Basile Sauvage is a Professor of Computer Science at the University of Strasbourg and Head of the Computational Geometry & Computer Graphics team at the ICube laboratory. He leads the CS group at the IREM of Strasbourg and holds executive roles in French academic societies (SIF, AFIG) and CNRS research groups. His research focuses on procedural textures, rendering, geometry processing, and virtual reality applications. He has supervised multiple PhD students and led projects like ANR ReProcTex and ASTex. Education: PhD in Applied Mathematics (2005, INP-Grenoble), accredited to supervise research (2018), and certified for higher education teaching (2018). Research interests include texture synthesis, radiance modeling, and multiresolution analysis. Recent work emphasizes real-time procedural textures and distortion correction in graphics. His publications span Eurographics, Siggraph Asia, and Pacific Graphics, with awards including the Best Paper Award at JFIG 2023 and a Graphics Replicability Stamp. He collaborates on scientific mediation projects, such as the AI exhibition at Le Vaisseau. Teaching roles include managing the CS department at the University of Strasbourg’s UFR Mathématique-Informatique. He advises on education policy as part of the Vice-President’s mission for AI-era education. Current PhD supervision includes Arthur Delon (co-advisor) and Romain Fournier. He actively promotes computer science outreach through unplugged activities like 'The Busy Cook' educational module.







