Yuta Sugiuraمشاهده پروفایل
دانشیار
Yuta Sugiura is an Associate Professor in the Department of Information and Computer Science at Keio University's Faculty of Science and Technology. His research focuses on innovative human-computer interaction techniques, particularly in wearable computing, tangible interfaces, and novel input methods. Previously, he worked as a postdoctoral researcher at the National Institute of Advanced Industrial Science. Dr. Sugiura's research interests span Human-Computer Interaction, Wearable Computing, Augmented Reality, Tangible User Interfaces, Gesture Recognition, Ubiquitous Computing, Haptics, and Virtual Reality. His work often explores how everyday objects and environments can become interactive surfaces, with notable projects including the iRing (intelligent ring), SenSkin (skin as interface), and EarHover (mid-air gesture recognition for hearables). He has developed numerous novel interaction techniques that leverage physical properties of materials and human physiology for input and output. His recent publications indicate a strong focus on hearable computing, medical applications of HCI, edible interfaces, and novel authentication methods. The research shows a consistent pattern of exploring unconventional interaction surfaces and leveraging subtle physical phenomena for input sensing. His work has significant implications for healthcare applications, particularly in neurological disorder screening and rehabilitation. Best Paper Award Dr. Sugiura has advised numerous students who have gone on to publish significant work in top-tier HCI venues. His research has been supported by various grants enabling the development of novel interaction techniques and systems. He maintains strong collaborations with researchers across Japan and internationally, particularly in the fields of wearable computing and medical applications of HCI. His laboratory appears to focus on lifestyle computing, developing interfaces that integrate seamlessly into daily activities. Current projects include exploring edible displays, adaptive ear interfaces, and novel authentication methods using wearable devices. Future work seems to be heading toward more medical applications of HCI, particularly in neurological assessment and rehabilitation.





