معرفی
Pablo Garaizar Sagarminaga is a researcher at the Faculty of Engineering of the University of Deusto, focusing on Computational Thinking, Digital Competence, and Educational Technology. He develops open source tools for cognitive neuroscience experiments and serious games for STEAM education.
- Co-author of 15+ peer-reviewed articles (2011-2022)
- Principal investigator in EU-funded projects like Make World and Schools as Living Labs
- Advisor for 3 PhD theses (2016-2020)
His research spans educational technology, human-computer interaction, and behavioral experiments, with a focus on timing accuracy in cognitive neuroscience tools. He has published in journals like Sustainability, PLoS ONE, and Frontiers in Human Neuroscience, often analyzing computational thinking through clickstream data and block-based programming platforms like Scratch.
Recent projects include INSPIRA STEAM (2017-2021) for gender equity in STEM, and DEUSTEK IT1582-22 (2022-2025) for open intelligent environments. His work with Social Lab explores privacy risks in social engineering, while ARIIMA (2014) focuses on IoT energy efficiency.
He has presented at international conferences including LAK (2015), IEEE EDUCON (2010), and HCI International (2017). His book chapters (2011-2023) address topics like HTML5 APIs in learning analytics and collaborative platforms for education.
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- PPablo Garaizar SagarminagaUniversity of Deusto · دانشیار
- MMaria Luz Guenaga GomezUniversity of Deusto · پژوهشگر
- UUnai Zulaika ZurimendiUniversity of Deusto · پژوهشگر
- HHugo Landaluce SimonUniversity of Deusto · مدرس
- IIñigo Calvo SotomayorUniversity of Deusto · استادیار
David WeintropUniversity of Maryland, College Park · دانشیار