Pierre KELSEN is a Full Professor in the Department of Computer Science at the University of Luxembourg's Faculty of Science, Technology and Medicine (FSTM). His research focuses on Software Engineering, Formal Methods, Model-Driven Engineering, and Algorithmic Graph Theory. He leads the LASSY Laboratory for Advanced Software Systems, emphasizing model decomposition, regulatory compliance, and formal verification techniques. Education: PhD in Computer Science (1993, University of Illinois at Urbana-Champaign), M.Sc. (1989, UIUC), and Diploma (1986, University of Karlsruhe). Postdoctoral work at the University of British Columbia and Max-Planck-Institut für Informatik. Research Interests: - Development of formal modeling languages (e.g., VCL, F-Alloy) - Model transformation and validation frameworks - Algorithms for compliance and complexity challenges - Visual and modular design methodologies Funding: - ASINE (FNR Pearl, 2013–present): Architecture-based service innovation - MaRCo (FNR Core, 2010–2013): Business-centric regulatory compliance Publications span model-driven engineering, formal methods, and algorithmic foundations, with recent work exploring AI integration in domain modeling and compliance analysis. Labs/Teams: LASSY Laboratory, collaborating on tools like Lightning and Democles for executable modeling frameworks.
Michael Wiklund is a current Professor of the Practice in the Department of Mechanical Engineering at Tufts University School of Engineering . He has been in this role since 2014, previously serving as a Lecturer from 1987 to 2013. His work focuses on Human Factors Engineering , Medical Device Design , and Usability Testing in healthcare contexts. His research spans decades, emphasizing ergonomics , software user interfaces , and safety in medical systems . He has authored key publications including books and articles on usability engineering , root cause analysis , and design principles for medical technology. Wiklund teaches courses such as Medical Technology Development and Human Factors in Medical Technology , with a focus on Biomedical Engineering and Mechanical Engineering . His recent publications highlight trends in medical device innovation , user-centered design , and health IT integration. He also serves as General Manager - Human Factors Research & Design at UL since 2012.
Wang Jianmin serves as Professor and Doctoral Supervisor at Tongji University's School of Art and Media, concurrently holding the position of Vice Dean since 2014. With a computer science PhD from Sun Yat-sen University, he bridges engineering and media arts through pioneering research in intelligent communication systems and digital media interfaces. His work focuses on human-centered design for emerging technologies, particularly in automotive and virtual environments. His academic foundation includes: PhD in Engineering (Computer Software and Theory), Sun Yat-sen University (2003) Master's in Computational Mathematics, Sun Yat-sen University (1999) Bachelor's in Computational Mathematics, Nankai University (1996) Professor Wang's research centers on intelligent communication systems and digital media art, with significant contributions to automotive human-machine interfaces (HMI), virtual reality applications, and user experience methodologies. His investigations into driver-robot transparency, augmented reality navigation, and mixed-reality educational platforms demonstrate interdisciplinary innovation connecting computer science, cognitive psychology, and design theory. Current projects explore AI-driven media systems for urban environments and safety-critical interaction frameworks. Analysis of his recent publications reveals a cohesive research trajectory focusing on automotive HMI (40% of output), human-robot interaction (30%), and mixed reality applications (30%). His work consistently emphasizes experimental validation through driving simulators and user studies, yielding practical design guidelines for industry implementation. The interdisciplinary nature spans computer science, cognitive ergonomics, and media studies, with increasing emphasis on AI integration in communication systems. His scientific recognition includes national and provincial awards for innovation in human-computer interaction and educational technology: 2019 China Industry-University-Research Innovation Award for automotive HMI systems 2020 China User Experience Alliance Excellence Award 2012 Guangdong Dingying Science and Technology Award Multiple national/provincial science progress awards (2001-2009) 2020 Tongji University Teaching Achievement Award for curriculum development As an educator, Professor Wang mentors graduate students in national design competitions including the 'Core Cup' Future Automotive HMI Challenge and International User Experience Innovation Competition. His research program is supported by substantial funding from diverse sources: National Grants: National Natural Science Foundation projects on driver behavior modeling and cognitive testing Ministry of Education: 15+产学合作 projects for virtual simulation labs and curriculum development Shanghai Municipal: Publicity Department funding for smart city media research Industry Partnerships: Huawei (intelligent vehicle HMI), SAIC Motor (AR-HUD design), and automotive electronics firms He directs Tongji's Media Experiment and Practice Teaching Center and the All-Media Research Institute, leading teams developing virtual simulation platforms for emergency news reporting, intelligent vehicle interaction testing systems, and mixed reality educational tools. Current initiatives focus on AI-enhanced media art for urban applications and next-generation HMI frameworks for autonomous mobility solutions.
