معرفی
Sabrina Minter is a full-time Lecturer in Games Design at Belfast School of Art, Ulster University, specializing in 3D game art, games design, and UX/UI development. She teaches on BDES Games Design, MA Games Design, and BA Animation courses while maintaining industry engagement as a Game Studio Director in Northern Ireland's games sector.
- Education: BA Interactive Media Arts (1st), MA Computer Games Development Art (Distinction), Post-Graduate Certificate in Higher Education Practice (FHEA)
Her research merges industry-standard game technologies (real-time rendering engines, design pipelines) with academic frameworks to enhance narrative practices. Key areas include dark/supernatural themes in games, immersive storytelling, and cross-disciplinary collaboration. She has developed VR systems combining artificial neural networks with medical skills training.
Recent publications focus on witchcraft narratives, dome projection storytelling, and real-time historical engagement. She supervises critical literature reviews and teaches research methodology in game design.
- Scientific Awards: Fellowship of the Higher Education Academy (FHEA)
Collaborations include partnerships with industry professionals like Dr. Andrew Hook and Dr. David Randall, with projects featured at international conferences such as Witches and Witchcraft: A Global Inclusive Interdisciplinary Conference.

