Anders Søgaard is a Professor at the University of Copenhagen , affiliated with both the Department of Computer Science and the Department of Communication. His research bridges Natural Language Processing and Machine Learning with a focus on AI ethics , explainability , and human-AI interaction . Primary Affiliation: Department of Computer Science, University of Copenhagen Secondary Affiliation: Department of Communication, University of Copenhagen Email: soegaard@di.ku.dk, soegaard@hum.ku.dk Research Interests His work spans Natural Language Processing , Machine Learning , and AI ethics , with recent studies addressing: Trustworthiness in AI systems Explainable AI (XAI) frameworks Multilingual model fairness and alignment Human-AI collaboration in reasoning tasks Ethical implications of social robots Mental health analytics using ML Recent Publications His 2025 output highlights trends in: AI ethics (e.g., fairness metrics, trustworthy systems) Multilingual model analysis (knowledge retention, cross-lingual transfer) Human-centric AI (gaze data, cultural considerations) Applications in healthcare and social good
Michele Zorzi is a Professor of Telecommunications at the School of Engineering, University of Padova, Italy, where he has held a faculty position since 2003. He leads the SIGNET (Signal processing and Networking) Research Group, focusing on cutting-edge wireless networking challenges including mmWave communications and underwater networks. His extensive publication record exceeds 600 papers in top-tier journals and conferences, reflecting significant contributions to the field through both theoretical and experimental work. He received his Laurea Degree (1990) and Ph.D. (1994) in Electrical Engineering from the University of Padova. Prior academic appointments include Politecnico di Milano (1993-1996), University of California San Diego (1995-1998), and University of Ferrara (1998-2003), where he progressed from Associate Professor to full Professor. His educational trajectory demonstrates deep roots in Italian academia with international exposure. Professor Zorzi's research spans wireless communications and networking, with current emphases on mmWave networking for vehicular systems, underwater acoustic/optical communications, non-terrestrial networks, and AI-driven networking solutions. His group conducts experimental validations including at-sea trials for underwater systems and testbeds for vehicular networks. Key projects include PRATA for predictive QoS in autonomous driving and IoT-based environmental monitoring of the Venice Lagoon, demonstrating practical applications of theoretical work. Analysis of his 2022-2025 publications reveals strong trends in applying artificial intelligence to networking challenges across diverse environments. There is significant emphasis on vehicular networks (predictive QoS, teleoperated driving), underwater systems (acoustic/optical communications, AUV swarms), and satellite networks (Starlink integration, NTN security). Experimental validation in real-world scenarios like the Venice Lagoon monitoring project and underwater sea trials characterizes his applied research approach. His scientific accolades include: IEEE Fellow (2007) IEEE Communications Society Best Tutorial Paper Award (2008, 2019) Stephen O. Rice Best Paper Award (2018) Multiple best paper awards at IEEE conferences (2005-2020) As principal investigator for numerous European and US research projects plus 20+ industry-funded initiatives, Professor Zorzi has mentored over 35 PhD students and post-docs. Graduates now hold prominent positions at institutions including Stanford, UCSD, CTTC, and Huawei. His SIGNET group maintains active international collaborations and contributes to open-source networking tools via GitHub, demonstrating commitment to community engagement. The SIGNET Research Group, housed within the Department of Information Engineering, operates specialized experimental facilities for mmWave and underwater communications. Current initiatives include AI-based predictive QoS frameworks for vehicular networks, underwater optical communication systems using ultraviolet light, and large-scale IoT deployments for environmental monitoring. The group's GitHub presence indicates strong open-science practices, while recent sea trials confirm hands-on experimental capabilities beyond theoretical work.
