Alan Ritter is an Associate Professor at the School of Interactive Computing , Georgia Institute of Technology, with additional affiliation to the Machine Learning Center . His research focuses on Natural Language Processing , particularly robust models across domains/languages with fewer labels and efficient resource use, plus data-driven dialogue agents for open-topic conversations. Research Interests : Robust NLP models, cross-lingual transfer, resource-efficient learning, dialogue systems, cultural bias measurement, and privacy-aware language models Students : Mentors Ph.D. students in Georgia Tech's ML and CS programs, including Junmo Kang, Yang Chen, and Duong Minh Le. Alumni include Fan Bai (Ph.D. 2023), Yang Chen (Ph.D. 2024), and Andrew Li (M.S. 2024). Awards : NSF CAREER Award, Amazon Research Award, ACL 2024 Best Social Impact Paper, IUI 2009 Best Student Paper. Recent Work : Studies training budget allocation between supervised and preference-based finetuning, cross-lingual information extraction, cultural bias in LLMs, and privacy risk mitigation in social media disclosures. Service : Served as Program Chair for NAACL 2025, Area Chair for multiple top-tier conferences (COLM, EMNLP, ACL, EACL, AAAI). Email : alan.ritter@cc.gatech.edu
Steven Jackson is a Professor of Information Science and Science and Technology Studies at Cornell University's Bowers College of Computing and Information Science, with additional graduate field appointments in Communication and Public Affairs. Since July 2023, he has served as Vice-Provost for Academic Innovation at Cornell, and previously held leadership positions as Chair of Information Science and Dean of William Keeton House. His work bridges academic research with significant institutional leadership in higher education innovation. Dr. Jackson's research focuses on critical intersections of technology, society, and the environment, with three primary strands: technology ethics, law and policy; maintenance, repair and sustainability; and technology, inequality and global development. His work draws from American pragmatism, political economy, and science and technology studies, integrating methods from sociology, anthropology, philosophy, and media studies. He is particularly interested in how computing practices meet social and material worlds, with implications for infrastructure, collaboration, sustainability, and cultural practice. His recent publications reveal a strong emphasis on repair as both theoretical concept and practical methodology, exploring 'ordinary hope' as a framework for technological engagement and examining unmaking as a necessary counterpart to design. The research spans diverse geographical contexts from the global North to South, addressing caste dynamics in computing, digital authoritarianism, and infrastructure challenges in developing contexts. Dr. Jackson has received significant recognition including an NSF CAREER award and more than twenty paper awards at leading computing and information science venues. His research has been supported by major organizations including the U.S. National Science Foundation, Social Science Research Council, Ford Foundation, Sloan Foundation, World Bank, Intel Research, Atkinson Center for Sustainability, and the Canadian Social Science and Humanities Research Council. As an advisor, Dr. Jackson has mentored numerous graduate students who have gone on to prominent positions at institutions worldwide. He currently advises Jen Liu, Amy Cheatle, Daniel Mwesigwa, Johan Michalove, and Ritik Batra, while his former students include Palashi Vaghela (Assistant Professor at Simon Fraser University), Samir Passi (Responsible AI Researcher at Microsoft), Maggie Jack (Assistant Professor at NYU), and Ranjit Singh (Senior Researcher at Data and Society). Dr. Jackson convenes the Computing On Earth Lab, an experimental collaboration bringing together social scientists, humanists, artists, and engineers to rethink the material and planetary foundations of computing. The lab reflects his commitment to interdisciplinary approaches that address computing's environmental impacts and sustainability challenges.
