Nicholas Evans is Distinguished Professor of Linguistics and Director of the ARC Centre of Excellence for the Dynamics of Language (CoEDL) at the Australian National University’s School of Culture, History & Language. His work bridges fieldwork-based language documentation with theoretical questions in typology, cultural evolution, and social cognition. Focus on endangered Australian and Papuan languages Director of ARC Laureate Project on 'The Wellsprings of Linguistic Diversity' Co-leader of SCOPIC (Social Cognition Parallax Corpus) study Collaborator in global linguistic diversity initiatives His research explores how micro-level community multilingualism shapes macro-level linguistic diversity, with fieldwork spanning seven years in remote Indigenous communities. Recent projects include PARABANK (paradigm syncretism analysis) and Southern New Guinea language studies, particularly Nen and Yam family languages. Scientific recognition includes the Ken Hale Award (Linguistic Society of America), Anneliese Maier Forschungspreis, and fellowships in the Australian Academy of Humanities, Australian Social Sciences Academy, and the British Academy.
Andrea Vedaldi is a Professor of Computer Vision and Machine Learning at the University of Oxford's Department of Engineering Science, affiliated with the Visual Geometry Group (VGG). He specializes in unsupervised methods for understanding images and videos, focusing on 3D geometry and semantics. His research bridges foundational AI and practical applications, with contributions to generative models, neural fields, and self-supervised learning. Education: PhD in Computer Science (2008), University of California, Los Angeles MSc in Computer Science (2005), UCLA BSc in Information Engineering (2003), University of Padua Research Interests: Unsupervised learning, 3D perception, generative AI, neural rendering, and scalable vision systems. His work emphasizes ethical, responsible AI aligned with ERC-funded projects like UNION (ERC Consolidator Grant). Key Contributions: Co-developer of VLFeat and MatConvNet libraries Leader in 3D reconstruction and diffusion models (e.g., CatFree3D) Recipient of the PAMI Thomas S. Huang Prize and multiple best paper awards Grants & Service: Principal Investigator on £2.3M ERC Consolidator Grant (UNION) Co-organizer of major conferences (ECCV 2020 Program Chair, CVPR 2023 Area Chair) Reviewer for top journals/conferences (PAMI, CVPR, NeurIPS) Labs & Teams: VGG Group at Oxford, collaborating on projects like Meta 3D Gen and Common Objects in 3D (CO3D).
Jean Oh is a Researcher at the Robotics Institute of Carnegie Mellon University (CMU) , leading the interdisciplinary Bot Intelligence Group (BIG) . Her work focuses on developing persistent robots that co-exist and collaborate with humans in shared environments, emphasizing continuous improvement through training, exploration, and human interaction. Education: Ph.D. in Language and Information Technologies, CMU M.S. in Computer Science, Columbia University B.S. in Biotechnology, Yonsei University Oh's research integrates vision, language, and planning systems in robotics, with applications in human-robot teaming , self-driving cars , disaster response , eldercare , and creative robotics . She has pioneered projects like socially-compliant robot navigation in human crowds and AI-driven robotic painting systems. Recent publication trends highlight her work in vision-language planning , social navigation , computational creativity , and human-robot collaboration . Notable contributions include the StyleCLIPDraw algorithm for text-to-art generation and Social-PatteRNN for human-like trajectory prediction. Scientific Awards: Best Paper Award in Cognitive Robotics (ICRA'18, ICRA'15) Best Systems Paper Finalist (HRI'25) Best Oral Paper Finalist (Humanoids'24) Best Paper in Entertainment (IROS'24) Argoverse Challenge Winner (CVPR'24) Best Student Paper (AIAA'24) Best Demo Finalist (RoboSoft'24) Oh mentors a diverse team of PhD, MS, and undergraduate students from CMU departments including Robotics, Computer Science, and Mechanical Engineering. Her research is funded by US Army Research Lab , DiDi Chuxing , and DARPA , with collaborations across industry and academia .