Dr. Catherine Wynne is a Reader in Victorian and Early Twentieth-Century Literature and Visual Cultures at the University of Hull, where she also serves as Associate Dean for Research and Enterprise in the Faculty of Arts, Cultures and Education. She teaches undergraduates and supervises PhD students, with a focus on literature and creative writing. B.A., English and French, University of Galway M.A., Modern English and American Literature, University College Dublin D.Phil., University of Oxford (on Bram Stoker, Arthur Conan Doyle, and the Colonial Gothic) Her research spans Victorian and early 20th-century literature and visual cultures, with a focus on the Gothic, war art and memoir, Victorian theatre, travel writing, colonialism, and contemporary adaptations. She has published monographs on Bram Stoker, Conan Doyle, and Lady Butler, a biography of the Victorian war artist. Her work intersects with cultural studies, material culture, and pandemic narratives, particularly through the University of Hull's Living with Death – Learning from COVID research cluster. Recent projects include editing new editions of The Adventures of Sherlock Holmes (Oxford University Press, 2025) and co-editing works on The Hound of the Baskervilles and The Valley of Fear for Edinburgh University Press. She contributes to public discourse as co-host of the Pandemic Pages podcast and through media engagements with the BBC, Channel 4, CBC, and Deutsche Welle. Scientific Awards Fellowship from the English Association (2023) Her research has been funded by the British Academy, the Marc Fitch Fund, the Society for Theatre Research, and the Royal Society of Edinburgh. She organized the Bram Stoker Centenary Conference (2012), contributes to the Barbara Canham Turner Lecture series, and collaborates with local charities on cultural heritage access for children with SEND.
David Lindlbauer is an Assistant Professor at the Human-Computer Interaction Institute (HCII) of Carnegie Mellon University, where he leads the Augmented Perception Lab and co-directs the CMU Extended Reality Technology Center. His research bridges human perception, extended reality (AR/VR), and computational interaction techniques, focusing on developing systems that dynamically adapt interface elements based on environmental context, user cognition, and task requirements. He completed his PhD at TU Berlin under Prof. Marc Alexa and held a postdoctoral position at ETH Zurich's Advanced Interactive Technologies lab. His work has been published extensively at top venues including ACM CHI, UIST, and IEEE VR, with research themes spanning gaze tracking, spatial audio optimization, haptic feedback, and multimodal notification systems. Media outlets like MIT Technology Review and Fast Company Design have featured his innovations. Dr. Lindlbauer has received prestigious grants from Meta, NSF, and ETH Zurich, and serves on program committees for CHI, UIST, and ISMAR. He has been recognized with Best Paper awards at ISS 2023 and CHI 2016, and his lab develops tools like MineXR for personalized XR interfaces and RealityReplay for temporal change visualization in mixed reality environments.
Anand Bhojan is an Associate Professor (Educator Track) at the Department of Computer Science, School of Computing, National University of Singapore (NUS). He is a member of the Communication and Internet Research Lab and serves on the Graduate Studies Committee. Dr. Bhojan is also the founder of Anuflora Systems and Virtual and Augmented Reality Labs (www.varlabs.org), and serves as Associate Editor of Computers and Electrical Engineering Journal, Elsevier, and Vice President of International Researchers Club, Singapore. Dr. Bhojan earned his Ph.D. in Computer Science & Engineering from NUS in 2011, where his thesis was nominated for the Best PhD Thesis Award. He also holds a Professional Master's in Computer Applications from Bharathidasan University (1999), a Bachelor's degree in Computing with Gold Medal (University topper) from Bharathiar University (1994), and a Postgraduate Certificate in Teaching Higher Education from University of Sheffield, UK (2003). His research spans multiple domains including Distributed Computing and Wireless Networks (IoT, Security, Blockchain), Artificial Intelligence (Generative AI, FinTech), and Entertainment Computing with focus on Games, VR/AR/Metaverse technologies. Dr. Bhojan leads the Metaverse Foundry research group which focuses on content generation for games & XR simulations across multiple domains including entertainment, healthcare, and architecture, while also experimenting with innovative teaching methods for entertainment media technologies. Dr. Bhojan's recent research has pioneered hybrid rendering techniques that strategically combine ray tracing and rasterization to create more realistic video game graphics without compromising performance. His work addresses critical challenges in real-time rendering, particularly in depth of field and motion blur effects, with the goal of making Hollywood-quality graphics accessible on a wider range of hardware. Earlier work focused on energy efficiency in mobile gaming, including power management techniques and latency optimization for cloud gaming. Among his notable achievements: 2012 Nominated for Best PhD Thesis Award (Wang Gungwu Medal & Prize), NUS 2011 Dean's Graduate Research Achievement Award (PhD), SoC, NUS 2006 Best R&D Project award from TOTE Board, Singapore 1995 Gold medal for first Rank (out of 4000) in Computing, Bharathiar University Dr. Bhojan has served as Organizing Chair and Program Chair for multiple international conferences and has delivered keynote talks at IEEE/ACM International Conferences. He teaches courses including Computer Networks Practice, Game Development, Interaction Design for Virtual and Augmented Reality, and Game Development Project. He leads the Metaverse Foundry research group and the Virtual and Augmented Reality Labs, where undergraduate and graduate students have won multiple research and innovation awards. His research bridges entertainment, education, and emerging technologies with practical applications in making immersive experiences more accessible across different hardware capabilities while maintaining energy efficiency.
