Hasti Seifi is an Affiliated Associate Professor at the Department of Computer Science (DIKU), University of Copenhagen, specializing in Human-Centred Computing. Her research focuses on haptics, augmented reality, and human-robot interaction. Institution: University of Copenhagen Department: Department of Computer Science Section: Human-Centred Computing Research interests include: Designing innovative haptic feedback systems Exploring tactile experiences in augmented reality Developing human-robot interaction frameworks Creating generative models for haptic design Investigating social touch technologies Advancing mid-air and ultrasound haptic interfaces Recent publications demonstrate a strong focus on: Generative haptic modeling for AR/XR systems Human-robot interaction dynamics Text input in extended reality environments Visual-haptic multisensory integration Ultrasound mid-air haptic design tools Social touch technologies
Prithvi Ravi Kantan is a full-time Researcher at Aalborg University's Department of Architecture, Design and Media Technology within The Technical Faculty of IT and Design. His work focuses on developing sound-based and multimodal feedback systems for motor rehabilitation, integrating principles from music technology and biomedical engineering. Education: PhD in Embodied Sonification Design (2021-2023) M.Sc. in Sound and Music Computing (2018-2020) B.E. in Electronics and Telecommunications (2009-2013) Research interests include real-time auditory feedback systems for neurological rehabilitation, user-centered design of clinical technologies, and the application of generative music in data sonification. He actively contributes to projects like HearWalk (2023-2027), exploring sound-facilitated motor learning in cerebral palsy patients. Notable achievements include winning the Danish Sound Day Research Pitch Battle (2023) and receiving the Best Student Paper Award at ICAD 2024. His work aligns with UN SDG 3 (Good Health) and SDG 4 (Quality Education). Teaching responsibilities include coordinating bachelor and master-level courses in PBL-based learning, emphasizing interdisciplinary approaches. He has supervised multiple student projects and contributed to over 39 publications since 2013.
Sebastian Risi is a Professor at the IT University of Copenhagen , where he directs the Creative AI Lab and co-directs the Robotics, Evolution and Art Lab (REAL) . His work bridges computational evolution, deep learning, and collective intelligence for applications in robotics, art, and video game design. His research focuses on self-organizing AI systems that grow or assemble through local interactions, inspired by biological development. Key areas include neuroevolution , neural cellular automata , and generative modeling , with applications in adaptive robotics, game content creation, and damage-resilient AI. Recent publications highlight trends in self-assembling neural architectures (NDPs) and 3D functional machine generation (Minecraft experiments). Awards include ERC Consolidator Grant (2022), Best Paper at FDG’21 , and Google Faculty Award (2019). Scientific Awards : ERC Consolidator Grant (GROW-AI), Best Paper FDG’21, Runner-Up IEEE Games’20, GECCO 2017 Competition Winner, Sapere Aude Grant, Amazon/Google Faculty Awards He advises on projects like GROW-AI (EU-funded), AI-TESTER (game testing), and C2SIM (military systems). Media coverage includes Science , Wired , and Popular Science .
Morten Søndergaard is an Associate Professor at Aalborg University’s Department of Communication and Psychology, affiliated with the Faculty of Social Sciences and Humanities. He is part of the Art, Aesthetics & Health Research Laboratory and the MASSHINE initiative. His research focuses on sound art, media art curation, and transdisciplinary practices, emphasizing the exclusion mechanisms in 20th-century art systems and unarchived avant-garde movements. Søndergaard has curated exhibitions globally, including at Kiasma and ZKM, and co-founded the POM conference series and ISACS symposia. He leads the Erasmus Master of Excellence in Media Arts Cultures, collaborating with institutions in Austria, Poland, and Hong Kong. His work bridges art, science, and technology, with recent projects exploring sonic archives and participatory curatorial frameworks. Key collaborations include roles with the European NeMe network, SUNY College New York, and the Momentum Biennial. He has organized over 20 projects since 2008, including the 2025 Momentum Biennial as head curator. His teaching spans media art theory, sound art practices, and curatorial methodologies at both bachelor and master levels. Søndergaard’s research outputs include over 145 publications, with a focus on sound art’s theoretical and practical dimensions. His current projects emphasize ‘uncurating’ methodologies and the reactivation of marginalized avant-garde practices. Notable activities include editorial roles, international conference organization, and advisory roles in art and science networks. His work has been featured in media outlets like Artdaily and the Biennial Foundation, highlighting his contributions to contemporary art discourse and curatorial innovation.