Prof. Ingmar Posner is a leading figure in applied artificial intelligence at the University of Oxford, where he serves as Principal Investigator for the Applied Artificial Intelligence Lab (A2I) and founding Director of the Oxford Robotics Institute. His work focuses on enabling robots to operate effectively in complex real-world environments through experience-driven learning. Key research areas: robot learning, scene interpretation, data-efficient learning, and transfer learning Applications in manipulation, autonomous driving, logistics, and space exploration His team has produced groundbreaking work in world models, sim-to-real transfer, and constraint-based manipulation systems (e.g., COMBO-Grasp). Notable contributions include the TWIST distillation framework and foundational research in tactile data generation (TactGen). He has received multiple best paper awards at top robotics venues. Publications reveal evolving research themes: 2025 work emphasizes language-conditioned learning (Lumos) and multi-agent decision-making, while 2024 focused on diffusion models for locomotion and differentiable simulators. Earlier work spans from urban scene analysis to physically plausible scene synthesis (RELATE).
Carl Vondrick is a Professor in the Department of Computer Science at Columbia University. His research focuses on creating robust and versatile perception systems that leverage video and interaction with the natural world, with applications in 3D reconstruction, visual question answering, and robot manipulation. Former research scientist at Google Visiting researcher at Cruise Education: PhD (2017) from MIT, advised by Antonio Torralba BS (2011) from UC Irvine, advised by Deva Ramanan His research explores multimodal approaches for cross-task and cross-modal transfer, scene dynamics, audiovisual perception, interpretable models, and spatial awareness systems. The lab emphasizes zero-shot generalization and neuro-symbolic methods while addressing safety and robustness in AI systems. Key publication trends include: 2025: Video generation for robotics 2024: Differentiable rendering and cross-modal reasoning 2023: Robust perception and 3D modeling Scientific Awards: 2024 PAMI Young Researcher Award 2021 NSF CAREER Award Teaching Roles: Teaching Computer Vision II (2021-2025), Computer Vision I (2018-2019), and Representation Learning (2020-2022). Advising: Advises 8 current PhD students and has mentored 5 graduated students now at institutions like MBZUAI and UMD. The lab recruits 1-2 PhD students annually through Columbia’s PhD program. Grants and Collaborations: Funded by NSF, DARPA, Toyota Research Institute, Amazon Research, and Google.
Prof. Konrad Schindler holds the position of Full Professor at the Department of Civil, Environmental and Geomatic Engineering at ETH Zürich. He is also the Head of the Institute of Geodesy and Photogrammetry (IGP), leading research and educational activities in geomatics and computer vision. His career spans roles as a Photogrammetric Engineer, scientific assistant, postdoc researcher, and academic faculty across institutions including Graz University of Technology, Monash University, and TU Darmstadt before joining ETH Zürich in 2010. Education: Undergraduate studies in Geodesy (1992–1995), Graz University of Technology, Austria MEng in Photogrammetry and Geoinformation (1995–1999), Vienna University of Technology, Austria PhD in Computer Science (2001–2003), Graz University of Technology, Austria Research focuses on Photogrammetry , Remote Sensing , Computer Vision , and Image Understanding with interdisciplinary applications in environmental monitoring, geospatial analysis, and disaster response. He develops computational methods for 3D reconstruction, fusion of multi-modal data, and AI-driven solutions for satellite imagery interpretation. His work bridges geomatic engineering and machine learning to address challenges in urban mapping, climate modeling, and biological systems analysis. Publications reflect expertise in geospatial AI, diffusion models, and benchmarking datasets for disaster resilience. Notable works include Marigold (image analysis adaptation) and BRIGHT (building damage assessment). His research emphasizes practicality and scalability, such as affordable depth estimation and global biomass datasets. He has received the 2013 Marr Prize Honourable Mention (IEEE) and the 2012 U.V. Helava Award (ISPRS), alongside several Best Presentation Awards. His contributions span technical leadership, editorial roles (ISPRS Journal), and service to Swiss remote sensing commissions. Advising and grants: While no specific advisee names or grant details are listed, his career trajectory includes mentoring postdocs and junior faculty. He teaches advanced courses in Photogrammetry , Image Interpretation , and Machine Vision , integrating cutting-edge AI techniques into curricula. His research group collaborates on global-scale projects like canopy height mapping and satellite-based climate variable assessments. Labs/Teams: As Institute Head, he oversees the IGP lab at ETH Zürich, with prior affiliations including the Digital Perception Lab (Monash University) and the Computer Vision Lab (ETH Zurich). His work often involves multi-institutional collaborations focused on geospatial AI and environmental science.
