
معرفی
Fanny Boraita is an Educational Coordinator at the Faculty of Computer Science of the University of Namur, Belgium. With a doctorate in Educational Sciences from the University of Geneva and a master's degree in Educational Sciences from the University of Liège, she combines her academic background with hands-on experience in digital education and STEAM (Science, Technology, Engineering, Arts, Mathematics) initiatives.
- 2014: Doctorate in Educational Sciences, University of Geneva
- 2012: Certificate in University Pedagogy, University of Geneva
- 2010: Master's in Educational Sciences, University of Liège
- 2008: Bachelor's in Psychology and Educational Sciences, University of Liège
Her research focuses on digital education, robotics in pedagogy, and conceptual metaphor analysis. She explores how digital technologies transform educational practices, with particular attention to STEAM integration, distance learning, and gender equality in IT. Her work addresses societal transitions, emphasizing critical thinking and student-centered approaches.
Recent publications highlight her involvement in evaluating digital education programs (Évaluer journal, 2023), analyzing remote learning impacts during the pandemic (ROC 2021 conference, 2022), and co-editing the book Educating in Digital Technology (2021). These works often intersect with educational psychology, robotics literacy, and emergent technologies in learning environments.
As a co-organizer of the UNamur STEAM Internships and Summer Universities, and a speaker in the UNamur STEAM Education Certificate program, she actively shapes educational innovation. She also contributes to projects like ELEVATOR (2021–2022) on post-pandemic teaching and Gender equals future: 011 for IT (2023) promoting inclusivity in technology education.
Fanny is a creator at the educational design studio @d1g1factory and self-employed at @Vers ta réussite, demonstrating entrepreneurial engagement alongside her academic work. Her research fingerprint includes themes like conceptual metaphors, intelligent robots, and digital culture, reflecting interdisciplinary interests at the intersection of technology and learning.


