER is a Professor of Molecular Biology at the Department of Integrative Structural and Computational Biology at Scripps Research. He holds a PhD in Computer Science from the University of Haute Alsace, France (1992). His research focuses on computational methods for molecular interactions, molecular graphics, and component-based software development. Notable contributions include the AutoDock suite (for molecular docking), PMV (a molecular visualization environment), and Vision (a visual programming tool). His research group develops tools like AutoDock CrankPep for peptide docking and F2Dock for protein-protein interactions. These tools are widely used in drug discovery and structural biology. His work emphasizes software engineering principles to create adaptable computational pipelines for analyzing macromolecular structures and simulating interactions. Publications span topics like peptide-docking methodologies, ligand-binding site prediction, and GPU-accelerated docking algorithms. His articles highlight advancements in computational methods for understanding protein-ligand interactions, with applications in anticoagulant research and HIV/FIV protease inhibition. Collaborations include work with Arthur J. Olson and David S. Goodsell on docking methodologies.
Dana S. Nau is a Professor in the Department of Computer Science and a member of the Institute for Systems Research at the University of Maryland. He is renowned for his contributions to automated planning and game theory, including landmark algorithms like SHOP and foundational studies on game-tree pathology and strategic planning in computer bridge. With over 500 refereed publications and an H-index of 61, his work bridges theoretical computer science and practical applications in multiagent systems and evolutionary game theory. His research interests include hierarchical task network (HTN) planning, Bayesian network inference techniques, and the evolution of social norms through evolutionary game theory. Recent work focuses on spatial evolutionary games, surrogate Bayesian models, and strategic communication in multiagent environments. Awards: AAAI Fellow (202?), ACM Fellow (202?) Key Collaborations: Co-authored papers with leaders like Malik Ghallab (LAAS-CNRS), Satyandra K. Gupta (USC), and Vincent Hsiao (Bayesian networks research). Grants/Advising: Supervised students including Sunandita Patra (17+ joint papers) and Ruoxi Li, contributing to HTN planning and reinforcement learning advancements. His labs and research teams actively explore AI planning systems, probabilistic reasoning, and the intersection of game theory with social science phenomena like gossip evolution.
Mark Bo Jensen is an Assistant Professor (Tenure track) at the Department of Engineering Technology and Didactics, Energy Technology and Computer Science at the Technical University of Denmark (DTU). His work bridges engineering and cognitive sciences through the emerging field of Perception Engineering. His research focuses on Extended Reality (XR) and Virtual Reality (VR) technologies to model and understand human perception and cognition. With over 10 years of expertise in real-time computer graphics, he develops immersive systems for applications in data visualization, medical testing, and geometric morphometrics. His recent publications highlight a strong trend in leveraging VR for precise human interaction tasks, such as anatomical landmark annotation and visual field testing, as well as advancing rendering techniques using diffusion models and mesh optimization. This reflects a multidisciplinary approach combining computer science, perception, and real-world applications. He has contributed to multiple research projects, including AL-EYE: The Visual Aid and Virtual Reality-Based Visualization of Geometric Data, where he served both as a PhD student and a project participant. These projects emphasize VR-based tools for data understanding and visualization. Assistant Professor (Tenure track), DTU PhD in Virtual Reality-Based Visualization of Geometric Data, completed June 2023 Project participant in AL-EYE: The Visual Aid (2025) While no formal advisees are listed, his role as a faculty member suggests future student supervision. He has collaborated extensively with researchers such as Jeppe R. Frisvad, Jakob Andreas Bærentzen, and Vedrana A. Dahl.