Joshua J. Coon is a Professor at the University of Wisconsin-Madison with appointments in the Department of Biomolecular Chemistry and the Department of Chemistry. He leads the Coon Group, focusing on advancing mass spectrometry technologies for proteomics, metabolomics, and lipidomics. His research addresses fundamental questions in cell biology, including stem cell differentiation, epigenetic regulation, and cancer biomarker discovery. Affiliations : Director of the NIGMS National Center for Quantitative Biology of Complex Systems. Research Emphasis : Instrumentation development, data analysis software, ion chemistry, and biological applications of proteomics. Laboratory : Located in the Genome Center of Wisconsin with a dozen hybrid mass spectrometers, including Orbitrap systems. Collaborations : Long-term partnership with Thermo Fisher Scientific and the Wisconsin Alumni Research Foundation (WARF) for technology commercialization. Training : Mentored 27 Ph.D. students since 2009, emphasizing interdisciplinary research and professional development.
Christos Gatzidis serves as Executive Dean of Bournemouth University's Faculty of Science and Technology since October 2023, overseeing six departments including Computing and Informatics, Creative Technology, and Psychology. Previously Deputy Dean (2021-2023) and Head of Creative Technology Department (2016-2021), he was appointed Professor in Creative Technology in November 2019. The Faculty leads five REF Units of Assessment and secures funding from AHRC, NIHR, and Innovate UK for research spanning digital healthcare, gaming technologies, and cultural heritage applications. His educational qualifications include: PhD in Information Science, City University London (2010) PG Cert in Research Degree Supervision, Bournemouth University (2010) MA in Computer Animation, Teesside University (2003) BSc (Hons) in Computer Studies (Visualisation), University of Derby (2002) Professor Gatzidis specializes in computer graphics with research spanning virtual reality, serious games, and digital healthcare applications. His work bridges technical innovation and practical implementation, particularly in mindfulness prototypes for healthcare and stroke rehabilitation systems. Current projects focus on the multidisciplinary application of gaming technologies in medical contexts, emphasizing user experience and therapeutic outcomes through collaborations with industry partners. His publication record (2014-2025) demonstrates evolving expertise from foundational computer graphics research in terrain generation and deformation to applied work in healthcare, cultural heritage, and music education. Key trends include virtual reality for therapeutic mindfulness, usability studies in mobile gaming, and digital cultural presentation techniques, reflecting a trajectory toward socially impactful technological solutions with strong industry translation. No scientific awards are documented in the provided information. He has supervised PhD students and secured competitive research funding, including two Innovate UK Knowledge Transfer Partnerships. His principal investigator role in a virtual reality mindfulness prototype project exemplifies his approach to translating academic research into practical industry solutions, with current focus on expanding knowledge exchange activities to support the University's civic engagement mission. As Executive Dean, he leads faculty-wide research strategy across six departments, fostering interdisciplinary collaborations particularly in digital healthcare and cultural heritage. His personal research integrates computer graphics expertise with clinical applications through partnerships with healthcare providers and technology companies, driving innovation in therapeutic VR systems and educational gaming platforms.