Yi Fang is an Associate Professor of Computer Engineering and an affiliated Associate Professor of Computer Science at New York University Abu Dhabi (NYUAD), and a Global Network Associate Professor at NYU Tandon. He is a core faculty member in the Division of Engineering, specializing in Electrical and Computer Engineering. His research is centered at the intersection of Embodied AI, Robotics, and AI-driven assistive technologies, with strong support from agencies such as the US NSF, UAE ADEK, and ASPIRE. PhD, Purdue University Yi Fang's research interests span 3D Computer Vision, Multimedia Processing, Machine Learning, Deep Learning, and Embodied AI . He focuses on AI-driven perception, learning, and real-world applications, particularly in engineering, medicine, and accessibility. His lab, the Embodied AI and Robotics (AIR) Lab, develops intelligent robotic systems that integrate perception, learning, and decision-making to solve complex societal challenges. His work emphasizes large-scale visual computing, deep visual learning, and cross-domain/multimodal foundation models , with recent innovations in assistive AI for the Deaf and Hard-of-Hearing community. The 15 most recent publications reflect a consistent focus on 3D vision, sketch-based 3D retrieval, point cloud learning, and assistive computer vision . His work leverages deep learning, adversarial training, metric learning, and generative models to bridge modalities such as sketches, depth images, and 3D models. There is a clear trend toward cross-modal understanding, unsupervised representation learning, and real-world assistive applications , especially for visually impaired individuals. Yi Fang actively contributes to the academic community as an Area Chair for top-tier conferences including CVPR, ECCV, ICCV, IJCAI, and IROS. He also serves in peer review and mentoring roles, shaping the future of AI and robotics research. As a dedicated educator, he teaches foundational and advanced courses such as Computer Vision, Applied Machine Learning, Data Structures, and Capstone Design . He mentors students through research seminars and honors projects, fostering innovation and technical excellence. His research is supported by major grants from US NSF, UAE ADEK, and ASPIRE, enabling high-impact interdisciplinary collaborations. He founded and directs the Embodied AI and Robotics (AIR) Lab at NYU Abu Dhabi, a dedicated research space for developing intelligent systems that seamlessly integrate perception, learning, and decision-making. The lab promotes interdisciplinary collaboration across engineering, medicine, and social sciences, advancing the frontiers of Embodied AI.
Enamul Hoque Prince is an Associate Professor and Director of the School of Information Technology at York University. He leads the Intelligent Visualization Lab, funded by the Canada Foundation for Innovation (CFI) and Ontario Research Funds (ORF). He holds a PhD in Computer Science from the University of British Columbia and completed postdoctoral work at Stanford University. His research integrates information visualization, human-computer interaction (HCI), and natural language processing (NLP) to address information overload challenges. Dr. Prince's educational background includes a PhD from UBC, an MSc from Memorial University of Newfoundland, and a BSc from Chittagong University of Engineering & Technology. He has conducted research at institutions like Tableau Software and the Qatar Computing Research Institute and serves on committees for top conferences like ACL and IEEE Vis. His work is supported by grants from NSERC, CFI, and others. Research interests focus on NLP-driven visual analytics, user-adaptive visualization, and accessible interfaces. Notable projects include Evizeon (natural language interfaces for visual analytics), ConVisIT (topic modeling for online conversations), and CIDER (concept-based image search). Publications highlight trends in multimodal systems, chart comprehension, and accessibility. Key awards include the NSERC Discovery Grant (2019) and a Best Paper Honorable Mention at DIS 2021. He supervises graduate and undergraduate students in areas like visualization, NLP, and HCI. Labs and collaborations emphasize interdisciplinary approaches, with the Intelligent Visualization Lab advancing tools for data exploration and user-centered design. Teaching includes courses on design principles and information visualization.
