Dr Jacopo de Berardinis is a Lecturer (Assistant Professor) in Music AI, focusing on computational methods for music analysis and information retrieval. His work spans three key areas: Computational Creativity , Music Intelligence and Personalisation , and the Semantic Music Web , aiming to enhance musical understanding and education through AI-driven agents. Prior to his current role, he held positions at the University of Manchester (S+T+ARTS MUSAE project) and King's College London (EU H2020 Polifonia project, where he led the INTERLINK pilot). He earned a PhD in Machine Learning from the University of Manchester, specializing in the automatic evaluation of generative models for music composition. Scientific awards include the AHRC Innovation Accelerator Grant (2022-2026), supporting interdisciplinary research at the intersection of artificial intelligence and musicology. His work emphasizes personalized music experiences for well-being and advancing creative applications of AI in music.
Dhruv Jain is an Assistant Professor in the Computer Science and Engineering Department at the University of Michigan , with affiliations in the School of Information and Michigan Medicine . He leads the Soundability Lab , focusing on transforming hearing into a programmable interface through human-centered AI systems. PhD from University of Washington MS from MIT Media Lab Formerly worked at Microsoft Research, Google, and Apple Research Interests intersect Human-Computer Interaction (HCI) , Audio AI , Accessibility , and Hearing Health . His work develops systems like SoundWatch (smartwatch-based sound awareness) and HomeSound (IoT sound visualization) to expand auditory access for DHH individuals and other domains. Recent Publications (2023–2025) span top venues like CHI , ASSETS , and ICMI , with trends including generative AI for real-time captioning , adaptive soundscapes , and clinical communication tools . SIGCHI Outstanding Dissertation Award (2023) William Chan Memorial Dissertation Award (2023) Best Poster Award at ASSETS 2024 Google Academic Research Award (2024) NIH Grant ($450k, 2023) William Demant Foundation Grant ($740k, 2025) Teaching includes Accessible Computing (undergraduate) and Advanced Accessibility (graduate), alongside global DIY workshops in five countries. The Soundability Lab collaborates with neuroscientists, clinicians, and Deaf scholars to create deployable systems like clinical communication tools now at Michigan Medicine and features integrated into Apple devices.
Julian McAuley is a Professor in the Department of Computer Science and Engineering at the University of California, San Diego's Jacobs School of Engineering. His research spans recommender systems, machine learning, natural language processing, music information retrieval, and multimodal learning. He maintains an active research group with numerous PhD students and postdocs working on cutting-edge AI problems. His research interests focus on developing advanced algorithms for personalized recommendation systems, with particular emphasis on sequential recommendation, multimodal learning, and integrating large language models with traditional recommendation approaches. His work bridges the gap between theoretical machine learning and practical applications across multiple domains including e-commerce, music, and healthcare. McAuley has published extensively in top-tier conferences including NeurIPS, ICML, KDD, SIGIR, and ACL, with his most recent work exploring the intersection of large language models and recommendation systems. His publications reveal a strong trend toward multimodal approaches that combine text, vision, and audio for more comprehensive understanding and recommendation. He has received significant research funding from major technology companies including Google, Amazon, Facebook, Adobe, and Samsung, as well as government agencies like the National Science Foundation and Department of Defense. His work has practical applications across multiple industries, with a focus on improving user experience through better personalization. McAuley advises numerous PhD students who have gone on to successful careers at leading technology companies and academic institutions. His former students include Wang-Cheng Kang and Jianmo Ni at Google DeepMind, Chris Donahue and Zachary Lipton as assistant professors at CMU, and Ruining He at Google Deepmind.
Dr. George Stamou is a Professor at the School of Electrical and Computer Engineering of the National Technical University of Athens (NTUA), serving as Director of the Artificial Intelligence and Learning Systems Laboratory (AILS). His expertise spans knowledge representation, machine learning, neural networks, and semantic technologies. He leads interdisciplinary initiatives such as the postgraduate program 'Data Science and Machine Learning' (2018–2022). Research Interests: Focuses on knowledge graphs, interpretable AI, semantic web applications, and multimodal learning. His work integrates formal logic systems (e.g., description logics) with modern deep learning techniques, addressing challenges in explainability, bias detection, and ethical AI applications. Publications: Over 150 articles in AI journals/conferences with an h-index of 34 (Google Scholar). Notable contributions include datasets like CHORDONOMICON (music analysis), GOSt-MT (gender bias in MT), and methodologies for counterfactual explanations in machine learning. Awards & Committees: Active in W3C and RuleML standardization bodies. Co-organized major AI conferences. Recognized for contributions to semantic interoperability and knowledge-based systems. Labs & Teams: Directs AILS-NTUA lab and collaborates with CISRI (Computer & Information Systems Research Institute). Engages in EU projects like CultureLabs (cultural heritage digitalization) andsmarty4covid (health data analysis).