Andrea Victoria Hernandez Bueno is an Assistant Professor at Aalborg University's Department of Architecture, Design and Media Technology within The Technical Faculty of IT and Design. She specializes in Urban Design and Mobilities, focusing on transformation and mobility-related urban challenges. Her work emphasizes co-creation approaches, public space analysis, and interdisciplinary collaborations. PhD in Urban Design and Mobilities M.Sc. Urban Design B.Sc. Architecture Research interests include urban mobilities, temporary urban interventions, airport spatial design, and participatory methodologies. She leads projects such as 'Mobilities in Aarhus's Vesterbro Square' (2024–present) and 'Urban design mapping technologies' (2022–present). Key outputs include studies on mobility hubs design parameters and the 15-minute neighborhood concept. She actively engages in peer review and public lectures on topics like walking/cycling spaces in mobility hubs. Current projects involve cross-semester collaborations on sustainability, entrepreneurship education in architecture, and community-university partnerships. Her work integrates drone mapping technologies and qualitative ethnographic research methods.
Kohei Nakajima is an Associate Professor at the Department of Intelligent Mechano-Informatics, Graduate School of Information Science and Technology, The University of Tokyo. He holds concurrent positions at the Department of Creative Informatics and the Next Generation Artificial Intelligence Research Center (AI Center). As an Endowed Chair in Advanced Artificial Intelligence Education, he leads the Physical Intelligence Lab, which focuses on the intersection of soft robotics, nonlinear dynamics, and physical computing. His research interests center on Physical Reservoir Computing (PRC), a paradigm that exploits the natural dynamics of physical systems for computation, with applications in soft robotics, spintronics, and quantum machine learning. Nakajima's work demonstrates how physical systems can inherently process information without traditional digital computation, leveraging phenomena like chaos, bifurcations, and embodied intelligence. Nakajima's publications reveal a strong focus on understanding how physical systems can perform computational tasks. His recent work spans from biological applications (jellyfish cyborgs, ostrich-inspired robotics) to fundamental theoretical advances in reservoir computing. The research demonstrates how physical phenomena can be harnessed for information processing, with implications for energy-efficient computing and novel robotic control paradigms. As the organizer of the Reservoir Computing Seminar, Nakajima has built a vibrant research community exploring the nature of information processing across disciplines. His lab actively recruits graduate students and postdocs, indicating strong research momentum and institutional support for his work in physical intelligence.
Bente Halkier is a Professor in Sociology at the University of Copenhagen's Department of Sociology, part of the Faculty of Social Sciences. Her work focuses on consumption practices, food politics, and qualitative methodologies. She has held academic roles since 1993, including leadership roles in research groups and centers. PhD in Social Sciences from Roskilde University (1998) Professorships at Roskilde University (2011–2016) and University of Copenhagen (2016–present) Her research explores how everyday practices like food consumption intersect with broader societal issues. Key areas include: Contestation over food safety and dietary advice Convenience food dynamics and sustainability Interactions between media, science, and consumer behavior Her recent projects include studies on socioeconomic disparities in dietary health and the role of food practices in climate change mitigation. She has led multiple grants, including the Proper Food under Economic Constraints project (2018–2021). Bente has authored over 30 academic books and journal articles, edited volumes on consumption studies, and served on editorial boards for journals like Cultural Sociology and Journal of Consumer Culture . She frequently collaborates internationally, including with institutions in the UK, Sweden, and Norway.
Claus Brøndgaard Madsen is an Associate Professor in the Department of Architecture, Design and Media Technology at Aalborg University, under The Technical Faculty of IT and Design. He is based at Campus Aalborg and is affiliated with the Computer Graphics Group and VR Light research environment. His work bridges computer vision, virtual reality, and architectural design, with a strong focus on real-time visualization and human interaction in digital environments. Research Interests: His primary research areas include Computer Vision , Virtual Reality (VR) , Augmented Reality (AR) , 3D Reconstruction , Structure-from-Motion (SfM) , and Image-Based Lighting . These are applied in industrial VR, urban design evaluation, and sensory augmentation systems. His research fingerprint highlights strong engagement with Virtual Reality (100%), Augmented Reality (71%), Illumination Conditions (41%), and Wind Turbine Engineering (28%). The recent publications (2023–2025) reflect a consistent trend in enhancing user experience in VR/AR environments, with emphasis on spatial cognition, locomotion techniques, exposure control, and machine learning integration for lighting classification and part direction prediction in industrial contexts. These works are published in top-tier conferences such as EG, GRAPP, WACV, and CAADRIA. Scientific Awards: No specific awards or fellowships are mentioned in the provided text. Advising and Grants: Madsen has supervised PhD students and served as a supervisor in research projects like AAIVR. He is Principal Investigator (PI) in multiple funded projects, including BUMUS: Sustainable Expansion of Mussel Production (2024–2027), CityVR: Evaluating Parametric City Designs in VR (2020–2022), and V-BRT: Virtual Bus Rapid Transit (2019). These projects reflect substantial grant acquisition and leadership in applied VR research. Labs and Research Groups: He is a key member of the Computer Graphics Group and VR Light at Aalborg University, which focus on real-time visualization, lighting techniques, and immersive technologies for industrial and architectural applications.