Andrew Head is an Assistant Professor at the University of Pennsylvania's Department of Computer Science, specializing in Human-Computer Interaction (HCI) and Programming. His work bridges interactive reading , math notation accessibility , and AI-assisted code comprehension . Affiliated with Penn HCI, PLClub, and MindCORE, he co-leads research with Danaé Metaxa and Benjamin Pierce. University of Pennsylvania Assistant Professor, Computer Science Affiliations: Penn HCI, PLClub, MindCORE His research focuses on interactive reading interfaces , AI-powered programming tools , and math notation analysis . Recent projects include: FreeForm : Interactive math notation editor Tyche : Property-based testing tools Explainable Notes : Medical note interpretation systems Publications in CHI , UIST , and ICSE demonstrate his systems-centric approach combining user studies with working prototypes. Notable awards include Best Paper at UIST 2024 and CHI 2022. Advising: Ph.D. Students: Alyssa Hwang, Litao Yan, Hita Kambhamettu, Jeff Tao, Jessica Shi Grants: $1M NSF grant for Property-based Testing Tools (2024) Teaching: Spring 2025: CIS 4120/5120 - Human-Computer Interaction Fall 2024: CIS 7000 - Interactive Reading
AnHai Doan is the Vilas Distinguished Achievement Professor and Gurindar S. Sohi Professor in the Department of Computer Science at the University of Wisconsin-Madison. His research focuses on data integration, entity matching, and data science, with particular emphasis on building end-to-end systems that leverage machine learning, scalable data management, and human-data interaction. He leads the Magellan project, which develops open-source tools for entity matching as part of the Python data ecosystem. Dr. Doan's research interests include: Data cleaning and integration: Building end-to-end data integration systems as parts of the Python ecosystem of open-source data tools Data science: Developing an agenda that integrates research, system building, education, and outreach, with focus on data quality Crowdsourcing: Pioneering work on using crowdsourcing for data management and integration Knowledge bases: Building community-centric knowledge bases His recent work shows a strong trend toward developing practical systems for data integration that combine machine learning with traditional database techniques. The Magellan project represents a comprehensive effort to build an end-to-end entity matching system, with numerous publications spanning entity matching algorithms, debugging tools, and cloud-based matching services. His research increasingly focuses on the intersection of data science and data management, particularly on data quality issues. Selected scientific awards: Gurindar S. Sohi Professorship (2020) Vilas Distinguished Achievement Professorship (2018) SIGMOD Research Highlight Award (2017) Vilas Associate, UW-Madison (2016) Alfred P. Sloan Research Fellowship (2007) NSF CAREER Award (2004) ACM Doctoral Dissertation Award (2003) Dr. Doan has been actively involved in service to the data management community, including serving on the SIGMOD Advisory Board, as associate editor for VLDB, and co-chairing the industrial program for VLDB. He has also played a key role in strategic initiatives at UW-Madison, including helping to establish the School of Computer, Data, and Information Sciences. He has mentored numerous students and researchers through his work on the Magellan project and related research efforts. Additionally, he co-founded GreenBay Technologies to commercialize Magellan, which was later acquired by Informatica. He leads the Database Group at UW-Madison and has been instrumental in developing data science educational programs at both undergraduate and graduate levels. His work bridges research, education, and practical applications in the rapidly evolving field of data management and data science.
Rajesh Krishna BALAN is a Full-Time Professor at the School of Computing and Information Systems (SCIS) at Singapore Management University (SMU) . His research focuses on Human-Machine Collaborative Systems , Pervasive Sensing , and Health & Wellbeing technologies. Based in Singapore, he leverages mobile computing to address urban sustainability and quality-of-life challenges. PhD from Carnegie Mellon University (2006) Specializes in WiFi sensing , VR/AR , and health monitoring Advises PhD students in areas like urban mobility , empathetic design , and cyber-physical systems Beyond academia, BALAN's work bridges ubiquitous computing and public health , with applications in ageing populations , mental health analytics , and smart city optimization . His recent publications highlight cross-disciplinary approaches to sleep analysis , group behavior modeling , and contactless physiological sensing . BALAN actively contributes to educational technology through projects like Technology-Enhanced Learning frameworks. He is also a mentor in collaborative research areas including biomedical informatics and lifestyle monitoring , with a focus on mobile GPU optimization and low-power systems .
Jason Smith is a Postdoctoral Scholar at Northwestern University , affiliated with the Interactive Audio Lab . He earned his PhD in Music Technology from the Georgia Institute of Technology . Research Focus Human-AI collaboration in creative domains Interactive music systems AI-driven accessibility solutions Creative autonomy and neural audio generation Recommender systems for music libraries Publication Trends His work spans 2019–2025, emphasizing AI applications in music education, accessibility (especially for blind/visually impaired users), and immersive environments like AI holodecks. Key methodologies include co-design, hybrid recommendation algorithms, and automated creativity assessment. Lab Affiliation He contributes to the Interactive Audio Lab, exploring intersections of sound, code, and AI.