Wenhu Chen is an Assistant Professor at the University of Waterloo's Computer Science Department and a CIFAR AI Chair at the Vector Institute. He also holds a part-time role as a Senior Research Scientist at Google DeepMind (20% allocation). His research focuses on natural language processing, deep learning, and multimodal reasoning, with contributions to models like MAmmoTH, OpenCoderInterpreter, and VISTA. He received awards including the Canada CIFAR AI Chair (2022) and the UCSB CS Outstanding Dissertation Award (2021). Education: PhD in Computer Science from the University of California, Santa Barbara (under William Wang and Xifeng Yan). Research interests include complex reasoning, controllable GenAI, and multimodal benchmarks like MEGABench and MMMU. Grants include CIFAR AI Chair Funding (2022-2027), NSERC Discovery Fund (2023-2028), and multiple NRC Canada grants. He directs the TIGER Lab, advancing generative models in text, images, videos, and music. Recent talks include presentations on multimodal reasoning at Apple and NeurIPS workshops.
Casey Reas is a Professor of Design Media Arts at the University of California, Los Angeles (UCLA), within the UCLA School of the Arts and Architecture. Previously, he served as an Associate Professor at Interaction Design Institute Ivrea (2001–2003). His academic background includes a BSc in Design from the University of Cincinnati (1996) and an MSc in Media Arts and Sciences from MIT (2001). Reas co-created the open-source programming language Processing with Ben Fry, revolutionizing visual arts and education globally. He is renowned for blending art and technology, creating generative works exhibited in institutions like the Centre Georges Pompidou and the Whitney Museum of American Art. His research focuses on computational aesthetics, algorithmic art, and digital media's intersection with music and design. Education: Bachelor of Science in Design, University of Cincinnati, 1996 Master of Science in Media Arts and Sciences, MIT, 2001 Research Interests: Reas explores the synergy between code and creativity, emphasizing generative systems, real-time visualization, and interactive installations. His work often addresses themes of randomness, pattern formation, and human-computer interaction. Notable projects include Processing language development, music video collaborations with The National, and immersive installations like Sketch Machine and Warm Up . Recent Collaborations: Music videos for The National’s Sleep Well Beast (2017), blending algorithmic visuals with Grammy-winning music. Interactive installations such as Impure Functions (2017) and Warm Up (2017), co-created with UCLA’s Conditional Studio. Public commissions like Sketch Machine (2018), an open-source drawing tool for GIPHY. Awards: Contributor to The National’s Grammy Award for Best Alternative Music Album ( Sleep Well Beast , 2018). Labs/Teams: Reas leads the Reas Studio and collaborates with UCLA’s Arts Conditional Studio, focusing on experimental software, generative art, and interdisciplinary projects.
Anna Choromanska is an Associate Professor in the Department of Electrical and Computer Engineering at NYU Tandon School of Engineering, with affiliations to NYU Center for Data Science (CDS), NYU Center for Urban Science and Progress (CUSP), NYU Center for Advanced Technology in Communications (CATT), and the C2SMART Center. Her research focuses on deep learning optimization, generalization, and applications in autonomous driving and large-scale data analysis. She holds an Alfred P. Sloan Fellowship and NSF CAREER Award, and her work impacts industries like NVIDIA and Facebook. She directs the Learning Systems Laboratory (LSL), emphasizing interdisciplinary experimental/theoretical work. Research Interests: Machine Learning fundamentals, DL optimization, continual learning, autonomous vehicle systems, large data analysis. Her lab explores DNN learning dynamics, training architecture design, and scalable algorithms. Professional Impact: Over 50 invited talks, workshop organization for top ML conferences, and contributions to open-source projects like Vowpal Wabbit. Her algorithms are deployed in production systems at Facebook and Baidu. Awards: NSF CAREER Award Alfred P. Sloan Fellowship IBM Global University Program Academic Award (2x) Columbia University Presidential Fellowship Advising & Labs: Leads LSL, supervising interdisciplinary projects in optimization and autonomy. Actively involved in NYU's Modern AI seminar series and industry partnerships through CATT. Personal Interests: Accomplished pianist, salsa dancer, and fashion design enthusiast with notable performances and certifications in dance and music.