Edward Baggs is an Assistant Professor in the Department of Culture and Language at the University of Southern Denmark. He is also affiliated with the Centre for Human Interactivity (CHI) and DIAS, reflecting his interdisciplinary focus on cognition, language, and ecological approaches to human interaction. His research centers on ecological and enactive theories of cognition, emphasizing how perception, action, and environment co-constitute cognitive processes. Key interests include affordances, direct social perception, distributed cognition, and the application of ecological psychology to real-world domains such as aviation safety and climate change communication. The analysis of his recent publications reveals a consistent focus on integrating ecological psychology with cognitive science and linguistics. His work challenges representationalist models of mind by advocating for Gibsonian and enactive frameworks that prioritize information in the environment and embodied interaction. Ecological Psychology Cognitive Science Ecolinguistics Enactive Cognition Environmental Communication Philosophy of Mind Edward Baggs has no listed scientific awards in the provided text. He collaborates extensively with researchers such as Sune V. Steffensen, Monica Meyer, and Tom Davies-Barton. Although no formal grants or advising roles are mentioned, his collaborative research outputs suggest active participation in funded or institutional research projects. He has published across journals and books, indicating a strong scholarly presence in ecological and cognitive sciences. He is associated with interdisciplinary research centers such as CHI and DIAS, which support work in human interactivity, digital innovation, and advanced semantics. These affiliations provide a rich environment for exploring cognition as embedded and extended in cultural and technological contexts.
Søren Overgaard is an Associate Professor at the Department of Communication , Faculty of Humanities , University of Copenhagen, and a core member of the Center for Subjectivity Research . His work bridges phenomenology , philosophy of mind , and metaphilosophy , with a focus on perceptual experience, intersubjectivity, and metaphilosophical methodology. Areas of Specialization : Philosophy of Mind (Perception, Social Cognition), Phenomenology, Metaphilosophy, Wittgenstein Studies Education : PhD in Philosophy (2002, University of Aarhus), MA in Philosophy (1998), BA in Philosophy (1996) Research Interests center on perceptual experience , including disjunctivism, naive realism, and the phenomenology of hallucination/illusion. He integrates Husserl’s phenomenology , Merleau-Ponty’s embodiment theories , and Wittgenstein’s ordinary language philosophy to address questions about consciousness, social cognition, and the nature of philosophical methodology. Recent Publications include peer-reviewed articles on perceptual occlusion, backlighting, and the vertical-horizontal illusion in journals like Synthese , Mind , and Erkenntnis , as well as chapters in edited volumes on empathy, enactivism, and phenomenological approaches to psychopathology. His authored books include En verden af indtryk (2023) and An Introduction to Metaphilosophy (2013), translated into Korean and Turkish. Scientific Awards : 2020: Einar Hansen’s Research Foundation Prize for Outstanding Humanistic Research (SEK 150,000) Grants include a 2024-26 6,183,000 DKK grant from the Independent Research Fund Denmark for Mapping Perceptual Presence , and prior grants from the Danish National Research Foundation, Research Councils UK, Carlsberg Foundation, and others. Leadership and Service roles: Deputy Head of Department for Research (2024–), Director of the MA Programme in Cognition and Communication (2020–2022), President of the Nordic Society for Phenomenology (2017–2023), and editorial roles for journals and book series like Routledge Research in Phenomenology .
