معرفی
Alena Denisova is a researcher at City University London, specializing in Human-Computer Interaction (HCI) and Game Studies. Her work focuses on player experience (PX), emotional challenge, and design mechanisms in digital games, with a particular interest in how game elements like power-ups, uncertainty, and perspective influence immersion and engagement. She has contributed to the development of psychometric scales such as CORGIS for measuring challenge and conducted experiments on placebo effects and time perception in gaming.
- Education: No formal education details provided in available texts.
Research Interests: Alena’s research spans multiple facets of digital games, including:
- Player Experience: Investigating immersion, uncertainty, and emotional responses in games.
- Design Mechanics: Analyzing power-ups, placebo effects, and adaptive difficulty systems.
- Psychometric Tools: Developing validated scales for measuring challenge and uncertainty.
- VR Applications: Exploring emotional challenge in virtual reality environments.
Article Trends: Her publications (2014–2021) emphasize experimental validation of PX frameworks, with a shift toward VR and serious games for clinical applications (e.g., PTSD). Key methodologies include factor analysis, user studies, and comparative experiments.
Collaborations: She frequently collaborates with researchers like Paul Cairns, Christoph Guckelsberger, and Christopher Power, often within the context of international conferences such as CHI and CHI PLAY.