Professor Thomas Blumensath is a Professor of Signal and Image Processing at the University of Southampton and a Fellow at the Alan Turing Institute. He is the Academic Lead in Image Processing and Reconstruction at the University's μ-VIS X-ray Imaging Centre and Director of Research at the Institute of Sound and Vibration Research (ISVR). His research focuses on advanced algorithms for solving inverse problems in tomographic imaging, combining machine learning, optimization, and statistical methods. Key areas include X-ray tomography strategies, GPU-accelerated reconstruction, and multimodal imaging applications. Education: B.Sc. (Hons) Music Technology and Audio System Design, University of Derby (2002) PhD in Electronic Engineering (Bayesian Signal Processing), University of London (2006) Research Interests: Professor Blumensath's work spans theoretical and applied signal/image processing, with emphasis on tomographic imaging techniques. His current projects address efficient reconstruction methods, spectral X-ray CT, and applications in manufacturing and plant science. He collaborates with advanced imaging facilities like Diamond Light Source and ISIS neutron imaging beamline. Key Contributions: His research bridges computational methods (e.g., compressed sensing) with practical imaging challenges, including limited-angle tomography and stereo imaging strategies. He leads the National Research Facility for Lab X-ray CT and has developed the TIGRE reconstruction toolbox. Grants & Projects: Active funding includes EPSRC projects on tomographic sensitivity monitoring and CT-based manufacturing inspections. Completed projects cover constrained reconstruction, AM process verification, and industrial CT metrology. Awards: Alan Turing Institute Fellowship Teaching & Leadership: He teaches modules on machine learning, biomedical image processing, and robotics. Leads the BEng Control Engineering program at the Joint Education Institute with Harbin Engineering University. Labs/Teams: Active in the Signal Processing, Audio and Hearing research group (SPAH) and the Institute for Life Sciences. Oversees the μ-VIS X-ray Imaging Centre's research initiatives.
Professor Peter F. Driessen is a faculty member in the Department of Electrical and Computer Engineering at the University of Victoria, with a cross-appointment in the School of Music. He holds a BSc and PhD from the University of Victoria and is a Professional Engineer (PEng). His research focuses on communication systems, signal processing, control, and interdisciplinary projects in computer music and wireless technologies. Key areas include audio/video signal processing, radio propagation, sound recording, and multimedia systems. He leads the University of Victoria Propagation Laboratory, which explores radio wave propagation and Amateur radio integration with engineering education. His work spans theoretical research and applied projects like ECOSat satellite systems, software-defined radio (SDR), and innovative musical instruments such as the Radio Drum. He supervises undergraduate and graduate projects in these domains through ELEC 499 courses. Notable contributions include the APEGBC Editorial Board Award for Best Paper (2002) and patents in wireless networking and signal processing. His teaching includes courses in signal analysis and electromagnetics, and he collaborates on interdisciplinary programs like the Music/Computer Science degree. Education: BSc in Electrical Engineering, University of Victoria PhD in Electrical Engineering, University of Victoria Research Interests: Audio and video signal processing for music and media Software-defined radio and Amateur radio technologies Satellite communication and ground station development Gesture-based interfaces and musical instrument design Error mitigation in streaming audio/video Optical and microwave-photonic systems Labs & Collaborations: Propagation Laboratory (radio wave research) UVic Experimental Radio Group (Amateur radio club) UVic Satellite Design Team (ECOSat projects) UVic Centre for Aerospace Research Grants & Awards: APEGBC Editorial Board Award (2002) Multiple US patents in wireless systems and signal processing
Markus Heinonen is an Academy Research Fellow at Aalto University's Department of Computer Science within the School of Science. His academic position is tied to Harri Lähdesmäki's Professorship, focusing on probabilistic machine learning. He holds a Doctoral degree in Engineering and Technology from the University of Helsinki (2013). His research integrates probabilistic modeling , deep learning , and differential equations , with applications in computational biology, drug discovery, and biophysics. Key themes include Gaussian processes, Bayesian inference, generative models, and their use in understanding complex biological systems like immune cell behavior (e.g., T cell receptor analysis in aplastic anemia) and molecular design. He leads major projects such as the Deep Learning with Differential Equations initiative (2020–2025), exploring continuous-time models and physics-informed neural networks. His work bridges theory and application, evidenced by collaborations in diffusion models , optimal transport , and single-cell analysis . Publications span over 65 peer-reviewed outputs, with recent emphases on robust neural network training, multi-target molecular prediction, and interpretable drug design frameworks. His research contributes to UN Sustainable Development Goal 3 (Good Health) through advancements in disease modeling and therapeutic development. He has undertaken visiting research roles at the University of California, San Francisco (2017) and Telecom ParisTech (2013–2014). Media highlights include recognition for work on TCR-epitope prediction and AI-driven enzyme engineering.
