
معرفی
Daniel Martin is an Assistant Professor at Universidad de Zaragoza, Spain, affiliated with the Graphics & Imaging Lab within the Institute of Informatics and Applications (I3A). His research focuses on computational models of visual attention and gaze behavior in virtual reality, with applications in multimodal perception, saliency prediction, and immersive content generation.
- Assistant Professor, Universidad de Zaragoza (2024–present)
- Postdoctoral Researcher, Graphics and Imaging Lab, I3A
- PhD in Computer Science, Universidad de Zaragoza
- Research Stays: Adobe Research, Meta Reality Labs Research
Daniel Martin's research interests lie at the intersection of computer graphics, human perception, and machine learning. He investigates how humans perceive and interact with immersive environments, particularly focusing on visual attention, gaze patterns, and multimodal cues in virtual reality. His work spans modeling scanpaths, predicting saliency in 360° videos and 3D meshes, and understanding perceptual discomfort and change blindness in VR.
His recent publications reveal a strong trend in developing data-driven and deep learning models for gaze and attention prediction, with a focus on spherical and immersive formats. He has contributed significantly to multimodal datasets and surveys, particularly in audiovisual saliency and cross-modal perception in VR. His work bridges cognitive science and computer vision, aiming to create more natural and perceptually-aware virtual experiences.
- SCIE-BBVA National Award for Young Computer Science Researchers (2024)
- CEIG 2024 Best Paper Award
- IEEE VR 2022 Best Journal Track Paper Award
- IEEE VR 2023 Best Paper Award Nominee
- Fulbright Predoctoral Scholarship (2022)
- Best PhD Thesis Award, Eurographics Spanish Chapter (EGSE)
Daniel Martin has supervised and collaborated with multiple students including Edurne Bernal, Jorge Pina, Sandra Malpica, and Ana Serrano, contributing to high-impact publications and datasets. His research has been supported through prestigious grants such as the Fulbright Predoctoral Scholarship and institutional funding from Universidad de Zaragoza. He has conducted research internships at Adobe Research and Meta Reality Labs Research, indicating strong industry-academia collaboration.
Daniel Martin is a key member of the Graphics & Imaging Lab at I3A, where he contributes to a vibrant research team working on cutting-edge problems in computer graphics, virtual reality, and perceptual modeling. The lab fosters interdisciplinary work combining computer vision, cognitive science, and human-centered design.
Daniel Martin در جاهای دیگر
جستجوهای مرتبط
شاید اینها هم به کارتان بیاید
Belen MasiaSaragossa University · دانشیار
Ana SerranoSaragossa University · دانشیار
Ana SerranoMax Planck Institute for Informatics · دانشیار
Diego GutierrezSaragossa University · استاد- QQi SunMax Planck Institute for Informatics · استادیار
- NNiall WilliamsUniversity of Maryland, College Park · پژوهشگر ارشد