معرفی
David Wessman is a Lecturer at the Academy for AI, Games & Media, specializing in Game Education and Learning Innovation. His work focuses on Project-based Learning (PjBL), Virtual Studio methodologies, and the intersection of video games with educational strategies. He has contributed to research on realism in video games and distributed development practices in virtual environments.
Research interests include advancing game education through innovative pedagogical frameworks, leveraging VR/AR technologies, and optimizing collaborative workflows in game studios. His recent projects emphasize real-world applications of game-based strategies in tourism and destination management.
Key activities include a 2025 guest lecture on Game Design and Production, a podcast interview with BUas Games Grindset, and contributions to the EU-funded I-DEMO project. Collaborations span industry partners like Impeller Studios and academic networks in Italy.
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