Maciej A Mazurowski is an Associate Professor at Duke University School of Medicine, with dual appointments in the Department of Biostatistics & Bioinformatics and Radiology. He is also affiliated with the Department of Electrical and Computer Engineering and is a member of the Duke Cancer Institute. His research focuses on applying machine learning to medical imaging for improved diagnosis and treatment. Ph.D. in Computer Science from the University of Louisville (2008) Dr. Mazurowski's research emphasizes medical imaging , machine learning , and computer vision applications in radiology. His work includes automated segmentation , domain adaptation , prognostic modeling , and foundation models for MRI/CT analysis. His recent publications highlight trends in universal segmentation models (SegmentAnyBone, SegmentAnyMuscle), foundation models for MRI (MRI-CORE), and AI-driven diagnostic tools for breast cancer, glioblastoma, and thyroid nodules. Key challenges addressed include domain generalization , image harmonization , and ethical considerations in clinical AI. Incubation Award for innovative research commercialization Dr. Mazurowski has secured significant research funding from agencies including the National Institutes of Health , National Institute of Biomedical Imaging and Bioengineering , and American Roentgen Ray Society . His work spans CT segmentation , MRI analysis , and AI-based quality assessment across multiple imaging modalities.
Golan Levin is Professor of Electronic Art at Carnegie Mellon University's School of Art, with courtesy appointments in the School of Design, School of Architecture, School of Computer Science, and Entertainment Technology Center. From 2009 to 2022, he served as Director and Co-Director of CMU's Frank-Ratchye STUDIO for Creative Inquiry, a laboratory dedicated to supporting atypical, anti-disciplinary research at the intersection of arts, science, technology, and culture. Levin's research spans interactive art, digital fabrication, information visualization, and generative design. He explores the critical potential of visualization, generative computation for expressive form, and how abstraction connects to realities beyond language. His practice engages interactive gestural robotics, nonverbal interaction aesthetics, and tactical applications of personal digital fabrication through responsive artifacts and media provocations that highlight human-machine relationships. His publications reveal consistent innovation in real-time audiovisual systems, interactive fabrication interfaces, and pedagogic tools for artists. Key trends include slit-scan video techniques, tangible augmented-reality performance, and noise-based visualizations, demonstrating his commitment to expanding human action vocabulary through digital media while bridging artistic expression with computational systems. Levin's work has received significant recognition: Permanent collection inclusion at Museum of Modern Art (MoMA) Whitney Biennial exhibition "50 Designers Shaping the Future" by Fast Company (2012) Competitive grants from National Endowment for the Arts, National Endowment for the Humanities, Creative Capital, and Rockefeller MAP Fund As an educator, Levin teaches "studio courses in computer science" on interactive art, experimental capture, and generative design, emphasizing computation as a medium for critical inquiry. His research funding from major cultural institutions supports interdisciplinary exploration at the arts-technology nexus. The Frank-Ratchye STUDIO for Creative Inquiry, which he directed for 13 years, remains a vital hub for anti-disciplinary collaboration, continuing his legacy of fostering creative agency through technology-infused artistic practice.
Faez Ahmed is an Associate Professor at the Department of Mechanical Engineering, Massachusetts Institute of Technology (MIT), where he serves as the Doherty Chair in Ocean Utilization. He leads the Design Computation and Digital Engineering (DeCoDE) Lab, focusing on integrating machine learning and optimization with engineering design to enhance human-AI collaboration and accelerate design processes. Ph.D., Mechanical Engineering, University of Maryland College Park (2019) B.Tech.-M.Tech., Mechanical Engineering, Indian Institute of Technology Kanpur (2012) His research interests include generative design methodologies, AI-driven optimization techniques, and the development of algorithms that facilitate collaboration between human designers and artificial intelligence systems. This interdisciplinary work spans applications in automotive design , ship hull synthesis , and wind turbine optimization , with a strong emphasis on creating open-source tools and datasets for the engineering community. Recent publications demonstrate his lab's leadership in fields such as 3D CAD generation , multimodal design datasets , and constraint-aware generative models . These works often address challenges in design space exploration , performance prediction , and data-driven design frameworks . Scientific Awards NSF CAREER Award (2025) ASME Young Investigator Award (2024) Google Research Scholar Award (2024) 3M Non-Tenured Faculty Award (2022) University of Maryland Alumni Research Award (2022) Faez Ahmed's lab has trained numerous Ph.D. candidates and postdoctoral researchers, fostering a collaborative research environment that bridges mechanical engineering , artificial intelligence , and computational methods . The DeCoDE Lab actively engages with industry partners and academic institutions, contributing to large-scale datasets and benchmarks that power the next generation of engineering design research.