Patrick Slade is an Assistant Professor of Bioengineering at Harvard University's School of Engineering and Applied Sciences (SEAS). His lab, the Slade Lab, focuses on developing assistive devices to enhance mobility through the integration of biomechanics, robotics, and human-centered artificial intelligence. Key research areas include exoskeletons, prosthetics, wearable sensors for health tracking, and navigation aids for visually impaired individuals. Research Interests: The lab emphasizes translating research into practical solutions, such as personalized exoskeletons and robotic systems to improve mobility. Recent work includes optimizing human-robot interaction algorithms and publishing in high-impact journals like Nature . Collaborations with labs like the Biodesign Lab and BIONICs Lab highlight cross-disciplinary efforts. Publications: Over 15 articles since 2017 span topics like exoskeleton design, energy expenditure modeling, and Bayesian reinforcement learning. Notable contributions include a 2022 Nature paper on personalized exoskeleton assistance and a 2021 study on navigation aids for impaired vision. Awards & Grants: Students in his group have received prestigious NSF GRFP fellowships and conference awards, reflecting the lab's emphasis on innovation. The lab actively engages in grant-funded projects to advance assistive technology. Lab & Team: The Slade Lab opened at Harvard in 2023 and includes PhD students and postdocs working on devices like robotic exoskeletons and health-tracking systems. Future work focuses on scalable solutions for mobility challenges through interdisciplinary approaches.
Clio Andris is an Associate Professor at Georgia Tech, jointly appointed in the School of City and Regional Planning and the School of Interactive Computing. She directs the Friendly Cities Lab, focusing on mathematical models of social networks applied to urban planning, transportation, and geography. Her work integrates spatial analysis with visualization, emphasizing interdisciplinary collaboration. Education and Career: Andris earned a PhD in Urban Information Systems from MIT (2011), where she was an NDSEG Fellow. She held postdoctoral positions at Singapore-MIT Alliance for Research and Technology and the Santa Fe Institute. Prior to Georgia Tech, she was a faculty member at Penn State’s Department of Geography, affiliated with the GeoVISTA Center. Research Focus: Her research bridges social networks, geovisualization, and urban informatics. Key areas include spatial social network analysis, GIS applications for urban policy, and the impact of digital tools on civic engagement. She has developed innovative visual analytics tools like SNoMaN and ROBIN to democratize spatial data exploration. Awards: She received the NSF CAREER Award (2021) and NDSEG Fellowship (2011). Her lab is affiliated with the Center for Spatial Planning Analytics and Visualization (CSPAV) and the Information Visualization Lab. Labs and Collaborations: The Friendly Cities Lab focuses on socially just urban design through computational methods. Her work addresses issues like food security networks, pandemic impacts on biodiversity, and community mapping for activism. Grants and Outreach: Her NSF-funded projects emphasize public good applications, such as real-time pandemic risk communication and educational tools for migration data. She actively collaborates with non-profits and policymakers to translate research into actionable urban strategies.
