
معرفی
Shlomi Steinberg is an Assistant Professor in the Department of Computer Science at the University of Waterloo, Faculty of Engineering. He holds a Ph.D. in Computer Science from the University of California, Santa Barbara (2023), an M.Sc. in Computer Science and Mathematics from the Weizmann Institute of Science (2017), and a B.Sc. in Computer Science and Mathematics from the Open University of Israel (2015).
His research focuses on advancing computer graphics and rendering techniques, particularly in wave-optical light transport, diffraction modeling, and light-matter interaction. Key areas include developing accurate simulations of light behavior in complex environments, optimizing optical systems for imaging and energy concentration, and modeling phenomena like speckle patterns and birefringence-induced iridescence. His work integrates mathematical frameworks such as Hermite-Gauss functions with computational methods to bridge physical optics theory and practical rendering applications.
Steinberg's publications demonstrate contributions to both foundational optics research and applied computer graphics, with recent emphasis on wave-based rendering and anisotropic material simulation. His research bridges disciplines like physics, mathematics, and engineering to address challenges in realistic visual simulation and optical system design.
He advises students in advanced computer graphics topics and contributes to academic communities through roles in the Professors group at Waterloo. His work is accessible via his personal webpage here.