James Stewart is a Professor at Queen's University's School of Computing. His research focuses on biomedical computing and surgical navigation systems. Education: Ph.D. in Computer Science from Cornell University (1992) Location: Office Goodwin 732 Contact: Phone 613 533-3156 Research Interests Professor Stewart's work bridges computer graphics, image processing, and medical applications. Key areas include: Computer-assisted surgical navigation 3D medical visualization Geospatial data representation Robust geometric computation Human-computer interaction in clinical settings Medical imaging uncertainty analysis Scientific Awards Best Poster Award (2013) for 'Image-guided Osteochondral Autologous Autografting of the Ankle' Publications His publications span multiple domains including: Computer graphics algorithms Medical imaging techniques Geospatial visualization Biomedical engineering applications Surgical navigation systems Robust geometric computation
Georgi Ganev is a PhD Researcher at University College London (UCL) and Principal Research Scientist at SAS, following the acquisition of Hazy, a synthetic data company. He is part of UCL's Information Security Research Group under Professors Emiliano De Cristofaro and David Barber. His research focuses on advancing privacy-preserving synthetic data techniques, particularly in machine learning and differential privacy. Key areas include developing DP generative models, auditing privacy mechanisms, and addressing legal implications of synthetic data. Education: MSc in Computational Statistics and Machine Learning (UCL, supervised by Prof. Sebastian Riedel) and BSc in Business Mathematics and Statistics (LSE, supervised by Prof. Wicher Bergsma). Research Interests: Privacy-preserving synthetic data, differential privacy, privacy auditing, generative models, and regulatory compliance. His work has led to 25+ discovered privacy bugs in open-source libraries and vulnerabilities in deployed systems, with publications in top-tier conferences like IEEE S&P, USENIX Security, and ICML. Notable Achievements: Distinguished Paper Award at IEEE S&P 2025. His research has been integrated into SAS's synthetic data products, impacting industry adoption. Open-source contributions include dpmm and dpart libraries for DP synthetic data generation. Publications: Over 15 peer-reviewed articles, including works on privacy metrics inadequacy, PATE-GAN benchmarking, and synthetic data regulatory challenges. Active in workshops on generative AI and law, and deployment challenges in enterprise settings.
Youssef Marzouk is a Professor of Aeronautics and Astronautics at MIT, serving as co-director of the MIT Center for Computational Engineering and director of the Aerospace Computational Design Laboratory. His research focuses on integrating physical modeling with statistical inference, emphasizing Bayesian computation, uncertainty quantification, and optimal experimental design. He holds a SB, SM, and PhD from MIT and has been recognized with prestigious awards including the DOE Early Career Award and the Junior Bose Teaching Prize. Education: PhD in Aeronautics and Astronautics, MIT SM in Aeronautics and Astronautics, MIT SB in Aeronautics and Astronautics, MIT Research Interests: Uncertainty Quantification techniques for complex systems Bayesian computational methods and inverse problem solutions Optimal experimental design strategies Interdisciplinary applications in geophysics, environmental science, and engineering Awards: 2022: Report to the President, Center for Computational Science and Engineering 2021: Bayesian Inference Software Framework (hIPPYlib-MUQ) 2012: MIT School of Engineering Junior Bose Award 2010: DOE Early Career Research Award Labs & Leadership: Aerospace Computational Design Laboratory (Director) MIT Center for Computational Engineering (Co-Director) Editorial Board roles: SIAM Journal on Scientific Computing, Advances in Computational Mathematics
Sezer Karaoglu is a Lecturer and part-time postdoctoral researcher at the Computer Vision Group, Informatics Institute, University of Amsterdam. He is also the CTO and Co-Founder of 3DUniversum, a technology spin-off of the University of Amsterdam that provides state-of-the-art 2D/3D computer vision solutions. Additionally, he has co-founded other startups including Scanm and 3DHealthScan. Dr. Karaoglu received his PhD from the Computer Vision Group, Informatics Institute, University of Amsterdam, with research funded by the COMMIT project. His educational background includes a double master's degree: an optics, image and vision master's degree from University Jean Monnet in France and a media technology master's degree from Gjovik University College in Norway. He completed his undergraduate studies with honors at Istanbul Technical University in Telecommunication Engineering. His research focuses on Artificial Intelligence and 3D Computer Vision, with specific interests in SLAM, re-localization, 3D reconstruction, 3D object detection and segmentation, synthetic media, generative AI, deep fake creation and detection, and VR/AR technologies. His work has significant applications in healthcare, particularly in using deepfake technology for therapy for victims of sexual violence-related PTSD and moral injury, as documented in a Frontiers in Psychiatry article. Analyzing his recent publications reveals a strong trend toward neural scene reconstruction, intrinsic image decomposition, and the application of diffusion models to computer vision problems. His research increasingly integrates 3D scene understanding with language models, as evidenced by his work on language-to-3D scene generation. The applications span from healthcare (deeptherapy.ai) to media authenticity (deepfake detection) and industrial applications. ICT.OPEN Poster Award (3rd Position), Oct'13 Pascal VOC'12 Classification challenge, 2nd Position, Sep'12 Pascal VOC'12 Detection challenge, 3rd Position, Sep'12 Best project award at Nokia and CIMET project competition Outstanding reviewer at CVPR'21 PROVADA Future Startup Battle winner Best Dutch AI startup by Valuer Dr. Karaoglu has supervised numerous PhD, Master's, and Bachelor's students, demonstrating his commitment to academic mentorship. His research has attracted significant media attention, with features on Dutch national TV programs including NPO, VPRO, RTL, and international outlets like BBC News. He has received research funding through the COMMIT project during his PhD studies and has successfully translated his research into commercial applications through his startups. His work on deepfake technology has been applied in innovative therapeutic contexts through DeepTherapy.ai, showing the real-world impact of his research. Dr. Karaoglu leads research efforts at the Computer Vision Group Amsterdam and through his company 3DUniversum, which has developed applications like weScan, DeepTherapy, and FairFake.ai. His team collaborates with various institutions including the Netherlands Film Academy for grief therapy applications using deepfake technology. The DeepTherapy project represents a particularly impactful application of his work, using deepfake technology to help victims of sexual violence confront perpetrators in therapeutic settings.