Professor Helen Kennedy is a leading scholar in digital society at the School of Sociological Studies, Politics and International Relations , University of Sheffield . She holds the title of Professor of Digital Society and is Director of the £4 million ESRC Digital Good Network. A Fellow of the British Academy (FBA) and the Academy of Social Sciences (FacSS), her work bridges academia and public policy through collaborations with the BBC, DWP, and international media organizations. Her educational background includes a BA in English and American Studies from the University of Birmingham, an MA in Cultural Studies from the Birmingham Centre for Contemporary Cultural Studies (CCCS), and a PhD from the University of East London (2002) on digital identity and multimedia. Helen's research centers on digital inequality, datafication, algorithmic culture, data ethics, and public engagement with data . She investigates how non-expert publics experience and interpret data, visualizations, and AI, with a focus on fairness, transparency, and resistance. Her work also examines data visualization in society , particularly in news media, and the emotional and cultural dimensions of data engagement. Her recent publications reveal a consistent trend in exploring public perceptions of data practices , the politics of data visualization , and ethical dimensions of data use across journalism, public services, and digital platforms. Themes include trust, fairness, emotion, and the socio-political shaping of data systems. Fellow of the British Academy (FBA) Fellow of the Academy of Social Sciences (FacSS) Helen has led numerous major grants from the ESRC, AHRC, Nuffield Foundation, and EPSRC , including projects like Living With Data , Generic Visuals in the News , and Seeing Data . She supervises PhD students on topics ranging from algorithmic bias to digital self-tracking and has completed 13 PhD supervisions. She actively collaborates with policy makers (DWP, BBC, DCMS) , media organizations (Financial Times, Reach PLC) , and NGOs to translate research into impact, particularly in web accessibility and data governance. She leads the Living With Data research programme and is involved in the Everyday Life and Critical Diversities and Science, Technology and Medicine in Society research groups. Her work with the ESRC Digital Good Network brings together academics, practitioners, and civil society to envision equitable digital futures.
Professor Gabriel Brostow is a faculty member in the Department of Computer Science at University College London (UCL), where he leads research in Computer Vision and Human-Computer Interaction. He also serves as Chief Research Scientist and Senior Director of the R&D Team at Niantic, the company behind Pokémon GO. His work bridges academic research and industry applications, focusing on developing AI systems that enhance human capabilities through what he terms 'Human in the Loop AI'—now commonly referred to as Human-Centered AI. Brostow completed his BS in Electrical Engineering at UT Austin, followed by a PhD with Irfan Essa at Georgia Tech. He then pursued postdoctoral research with Roberto Cipolla's Computer Vision & Robotics Group at Cambridge University as a Marshall Sherfield Fellow, and with Marc Pollefeys in ETH Zurich's CVG Group. His research explores how AI, particularly Computer Vision, can serve as 'super-tools' for professionals across various domains including filmmaking, architecture, robotics, and scientific research. Specific interests include assistive technology for everyday life, authoring systems that maximize user effort, 3D reconstruction, depth estimation, and vision-language models. His work often involves creating systems that are validated through real-world human interaction to ensure practical utility. Analysis of his recent publications reveals a strong focus on practical applications of Computer Vision that directly interact with humans. His research spans 3D scene understanding, depth estimation, sketch-based interfaces, and multimodal AI systems. There's a clear emphasis on creating benchmarks and tools that facilitate human-AI collaboration, with applications in assistive technology, urban planning, filmmaking, and biodiversity monitoring. His work frequently appears at top conferences including CVPR, NeurIPS, ECCV, and CHI. Marshall Sherfield Fellowship Brostow actively mentors PhD students, with current advisees including Ross Murphy, Skanda Koppula, Gizem Unlu, Omiros Pantazis, and Jamie Watson. His alumni include numerous PhD graduates and MSc students who have gone on to successful careers in academia and industry. He emphasizes selecting students based on passion and potential rather than just academic credentials, valuing traits like helpfulness, drive, and hunger to learn. His research is supported through collaborations with major institutions and companies including DeepMind, MIT, and the University of Edinburgh. He leads a research group at UCL that collaborates closely with Niantic's R&D team, creating a unique bridge between academic research and industry application. His team's work frequently involves developing novel Computer Vision techniques that are validated through real-world human interaction, ensuring practical utility alongside technical innovation. The group explores blue-sky research problems with applications ranging from assistive technology to professional tools for filmmakers, architects, and scientists studying diverse environments.
