Augusto Esteves is an Assistant Professor at Instituto Superior Técnico, University of Lisbon, specializing in Human-Computer Interaction (HCI) and eXtended Reality (XR). He leads an interdisciplinary research group of ten students and researchers, focusing on innovative interaction techniques for future computing systems. Research Focus: Human-Computer Interaction, eXtended Reality, Gaze Interaction, Smartwatch Interfaces, Energy Communities, Biomechanics, Digital Health, Tangible Interaction His recent publications demonstrate strong engagement with gaze-driven interfaces, cross-reality interaction patterns, and accessibility in immersive technologies. Articles from 2024-2025 explore biofeedback systems, mental health interventions, and XR applications for marginalized user groups. Notable Awards: Best Short Paper (ETRA '24), Best Paper (UIST '15), Best WiP (SustainIT '17), Design United Research Award, Dutch Design Week Exhibition Esteves' work bridges academic research with practical applications, evidenced by collaborations with Samsung Electronics, NVIDIA, European Research Council, and FCT funding. His lab benefits from access to the Interactive Technologies Institute and Associate Laboratory of Robotics and Engineering Systems, equipped with AR/VR headsets, eye-trackers, and physical prototyping tools.
PD Dr.-Ing. habil. Thomas Jambor serves as scientific staff in the Department of Didactics of Electrical Engineering and Computer Science at Leibniz University Hannover's Faculty of Electrical Engineering and Computer Science. With office hours by appointment, he maintains active roles in teaching, research, and academic administration. His position as Privatdozent (PD) with habilitation signifies his advanced academic qualifications in the German university system. Dr. Jambor's research spans five interconnected dimensions of electrical engineering education. At the subject level, he examines content selection for future engineers, disciplinary boundaries, and competence modeling. His teaching-level research investigates VR/AR technologies, activating methods for large cohorts, and robotics applications. Student-level work focuses on identifying preconceptions, supporting first-generation students, and reducing entry barriers. Social requirements research utilizes eye-tracking analysis, while teacher training research addresses requirements for future educators and introductory phase design. His work consistently bridges theoretical frameworks with practical classroom implementation. His publication trajectory demonstrates increasing emphasis on immersive technologies and data-driven educational approaches. Recent works show sophisticated integration of eye-tracking, mixed reality systems, and constructivist frameworks into electrical engineering pedagogy. He has developed numerous teaching-learning arrangements that combine traditional and digital approaches, with particular attention to practical implementation across different educational contexts. Subject advisor for multiple programs including Bachelor's "Technical Education" and Master's "Teaching at Vocational Schools" Third-party projects include "Leibniz works 4.0" (2020-2023), "Leibniz Prinzip" (2019-2024), and "TechColleges" (2014-2016) Institutional roles: Safety Officer, Fire Protection Assistant, Room Officer, StudIP administrator Externally, Dr. Jambor serves as Vice President of the Engineering-Pedagogical Scientific Society, board member at VDE Hannover, and holds teaching positions at University of Kassel and Hamburg Distance Learning University. His community involvement includes leadership roles at Michael Ende School as Deputy Chairman of the Parents' Council and Chairman of the Friends Association.
Diego Borro is a Full Professor (Catedrático) in Computer Science and Artificial Intelligence at TECNUN, Technological Campus of the University of Navarra , where he has been part of the faculty since 2004. He is a leading researcher at CEIT since 2003, focusing on Robotics, Virtual/Augmented Reality, Computer Vision, and Artificial Intelligence. His academic credentials include a PhD in Computer Science (2003) and an MS in Computer Science (2000) from the University of Navarra and University of Basque Country respectively. His research spans from 3D tracking and haptics to industry 4.0 applications and medical robotics, with over 34 journal papers and 65 conference articles. He has supervised 14 doctoral theses and participated in 55+ research projects. His leadership roles include heading CEIT's Simulation Unit (2012-2016) and Vision and Robotics (V&R) research line (2016-2022), currently serving as main researcher at Intelligent Systems for Industry 4.0 group (SS4I4). Accredited as Full Professor (Catedrático) by ANECA (3 sexenios) Member of IEEE, ACM, and Eurographics societies Key projects: STEPbySTEP exoskeleton benchmark, WARM AR maintenance systems, and inner ear drug delivery research
