Matti Siekkinen is a Lecturer in the Department of Computer Science at Aalto University. He is also affiliated with the Helsinki Institute for Information Technology (HIIT), the Professorship Di Francesco Mario, and the Computer Science Lecturers group. His research focuses on latency-critical mobile multimedia services, cloud-based virtual reality (VR), and edge computing solutions to optimize network performance and user experience. Education: Doctoral degree in Engineering and Technology (2007) from Université Côte d'Azur Master's degree in Engineering and Technology (2003) from Helsinki University of Technology Research Interests: His work emphasizes improving Quality-of-Experience (QoE) in mobile and cloud gaming, optimizing video streaming for VR applications, and deploying edge computing to reduce latency. Key topics include foveated rendering, dynamic resource allocation, and energy-efficient mobile service delivery. He has led projects such as CloudVR (2019–2020) and Latency-Critical Mobile Multimedia Services (2016–2019), which investigate network architecture and latency reduction strategies. Recent Research Trends: Recent publications highlight advancements in foveated compression techniques, head-pose prediction for remote VR, and neural network-based depth map packing. His work often bridges theoretical models with practical implementations in edge and cloud environments. Grants & Projects: Principal Investigator for CloudVR: High-Quality Mobile VR Using Cloud Acceleration (Business Finland) Principal Investigator for Latency-Critical Mobile Multimedia Services (Academy of Finland) Labs & Groups: He leads the Siekkinen Matti group, focusing on innovative solutions for mobile and cloud-based multimedia systems. Collaborations include Tsinghua University and industry partners like Elisa.