Paul Taele is an Instructional Assistant Professor and Deputy Lab Director in the Sketch Recognition Lab at Texas A&M University's Department of Computer Science & Engineering. He holds a Ph.D. (2019), M.S. (2010), and dual B.S. degrees in Computer Science and Mathematics from the University of Texas at Austin (2006). His research focuses on sketch recognition, haptics, and intelligent interfaces for education and accessibility, with notable work in mid-air gesture recognition, educational sketching tools, and assistive technologies for disabilities. He has contributed to projects like Kanji Workbook , Hashigo , and HaptiMoto , and has published over 50 peer-reviewed articles across venues like CHI, IUI, and AAAI. Taele has received awards including the NSF Student Travel Grant (2014) and Ford Foundation Honorable Mention (2015). He teaches courses in capstone design, programming, and sketch recognition, and mentors students across all academic levels through strict eligibility criteria for research collaborations. Education : Ph.D. Computer Science, Texas A&M University (2019) M.S. Computer Science, Texas A&M University (2010) B.S. Computer Science & Mathematics, University of Texas at Austin (2006) Concentration in Mandarin Chinese, National Chengchi University (2007) Research Interests : Taele's work bridges HCI and AI to create accessible educational interfaces. His projects emphasize: Sketch Recognition : Developing algorithms for mid-air gestures, children's developmental assessments, and language learning Accessibility : Haptic systems for visually impaired learners and algebra education Educational Tech : Intelligent tutoring systems for music, math, and East Asian languages Awards & Grants : EAAI-20 Travel Grant (2020) Ford Foundation Dissertation Honorable Mention (2015) NSF East Asia-Pacific Summer Institutes (2013, 2012) Royce E. Wisenbaker Fellowship (2009) Lab & Teams : Director of the Sketch Recognition Lab (SRL) and collaborator with global institutions like Singapore Management University and National Taiwan University. Active in organizing workshops like SketchRec at IUI conferences.
Michael Lepech is a Professor of Civil and Environmental Engineering and Senior Fellow at the Woods Institute for the Environment at Stanford University. His research focuses on integrating sustainability into civil engineering through quantitative assessment and multi-scale modeling, particularly via the Sustainable Integrated Materials, Structures, Systems (SIMSS) framework. He also leads the Stanford Center at the Incheon Global Campus (SCIGC) in South Korea, exploring smart city technologies for urban sustainability. Education : PhD in Civil and Environmental Engineering (2006), MBA in Finance and Strategy (2008) from the University of Michigan. Research Areas : Sustainable infrastructure design, biopolymer composites, life cycle assessment, digital twinning, smart city technologies, and multi-physics deterioration modeling. Leadership : Director of SCIGC, advancing research on smart and sustainable urban environments in Songdo, South Korea. His recent publications focus on biopolymer-bound composites, traffic signal optimization, and life cycle sustainability analysis. He has received recognition as a Senior Fellow at Stanford’s Woods Institute for environmental research.
Dr. José del R. Millán is a Professor and holds the Linda Steen Norris & Lee Norris Endowed Chair in Neuroengineering at The University of Texas at Austin's Chandra Family Department of Electrical and Computer Engineering. He also serves as a Professor in Dell Medical School's Department of Neurology, a courtesy Professor in Biomedical Engineering, and is affiliated with the Mulva Clinic for the Neurosciences, Institute for Neuroscience, Texas Robotics, and the UT CARE Initiative. His work focuses on brain-machine interfaces (BMI), neuroprosthetics, and translating BMI technologies for individuals with motor/cognitive disabilities and able-bodied users. Education: PhD in Computer Science (1992, Technical University of Catalonia). Previous roles include Defitech Foundation Chair in Brain-Machine Interface at EPFL (Switzerland) and visiting scholar positions at Berkeley, Stanford, and the International Computer Science Institute. Research Interests: Neuroengineering, BMI applications in healthcare and assistive robotics, statistical machine learning for neural signals, and neurorehabilitation. Key contributions include EEG-based BMI systems, closed-loop neurostimulation, and wearable neurotechnology. Awards: IEEE Fellow (2017), Norbert Wiener Award (2011), and Fellow of the International Academy of Medical and Biological Engineering (2020). Grants & Labs: Co-director of UT CARE, leader in clinical neuroprosthetics and neurorobotics. Active in developing BMI-driven wheelchairs, VR integration for BCI, and EEG-based speech prosthetics. Research outputs emphasize translational neurotechnology, with projects funded by industry and governmental agencies. Labs/Teams: Clinical Neuroprosthetics & Brain Interaction Lab, Texas Robotics, Wireless Networking and Communications Group (WNCG).