Dr. Patricia Flanagan is a Lecturer at the University of New South Wales in the School of Art and Design, Faculty of Arts, Design and Architecture. She serves as co-director of the Interactive Media Lab and Lead Researcher for Wearables at the Creative Robotics Lab. Previously, she established the Wearables Lab at the Academy of Visual Art at Hong Kong Baptist University in 2009. Her international exhibition portfolio includes prestigious venues such as the Hong Kong Heritage Museum, Taipei Museum of Contemporary Art, and Kunstraum Kreuzberg/Bethanien Berlin, and she represented Oceania at the Tournai Contemporary Textiles Biennial in Belgium. Dr. Flanagan holds a Doctor of Philosophy in Public Art from the University of Newcastle Australia, a Master of Fine Arts in Public Art and New Artistic Strategies (1st class) from Bauhaus University Weimar Germany, a Bachelor of Fine Arts in Sculpture from the University of Newcastle Australia, and an Associate Diploma in Arts (Fashion Production, Custom Clothing) with honors from TAFE NSW. Her research investigates hybrid practices emerging at the intersection of digital technologies and traditional art and design practices. Specializing in new materials, wearables, and generative design, her work includes critical and speculative wearables, site-specific sculptural installations, social sculpture, and performance installations. Her practice combines hand-crafted art and design practices with digital technologies through a systems thinking approach. Current research projects include Landrelations (National Tour), Brigalow Belt Arts Project, Femufacture, The Peripatetic Institute for Praxiology and Anthropology, The Haptic InterFace Project, and Research Creativity – Praxis. Dr. Flanagan's recent publications demonstrate a strong focus on the intersection of craft, technology, and embodied experience. Her work explores how digital technologies can be integrated with traditional craft practices, particularly in the realm of wearables and interactive installations. She investigates how these hybrid practices can create new forms of expression, environmental awareness, and cross-cultural understanding. Among her notable awards and fellowships are the Powerhouse, Sydney Museum of Applied Arts and Science Visiting Research Fellowship, Centre for Mobilities Research at Lancaster University Visiting Fellowship, Max Fabre Foundation Award for Environmental Awareness, and selection to represent Oceania at the 7th International Contemporary Textile Triennale in Tournai, Belgium. Dr. Flanagan actively supervises research students in areas including Art and Design, Textiles, Wearables, Tangible Embodied HCI, Future Materials, Generative Design, and Environmental Humanities. She is on the steering committee for the World Craft Council affiliated Knowledge House of Craft and is the founding member of TTIGOC (Tracing the Intangible Gestures of Craft), a collaboration with Chinese ethnic minority master craftspeople and researchers at GYPEC Guiyang, China. Her current PhD students include Syna Chen, Jingwen Yuan, and Jaiying Qian, all working on innovative projects at the intersection of craft, technology, and human experience.
Joshua D. Bard is an Associate Professor in the School of Architecture at Carnegie Mellon University, conducting applied research at the intersection of construction culture and robotic technology. His work interrogates traditional design binaries (industry/craft, machine/hand, virtual/physical space) to integrate historical craft logics with contemporary digital tools. His educational background includes an M.Arch with distinction from the University of Michigan, where he served as faculty and Director of Taubman College’s Digital Fabrication Laboratory, and a BA in Literature and Philosophy from Wheaton College. Bard's research focuses on human-machine collaboration in high-skill building trades through augmented design systems combining human expertise, algorithmic translation, and robotic automation. Key areas include recovering historical plaster techniques via robotics (Morphfaux), parametric steam bending (Spring Back), and mixed-reality applications for architectural heritage (Plaster ReCast), all emphasizing material craft in digital workflows. His scientific awards include: Architect Magazine’s R+D Award Unbuilt Architecture Citation from the Boston Society of Architects Merit Award from the Canadian Wood Council As founding partner of Archolab, Bard leads interdisciplinary collaborations with roboticists, computer scientists, historians, and tradespeople. His projects receive support from the Manufacturing Futures Initiative, Manufacturing PA Innovation Program, TAKTL, Carnegie Museum of Art, and CMU Entertainment Technology Center. He teaches undergraduate/graduate studios and seminars in robotic fabrication while directing research on adaptive fabrication workflows and material computation. Current initiatives explore sensor-based robotic systems that leverage material constraints (e.g., wood grain irregularities in steam bending) to create responsive fabrication processes, positioning architecture as a proto-virtual interface through historical precedent.