Jon McCormack is a Professor jointly appointed in Monash University's Faculty of Art, Design & Architecture (MADA) and Faculty of Information Technology. He founded and directs SensiLab, a research facility focusing on computational creativity, human-machine interfaces, and generative systems. His work spans electronic media art, evolutionary music, and artificial life. McCormack holds a PhD in Computer Science from Monash University, along with degrees in Computer Science, Applied Mathematics, and Film/Television. Research interests include computational creativity, tangible interfaces, and cybernetic systems. Notable projects include 'Explainable Artificial Creativity' (ARC-funded) and 'Building 4.0 CRC,' addressing architectural innovation through AI. He has been recognized with awards for collaborative projects like the Blundstone Intelligent Footwear for Healthcare. McCormack's recent articles explore AI-driven art, generative systems, and interdisciplinary design. His work bridges artistic practice with technical innovation, emphasizing ethical and creative dimensions of human-AI collaboration. SensiLab serves as a hub for practice-based research in digital media and interactive systems. Education: PhD in Computer Science, Monash University (2004) Bachelor of Science (Honours), Computer Science/Applied Mathematics, Monash University (1987) Graduate Diploma in Film/TV, Swinburne University (1986) Bachelor of Science, Computer Science/Applied Mathematics, Monash University (1985) Key Projects: Lead investigator on 'Explainable Artificial Creativity' (2022–2026) Co-investigator in 'Building 4.0 CRC' (2020–2027), exploring AI-driven architectural design Awards: 2022 Designers Australia Award for Blundstone Footwear 2020 'On the Machine Condition' Prize McCormack's lab, SensiLab, fosters collaborations across disciplines, producing exhibitions, software, and theoretical frameworks for computational creativity. He actively supervises PhD students in practice-based research, emphasizing the intersection of art and technology.
Jun Li is a Full Professor in the Department of Applied and Computational Mathematics and Statistics at the University of Notre Dame's College of Science. He specializes in developing statistical and computational methods for big data, with a focus on interdisciplinary applications in bioinformatics, machine learning, and data mining. His career includes tenure as an Assistant Professor (2012–2017) and promotion to Associate Professor (2017) before becoming Full Professor (2020). Dr. Li holds a Ph.D. in Statistics from Stanford University (2012), supervised by Robert Tibshirani, and earlier degrees from Tsinghua University: a B.E. in Automation (2004) and an M.S. in Pattern Recognition and Intelligent Systems (2007). Research Interests : Dr. Li’s work centers on advancing computational frameworks for handling large-scale datasets, integrating statistical rigor with algorithmic innovation. Recent themes include AI-driven code improvement, ethical LLM applications in HCI, and GUI automation. His methodologies emphasize human-AI collaboration and transparency in algorithmic systems. Publications : His 2025 work explores LLM vulnerabilities in GUI agents, AI-assisted education tools like GLITTER, and ethical challenges in HCI research. Earlier studies (2024–2023) address topics such as natural language database queries, privacy-preserving app promotion analysis, and multimodal task learning. Lab/Teams : Affiliated with Notre Dame’s computational statistics research groups, focusing on interdisciplinary projects bridging statistics, computer science, and applied mathematics. His work often involves collaborations with industry and academic partners to translate theoretical advancements into practical applications.
