- Computer Graphics
- Procedural Patterns
- 3D Modeling
- +۳ مورد دیگر
Charline Grenier is a researcher affiliated with the IGG Team (Geometric and Graphics Computing) at the iCube laboratory, Université de Strasbourg. Her work focuses on procedural generation, computer graphics, and real-time rendering. She completed her PhD in computer graphics under Prof. Basile Sauvage (2020–2023) and holds a Master's in International Computer Science (University Clermont-Auvergne, 2020) and an engineering diploma from ISIMA (Clermont-Ferrand, 2020). Education: PhD in Computer Graphics, Université de Strasbourg (2020–2023) Master ICS, University Clermont-Auvergne (2020) Engineering diploma, ISIMA (2020) Her research emphasizes procedural micro-pattern generation and real-time terrain enhancement. Key projects include ReProcTex and publications in Pacific Graphics and Computer Graphics Forum. She has received awards for student presentations and posters. Awards: Best student presentation award, Pacific Graphics 2022 Best poster, MSII Strasbourg doctoral school 2022 Teaching includes supervising 3 M1 students (2021) and lecturing on Applied Numerical Analysis (L2, 2022). She actively engages in scientific outreach, including interventions at the Strasbourg Science Museum and participation in the Science Festival.






