
معرفی
Adam Palmquist is a Professor at Nord University, leading the HABIT research group focused on human-centered AI, behavior analytics, and technology design. He holds a PhD in Applied Information Technology for Learning and specializes in gamification, learning analytics, VR games, and organizational learning dynamics. His work bridges academia and industry, addressing real-world challenges through cross-disciplinary collaboration.
Education: PhD in Applied Information Technology for Learning.
Research Interests: Palmquist’s research explores gamification’s role in lifelong learning, AI integration in education, and VR game development. He investigates how generative AI, learning analytics, and game mechanics enhance engagement and motivation. His studies on group processes in workplace learning highlight frameworks for effective organizational learning systems.
Current Projects:
- GOAL: Uses gamification to train leadership in crisis scenarios, funded by the University of Borås.
- ETUS: Enhances game research via eye-tracking and analytics, funded by Nord University.
- BiP: Studies remote-first VR game development methodologies, funded by Erasmus+.
Scientific Affiliations: Member of the University of Gothenburg’s research team, steering committee for the Design Society’s Data Informed Design group, and the Swedish Game Researcher Council.
Grants & Advising: Active in Nordic and international collaborations, including the Norwegian Centre for Excellence in IT Education (EXCITED). Supervises Izabella Jedel’s PhD on gamification in higher education.
Labs/Teams: Heads HABIT, which integrates experts from Journalism, Games, Business, and Social Work to develop innovative tech solutions.