Daniel Sanchez Morillo serves as Full Professor at the University of Cádiz within the School of Engineering and Department of Automation, Electronics, Architecture and Computer Networks Engineering. He leads the Bioengineering, Automation, and Robotics (TIC212) research group at UCA and co-directs the Biomedical Engineering and Telemedicine (IBT) group at the Institute for Research and Innovation in Biomedical Sciences (INiBICA). Education PhD in Telecommunications Engineering, University of Cádiz (2008). Thesis: "Processing and transmission of biomedical signals for the diagnosis of sleep disorders and diseases" supervised by Dr. Juan Luis Rojas Ojeda Research Focus Dr. Morillo's work centers on biomedical engineering and artificial intelligence applications in healthcare, with particular expertise in signal processing for physiological monitoring and image analysis for medical diagnostics. His research spans: Development of AI-driven diagnostic tools for respiratory diseases Robotics and haptic systems for rehabilitation Environmental monitoring solutions for chronic conditions Biomedical signal processing for sleep disorder analysis Publication Trends Recent work (2024-2025) demonstrates a strategic shift toward deep learning applications in occupational lung disease screening and sensor-integrated rehabilitation devices . Key trends include the fusion of virtual reality with physiological monitoring, AI-enhanced medical imaging for silicosis detection, and innovative approaches to gait analysis using wearable technology. Research Leadership As leader of the TIC212 group and co-director of the IBT group, Dr. Morillo oversees interdisciplinary projects bridging engineering and clinical medicine. His teams develop cutting-edge solutions including smart orthoses with haptic feedback, automated cough detection systems, and virtual reality rehabilitation environments, fostering collaboration between engineers, clinicians, and industry partners.
Paul Rea is a Senior Lecturer at The Glasgow School of Art , specializing in Medical Visualization and 3D Interactive Education . He leads projects integrating Augmented Reality (AR) , Virtual Reality (VR) , and 3D Printing for anatomy education, surgical training, and public health engagement. His recent research focuses on: AR/VR applications for cardiac electrophysiology and neuroanatomy 3D-printed surgical models for nephrectomy and hepatectomy training Digital rehabilitation tools for multiple sclerosis Public health interventions using holograms and AR clothing The 15 most recent publications highlight his work in Medical Visualization , with subfields spanning Interactive Anatomy , Surgical Simulation , and Digital Health Outreach . He collaborates extensively with Matthieu Poyade, Daniel Livingstone, and others on projects like the Co-IMMUNicate App and SkilletonVR . Key collaborations include: Glasgow School of Art - Co-developer of the MSc in Medical Visualisation and Human Anatomy program University of Glasgow - Surgical workflow methodologies University of Bristol - Knee anatomy and digital reconstruction
Charlotte Hoareau is a Lecturer in Psychology at the Faculty of Education, Université Catholique de l'Ouest (UCO), Brest Campus. She conducts full-time research at the Lab-STICC laboratory (CNRS UMR 6285 - INUIT Team) and specializes in virtual reality applications for education, cognitive load assessment, and human-computer interaction. Doctorate in cognitive psychology (University of Western Brittany, 2016) CNU Qualification in 16th section (Psychology) Certified psychologist registered in ADELI directory Her research focuses on virtual reality as an educational tool, cognitive load during procedural learning, and ergonomic design of virtual environments. Recent work includes augmented reality guidance systems for medical training and validity assessments of virtual learning environments. Key trends in her publications involve procedural learning transfer from virtual to real-world settings, tangible interactive technology in schools, and translation errors in instructional materials. She employs the TIP-EXE experimental framework for cognitive workload analysis. Charlotte collaborates with multidisciplinary teams at Lab-STICC and contributes to human-computer interaction conferences. Her work bridges ICT innovation , user experience design , and educational psychology to enhance digital learning systems.
Alexey Vinel serves as a Professor at Halmstad University's School of Information Technology, specializing in cutting-edge research at the intersection of transportation systems and communication technologies. His academic profile demonstrates deep engagement with intelligent mobility solutions through extensive publications and editorial contributions, including founding the open-access journal Network . Professor Vinel's research spans Intelligent Transportation Systems, Vehicular Networks, Internet of Things, Smart Cities, and Robotics with particular focus on safety-critical applications. His work addresses fundamental challenges in V2X communications, data sharing architectures, and ethical frameworks for autonomous systems. Recent investigations examine robot self-defense ethics, cooperative driving algorithms, and multi-modal crash prediction systems that integrate sensor fusion with social robotics. Analysis of his 15 most recent publications reveals a pronounced shift toward human-centered autonomous systems, where technical innovations in network protocols and data processing are increasingly coupled with ethical considerations and human factors research. His current work emphasizes real-world implementation challenges in mixed traffic environments, particularly regarding vulnerable road user protection and cross-cultural acceptance of robotic traffic management systems. The research shows strong interdisciplinary connections between computer science, transportation engineering, and social robotics. As an active academic contributor, Professor Vinel has supervised numerous graduate students through projects like the CAR Approach for Master's students in autonomous platooning. His research has attracted significant funding for projects involving V2X collective perception, emergency vehicle preemption systems, and UAV integration into intelligent transportation infrastructures. He maintains strong industry partnerships through Halmstad University's focus on Smart Cities and Communities.