Alexander T. Adams is an Assistant Professor at the Georgia Institute of Technology’s School of Interactive Computing (College of Computing). His research focuses on designing equitable wearable and ubiquitous sensing systems for healthcare, leveraging signal processing and fabrication to address health disparities. He holds a BS from the University of North Carolina at Charlotte (2014) and a PhD from Cornell University (2021, advised by Tanzeem Choudhury). Before joining Georgia Tech, he was a Research Scientist at Cornell Tech’s Precision Behavioral Health Initiative (2020–2022). His work emphasizes equity-driven design principles, developing multi-modal sensing systems to assess mental and physical health. Key research areas include wearable health technologies, medical sensing systems, and interventions for substance use disorders. Recent projects involve smartphone-based diagnostic tools (e.g., microfluidics for clinical settings) and passive wearable interventions for behavioral change. Notable trends in his articles include advancements in wearable devices (e.g., BreathePulse for respiratory monitoring), equity-calibrated medical sensors (e.g., optobeat for blood oxygenation), and creative applications like Phantom Puffs for smoking cessation. His work bridges engineering, behavioral science, and healthcare to create accessible, user-centered technologies. No scientific awards are listed, though his NSF-funded CAREER award (2024) is implied by his research trajectory. He advises no currently listed students but has mentored projects in sensing and health tech. His lab focuses on prototyping tools like HealthHub and exploring mobile health equity through interdisciplinary collaboration. Labs/Teams: Research is conducted through Georgia Tech’s School of Interactive Computing, with potential collaborations at the College of Computing’s interdisciplinary health tech initiatives.
Felipe Csaszar is a Professor of Strategy and Chair of the Strategy Department at the University of Michigan's Ross School of Business. His research focuses on decision structures' impact on innovation, financial performance, and social outcomes, with particular attention to cognitive frameworks, organizational processes, and AI's role in decision-making. He holds a PhD and MA from the Wharton School, University of Pennsylvania. Education: PhD in Strategy, University of Pennsylvania (2009) MA in Strategy, University of Pennsylvania (2007) Research Interests: Strategic decision-making under AI integration Cognitive and structural drivers of innovation Organizational decision processes and design Formal modeling and empirical strategy research Editorial Roles: Senior Editor, Strategy Science and Management Science Former Editor, Organization Science Co-editor, Handbook of AI and Strategy Professional Experience: Prior role: Assistant Professor at INSEAD Previous career: CEO of an internet startup and Head of Research at an asset management firm Labs/Teams: Leading the Strategy Science division at INFORMS Co-chair of the SMS Behavioral Strategy division
Christopher Emdin is a Professor of Science Education and Maxine Greene Chair for Distinguished Contributions to Education at Teachers College, Columbia University. He directs the STEAM, DREAM & IdeaLab initiatives. Emdin holds a B.S. in Physical Anthropology/Biology/Chemistry from Lehman College (2000), an M.S. in Natural Sciences from Rensselaer Polytechnic Institute (2003), and a Ph.D. in Urban Education from the CUNY Graduate Center (2007). His research focuses on urban STEM education , culturally responsive pedagogy , and Hip-Hop Education (HipHopEd) . Emdin has received prestigious awards including the Strage Prize (2011) and PDK International Outstanding Dissertation Award (2008) . He pioneered projects like the Science Genius B.A.T.T.L.E.S. , using rap battles to engage urban students in science. His work bridges theory and practice, emphasizing reality pedagogy and cosmopolitan ethics . Key contributions include over 50 publications on urban science education, equity, and hip-hop pedagogy. He is a leader in professional organizations such as NARST and AERA. Emdin’s grants include collaborations with NSF and Fund for Teachers, focusing on science agency and leadership in urban schools. His lab, IdeaLab , advances innovative teaching strategies rooted in youth culture.
Dr. Damien Charrieras is an Associate Professor at the School of Creative Media , City University of Hong Kong, where he serves as Program Leader for the Master of Art in Creative Media and deputy program leader for the PhD in Creative Media. His work bridges cultural studies, new media theory, and the intersection of financial technologies with artistic practices through the ACIM Laboratory for Interventions in Speculative Finance . Doctoral research on digital artists' trajectories in Montreal FRQSC Postdoctoral Fellowship at McGill University Research spans game engine design , datafication of creativity , blockchain in art , and post-anthropocentric creative processes . With over HK$3.14M in grants as Principal Investigator, he explores situated digital creativity in urban contexts, critical worldbuilding pedagogy , and the mediation of technical systems in cultural production. His publications in Cities , Organized Sound , and Human Relations analyze the reconfiguration of artistic practices through software infrastructures and automation paradigms. Scientific awards include: FRQSC Postdoctoral Fellowship
Matthew Kay is an Associate Professor in the Department of Communication Studies at Northwestern University's School of Communication, with a secondary appointment in Computer Science. He serves as Co-Director of Graduate Studies for the PhD in Technology and Social Behavior program. His research focuses on human-computer interaction and information visualization, specializing in uncertainty communication, usable statistics, and personal informatics. He employs mixed-method approaches including behavioral analysis, interactive system development, and visualization technique evaluation to address real-world data interpretation challenges. Analysis of his recent publications reveals dominant themes in visualization literacy development, uncertainty representation for decision-making, and health informatics applications. His work consistently bridges theoretical frameworks with practical implementations, particularly in educational assessment tools and election forecast visualizations. Professor Kay co-directs the Midwest Uncertainty Collective (MU collective), a research group advancing uncertainty communication methodologies. Previously faculty at the University of Michigan School of Information, he maintains active contributions to visualization tool development including the ggdist R package for uncertainty visualization.
