
معرفی
Dr. Anne Ozdowska is a Research Fellow in the School of Computing at The Australian National University (ANU). Her work focuses on heuristic evaluation methods for design, inclusive technologies, and game design principles. She holds a PhD in Human-Computer Interaction from Queensland University of Technology (QUT) awarded in 2019, alongside a BCompSc degree. Her research emphasizes applying Universal Design and game mechanics to create accessible technologies. She is registered to supervise research students in these areas.
Key research interests include:
- Heuristic evaluation frameworks for early design validation
- Inclusive game design for diverse audiences
- Augmented Reality applications in health and education
- Assistive technologies for neurodiverse populations
Publications span topics from cross-platform multiplayer game design (2025) to foundational studies on screen time effects in young children (2012). Her work bridges academic research with practical applications, including commercialized software from her doctoral research.
Professional contributions include developing GameFlow heuristic frameworks and contributing to educational interventions for students with autism spectrum disorder. Details on grants and lab affiliations are not explicitly stated in available materials.
Anne Ozdowska در سایتهای دیگر
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Penny Kyburz (Sweetser)Australian National University (ANU) · مدرس ارشد- BBessie StoneQueensland University of Technology · مدرس
- CCara WilsonQueensland University of Technology · پژوهشگر
Keiko KatsuragawaUniversity of Waterloo · استادیار مدعو- KKalle JegersUmea University · عضو هیئت علمی
- JJulie-Ann SimeLancaster University · مدرس