
معرفی
Tim McGraw is an Associate Professor in the Department of Computer Graphics Technology at Purdue University’s Purdue Polytechnic Institute. He specializes in virtual reality, scientific visualization, and medical image processing, with notable work on diffusion tensor MRI (DT-MRI) visualization and mesh editing in VR. He has held industry roles as a Mechanical Engineer and game developer at Electronic Arts, Schell Games, and Rainbow Studios.
Education: Ph.D. in Computer and Information Science and Engineering (University of Florida), B.S. in Mechanical Engineering (University of Florida).
Research interests focus on blending computational art with scientific challenges, including real-time graphics, medical imaging, and game development. His recent work explores soft-body physics simulation (e.g., Mesh Mortal Kombat) and thermal imaging analysis. Awards include 2024 Best Paper/Presentation at Motion Interaction Games and 2024 SIGGRAPH Best in Show.
Grants include 3D Visualization of Molecular Dissolution (2016) and industry partnerships with NVIDIA, Eli Lilly, and Boeing. He holds four patents related to DT-MRI visualization technologies developed with Siemens Corporate Research.
Labs/Teams: Leads the Interactive Graphics Technology Lab, contributing to projects like Bodygraphe (a gestural computing art installation showcased at SIGGRAPH 2016).