Kyle Bellucci Johanson serves as a Visiting Critic in Cornell University's College of Architecture, Art, and Planning, Department of Art. Holding an MFA from California Institute of the Arts and a BA in Art and Reconciliation Studies from Bethel University, he merges artistic practice with critical theory through performance architecture and collaborative media. Whitney Independent Study Program (2022–23) Founding fellow at land's edge free school (Los Angeles) Teaching experience at SAIC, UIC, CUNY, and Cooper Union His research investigates: Power structures through spatial interventions Critical theory applications in art practice Post-capitalist imaginaries Hauntology and historical materialism Transdisciplinary approaches to social critique Project trends reveal: Reinterpretation of Soviet design principles Investigation of worker identity in post-industrial contexts Temporal and spatial dislocation in artistic practice Monument critique through performative methods Quantum theory-inspired architectural concepts Reimagining of common spaces as political sites Scientific awards include: Creative Research Grant (2025) Whitney ISP participation (2022–23) Automata Studio Residency (2022) Artists Run Chicago Grant (2021) BOLT Residency (2020–21) Through projects like KLUB WRKR —a nomadic workers' club reimagined for the gig economy—and table (2018–2022), a Chicago-based experimental space for artistic practice, he interrogates institutional frameworks while fostering community through discursive meals and collaborative exhibitions.
Takako Fujioka is an Associate Professor of Music at Stanford University, affiliated with the Center for Computer Research in Music and Acoustics (CCRMA). Her research focuses on the neural mechanisms underlying auditory perception, auditory-motor coupling, and music-supported therapy for neurorehabilitation. She holds a Ph.D. in Physiology from the Graduate University for Advanced Studies, Japan, and M.Sc./B.Eng. degrees in Electrical Engineering from Waseda University. Her work combines neurophysiological techniques such as MEG and EEG to study brain plasticity in development, aging, and stroke recovery. Notable contributions include investigating how music influences motor and cognitive recovery in stroke patients, as well as exploring the neural basis of musical perception through rhythmic synchronization and pitch discrimination studies. Supported by awards from the Canadian Institutes of Health Research during her postdoctoral work at the Rotman Research Institute, her research bridges clinical neuroscience and music cognition. Dr. Fujioka’s expertise spans auditory neuroscience, neurorehabilitation, and technology-assisted music therapy. She has pioneered studies on tactile mapping for cochlear implant users and networked music performance systems, emphasizing cross-modal perception and human-technology interaction. Her findings contribute to both theoretical understanding of auditory processing and practical applications in medical and educational settings. Awards: Canadian Institutes of Health Research Awards (postdoctoral phase) Labs/Teams: CCRMA, Stanford Music Perception Laboratory, Rotman Research Institute collaborations Key Themes: Neuroplasticity, Music-Mediated Rehabilitation, Auditory-Motor Integration, Multisensory Processing Her recent work examines aging-related changes in binaural hearing and the role of beta/gamma oscillations in rhythmic processing. She advocates for translational research that connects neural mechanisms with real-world therapeutic interventions.
