SungYoung Kimمشاهده پروفایل
دانشیار
SungYoung Kim is an Associate Professor in the Department of Electrical and Computer Engineering Technology within the College of Engineering Technology at Rochester Institute of Technology (RIT). His academic work focuses on spatial audio, immersive sound systems, and virtual/augmented reality audio applications, with a research career spanning over a decade of consistent publication and innovation. Dr. Kim's research spans multiple areas of audio engineering and perception. His work investigates how humans perceive spatial audio, develops techniques for more realistic immersive sound reproduction, and creates training methods to improve auditory spatial abilities. He has made significant contributions to understanding the role of height channels in multichannel audio systems, developing methods for personalized spatial audio through head-related transfer functions (HRTFs), and creating augmented reality applications for auditory training. His recent publications demonstrate particular expertise in binaural rendering with head-tracking, automatic audio panning systems, and neurofeedback training applications for auditory spatial attention. His research has practical applications across virtual reality, gaming, music production, and hearing rehabilitation. Recent work includes developing assessment systems for sound localization using Unity and AWS, creating augmented reality auditory training games for hearing-impaired individuals, and investigating the impact of customized interaural time differences on first-person shooter gaming performance. Dr. Kim's publications show a clear progression from fundamental research on spatial audio perception to increasingly applied work with real-world implementation. Japan Society for the Promotion of Science (JSPS) International Fellowships for Research in Japan (L18521), 2018 AES 138th Student Design Competition Silver Award (with Imamura Hidetaka) U.S. Patent US8320590B2 for 'Device, Method, Program, and System for Canceling Crosstalk when Reproducing through Plurality of Speakers Arranged around Listener' (2012) Dr. Kim has secured significant research funding, including grants from Yamaha Corporation totaling over $145,000 for the period 2022-2025, and previously received $179,878 from the Department of Defense for research from 2019-2022. His lab maintains strong industry connections, particularly with Yamaha Corporation, and has extensive international collaborations with researchers in Japan and South Korea. Dr. Kim actively mentors graduate students, as evidenced by his numerous publications with student co-authors across various audio engineering venues, often listing students as first authors to highlight their contributions. Dr. Kim's research group works at the intersection of audio engineering, human perception, and emerging technologies. The lab develops novel audio reproduction techniques, creates assessment tools for sound localization, and explores applications of spatial audio in virtual environments. Recent projects include the development of W-Ambisonics for immersive music reproduction, auditory augmented reality systems that estimate room-specific acoustical materials, and neurofeedback training applications that change oscillatory activity in the parietal cortex related to auditory spatial attention. His work bridges theoretical audio research with practical implementation in real-world applications.