Franziska Mueller is a Research Scientist at Google Zurich , specializing in Augmented Perception . Prior to joining Google, she earned her Ph.D. in Computer Science at Saarland University under the supervision of Prof. Dr. Christian Theobalt, focusing on real-time hand reconstruction from RGB and depth images. Ph.D. in Computer Science (2016-2020) at Saarland University Master’s and Bachelor’s in Computer Science at Saarland University Research visits at Stanford University (2018) and Reality Labs Research (2019) Her research emphasizes the integration of model-based techniques and machine learning components for real-time 3D hand pose estimation, occlusion handling, and hand-object interaction tracking. Key contributions include methods for single-camera reconstruction and datasets like HandSeg. Scientific Awards : Dr. Eduard Martin Award (2021) Google PhD Fellowship (2017) Günter-Hotz-Medal (2016) Bachelor Award (2015) Völklinger Abiturpreis (2012)
Jihyun Lee is an Assistant Professor in the Department of Mechanical and Manufacturing Engineering at the Schulich School of Engineering, University of Calgary. She was awarded the Anna Boyksen Fellowship by the Technical University of Munich Institute for Advanced Study (TUM-IAS) in 2021, hosted by Prof. Michael Zäh. Doctorate in Mechanical Engineering from University of Michigan-Ann Arbor (2016) Prior post at Korea Institute of Machinery and Materials (2016-2019) Her research focuses on mechatronics, robotics, manufacturing automation, and control systems , with applications in machine tools, additive manufacturing, and precision measurement. She integrates artificial intelligence and optimization to enhance industrial automation. Recent publications highlight work on vibration control , sensor fusion , and flexible manufacturing systems . Her team explores dynamic modeling , nanocomposite sensors , and human-in-the-loop robotics for industrial and marine applications. 2020 Remote Teaching Award, Schulich Engineering 2020 Early Achievement Award, Association of Korean-Canadian Scientists and Engineers 2018 Best Achievement Award, KIMM She supervises doctoral and master’s students at the University of Calgary, emphasizing hands-on experience and MATLAB/Python simulation skills in her lab. Her work bridges quantum logic and industrial robotics through interdisciplinary collaborations.
David Salesin is an Affiliate Professor in the Department of Computer Science & Engineering at the University of Washington and a Principal Scientist/Director at Google Research since 2019. He has held academic roles at Cornell University (Visiting Assistant Professor, 1991-92) and guest professorships at Zhejiang University. His career spans academia and industry, including leadership at Adobe's Creative Technologies Lab (2005-17) and Microsoft Research (1999-2005). PhD, Stanford University (1991) Sc.B., Brown University (1983) His research focuses on computer graphics, particularly non-photorealistic rendering, digital typography, color science, and adaptive document layout. He pioneered techniques in image-based rendering, pen-and-ink illustration, and facial animation, with applications in multimedia and user interface design. Article Trends : His work bridges procedural content generation, 3D visualization, and artistic computing, emphasizing user-driven tools for creative industries. Key subfields include texture advection, multiresolution modeling, and real-time camera control for virtual cinematography. Scientific Awards : ACM Fellow (2002) ACM SIGGRAPH Achievement Award (2000) Carnegie Foundation Professor of the Year (1998) NSF Presidential Faculty Fellow (1995-98) Alfred P. Sloan Research Fellowship (1995-97) Numerous industry grants and lab donations He has advised over 30 PhD and Master's students, including leaders at Microsoft, Pixar, and Google. His labs at UW and Adobe focused on graphics, imaging, and creativity tools.