Jonas Fritsch is an Associate Professor at the IT University of Copenhagen, affiliated with the Media, Art & Design School and the Center for Climate IT. He leads the Affective Interaction & Relations (AIR) Lab and serves as Principal Investigator (PI) for major projects like the VELUX-funded TRACE initiative (2023-2027) and the DFF-funded VOCAL project (2022-2025). His research focuses on affective interaction design, particularly in healthcare, emotional design, and the integration of cultural theory into HCI. Research Interests: His work explores affective healthcare design, embodied interaction, and interdisciplinary design methodologies. Recent projects include developing tools for patient-centered care, synthetic voice design frameworks, and affective engagement in extended reality (XR). Notable collaborations span Denmark and international partners, emphasizing human-technology relationships in care practices. Key Projects: TRACE investigates emerging human-technology interactions in care practices, while VOCAL explores novel vocal imaginaries through voice design. He has secured grants totaling over 8.5 million DKK, demonstrating impact in both academic and applied domains. Labs & Teams: As head of the AIR Lab, he fosters collaborative research on affective technologies. Media contributions include public installations like UDREDNING, which engages audiences in diagnostic processes through XR. He actively participates in conferences and review committees, emphasizing interdisciplinary dialogue in design and technology.
Anna-Mamusu Wehlitz is a Postdoctoral Researcher at the IT University of Copenhagen , specializing in Human-Computer Interaction and Design since 2015. Her work bridges fashion, technology, and sustainability, with a focus on embodied knowledge and design anthropology. She has served as Principal Investigator for the long-term Wardrobe Encounters project (2015-2024), exploring human-wardrobe interactions through co-creation and multi-species ethnography. Research Themes : Sustainable fashion, biochemistry in textile engineering, light-driven denim dyeing, and affective design practices Her publications span open-access journals like Nature Communications and Journal of Embodied Research , with recent work on chemoenzymatic processes for denim dyeing and techno-economic analyses of sustainable apparel. Though not formally affiliated with a specific department, her work has garnered significant attention, including coverage in 30 news outlets and 52 Mendeley readers.
Maja Fagerberg Ranten is an Assistant Professor at the Department of People and Technology, Roskilde University, specializing in Sustainable Digitalization. Her research bridges design, art, and technology to explore bodily experiences through technical and physical materials. Academic Qualification: PhD in Information Technology (2022), focusing on Designing Bodily Interactions from a phenomenological perspective. Her work employs research-through-design methodologies , drawing on speculative and critical design, phenomenology, and more-than-human perspectives. Key areas include bodily reflective interactions, digital material exploration, and the intersection of humans, materials, and technology. Research Trends across her publications highlight bodily interaction design, speculative practices, and eco-technogenesis. Collaborations span institutions like The Royal Danish Theatre and The School of Design, with activities in workshops and seminars up to 2024. Projects : Participated in MemoryMechanics (2020–2023), focusing on interactive artifacts for audience-stage dynamics. Also engaged in AI sustainability workshops and R&D on digitalization at Zealand Academy of Technologies and Business.
Christian Dyrlund Wåhlin-Jacobsen is an Associate Professor at the Department of Organization , Copenhagen Business School . With expertise in workplace health, leadership communication, and interaction analysis, his research focuses on participatory interventions, social dynamics in organizational decision-making, and micro-interactional processes in policing contexts.
Danielle Wilde is a Professor at the University of Southern Denmark (SDU) within the Department of Business and Sustainability , IEB Esbjerg , and SDU Climate Cluster . She serves as an Adjunct Professor at RMIT University and contributes to the EU COST Action 16229 as a Committee Member for Denmark. Her work bridges participatory design with ecological and social sustainability, focusing on wicked problems through bottom-up stakeholder engagement. PhD in Design from Monash University (2012) MA in Design Interaction from Royal College of Art (2003) Her research explores human-microbiome relations , more-than-human design , and food system transformation , particularly through living labs . Recent projects like SCC Elite Centre for Post-Anthropocentric Climate Action and SDU Food Cluster highlight her interdisciplinary approach. She received the SCC Fast track award (2025) for her climate action work. Key article trends include participatory methodologies for ecological data , experimental approaches to microbiome engagement , and design fiction for food futures . Her work often intersects with wearable technology , decollaborative practices , and environmental citizenship frameworks . Scientific Awards SCC Fast track award (2025) She contributes to teaching courses like Exploring Design , Multi-stakeholder Innovation , and Design Specialisation B , with previous supervision of Master’s thesis projects. Current collaborations span climate action , food system innovation , and bio-digital interaction across European institutions.