
معرفی
Daniel Webster is a Senior Lecturer in Games and Visual Effects at Staffordshire University's School of Digital, Tech, Innovation & Business. With a background spanning the games industry and academia, he specializes in 3D art, animation, and game design pipelines. His expertise includes 3D sculpting, character modeling, environment design, and Unreal Engine 4 implementation.
Education:
- MSc (Hons) 3D Computer Games Design, Staffordshire University
- Postgraduate Certificate in Higher and Professional Education, Staffordshire University
- BSc (Hons) Computer Games Design, Staffordshire University
Research & Teaching Focus: Daniel teaches modules like 'Advanced Vehicles and Weapons Prototyping' and 'Realtime Character Art and Production,' emphasizing 3D modeling pipelines, motion capture integration, and physially based rendering. His work bridges academic theory with industry practices, including collaborations on indie and AAA game titles.
He holds a Fellowship of the Higher Education Academy (FHEA) and has contributed to Staffordshire University's recognition for research impact ('Outstanding/Very Considerable' per The Times 2023) and teaching quality. Though no personal awards are listed, his institution has received accolades for facilities and social inclusion (Whatuni 2023).
Additional Roles: Daniel combines teaching with freelance 3D artistry and event management for games development, leveraging international experiences from China and Africa to inform his pedagogy.





