Paolo Pedercini is an Associate Professor of Art at Carnegie Mellon University's School of Art, where he teaches experimental game design, creative coding, and animation. His work under the project name 'molleindustria' produces socially conscious games addressing environmental justice, labor rights, and ideological critique. Notable projects include Oiligarchy , Phone Story , and Every Day the Same Dream , which have gained international acclaim through exhibitions at venues like the Sundance Festival, Victoria & Albert Museum, and ZKM. Education: B.A. in Integrated Media Arts from Rensselaer Polytechnic Institute, New York (2007). Born in Northern Italy, he migrated to the U.S. in 2007 after studying in Milan. Research focuses on the intersection of digital media, critical theory, and activism. His games critique capitalist structures, consumerism, and technological ethics while exploring narrative and interactive forms. Exhibitions span museums, galleries, and digital platforms, blending art, education, and social commentary. Likelike, a space he runs, fosters experimental game development and alternative media practices. Pedercini frequently lectures globally, including at the Game Developers Conference, Ars Electronica, and academic institutions, advocating for socially engaged media creation. Grants and collaborations are integral to his work, though specific funding details are not listed. His projects often intersect with media activism, digital folk art, and interdisciplinary art-science initiatives. Personal projects include Guilty Smells , a multisensory game, and Three Sided Football , a participatory installation exploring collective dynamics. He maintains a prolific online presence through blogs, talks, and social platforms like Skeet.

