
معرفی
Dan B Goldman is an affiliate associate professor at the University of Washington's Computer Science and Engineering department, while serving as a Principal Engineer and AI/ML architect for Lucasfilm & ILM. His career bridges academia and industry, with prior roles at Adobe's Creative Technologies Lab (2007-2015) and Google (2015-2024), where he led computer vision R&D for Project Starline. He is a member of the Visual Effects Society and holds a PhD in Computer Science (2007) from the University of Washington.
- Research Focus: Computer graphics, computer vision, artificial intelligence, and human-computer interaction
- Notable Projects: Content-Aware Fill (Photoshop), Project Starline (Google), HyperNeRF (neural radiance fields), and Nerfies (deformable 3D modeling)
Academic Legacy: Mentored by David Salesin, with an Erdős-Bacon number of 6 (via Rose Byrne and David Salesin's academic lineage). His work appears in top venues like SIGGRAPH, CVPR, and ECCV, covering topics from neural rendering to 3D reconstruction.
Industry Impact: Pioneered technologies used in major films (Star Wars, Jurassic Park) and Adobe Photoshop features. His recent work at Google Labs (2022-2024) focused on generative media, reflecting his dual expertise in creative tools and computational methods.
Dan B Goldman در سایتهای دیگر
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Matthias NießnerTechnical University of Munich · استاد- DDavid SalesinUniversity of Washington · عضو هیئت علمی
Jia-Bin HuangUniversity of Maryland, College Park · دانشیار
Noah SnavelyCornell University · استاد
James TompkinBrown University · دانشیار- AAndrea TagliasacchiMax Planck Institute for Informatics · دانشیار