Rosella Gennari is an Associate Professor in Computer Science at the Faculty of Engineering, Free University of Bozen-Bolzano, where she conducts research and teaches in Human-Computer Interaction (HCI). Her work is centered on designing interactive technologies for children, focusing on physical-digital (phygital) artefacts, Technology-Enhanced Learning (TEL), and inclusive design. She leads the Research Unit Human-Centred Intelligent Systems and is actively involved in institutional leadership, including serving on the Third-Mission Board. Ph.D. : Computer Science, Amsterdam University (2002) Postdoctoral Experience : CWI, Amsterdam (ERCIM Alain Bensoussan Fellow); FBK-irst, Trento Leadership : Scientific & Technological Coordinator of the FP7-EU TERENCE project Her research explores how children interact with and design smart technologies, including IoT and AI, through playful and tangible interfaces. She investigates socio-emotional learning, digital well-being, and responsible design, often employing participatory and action research methods. Her work bridges computer science, education, and social impact, aiming to empower young learners as co-creators of technology. The analysis of her recent publications reveals a strong trend in developing and evaluating toolkits and frameworks for children and pre-teens to engage in designing smart things, IoT systems, and sustainable cities. Her work consistently emphasizes inclusivity, reflection, and responsible design, often in collaboration with teachers and learners. The publications span top HCI venues and journals, demonstrating a focus on practical applications in educational settings and the impact of technology on young users. Scientific Awards and Recognition ERCIM Alain Bensoussan Fellowship for talented young researchers Editorial Board Member, Journal of Child Computer Interaction (Elsevier, Q1) Regular reviewer for top HCI conferences and journals Advising and Grants : While specific advisees are not listed, her leadership role in the FP7-EU TERENCE project and numerous other research initiatives indicates extensive experience in securing and managing competitive grants. She mentors students through her research group and teaching, fostering the next generation of HCI researchers. Her collaborative network is extensive, with frequent co-authorship with researchers such as Alessandra Melonio, Maristella Matera, and Mehdi Rizvi. Labs and Teams : She leads the Human-Centred Intelligent Systems research unit, which serves as her primary lab and team. This group focuses on placing humans at the center of computer science and information engineering research. She is also a core member of the organizing committee for the MIS4TEL international conference series, highlighting her role in building and sustaining a global research community in Technology-Enhanced Learning.
Stuart Reeves is an Associate Professor at the School of Computer Science, University of Nottingham, UK. He is a member of the Mixed Reality Lab, Horizon research institute, Centre for Doctoral Training (CDT), and Social Interaction and Technology (SIT) Special Interest Group. Reeves serves as an elected member of the University of Nottingham Senate with his term extending until 2026. His academic career spans over two decades with significant contributions to human-computer interaction, particularly focusing on social and collaborative technologies in real-world contexts. Reeves' research interests primarily focus on human-computer interaction, collaborative computing, design research, and the application of ethnomethodology and conversation analysis (EMCA) to technology studies. His work examines how people interact with diverse interactive devices and systems in real-world situations and places, with particular attention to public spaces, video gaming contexts, and collaborative work environments. Reeves has developed significant expertise in understanding spectatorship within interactive spaces and the 'work' involved in technological engagements. His publication record demonstrates consistent high-impact contributions to the field, with recent research focusing on robots and AI technologies in action, particularly examining how autonomous robots interact with humans in public streets. Reeves has received multiple prestigious awards including the HRI 2024 Best Paper Award for his work on public robot encounters and previous Best Paper Awards at CHI 2005 and CHI 2008. HRI 2024 Best Paper Award for 'Encountering autonomous robots on public streets' CHI 2015 Honourable Mention Award CHI 2008 Best Paper Award CHI 2005 Best Paper Award CHI 2012 Honourable Mention Award CHI 2020 Best Paper Award Reeves has secured substantial research funding including an EPSRC Early Career Fellowship, multiple EPSRC grants, and international collaborations. His teaching responsibilities include undergraduate and postgraduate supervision across various computer science modules, with a focus on sensor-based systems and software design principles. He maintains an active presence in the research community through publications, conference participation, and his Medium page where he shares insights on research methodology and practice.
