
معرفی
Siladityaa Sharma serves as an Adjunct Instructor in the Interaction Design program at ArtCenter College of Design while working as a Product Designer at Meta's Reality Labs. He is renowned for instrumental contributions to Ray-Ban Stories Smart Glasses and Spotify Tap integration, blending industry innovation with academic mentorship. His work emphasizes ethical technology design where 'people come first,' focusing on human-centered solutions for emerging hardware interfaces.
His educational foundation includes:
- B.S. in Interaction Design and Business minor, ArtCenter College of Design (Class of 2021)
Sharma's research explores the intersection of Interaction Design and emerging technologies, particularly Augmented Reality interfaces for wearable devices. His work investigates ethical AI implementation through projects like Arter—an AI storyboarding tool using NLP to convert language into visual narratives. He advocates for inclusive design methodologies where machine learning elevates rather than replaces human creativity, with strong emphasis on user testing for accessibility and sensory engagement.
His accolades include:
- MUSE Design Award 2020: Gold Award in Conceptual Design–Interaction
- International Design Award 2020: Silver Award in Interface Design
- International Design Award 2020: Bronze Award in Web Design
- Dutch Design Week 2020: Featured Exhibition
- Bestfolios Best Case Study: Arter 2020
- Adobe Design Achievement Awards Semi-finalist (2017, 2018)
As an educator, Sharma actively mentors next-generation designers through ArtCenter's Interaction Design program, translating industry experience from Meta Reality Labs into practical curriculum. His Ray-Ban Stories and Spotify Tap projects involved cross-functional collaboration with UXR teams, engineering, and external agencies like SouthSouthWest, demonstrating real-world industry partnerships that inform his teaching. The Arter project further exemplifies academic-industry synergy through partnerships with Snap Inc., BBC Research, and Microsoft Research at ArtCenter's Immersion Lab.
His work operates at the convergence of ArtCenter's academic environment and Meta's industry labs, frequently utilizing prototyping frameworks like Unity and machine learning datasets (Sketch-RNN, COCO) for experimental design validation. Current explorations focus on gesture-based interactions for smart glasses and ethical AI frameworks for creative tools.