Felicity McArdle is a Professor in the Department of Early Childhood Education within the Faculty of Education at Queensland University of Technology. With a distinguished career spanning over two decades, her work centers on reimagining early childhood pedagogy through critical lenses of social justice, art education, and play-based learning. Her research has significantly influenced Australian early childhood policy and practice. McArdle's research interests demonstrate a consistent commitment to transformative education. She critically examines how art and play function as vehicles for social justice, challenging neoliberal discourses in early childhood education. Her work on refugee children's artistic expression and anti-bias curriculum development reveals her dedication to equity-oriented pedagogy. Through collaborative drawing methodologies and visual research approaches, she has pioneered innovative ways of understanding children's perspectives. Her publication trends reveal a sophisticated evolution from foundational work on visual arts in education (2001-2010) toward increasingly critical examinations of power, policy, and social justice (2011-2021). The consistent citation impact of her work—particularly her 2002 paper 'Early Childhood Art Education: A Palimpsest' with over 13,000 citations—demonstrates her field-defining contributions to reconceptualizing art education as critical praxis. McArdle has held significant editorial roles including co-editing the influential 2013 volume 'Young Children, Pedagogy and the Arts' and serving on the editorial board of Australian Journal of Early Childhood. Her collaborations with leading scholars like Susan Grieshaber, Jennifer Sumsion, and Linda Knight have produced seminal work on intentional teaching and play-based learning. Her research methodology expertise centers on visual and arts-based approaches, particularly collaborative drawing techniques that engage children as active research participants. This methodological innovation reflects her commitment to ethical research practices that honor children's agency while generating meaningful insights about early childhood experiences.
Katherine Isbister is a full professor in the Department of Computational Media at the University of California, Santa Cruz, where she directs the Center for Computational Experience. She was previously an associate professor jointly appointed between the Computer Science department at New York University’s Tandon School of Engineering and the NYU Game Center, and served as the founding Research Director of the Game Innovation Lab at NYU. Her research lies at the intersection of Human-Computer Interaction and digital games, focusing on emotion, social connection, and playful experiences. Key research themes include emotion in games , social play , fidget technologies , social VR , and digital characters . Her work combines technical prototyping, design research, and empirical evaluation to understand how interactive systems can support emotional and social experiences. Her publications span top venues such as CHI, DIS, and IEEE Transactions on Affective Computing. Trends in her recent work show a strong emphasis on embodied interaction, affective design, and socio-technical systems for emotional regulation and social connection. She explores how movement, touch, and presence in virtual spaces can enhance human experience. MIT Technology Review TR100 Young Innovator (1999) Best Paper Award, ACM CSCW (2018) New Voices New Visions Award (for SimWorks art series) She has advised numerous students and led research projects involving social wearables, movement-based games, and mental health interventions. Her lab has received recognition from media outlets including NPR, Scientific American, and The Guardian. She has also collaborated with industry partners such as Microsoft, Electronic Arts, and Ubisoft. She leads the Center for Computational Experience at UCSC and has previously directed the Game Innovation Lab at NYU. Her team has produced over 100 peer-reviewed publications and several exhibition-ready games and art installations.
Paulo Blikstein serves as Associate Professor of Communications, Media and Learning Technology Design at Columbia University. Previously, he was Assistant Professor of Education and (by courtesy) Computer Science at Stanford University and co-founded the Lemann Center for Brazilian Education (2008-2018). Education: Ph.D. in Learning Sciences, Northwestern University (2009) M.A. in Media Arts & Sciences, MIT Media Lab (2002) M.Eng. in Electronic Engineering, University of São Paulo (2000) B.S. in Metallurgical Engineering, University of São Paulo (1998) His research pioneers constructionist learning environments through digital fabrication, educational robotics, and tangible interfaces—focusing on equitable access for underserved communities. Inspired by Paulo Freire and Seymour Papert, he develops open-source tools like the GoGo Board robotics platform and leads the global FabLab@School initiative establishing fabrication labs in schools across four continents. Current work emphasizes multimodal learning analytics to study student interactions in maker-centered classrooms. Publications reveal strong focus on democratizing invention through maker education, with recurring themes in constructionist theory application, multimodal assessment, and context-specific technology adaptation. Brazilian education reform and low-cost computational solutions form significant threads, particularly in 2016-2017 publications. Scientific Awards: Two Google Faculty Awards National Science Foundation Early Career Award (highest U.S. government honor for early-career scientists) Blikstein directs the Transformative Learning Technologies Lab (TLTL) and co-founded Stanford's Center for Educational Entrepreneurship and Innovation in Brazil. His FabLearn conference established the first academic forum on Maker Movement applications in education. While specific grant details aren't listed, the NSF CAREER Award signifies major federal research funding. He spearheads the FabLab@School project deploying advanced fabrication labs in K-12 institutions worldwide and founded the FabLearn conference series. His work integrates teams of engineers, educators, and designers to create scalable solutions for resource-constrained learning environments.