Yingyan (Celine) Lin is an Associate Professor in the School of Computer Science at Georgia Institute of Technology, leading the Efficient and Intelligent Computing (EIC) Lab. Her work focuses on cross-layer innovations in machine learning systems, from algorithms to chip design, aiming to advance green AI and ubiquitous machine learning. She holds a Ph.D. in Electrical and Computer Engineering from the University of Illinois at Urbana-Champaign (2017). Research interests include efficient machine learning, neural rendering (e.g., NeRF), hardware-software co-design for AI acceleration, and graph neural networks. Her lab has pioneered projects like RTML and 3DML, funded by NSF, NIH, DARPA, and industry partners (Qualcomm, Intel, Meta). Awards: NSF CAREER Award (2021), ACM SIGDA Outstanding Young Faculty (2022), Meta Faculty Research Award (2022) Grants: Multi-university projects funded by NSF, NIH, DARPA, SRC, ONR, and industry Recognition: First-place wins at DAC 2022 and TinyML Design Contest 2022, IEEE Micro Top Pick 2023 Her research bridges algorithmic innovation with hardware implementation, emphasizing energy efficiency and real-time performance for applications in AR/VR, computer vision, and neuro-symbolic AI systems.
Tien Tsin Wong is a Professor in the Department of Data Science & AI at Monash University, Australia. Previously, he served as a Professor at the Chinese University of Hong Kong (1999–2024) and held a Visiting Assistant Professor position at the Hong Kong University of Science and Technology (1998–1999). His research focuses on Generative AI, Computer Graphics, Computer Vision, and Computational Manga, with significant contributions to GPU techniques, image-based rendering, and multimedia compression. Education: He earned a B.Sc. (1992), MPhil (1994), and PhD (1998) in Computer Science from the Chinese University of Hong Kong. Research Interests: His work bridges computational techniques with artistic applications, particularly in manga and animation. Notable areas include generative models, diffusion-based video synthesis, and physically plausible scene generation. His research aligns with UN Sustainable Development Goals through innovations in education and digital accessibility. Awards : He has received the 2004 Young Researcher Award, 2005 IEEE Transactions on Multimedia Prize Paper Award, and two international invention medals (Geneva 2018, Asia Hong Kong 2019). Editorial Roles : He serves as an Associate Editor for Computer Graphics Forum , IEEE Transactions on Visualization and Computer Graphics , and Computational Visual Media . His editorial work underscores his influence in advancing visualization and graphics research. Labs/Teams : While not explicitly named, his collaborations span global institutions, focusing on computational manga, generative AI, and GPU-optimized techniques. His work often involves interdisciplinary teams addressing challenges in digital media and AI.
Kyros Kutulakos is a Professor in the Department of Computer Science at the University of Toronto, where he leads research in computational imaging and 3D sensing. His affiliations include the Toronto Computational Imaging Group, Computer Vision Group, Dynamic Graphics Project (DGP), and Vector Institute Group. He teaches graduate and undergraduate courses such as CSC320 (Introduction to Visual Computing) and CSC2530 (Computational Imaging & 3D Sensing). His research interests span computational imaging, non-line-of-sight imaging, single-photon detectors, 3D sensing, and neural rendering. Notable contributions include advancements in structured-light imaging, time-of-flight systems, and super-oscillatory microscopy. He has advised numerous PhD and MSc students, fostering cutting-edge research in imaging technologies. Kutulakos has received prestigious awards, including the Dean’s Research Excellence Award (2023) and multiple best paper prizes (e.g., Marr Prize at ICCV 2023). He has served as program chair for ICCV 2013, ICCP 2010, and CVPR 2003, contributing to academic leadership in computer vision. His work bridges optics, photonics, and computation, with applications in autonomous systems, medical imaging, and astronomy. Current research focuses on extreme imaging scenarios, such as imaging in pitch-black environments and around corners, leveraging novel sensor designs and computational techniques.