Professor Emily S. Cross is a cognitive and social neuroscientist holding dual appointments at the University of Glasgow's School of Psychology & Neuroscience (UK) and Western Sydney University's MARCS Institute (Australia). She directs the Social Brain in Action Laboratory (SoBA), specializing in how embodied experiences shape social perception. Cross earned a BA in psychology and dance from Pomona College, MSc from University of Otago as a Fulbright Fellow, and PhD in cognitive neuroscience from Dartmouth College, followed by postdoctoral training at University of Nottingham and Max Planck Institute. Her research explores experience-dependent plasticity through dance, robotics, and neuroimaging techniques (fMRI, TMS), focusing on four key areas: neural signatures of embodied expertise, neuroaesthetics, visual learning across lifespan, and social engagement with robots. This interdisciplinary work bridges neuroscience, performing arts, and robotics. Cross's research shows strong focus on human-robot interaction dynamics, cultural perceptions of robotics, and the neural correlates of aesthetic experiences. Recent work investigates how social experience shapes human-robot interaction, cross-cultural differences in robot acceptance, and computational approaches to movement analysis. Publications consistently demonstrate methodological innovation through VR, economic games, and large-scale motion capture libraries. Honors & Awards: Jacob Brownowski Award (British Science Association, 2017) Philip Leverhulme Prize in Psychology (2018) World's 50 Most Renowned Women in Robotics (2020) Elected member: Young Academy of Europe Elected member: Royal Society of Edinburgh's Young Academy of Scotland Her ERC Starting Grant funds groundbreaking work on human-robot interaction. Cross leads the Social Brain in Action Lab with focus on mentoring next-generation scientists and research ethics training. The lab employs neuroimaging, training paradigms, and diverse methodologies to study action observation across dance, music, and robotics domains.
Chuang Gan is an Assistant Professor at the University of Massachusetts Amherst, affiliated with the College of Information and Computer Sciences and the Department of Computer Science. His work focuses on advancing artificial intelligence, robotics, computer vision, and embodied agents through interdisciplinary research combining neural networks, physical simulations, and multimodal learning. Research interests include generative models, reinforcement learning, vision-language integration, and scalable autonomous systems. He explores topics like world modeling for robots, adaptive policy learning, and physics-driven AI. His projects often involve creating systems that learn from visual, auditory, and tactile inputs to perform complex tasks such as object manipulation, navigation, and decision-making in dynamic environments. Recent research trends emphasize embodied AI systems capable of long-horizon planning, compositional reasoning, and efficient learning from limited data. His work bridges theory and practice, with applications in robotics, simulation platforms, and multimodal generation. Key contributions include frameworks for 3D scene understanding, adaptive world models, and novel training paradigms for large language models. His research has been applied to robotics platforms like RoboDreamer and UBSoft, focusing on unbounded soft environments. Collaborations involve designing benchmarks for physical scene understanding (e.g., Physion++), and creating tools like DiffTactile for tactile simulation. His work often integrates principles from differential geometry, PDE dynamics, and game theory. Chuang Gan’s research group develops open-source tools and benchmarks, such as the SoftZoo robot co-design platform and the SOK-Bench situated reasoning benchmark. His team emphasizes scalable alignment methods beyond human supervision and explores ethical AI through principles like symmetry-enhanced training.