Hakan Tuzun is a Professor in the Department of Computer Education and Instructional Technology at Hacettepe University in Ankara, Turkey. His research focuses on designing technology-enhanced learning environments with emphasis on cultural considerations. His primary affiliations include Hacettepe University where he teaches courses such as BTE202, BTÖ716, and BCO623 (Computer Game Design Projects). Dr. Tuzun's research examines innovative applications of educational technologies including: Game-based learning frameworks and hyper-casual game design Virtual reality and 3D multi-user environments for spatial learning Programming education using both block-based and text-based modalities Eye-tracking analysis of e-learning platform usability Problem-based instructional design in immersive environments His work consistently explores how technological implementations affect cognitive load, motivation, and learning outcomes across educational contexts. His publications demonstrate strong research trends in educational technology with recent emphasis on: Virtual/augmented reality implementations for spatial and conceptual learning Programming education methodologies and cognitive impacts Usability engineering of digital learning platforms Gamification strategies across formal and informal learning contexts Design frameworks for collaborative virtual environments Methodologically, his work frequently employs eye-tracking, cognitive load measurement, and authentic task analysis. No major scientific awards are documented in the provided materials. Dr. Tuzun maintains active research collaborations as evidenced by multi-author publications and develops virtual environments for educational applications such as library orientation and university departmental training. His work continues to explore emerging technologies like low-cost VR HMDs and adaptive game design frameworks.
Diyar Altinses is a researcher at the Department of Electrical Power Engineering, South Westphalia University of Applied Sciences (Soest, Germany). Holding an M.Sc. in Systems Engineering and Engineering Management (double degree from University of Bolton and FH-SWF, 2019-2021), he completed his Dr. rer. nat. in 2021 with a focus on multimodal fault-tolerance through machine learning. Research interests span Fault-tolerant machine learning for industrial sensor data reconstruction Drone logistics optimization with 5G and multimodal networks Synthetic dataset generation for industrial process modeling Self-optimizing systems in metal forming and packaging Recent publications highlight applications of neural fusion techniques in drone landing precision, imputation methods for time series decomposition, and benchmarking data-driven industrial approaches. His work connects computational techniques with real-world process optimization challenges.
Emil Rosenlund Høeg is a Postdoctoral Researcher at Aalborg University , specifically within the Multisensory Experience Laboratory under the Department of Architecture and Media Technology . His work bridges Virtual Reality (VR) with rehabilitation engineering and educational technology, focusing on enhancing well-being through immersive experiences. Emil holds a PhD (2023) from Aalborg University, a M.Sc. in Medialogy (2017) , and a B.Sc. in Medialogy (2015) . His academic journey has been rooted in problem-based learning (PBL) and participatory design methodologies. Research interests span Virtual Reality-based rehabilitation for older adults and autistic children, exergame development , human-computer interaction , and motivation theory in health technology. Recent article trends emphasize VR hygiene protocols , social collaboration in therapeutic exergames, and extrinsic motivation frameworks for sustained rehabilitation engagement. Scientific achievements include a Best Paper Award (2019) . He serves as a journal referee for BMC Medical Informatics , ISA Transactions , and Virtual Reality , while participating in conferences like IEEE VR and ICDVRAT. Projects include the Telecyclette Initiative (Velux Foundation-funded) for elder rehabilitation, GAMESS for autism education, and Virtual Reality Hygiene Research . Media involvement covers Radio Nova commentary on META's Orion glasses and VR's societal impact.
Jianbo Shi is a Professor in the Department of Computer and Information Science at the University of Pennsylvania . He leads research in computer vision with additional interests in artificial intelligence and machine learning . Key projects: First Person Vision , Human Recognition , Image Segmentation , Medical Imaging Developed Normalized Cuts algorithm for image segmentation Research Interests : Focus on first-person vision for social interaction modeling, human behavior analysis through motion and pose estimation, and advanced segmentation techniques using spectral graph theory. His work bridges AI with robotic applications and medical imaging solutions. Scientific Contributions : Received IEEE Longuet-Higgins Prize (2007) NSF CAREER Award (2005) for foundational work in vision algorithms Academic Legacy : Advised 12+ PhD students including Stella Yu (Computational Models of Perceptual Organization) and Katerina Fragkiadaki (Multi-Granularity Human Interaction Models) Developed CIS581 (Computer Vision & Computational Photography) and CIS580 (Machine Perception) courses Software Contributions : Created publicly available Normalized Cuts MATLAB code for image segmentation and data clustering applications.