Florian 'Floyd' Mueller is a Professor of Future Interfaces at Monash University in Melbourne, Australia, where he directs the award-winning Exertion Games Lab within the Department of Human-Centred Computing (ranked among the top 20 HCI departments globally). Previously, he held positions at RMIT University, Stanford, University of Melbourne, Microsoft Research, MIT Media Lab, Fuji-Xerox Palo Alto Labs, Xerox Parc, and Australia's CSIRO. Mueller is a member of the prestigious ACM SIGCHI Academy, an honorary group recognizing leaders who have made substantial contributions to Human-Computer Interaction (HCI). Professor Mueller's research focuses on the intersections between technology, the human body, and play. He originated the concept of "Exertion Interface," arguing that we should not just design "easy-to-use" interactions when "hard-to-use" interactions can also be beneficial. His work spans movement-based interactions, whole-body interfaces, uncomfortable interactions, somaesthetics, and exertion games. Mueller's research methodology often employs research through design, design ethnography, and autoethnography to explore these novel interaction paradigms, incorporating mixed-reality, augmented reality, virtual reality, electronic muscle stimulation, biosensors, wearables, and drones. His recent publications demonstrate a continued focus on bodily interactions and human-computer integration, with particular emphasis on emerging subfields like WaterHCI and SportsHCI, brain-computer interfaces, and gustosonic (taste and sound) experiences. Mueller's work has evolved from foundational exertion game concepts to more sophisticated explorations of human-computer integration where technology becomes seamlessly woven into the fabric of human experience. Professor Mueller's contributions have been widely recognized with numerous awards including: Inaugural honouree of the Australian Design Centre's Design Honours Tall Poppy award for "intellectual and scientific excellence" 10 "Best Paper Honorable Mentions" (top 5%) from premier HCI conferences 2 "Best Paper" awards (top 1%) at CHI PLAY and CHI Shortlisted for the European Innovation Games Award (alongside Nintendo's WiiFit) Nokia Mindtrek Ubimedia Award Mueller has successfully secured some of Australia's largest and most competitive research grants, achieving a remarkable 14% success rate on Australian Research Council Discovery Project applications. He has served as General co-Chair for CHI PLAY'18 and CHI'20, becoming the first Australian-based researcher to spearhead HCI's highest-ranked publication outlet, and is currently General co-Chair for CHI'24. He is Associate Editor for tier A journals including Elsevier's IJHCS (International Journal of Human-Computer Studies) and ACM's IMWUT (Interactive, Mobile, Wearable and Ubiquitous Technologies). As director of the Exertion Games Lab, Mueller leads a research team whose innovations have been experienced by over 20,000 users across 3 continents and featured on the BBC, ABC, Discovery Science Channel, and Wired magazine. The lab has produced groundbreaking work in bodily interfaces, co-founding the CHI PLAY conference series and establishing new research directions in SportsHCI and WaterHCI through recent "Grand Challenges" papers. Mueller's lab continues to push boundaries with projects exploring brain-to-brain interfaces, lucid dreaming induction, and novel gustosonic experiences.
Ryo Suzuki is an Assistant Professor in the Department of Computer Science at the University of Calgary's Faculty of Science. His research focuses on Human-Computer Interaction (HCI) and robotics, particularly in tangible user interfaces, swarm robotics, and shape-changing interfaces. He holds a PhD in Computer Science from the University of Colorado Boulder (2020) and has conducted research internships at Stanford University, UC Berkeley, the University of Tokyo, and Adobe Research. His educational background includes advanced coursework in robotics and HCI, with a strong emphasis on interdisciplinary innovation. He teaches courses such as Human-Computer Interaction II, Human-Robot Interaction, and Special Topics in Mixed Reality Application Design. Research interests include designing novel interfaces for AR/VR/MR systems, haptic feedback mechanisms, and collaborative robotics. His work often bridges physical and digital spaces, such as through projects like LiftTiles (shape-changing building blocks) and RoomShift (room-scale haptic environments). Key awards include the UIST 2020 Honorable Mention Paper Award, DIS 2019 Best Paper Award, and the Ministry of Internal Affairs and Communications in Japan Innovation Award. His research has been featured in IEEE Computer Graphics and Applications, TechXplore, and Wired. He actively explores future work in symbiotic AI systems, AI-in-the-loop AR applications, and scalable shape-changing robotics. His lab emphasizes hands-on prototyping and user-centered design principles.
Rodrigo Ventura is an Associate Professor at the Department of Electrical and Computer Engineering, Instituto Superior Técnico (IST), University of Lisbon. He is also a senior researcher at the Institute for Systems and Robotics (ISR-Lisbon), leading the Space and Aeronautics thematic line. His research focuses on the intersection of Robotics and Artificial Intelligence, emphasizing human-robot interaction, space robotics, and cognitive architectures. He coordinates the Minor in Space Sciences and Technologies at IST and the MBE on Space Systems for Tecnico+. As Adjoint Faculty at the International Space University (ISU), he contributes to global academic initiatives. His work includes experiments on the International Space Station and participation in analog space missions. Research interests span biologically inspired systems, machine learning, and teleoperation interfaces. Recent publications address reinforcement learning for UAVs, microgravity experiments, and pseudo-haptic feedback for robotic control. He teaches subjects like Artificial Intelligence and Decision Systems, Satellite Engineering, and Autonomous Systems.