Elizabeth A. Simpson is an Associate Professor in the Department of Psychology at the University of Miami's College of Arts and Sciences. She serves as Associate Director of the Child Division and directs the Social Cognition Laboratory, focusing on infant social and cognitive development through interdisciplinary methodologies. Education: Ph.D. in Psychology (unspecified institution) Key Research Areas: Developmental Psychology, Autism, Social Cognition, Primate Studies, Visual Attention, Infant Behavior Her research investigates individual differences in infant visual attention, social motivation, and physiological markers like salivary oxytocin. Recent studies demonstrate: Stability of attentional patterns from newborn to 14 months Sex differences in early face detection Links between oxytocin levels and social affect in infants Neurophysiological markers in newborns later diagnosed with ASD Scientific awards include the NSF CAREER grant for neonatal imitation research. She contributes to open science initiatives through the ManyBabies consortium and develops remote eye-tracking methods for broader accessibility. Current lab work explores: Parent-infant affective interactions during still-face episodes Predictive power of early attentional biases Development of pathogen avoidance behaviors Cross-species comparisons of social cognition
Dr. Emily Wall is an Assistant Professor in the Department of Computer Science at Emory University, leading the CAV Lab (Cognition and Visualization). She earned her Ph.D. in Computer Science from Georgia Tech (2020) and completed a postdoctoral fellowship at Northwestern University before joining Emory. Ph.D., Computer Science, Georgia Tech (2020) Postdoctoral Researcher, Northwestern University Current: Assistant Professor, Emory University Her research focuses on enhancing human decision-making through data visualization and visual analytics by addressing cognitive limitations and biases. Key areas include metacognition promotion, computational strategies for bias mitigation, and human-AI collaboration in data analysis. She combines cognitive psychology principles with technical implementation using tools like D3.js and Tableau. Recent publications highlight her work on LLM applications in visual analytics, cognitive bias interventions, and trust calibration in AI systems. Current students like Mengyu Chen, Shiyao Li, and Zhongzheng Xu are presenting at top conferences such as CHI and IEEE VIS. She also explores educational applications through interactive visualization pedagogy and innovative assessment methods. Dr. Wall actively engages in academic service through graduate mentorship, conference judging, and diversity initiatives. Her lab emphasizes both technical proficiency and social justice implications in visualization design, reflected in course projects that merge artistic expression with data-driven storytelling.
Tara McAllister is an Associate Professor and Director of the Doctoral Program in Communicative Sciences and Disorders at New York University’s Steinhardt School. She leads the Biofeedback Intervention Technology for Speech (BITS) Lab , focusing on speech learning mechanisms and biofeedback treatments for speech disorders. Her work emphasizes acoustic and ultrasound biofeedback efficacy in resolving residual speech sound disorders, particularly in children. McAllister directs development of the staRt iOS app, expanding access to biofeedback training. She holds degrees from Harvard, MIT, and Boston University, with clinical expertise in speech-language pathology. Education: A.B./A.M., Linguistics, Harvard University (2003) M.S., Communication Disorders, Boston University (2007) Ph.D., Linguistics, MIT (2009) Research Interests: Speech motor control, perception-production links, bilingual phonological development, and technology-driven interventions. Her NIH-funded studies investigate biofeedback applications for speech disorders and crowdsourcing methodologies for perceptual analysis. Grants & Labs: NIH/NIDCD-funded BITS Lab research staRt app development since 2014 Teaching: Courses include Critical Evaluation of Research and Speech Science Instrumentation , emphasizing evidence-based practices in communication sciences.
Dhruv Jain is an Assistant Professor in the Computer Science and Engineering Department at the University of Michigan , with affiliations in the School of Information and Michigan Medicine . He leads the Soundability Lab , focusing on transforming hearing into a programmable interface through human-centered AI systems. PhD from University of Washington MS from MIT Media Lab Formerly worked at Microsoft Research, Google, and Apple Research Interests intersect Human-Computer Interaction (HCI) , Audio AI , Accessibility , and Hearing Health . His work develops systems like SoundWatch (smartwatch-based sound awareness) and HomeSound (IoT sound visualization) to expand auditory access for DHH individuals and other domains. Recent Publications (2023–2025) span top venues like CHI , ASSETS , and ICMI , with trends including generative AI for real-time captioning , adaptive soundscapes , and clinical communication tools . SIGCHI Outstanding Dissertation Award (2023) William Chan Memorial Dissertation Award (2023) Best Poster Award at ASSETS 2024 Google Academic Research Award (2024) NIH Grant ($450k, 2023) William Demant Foundation Grant ($740k, 2025) Teaching includes Accessible Computing (undergraduate) and Advanced Accessibility (graduate), alongside global DIY workshops in five countries. The Soundability Lab collaborates with neuroscientists, clinicians, and Deaf scholars to create deployable systems like clinical communication tools now at Michigan Medicine and features integrated into Apple devices.