Mårten Sjöström is a Professor in Signal Processing at Mid Sweden University, where he serves as the highest representative of the research subject Computer and System Sciences and is part of the managerial group of the Department of Information and Communication Systems (IKS). He leads the Realistic 3D research group and has extensive experience in both academic and industrial settings. His educational background includes a Master of Science from Linköping University (Applied Physics and Electrical Engineering, 1992), a Technical Licentiate degree from the Royal Institute of Technology, Stockholm (Signal Processing, 1998), and a PhD from Ecole Polytechnique Federale de Lausanne (Modelling of Non-linear Systems, 2001). He obtained his Docent degree (Associate Professor) in 2008 and Professor's degree in Signal Processing in 2013. His primary research focuses on Multi-Dimensional Signal Processing with emphasis on System Modelling and Identification. He has successfully applied these techniques to Image and Video Processing, Multi-media Communications, and currently specializes in Multi-Scopic 3D and Light Field Technology including capture, processing, coding, and presentation/visualization. His work spans theoretical foundations to practical implementations across various application domains. His recent publication record demonstrates a clear trajectory toward advanced light field and 3D imaging technologies, with significant contributions to compression algorithms, depth estimation techniques, quality assessment metrics, and telepresence applications. His research bridges theoretical signal processing with practical industrial implementations, particularly in remote operation, mining applications, and immersive visualization systems. Best Paper Award at MMEDIA 2013 Quality Reviewer Award at ICME 2013 Professor Sjöström has supervised an extensive number of doctoral and licentiate students, with numerous current PhD candidates expected to complete their degrees in 2025. His teaching portfolio covers a wide range of subjects including Applied Signal Processing, Automatic Control, Computer Hardware and Architecture, and specialized PhD courses in Video Processing and Realistic 3D. He has led numerous research projects both current and completed, including IMMERSE, PLENOPTIMA, and various initiatives in 3D video technology and visualization. As founder and head of the Realistic 3D research group, he directs activities focused on synthesis and capture of 3D images and video, rendering techniques for virtual perspective views, system modeling for 3D capture and presentation, coding of 3D content, quality metrics and assessments, and remote control and measurement systems. The group maintains strong industrial collaborations across multiple sectors.
Professor Giacinto Barresi serves as Professor of Robotics at the Bristol Robotics Laboratory, University of the West of England (UWE), within the College of Arts, Technology and Environment's School of Engineering. His research integrates Cognitive Ergonomics and Neuroergonomics to develop Robotic-Digital Systems for Health & Safety applications. His educational background includes an MSc in Experimental Psychology and Cognitive Neuroscience from the University of Padua (Italy), and a PhD in Robotics, Cognition and Interaction Technologies from the University of Genoa (Italy). Prior to UWE, he spent thirteen years as a researcher at the Istituto Italiano di Tecnologia (IIT), focusing on human-centered robotic technologies for biomedical domains. Barresi's research spans Neuroergonomics, Human-Robot Interaction, Telerobotics, and Exergames, with emphasis on embodied-enactive User Interfaces and Brain-Robot Interfaces. His work explores physio-motor processes to enhance user abilities and system performance through Virtual/Mixed Reality applications, particularly in rehabilitation contexts. His recent publications (2024-2025) demonstrate strong focus on prosthetic embodiment, tele-rehabilitation, neuroergonomic healthcare systems, and mobile health sensors, showing consistent interdisciplinary work bridging robotics, neuroscience, and clinical applications. He holds significant leadership positions including: co-representative for internationalisation on the UK-RAS Executive Committee, co-chair of the IEA Technical Committee on Human Factors in Robotics, Application Chair for Telehealth at the IEEE Telepresence Initiative, and Industry Liaison for HMI/UX at IEEE CTSoc. Barresi serves as Associate Editor for Sage Journal of Advanced Robotic Systems and Frontiers in Neuroergonomics, and Editorial Board member for the Wiley International Journal of Medical Robotics. His grant leadership includes the ENACT rehabilitation project funded by the Italian Multiple Sclerosis Association, plus contributions to European projects like µRALP and TEEP-SLA. He maintains active research collaborations through the RAISE innovation ecosystem and has held visiting positions at Kyushu University, IIT Gandhinagar, and the Open University's Knowledge Media Institute.