معرفی
Jack S. Wesson is an Assistant Teaching Professor of Game Design & Development at Quinnipiac University’s College of Arts & Sciences. He is an award-winning XR designer, technical artist, and experience designer, known for founding Yale University’s Student Immersive Media group and mentoring alumni in Yale’s Blended Reality program at the School of Medicine and School of Drama. His expertise spans virtual reality, augmented reality, and location-based entertainment, with industry experience as CEO of a creative consulting firm serving Netflix, Google, and the Museum of Ice Cream. Previously, he served as VP of Engineering for a fitness-tech startup, launching its XR division at CES Las Vegas.
Education
- Master of Entertainment Technology (MET), Carnegie Mellon University
Research Interests
Jack focuses on immersive technologies, including virtual and augmented reality, with applications in narrative design, location-based entertainment, and human-computer interaction. His work bridges creative storytelling and technical implementation, emphasizing experiential learning and user engagement through XR platforms.
Scientific Recognition
Award-winning practitioner in extended reality (XR) design, with publications in IEEE’s Games, Entertainment, and Media conference and EDUCAUSE.
Advising & Industry Impact
- Alumni mentor for Yale’s Blended Reality program
- CEO of a creative consulting firm collaborating with Netflix, Google, and the Museum of Ice Cream
- Former VP of Engineering, launching XR division at CES Las Vegas