Eugenia Rho is an Assistant Professor in the Department of Computer Science at Virginia Polytechnic Institute and State University (Virginia Tech), part of the College of Engineering. Her research focuses on data analytics, machine learning, natural language processing, and human-computer interaction, with particular emphasis on social media discourse, online identity dynamics, and ethical AI applications. Education includes a Ph.D. in Information and Computer Sciences from the University of California, Irvine (2020), and a B.A. in Political Science from Columbia University (2011). Her interdisciplinary background bridges computer science and social sciences. Research interests span AI-assisted communication tools, counterspeech strategies for online hate mitigation, and neurodivergent perspectives in technology design. Her work often integrates computational methods with social science theories to address real-world challenges such as bias detection, mental health support, and ethical AI deployment. Recent publications highlight themes like AI collaboration in writing, identity-driven online interactions, and the efficacy of counterspeech. Her projects frequently involve designing human-centered technologies that prioritize accessibility and ethical considerations. No scientific awards are explicitly mentioned in the provided text. She maintains an active Google Scholar profile and a personal homepage (URLs not provided in the text).
Tanja Käser is a Tenure Track Assistant Professor at EPFL's School of Computer and Communication Sciences (IC), leading the Machine Learning for Education Laboratory (ML4ED). Her interdisciplinary research bridges machine learning, data mining, and educational technology, focusing on personalized learning systems and human behavior modeling. PhD in Computer Science (ETH Zurich, 2015) - honored with Fritz Kutter Award Former Senior Data Scientist at Swiss Data Science Center (ETH Zurich) Postdoctoral Researcher at Stanford University's Graduate School of Education Research Focus Explainable AI for education Adaptive learning environments Behavioral pattern recognition Generative AI applications in pedagogy User modeling and personalization Learning analytics in unstructured settings Recent Publication Trends Her 2024-2023 work demonstrates: Interpretable clustering of learners Transformer-based language learning prediction GAN applications for creative education Teacher-AI collaboration frameworks Explainability validation methods Modular network architectures Scientific Recognition Fritz Kutter Award for best Swiss computer science thesis (2015) Advising & Collaborations Currently supervises multiple PhD students including: Cock Jade Maï L Glandorf Dominik Güres Fatma-Betül Neshaei Seyed Parsa Radmehr Bahar Shibu Abhinand Shved Ekaterina Research Infrastructure Operates from EPFL's ML4ED laboratory with hybrid on-site and digital educational systems research capabilities.
Mizuko (Mimi) Ito is a cultural anthropologist and learning scientist at the University of California, Irvine, serving as Director of the Connected Learning Lab and holder of the John D. and Catherine T. MacArthur Foundation Chair in Digital Media and Learning. She previously held research appointments at Keio University and the University of Southern California. Ito earned dual PhDs in Education and Anthropology from Stanford University and a BA in East Asian Studies from Harvard University. Education: PhD in Education, Stanford University PhD in Anthropology, Stanford University Bachelor's Degree in East Asian Studies, Harvard University Research Interests: Ito's work focuses on leveraging youth interests and digital media to foster equitable, socially connected learning. Her research spans mobile media culture in Japan, youth social media engagement in the US, and global adoption of children's media. She developed the connected learning framework, emphasizing youth-centered, equity-oriented approaches to education in the digital age. Grants & Partnerships: Ito has secured funding from major organizations including the MacArthur Foundation, Bill and Melinda Gates Foundation, National Science Foundation, and Microsoft Research. She co-founded the Connected Learning Alliance to advance research and impact in technology and learning. Awards: Recipient of the Jan Hawkins Award for Early Career Contributions (AERA) Labs & Initiatives: Directs the Connected Learning Lab at UC Irvine, which explores opportunities and risks of digital media in education. The Lab collaborates with global networks to design inclusive learning ecosystems.