Professor Andrew Whyte serves as a faculty member in the School of Civil and Mechanical Engineering within the Faculty of Science and Engineering at Curtin University, Perth. His expertise spans civil engineering, sustainable infrastructure development, and construction management with a particular emphasis on life-cycle assessment methodologies. Professor Whyte maintains an active research profile with numerous international collaborations, especially with Malaysian institutions and industry partners across Southeast Asia. BSc, PhD (formal qualifications) Professor at Curtin University since at least 2000 Extensive international research collaborations Active participation in professional engineering organizations Professor Whyte's research interests focus on life-cycle analysis methodologies (LCA/LCCA) applied to civil infrastructure systems, with particular emphasis on sustainable materials, construction waste management, and transportation systems. His work bridges theoretical engineering principles with practical applications in sustainable construction practices, asset management, and infrastructure development. Recent research has expanded into autonomous vehicle integration, offshore engineering systems, and sustainable urban mobility solutions. Analysis of Professor Whyte's publication record reveals a consistent trajectory toward increasingly sophisticated life-cycle assessment methodologies applied across diverse infrastructure domains. His recent work demonstrates growing integration of computational modeling techniques with environmental and economic analysis, particularly in transportation systems and offshore engineering applications. The research shows strong industry relevance with practical applications in sustainable construction practices and infrastructure asset management. FICE (Fellow of the Institution of Civil Engineers) FIEAust (Fellow of the Institution of Engineers Australia) CPEng (Chartered Professional Engineer) NER (National Engineering Register) APECEngineer IntPE(Aus) (International Professional Engineer - Australia) Professor Whyte has secured substantial research funding from diverse sources including Australian government bodies, Malaysian research councils, and industry partners. His grant portfolio demonstrates expertise in translating academic research into practical engineering solutions, with particular strength in sustainable construction practices, offshore engineering systems, and infrastructure asset management. These projects often involve multi-institutional collaborations that bridge academic research with industry implementation.
Abey Campbell is an Assistant Professor in Computer Science at the School of Computer Science, University College Dublin. He holds roles such as Deputy Programme Director for Computer Science, Director of UCD VR Lab, and 1st Year Stage Coordinator. His research focuses on Augmented Reality (AR), Virtual Reality (VR), Mixed Reality (MR), and Multi-Agent Systems with applications in education, healthcare, and human-computer interaction. Campbell has coordinated modules like Augmented and Virtual Reality, Computer Graphics, Game Development, and Mobile Computing. He earned his BSc and PhD in Computer Science from University College Dublin. His work explores touchless interaction technologies, machine learning agents in STEM education, and ethical implications of emerging technologies. Notable contributions include RenderKernel for real-time rendering systems and studies on AR's role in decision support systems. Campbell has secured a grant from Enterprise Ireland for collaborative design documentation and participates in professional activities like peer reviewing for Frontiers in Virtual Reality and IEEE conferences. His collaborative projects include developing AR tools for veterinary training and evaluating immersive VR experiences in nursing education. The UCD VR Lab under his direction focuses on applied research in spatial computing and interactive systems.