معرفی
Jose Fonseca is a Lecturer in Games Technology at Bournemouth University's Department of Creative Technology, Faculty of Science & Technology. His academic career began with a part-time lecturing role at NCCA (Faculty of Media and Communication) in 2014, focusing on 3D modeling fundamentals.
- PhD in Computer Animation (Bournemouth University, 2016)
- MA in Digital Arts - Animation (Universidade Católica Portuguesa, 2002)
- Licentiate Degree in Teaching Visual Arts and Technology (Escola Superior de Educação de Santarém, 1997)
His research focuses on character animation and body expression in 3D environments, blending traditional art principles with computational methods. Key areas include:
- 3D/2D animation pipelines
- Virtual human modeling
- Gaming animation integration
- Automated art guidelines
- Kinematic expression systems
- Animation pre-production workflows
Recent publications span computer animation methodology, feedback optimization in 3D modeling, and hand tracking frameworks. His work bridges academic research with practical applications in gaming and cinematic animation.
Scientific awards:
- Fellow of the Higher Education Academy (2019-)
Prior external responsibilities include PhD examiner duties at Queensland University of Technology, with memberships in ACM SIGGRAPH and Society for Animation Studies.