Adam Finkelstein is a Professor in the Department of Computer Science at Princeton University, where he has been a faculty member since 1997. He holds a PhD and Master's in Computer Science from the University of Washington and a dual degree in Physics and Computer Science from Swarthmore College. Finkelstein is renowned for his interdisciplinary work at the intersection of computer graphics, audio processing, and machine learning, and he co-organized the Art of Science exhibition at Princeton. Education: PhD, Computer Science, University of Washington MS, Computer Science, University of Washington BA, Physics and Computer Science, Swarthmore College His research spans audio processing (e.g., speech enhancement, voice conversion, audio metrics), computer graphics (e.g., line drawing algorithms, stylized rendering, image manipulation), and machine learning (e.g., self-supervised learning, differentiable programming). His work often bridges technical and creative domains, exemplified by collaborations at Pixar and Adobe Creative Technologies Lab. Recent publications highlight advancements in audio super-resolution and voice conversion using deep learning frameworks, as well as stylized line rendering for animated 3D models. His contributions to perceptual audio metrics and shader optimization further underscore his impact on human-centric computational systems. Scientific Awards: NSF CAREER Award Alfred P. Sloan Fellowship Fellow of the Association for Computing Machinery (ACM) Finkelstein has secured foundational grants for his research and actively mentors students, though no specific advisees are listed. He also explores collaborative tools for internet music performance, reflecting his broader interest in distributed systems and user interfaces.
Amalia Foka is an Assistant Professor in Computer Science Applications for the Arts at the Department of Fine Arts & Art Sciences , School of Fine Arts , University of Ioannina , Greece. She has held academic positions at the University of Patras (2005-2013), University of Ioannina (2005-2008), and Computer Technology Institute & Press "Diophantus" (2014-2015). Her research bridges Artificial Intelligence with Digital Art , focusing on Generative AI , Social Media Mining , and Human-Computer Interaction within artistic contexts. Education: BEng in Computer Systems Engineering (1998) from the University of Manchester Institute of Science & Technology (UMIST) , UK MSc in Advanced Control (1999) from UMIST PhD in Robotics (2005) from the Department of Computer Science , University of Crete Her artistic research includes projects like Bushwalking (StyleGAN2 landscape generation), Breaking the Silence (NLP analysis of taboo topics), and The Invisible Structures of the Artworld (social media-driven network visualization). She leads the Multimedia Lab at the University of Ioannina, focusing on AI in Creative Processes and Digital Interaction methodologies.
Golan Levin is Professor of Electronic Art at Carnegie Mellon University's School of Art, with courtesy appointments in the School of Design, School of Architecture, School of Computer Science, and Entertainment Technology Center. From 2009 to 2022, he served as Director and Co-Director of CMU's Frank-Ratchye STUDIO for Creative Inquiry, a laboratory dedicated to supporting atypical, anti-disciplinary research at the intersection of arts, science, technology, and culture. Levin's research spans interactive art, digital fabrication, information visualization, and generative design. He explores the critical potential of visualization, generative computation for expressive form, and how abstraction connects to realities beyond language. His practice engages interactive gestural robotics, nonverbal interaction aesthetics, and tactical applications of personal digital fabrication through responsive artifacts and media provocations that highlight human-machine relationships. His publications reveal consistent innovation in real-time audiovisual systems, interactive fabrication interfaces, and pedagogic tools for artists. Key trends include slit-scan video techniques, tangible augmented-reality performance, and noise-based visualizations, demonstrating his commitment to expanding human action vocabulary through digital media while bridging artistic expression with computational systems. Levin's work has received significant recognition: Permanent collection inclusion at Museum of Modern Art (MoMA) Whitney Biennial exhibition "50 Designers Shaping the Future" by Fast Company (2012) Competitive grants from National Endowment for the Arts, National Endowment for the Humanities, Creative Capital, and Rockefeller MAP Fund As an educator, Levin teaches "studio courses in computer science" on interactive art, experimental capture, and generative design, emphasizing computation as a medium for critical inquiry. His research funding from major cultural institutions supports interdisciplinary exploration at the arts-technology nexus. The Frank-Ratchye STUDIO for Creative Inquiry, which he directed for 13 years, remains a vital hub for anti-disciplinary collaboration, continuing his legacy of fostering creative agency through technology-infused artistic practice.