Dr. Todd D. Murphey is a Professor of Mechanical Engineering at Northwestern University's Robert R. McCormick School of Engineering and Applied Science. He serves as Director of Transformative Research and Director of the Master of Science in Robotics Program at Northwestern, leading initiatives in computational dynamics, control systems, and robotics. His work bridges engineering, neuroscience, and biomedical applications, with a focus on developing systems that interact effectively with humans and their environments. Dr. Murphey received his Ph.D. in Control and Dynamical Systems from the California Institute of Technology in 2002, with a thesis titled "Control of Multiple Model Systems." Prior to that, he earned a B.S. in Mathematics, summa cum laude, from the University of Arizona in 1997. Dr. Murphey's research centers on computational methods in dynamics and control, with applications spanning neuroscience, health science, robotics, and automation. His work in the Interactive & Emergent Autonomy Lab focuses on computational models of embedded control, biomechanical simulation, dynamic exploration, and hybrid control. The group develops mathematical approaches that lead to orders of magnitude improvement in computational efficiency for real-time implementation. Key application areas include assistive exoskeleton control, stabilization of energy networks, bio-inspired active sensing, entertainment robots, robotic exploration, and software-enabled stroke rehabilitation. Analysis of Dr. Murphey's recent publications reveals a strong emphasis on human-swarm interaction, algorithmic matter, and control of cyber-physical systems in uncertain environments. His work increasingly integrates information theory with physical systems, exploring how both autonomous and biological systems interact with environments to learn and improve behaviors. Recent trends show growing applications in rehabilitation technology, with particular focus on human-machine interaction in biomedical devices and embodied intelligence. Dr. Murphey has received numerous honors and awards for his contributions to robotics and engineering: Named Director of Transformative Research at Northwestern University (2025) Appointed IEEE Robotics and Automation Society Vice President of Publication Activities (2022) Co-recipient of Best Paper Award for IEEE Transactions on Robotics (2020) Appointed to Air Force Scientific Advisory Board (2019) Recipient of ABB Best Student Paper Award for CPL-SLAM research (2019) Cole-Higgins Award from Northwestern Engineering (2015) Dr. Murphey has supervised numerous graduate students including Taosha Fan, Giorgos Mamakoukas, and Ian Abraham, with research spanning robotic exploration using electrosense and mechanical contact, human-in-the-loop control, and shared control for rehabilitation devices. His lab has secured significant funding from the National Science Foundation, DARPA, and industry partners including Siemens and Ekso Bionics, supporting research in algorithmic matter, emergent behavior, and human-swarm collaboration. The Interactive & Emergent Autonomy Lab, led by Dr. Murphey, investigates how both autonomous systems and biological systems interact with their environments to learn and improve behaviors. Current projects include active learning and data-driven control, active perception in human-swarm collaboration, algorithmic matter and emergent computation, control for nonlinear and hybrid systems, cyber physical systems in uncertain environments, harmonious navigation in human crowds, information maximizing clinical diagnostics, reactive learning in underwater exploration, robot-assisted rehabilitation, and software-enabled biomedical devices. The lab collaborates with researchers across Northwestern and institutions including Georgia Tech, MIT, and industry partners.
Giuseppe Santucci is an Associate Professor at the Department of Computer, Control and Management Engineering Antonio Ruberti at Sapienza University of Rome. He teaches courses on Fundamentals of Computer Science, Software Engineering, and Visual Analytics. His office is located in Room B218 at Via Ariosto 25, Rome, and his contact email is santucci@diag.uniroma1.it. Dr. Santucci's research focuses on Visual Analytics, Information Visualization, Human-Computer Interaction, and Information Retrieval. His work spans theoretical aspects of visual query languages for semantic models to practical applications in visual analytics for cybersecurity, cryptocurrencies, and deep learning explainability. He has published over 130 articles in international journals and conferences, demonstrating his significant contributions to these fields. His recent publications show a strong trend toward applying visual analytics to increasingly complex domains including cybersecurity, cryptocurrencies, and explainable AI. The work demonstrates an evolution from theoretical foundations of visual query systems to practical applications that help users understand complex data and systems. His research bridges the gap between theoretical computer science and practical user-centered solutions. Dr. Santucci has received notable recognition including: IEEE VizSec 2018 Best Paper Award Human-Computer Interaction Cybersecurity Awards 2018 He actively mentors students through thesis projects focused on information visualization and visual analytics. His PROMISE project provides a framework for students to engage in cutting-edge research in information retrieval and visual analytics. He has supervised work on topics including visual evaluation techniques, visual mappings optimization, and user studies for Infovis systems. Dr. Santucci leads the A.WA.RE (Advanced Visualization & Visual Analytics REsearch) group at Sapienza University. This group conducts research on visual analytics tools for information retrieval evaluation, cybersecurity analysis, and deep learning explainability. Their work includes developing frameworks like CryptoComparator for cryptocurrency analysis and BUCEPHALUS for cybersecurity platform analysis.