Robert Likamwa is an Associate Professor at Arizona State University, affiliated with the School of Arts, Media and Engineering and the School of Electrical, Computer and Energy Engineering. His research focuses on the intersection of mobile computing, augmented reality, and sensor design through Meteor Studio. Ph.D., Rice University M.S., Rice University B.S., Rice University His work spans three core research arcs: (i) advanced visual capture systems, (ii) hybrid virtual-physical immersion through sensory augmentation, and (iii) data-driven frameworks for AR/VR storytelling. He explores mobile operating systems, low-power architectures, computational imaging, and holographic computing. Recent publications analyze multi-resolution visual sensing, geospatial cross-virtuality collaboration, planetary data visualization, spatial audio optimization, and multi-sensory virtual environments. His 2013 paper on energy-proportional image sensors received the Best Paper Award at ACM MobiSys. Best Paper Award, ACM MobiSys 2013 LiKamWa advises graduate students through research and thesis courses and leads grants related to mobile vision systems, haptic interfaces, and energy-efficient sensor design. He directs Meteor Studio, a research group focused on immersive technology innovation.
Prof. Dr.-Ing. Lars Linsen is a full Professor of Computer Science at the Westfälische Wilhelms-Universität (WWU) Münster, leading the VISualization & graphIX (VISIX) group. His primary affiliation is the Institute of Computer Science within the Faculty of Mathematics and Computer Science. He holds adjunct professorships at Jacobs University, Bremen, and has held previous academic roles including Full Professor at Jacobs University (2012–2017) and Associate/Assistant Professor roles in Germany and the U.S. His research focuses on interactive visual analysis, medical visualization, and scientific visualization, with applications in life sciences and engineering. Education: PhD (Dr.-Ing.) in Computer Science from Universität Karlsruhe (2001), M.Sc. (Diplom) in Computer Science (1997), B.Sc. (Vordiplom) in Computer Science (1994). Awards: IEEE Visualization Design Contest Winner (2008, 2022, 2018), Preis des Fördervereins des Forschungszentrum Informatik (2002). Research Highlights: Develops visualization tools for medical imaging (e.g., mass spectrometry imaging, MRI data analysis) and physical simulations (e.g., wildfire spread analysis, asteroid impact modeling). Active in EU-funded projects like Pig-Pro-QuO (surface coatings) and cells-in-motion initiatives. Supervised over 20 PhD/MS advisees, including notable graduates in medical visualization and simulation ensemble analysis. Publications: Over 100 peer-reviewed articles in top venues like IEEE Transactions on Visualization and Computer Graphics, Computers & Graphics, and EuroVis. Key works include SciVis contest-winning wildfire analysis frameworks and medical visualization tools for stenosis detection. Teaching: Offers courses on visualization, computer graphics, and computational science. Actively involved in thesis supervision and curriculum development at both WWU Münster and Jacobs University. Grants & Collaborations: Principal investigator on DFG-funded projects (e.g., hemodynamics simulations, ensemble visualization) and industry collaborations (e.g., Tascon GmbH for coating quality analysis). Member of the Cells-in-Motion Interfaculty Centre and CDH board at WWU.
Prof. Torsten Wolfgang Kuhlen serves as a Universitätsprofessor at RWTH Aachen University, leading the Teaching and Research Area for Virtual Reality and Immersive Visualization within the Department of Computer Science. He is affiliated with Chair of Computer Science 12 (High Performance Computing), the Visual Computing Institute, and remains an integral part of the RWTH IT Center where his research group operates one of the world's largest Virtual Reality laboratories including the 30 sqm aixCAVE visualization chamber. The group maintains strong connections with Computational Science & Engineering Division, National High Performance Computing Center for Computational Engineering Science (NHR4CES), and VR in Science and Industry Network NRW e.V. Prof. Kuhlen's research spans virtual reality, immersive visualization, and multimodal 3D user interfaces with applications across simulation science, production technology, neuroscience, and medicine. His work combines basic research on advanced methods and algorithms with interdisciplinary collaborations involving RWTH Aachen institutes, Forschungszentrum Jülich, and industry partners. Recent publications demonstrate strong focus on audiovisual perception, immersive analytics, collaborative virtual environments, and practical VR applications in education and manufacturing. His research group has produced significant work on listening effort in virtual environments, immersive authoring techniques, and VR applications for scientific visualization. Notable projects include VRScenarioBuilder for automated vehicle testing and applications in monitoring additive manufacturing processes. The group actively participates in major conferences including IEEE VIS and EuroVis, with several award-winning contributions. Prof. Kuhlen has advised PhD students including Martin Bellgardt who recently completed his doctoral degree on "Increasing Immersion in Machine Learning Pipelines for Mechanical Engineering". The research group maintains state-of-the-art VR infrastructure including the aixCAVE facility which is open to all RWTH research groups.