Pascal Frossard is a Full Professor at the Department of Electrical Engineering in the School of Engineering (STI) at EPFL, with a courtesy appointment in the School of Computer and Communication Sciences. He founded and directs the LTS4 laboratory since 2003, co-leads the EPFL AI Center and Swiss Data Science Center, and serves as Associate Dean for Research at STI. Research Focus: Machine Learning, Graph Signal Processing, AI Applications in Healthcare, Computer Vision Academic Leadership: IEEE Fellow, ELLIS Fellow, Conference Chair roles Key Projects: Digital Pathology for Oncology, Cardiac Digital Twins, Robust Machine Learning Research Interests: His work bridges signal processing, machine learning, and applied mathematics, emphasizing biomedical applications. Recent research includes adversarial robustness in classifiers, network representation learning, and 360-degree video analysis. Scientific Awards: IEEE Fellow ELLIS Fellow Leadership in IEEE technical committees Advising & Grants: Supervised 20+ PhD students and postdocs. Secured major grants from PHRT, Hasler Foundation, FNS-Sinergia, Armasuisse, Google, and Cisco.
Bobak Mortazavi is an Associate Professor in the Department of Computer Science & Engineering at Texas A&M University. His research focuses on medical analytics, machine learning, wearable sensors, and cyber-physical systems. He leads interdisciplinary projects in healthcare technology, including AI-driven diagnostics and predictive modeling for cardiovascular diseases. He has received notable awards such as the Best Demonstration Award at IEEE EMBS 2012 and the Best Paper Award at the Fourth International Conference on Data Analytics 2015. His work bridges machine learning with clinical applications, emphasizing practical solutions for healthcare challenges. Recent research includes developing AI tools for aortic stenosis detection, electrolyte estimation via ECG, and real-time patient monitoring systems. He collaborates with industry and academic partners to advance telemedicine and wearable health technologies. Key contributions include the SMART-LV project for smartphone-based cardiac diagnostics and the ArterialNet framework for blood pressure reconstruction using wearable sensors. His work is published in top journals like IEEE Journal of Biomedical and Health Informatics and Elsevier's Pervasive and Mobile Computing.
Olga Sorkine-Hornung is a Professor of Computer Science at ETH Zurich and head of the Institute of Visual Computing. She leads the Interactive Geometry Lab, focusing on theoretical and practical advancements in digital content creation, geometry processing, and shape modeling. Current position: ETH Zurich, Department of Computer Science Previous roles: Courant Institute (NYU), Technical University of Berlin Education: BSc and PhD from Tel Aviv University, postdoc at TU Berlin Her research spans shape representation, digital fabrication, computer animation, and fundamental geometry processing. Key contributions include Laplacian surface editing, as-rigid-as-possible deformation, and generalized winding numbers. She works on applications in VR, AR, and autonomous systems. Awards include Test of Time Awards (2024), ACM Fellow (2020), ERC Consolidator Grant (2020), and EUROGRAPHICS Young Researcher Award (2008). She has supervised numerous students and co-developed software libraries like libigl and Instant Meshes . Co-chair roles for SIGGRAPH, Eurographics, and Pacific Graphics Editorial board member for ACM Transactions on Graphics and other journals Keynote speaker at VMV, CVPR, and SIAM conferences Her work bridges mathematical rigor with practical implementation, advancing computer graphics and geometry processing through intuitive algorithms that maintain surface detail while enabling efficient computation.
