معرفی
Wolfgang Hürst is an Associate Professor at Utrecht University's Department of Information and Computing Sciences, where he also serves as program leader for the MSc in Game & Media Technology. Previously, he was Education Director of the department from 2020-2024. His research focuses on immersive technologies including augmented/virtual reality, human-computer interaction, and multimedia systems, with applications in gaming, healthcare, and neuroscience.
Education includes:
- PhD in Computer Science from University of Freiburg, Germany
- Master's in Computer Science from University of Karlsruhe/KIT
- Visiting researcher at Carnegie Mellon University (1996-1997)
- Postdoctoral work at University of Freiburg (2005-2007)
Research interests span virtual/augmented reality systems, mobile interaction design, multimedia methods, and gaming technology. His work explores how immersive technologies can enhance human perception, information visualization, and accessibility in domains ranging from neuroscience research to cultural heritage preservation.
Publications demonstrate strong focus on AR/VR interface innovation, particularly in 360° video interaction, lifelog visualization, and neuroscience applications. Recent work emphasizes ethical AI integration in extended reality and inclusive design for diverse user populations. Research consistently combines technical development with rigorous human-centered evaluation methodologies.
Scientific awards: No major awards reported in provided materials.
Research involves collaborations through the Game Research group and Applied Data Science initiatives. Current projects include immersive literature exploration tools for neuroscientists and accessible VR museum experiences. Extramural funding sources not detailed in available documentation.