Lutz Schubert is a researcher at the Institute of Computer Science , University of Cologne. He focuses on efficient distributed and parallel execution environments for heterogeneous systems, notably the MyThOS operating system in collaboration with Brandenburg University of Technology, Cottbus-Senftenberg. His interdisciplinary work bridges computer science and digital archaeology , addressing modeling of non-deterministic events from sparse excavation data and exploring human behavior constraints in archaeological contexts. Research Interests Design of modular, scalable operating systems for distributed systems Optimization of execution environments for heterogeneous hardware Application of complex systems modeling to digital archaeology Statistical and probabilistic methods for archaeological interpretation Autonomic resource distribution and adaptation in computing Publication Trends : His work spans operating systems , parallel computing , and digital humanities , with recent emphasis on probabilistic reasoning in archaeology and adaptive OS design for multicore architectures. Labs & Collaborations : He collaborates with Brandenburg University of Technology on MyThOS and leads research in computational archaeology as chair of Computer Applications and Quantitative Methods in Archaeology (CAA) , Germany.
Prof. Matthias Nießner is a Professor at the Technical University of Munich, leading the Visual Computing Lab. His research intersects computer graphics, vision, and AI, focusing on 3D reconstruction, semantic understanding, and AI-driven video synthesis. He holds a PhD from the University of Erlangen-Nuremberg (2013) and was a Visiting Assistant Professor at Stanford University (2013–2017). Notable awards include the ERC Starting Grant (2018), Nvidia Professorship Award, and Eurographics Young Researcher Award (2019). His work has been featured in mainstream media and led to startups like Synthesia Inc. Research spans Gaussian splatting, neural radiance fields, and generative AI for 3D avatars. Over 150 publications include SIGGRAPH, CVPR, and ECCV, with best paper awards. Projects like Face2Face and ScanNet have driven innovation in facial reenactment and 3D scene datasets. Education: PhD in Computer Science, University of Erlangen-Nuremberg (2013) Diploma in Computer Science, University of Erlangen-Nuremberg (2010) Research Interests: 3D digitization, neural rendering, generative AI, non-rigid reconstruction, and applications in AR/VR. Awards: ERC Starting Grant (2018) Nvidia Professorship Award (2018) Google Faculty Award (2018) SIGGRAPH Best Emerging Tech Award (2016) Grants: Over €1.5M from ERC and industry partnerships. Labs/Teams: Visual Computing Lab at TUM and Synthesia Inc. (co-founder). Key projects include ScanNet (large 3D indoor dataset), Face2Face (real-time facial reenactment), and Gaussian-based 3D avatars. Current work focuses on diffusion models, neural radiance fields, and AI-generated media detection.
Mathieu Salzmann is a Senior Scientist and Lecturer at École Polytechnique Fédérale de Lausanne (EPFL), affiliated with the Computer Vision Laboratory (CVLAB) in the School of Computer and Communication Sciences (IC). He also holds a courtesy appointment with the EPFL College of Humanities and serves as Deputy Chief Data Scientist at the Swiss Data Science Center (SDSC). He has held concurrent roles in teaching units including SIN, SODH, and SSC, reflecting his interdisciplinary engagement. His research focuses on the intersection of machine learning and computer vision, particularly in deep learning for 2D and 3D visual scene understanding, efficient and robust models, domain adaptation, and interpretable AI. These interests are evident across his extensive publication record in top-tier venues. His recent publications (2023–2024) show a consistent trend in advancing deep learning methods for visual recognition, with strong representation at CVPR, ICCV, ECCV, ICML, ICLR, and NeurIPS. Topics include domain generalization, 3D understanding, model robustness, and multimodal learning, often with applications in real-world systems. His editorial roles as Associate Editor for IEEE TPAMI and Action Editor for TMLR further highlight his leadership in the field. Area Chair: ICML 2023, CVPR 2023, ICCV 2023, NeurIPS 2023, AAAI 2024, ECCV 2024 Associate Editor: IEEE Transactions on Pattern Analysis and Machine Intelligence (TPAMI) Action Editor: Transactions on Machine Learning Research (TMLR) Mathieu Salzmann has supervised numerous PhD students at EPFL, both current and past, including Bouquet Yann Yanis, Javed Saqib, Li Shuangqi, and others. He has also been involved in research grants and collaborative projects, such as his work with S. Süsstrunk and R. Baroni on comics reconfiguration. His part-time role as Senior GNC Engineer at ClearSpace (2020–2024) illustrates his applied research engagement in aerospace systems. He is actively involved in EPFL’s data science and AI research ecosystem through SDSC and multiple labs.